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Best CS2 Gloves to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

151Items ranked
0Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 151 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
101★ Specialist Gloves | Foundation (Factory New)★ Specialist Gloves | FoundationFactory NewAvoid9medium confidenceno way out▼ -5.5%▼ -6.0%Rarely Traded~3 weeks$1,777
102★ Driver Gloves | Rezan the Red (Well-Worn)★ Driver Gloves | Rezan the RedWell-WornAvoid9no way out▼ -6.5%▼ -4.6%Rarely Traded~2 months$58
103★ Bloodhound Gloves | Snakebite (Field-Tested)★ Bloodhound Gloves | SnakebiteField-TestedAvoid9no way out▼ -0.6%▼ -13.4%Rarely Traded~2 months$174
104★ Driver Gloves | Snow Leopard (Battle-Scarred)★ Driver Gloves | Snow LeopardBattle-ScarredAvoid9no way out▼ -4.6%▼ -7.5%Slow Mover~3 months$192
105★ Specialist Gloves | Field Agent (Well-Worn)★ Specialist Gloves | Field AgentWell-WornAvoid9no way out▼ -2.7%▼ -10.4%Slow Mover~1 month$98
106★ Sport Gloves | Pandora's Box (Factory New)★ Sport Gloves | Pandora's BoxFactory NewAvoid8medium confidencehard to exit · no way out▲ +1.8%▼ -3.5%Collector Market~1 month$23,698
107★ Driver Gloves | Overtake (Well-Worn)★ Driver Gloves | OvertakeWell-WornAvoid8hard to exit · no way out▲ +2.5%▼ -4.7%Rarely Traded~4 weeks$44
108★ Broken Fang Gloves | Needle Point (Well-Worn)★ Broken Fang Gloves | Needle PointWell-WornAvoid8hard to exit · no way out▲ +2.6%▼ -5.2%Rarely Traded~2 months$46
109★ Bloodhound Gloves | Charred (Battle-Scarred)★ Bloodhound Gloves | CharredBattle-ScarredAvoid8hard to exit · no way out▲ +0.6%▼ -2.3%Rarely Traded~2 months$104
110★ Specialist Gloves | Field Agent (Battle-Scarred)★ Specialist Gloves | Field AgentBattle-ScarredAvoid8no way out▼ -3.8%▼ -8.7%Slow Mover~2 months$82
111★ Hand Wraps | Badlands (Well-Worn)★ Hand Wraps | BadlandsWell-WornAvoid8no way out▼ -3.1%▼ -10.1%Rarely Traded~2 months$126
112★ Driver Gloves | Rezan the Red (Factory New)★ Driver Gloves | Rezan the RedFactory NewAvoid8medium confidenceno way out▼ -2.7%▼ -10.9%Rarely Traded~2 months$583
113★ Specialist Gloves | Lime Polycam (Factory New)★ Specialist Gloves | Lime PolycamFactory NewAvoid8medium confidence▼ -44.1%▲ +12.1%Rarely Traded~3 weeks$1,965
114★ Bloodhound Gloves | Bronzed (Well-Worn)★ Bloodhound Gloves | BronzedWell-WornAvoid7hard to exit · no way out▲ +0.4%▼ -2.2%Rarely Traded~3 weeks$96
115★ Sport Gloves | Arid (Battle-Scarred)★ Sport Gloves | AridBattle-ScarredAvoid7hard to exit · no way out▼ -0.3%▼ -1.3%Rarely Traded~2 months$277
116★ Moto Gloves | Boom! (Well-Worn)★ Moto Gloves | Boom!Well-WornAvoid7hard to exit · no way out▲ +1.2%▼ -3.7%Rarely Traded~1 month$165
117★ Moto Gloves | 3rd Commando Company (Battle-Scarred)★ Moto Gloves | 3rd Commando CompanyBattle-ScarredAvoid7hard to exit · no way out▼ -0.2%▼ -1.7%Rarely Traded~1 month$37
118★ Driver Gloves | Hand Sweaters (Well-Worn)★ Driver Gloves | Hand SweatersWell-WornAvoid7hard to exit · no way out▼ -1.4%▲ +0.1%Rarely Traded~2 weeks$101
119★ Moto Gloves | 3rd Commando Company (Factory New)★ Moto Gloves | 3rd Commando CompanyFactory NewAvoid7hard to exit · no way out▼ -2.8%▲ +2.0%Rarely Traded~4 weeks$244
120★ Specialist Gloves | Foundation (Battle-Scarred)★ Specialist Gloves | FoundationBattle-ScarredAvoid7hard to exit · no way out▼ -0.8%▼ -0.9%Rarely Traded~4 weeks$167
121★ Specialist Gloves | Tiger Strike (Factory New)★ Specialist Gloves | Tiger StrikeFactory NewAvoid7medium confidencehard to exit · no way out▲ +3.5%▼ -7.6%Rarely Traded~3 weeