SkinsMonkeySkinRave
Best to buy · updated every 15 min

Best CS2 Gloves to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

143Items ranked
3Prime entries
1,200Candidate pool
0Not rateable

Showing 43 of 143 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
4051★ Bloodhound Gloves | Snakebite (Well-Worn)★ Bloodhound Gloves | SnakebiteWell-WornAvoid7hard to exit · no way out▼ -0.3%▼ -1.4%Rarely Traded~4 weeks$87
4052★ Bloodhound Gloves | Snakebite (Factory New)★ Bloodhound Gloves | SnakebiteFactory NewAvoid7medium confidencehard to exit · no way out▼ -2.6%▲ +1.9%Rarely Traded~4 months$393
4053★ Hand Wraps | Slaughter (Factory New)★ Hand Wraps | SlaughterFactory NewAvoid7medium confidencehard to exit · no way out▼ -3.7%▲ +3.4%Rarely TradedNo flow$1,522
4054★ Driver Gloves | Dragon Fists (Battle-Scarred)★ Driver Gloves | Dragon FistsBattle-ScarredAvoid7hard to exit · no way out▲ +0.6%▼ -3.0%Rarely Traded~3 weeks$75
4055★ Bloodhound Gloves | Charred (Battle-Scarred)★ Bloodhound Gloves | CharredBattle-ScarredAvoid7hard to exit · no way out▲ +0.6%▼ -3.1%Rarely Traded~2 months$103
4056★ Sport Gloves | Pandora's Box (Well-Worn)★ Sport Gloves | Pandora's BoxWell-WornAvoid7no way out▼ -2.0%▼ -12.5%Rarely Traded~2 months$2,757
4057★ Hand Wraps | Duct Tape (Well-Worn)★ Hand Wraps | Duct TapeWell-WornAvoid6hard to exit · no way out▼ -1.8%▲ +0.3%Rarely Traded~1 month$43
4058★ Sport Gloves | Bronze Morph (Factory New)★ Sport Gloves | Bronze MorphFactory NewAvoid6hard to exit · no way out▼ -3.1%▲ +2.1%Rarely Traded~2 months$438
4059★ Moto Gloves | Spearmint (Factory New)★ Moto Gloves | SpearmintFactory NewAvoid6medium confidencehard to exit · no way out▼ -1.9%▲ +0.2%Rarely Traded~3 months$5,754
4060★ Driver Gloves | Rezan the Red (Battle-Scarred)★ Driver Gloves | Rezan the RedBattle-ScarredAvoid6hard to exit · no way out▼ -1.0%▼ -1.2%Rarely Traded~1 month$54
4061★ Moto Gloves | 3rd Commando Company (Factory New)★ Moto Gloves | 3rd Commando CompanyFactory NewAvoid6hard to exit · no way out▼ -2.8%▲ +1.4%Rarely Traded~3 weeks$244
4062★ Driver Gloves | Wave Chaser (Battle-Scarred)★ Driver Gloves | Wave ChaserBattle-ScarredAvoid6hard to exit · no way out▼ -2.8%▲ +1.4%Rarely Traded~1 month$124
4063★ Driver Gloves | Brocade Crane (Well-Worn)★ Driver Gloves | Brocade CraneWell-WornAvoid6hard to exit · no way out▲ +1.6%▼ -5.4%Rarely Traded~4 weeks$157
4064★ Broken Fang Gloves | Jade (Minimal Wear)★ Broken Fang Gloves | JadeMinimal WearAvoid6no way out▼ -3.1%▼ -11.4%Slow Mover~2 months$105
4065★ Driver Gloves | Brocade Flowers (Well-Worn)★ Driver Gloves | Brocade FlowersWell-WornAvoid6no way out▼ -3.1%▼ -11.5%Rarely Traded~2 weeks$118
4066★ Moto Gloves | Eclipse (Battle-Scarred)★ Moto Gloves | EclipseBattle-ScarredAvoid5hard to exit · no way out▼ -2.8%▲ +0.9%Rarely Traded~2 weeks$89
4067★ Specialist Gloves | Emerald Web (Battle-Scarred)★ Specialist Gloves | Emerald WebBattle-ScarredAvoid5hard to exit · no way out▼ -0.7%▼ -2.4%Rarely Traded~2 months$320
4068★ Moto Gloves | Boom! (Battle-Scarred)★ Moto Gloves | Boom!Battle-ScarredAvoid5hard to exit · no way out▼ -0.3%▼ -3.0%Rarely Traded~1 month$87
4069★ Broken Fang Gloves | Needle Point (Battle-Scarred)★ Broken Fang Gloves | Needle PointBattle-ScarredAvoid5hard to exit · no way out▼ -3.7%▲ +2.0%Rarely Traded~1 month$44
4070★ Moto Gloves | Boom! (Well-Worn)★ Moto Gloves | Boom!Well-WornAvoid5hard to exit · no way out0%▼ -3.6%Rarely Traded~3 weeks$164
4071★ Broken Fang Gloves | Yellow-banded (Battle-Scarred)★ Broken Fang Gloves | Yellow-bandedBattle-ScarredAvoid5hard to exit · no way out▼ -3.6%▲ +1.7%Rarely Traded~1 month$42
4072★ Specialist Gloves | Marble Fade (Well-Worn)★ Specialist Gloves | Marble FadeWell-WornAvoid5no way out▼ -3.5%▼ -11.4%Slow Mover~3 weeks$110
4073★ Driver Gloves | Queen Jaguar (Battle-Scarred)★ Driver Gloves | Queen JaguarBattle-ScarredAvoid4hard to exit · no way out▼ -1.0%▼ -2.5%Rarely Traded~1 month$45
4074★ Driver Gloves | Lunar Weave (Battle-Scarred)★ Driver Gloves | Lunar WeaveBattle-ScarredAvoid4hard to exit · no way out▼ -0.7%▼ -3.4%Rarely Traded~1 month$94
4075★ Specialist Gloves | Emerald Web (Factory New)★ Specialist Gloves | Emerald WebFactory NewAvoid4medium confidencehard to exit · no way out▲ +0.5%▼ -5.3%Rarely Traded~1 month$4,591
4076★ Specialist Gloves | Forest DDPAT (Factory New)★ Specialist Gloves | Forest DDPATFactory NewAvoid4medium confidencehard to exit · no way out▼ -1.7%▼ -1.9%Rarely Traded~5 months$647
4077★ Sport Gloves | Slingshot (Factory New)★ Sport Gloves | SlingshotFactory NewAvoid4hard to exit · no way out▼ -4.1%▲ +1.5%Rarely Traded~2 weeks$3,059
4078★ Sport Gloves | Ultra Violent (Factory New)★ Sport Gloves | Ultra ViolentFactory NewAvoid4medium confidencehard to exit · no way out▲ +1.9%▼ -7.5%Rarely Traded~2 months$4,876
4079★ Bloodhound Gloves | Charred (Field-Tested)★ Bloodhound Gloves | CharredField-TestedAvoid4no way out▼ -2.2%▼ -14.0%Rarely Traded~1 month$206
4080★ Specialist Gloves | Sunburst (Battle-Scarred)★ Specialist Gloves | SunburstBattle-ScarredAvoid3hard to exit · no way out▼ -2.1%▼ -1.7%Rarely Traded~3 weeks$120
4081★ Specialist Gloves | Foundation (Battle-Scarred)★ Specialist Gloves | FoundationBattle-ScarredAvoid3hard to exit · no way out▼ -2.1%▼ -2.0%Rarely Traded~4 weeks$161
4082★ Sport Gloves | Big Game (Factory New)★ Sport Gloves | Big GameFactory NewAvoid3hard to exit · no way out▼ -1.2%▼ -3.6%Rarely Traded~1 month$704
4083★ Bloodhound Gloves | Guerrilla (Battle-Scarred)★ Bloodhound Gloves | GuerrillaBattle-ScarredAvoid3no way out▼ -1.4%▼ -15.7%Rarely Traded~1 month$65
4084★ Specialist Gloves | Lt. Commander (Factory New)★ Specialist Gloves | Lt. CommanderFactory NewAvoid3medium confidenceno way out▼ -1.7%▼ -15.5%Slow MoverUnrated$533
4085★ Sport Gloves | Occult (Factory New)★ Sport Gloves | OccultFactory NewAvoid3no way out▼ -4.7%▼ -11.0%Rarely Traded~2 weeks$1,830
4086★ Broken Fang Gloves | Jade (Well-Worn)★ Broken Fang Gloves | JadeWell-WornAvoid2hard to exit · no way out▼ -6.1%▲ +3.4%Rarely Traded~1 month$71
4087★ Sport Gloves | Frosty (Factory New)★ Sport Gloves | FrostyFactory NewAvoid2medium confidencehard to exit · no way out▼ -5.2%▲ +1.6%Rarely Traded~4 months$1,189
4088★ Driver Gloves | Rezan the Red (Factory New)★ Driver Gloves | Rezan the RedFactory NewAvoid2medium confidenceno way out▼ -4.0%▼ -12.4%Rarely Traded~2 months$568
4089★ Sport Gloves | Scarlet Shamagh (Well-Worn)★ Sport Gloves | Scarlet ShamaghWell-WornAvoid2no way out▼ -2.8%▼ -14.8%Slow Mover~1 month$141
4090★ Driver Gloves | Queen Jaguar (Well-Worn)★ Driver Gloves | Queen JaguarWell-WornAvoid1hard to exit · no way out▼ -2.3%▼ -3.3%Rarely Traded~4 weeks$46
4091★ Moto Gloves | Polygon (Battle-Scarred)★ Moto Gloves | PolygonBattle-ScarredAvoid1no way out▼ -8.0%▼ -7.5%Slow Mover~3 weeks$69
4092★ Specialist Gloves | Big Swell (Well-Worn)★ Specialist Gloves | Big SwellWell-WornAvoid0hard to exit · no way out▼ -0.9%▼ -5.8%Rarely Traded~5 months$155
4093★ Specialist Gloves | Emerald Web (Well-Worn)★ Specialist Gloves | Emerald WebWell-WornAvoid0medium confidencehard to exit · no way out▲ +0.1%▼ -7.6%Rarely Traded~1 month$577

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.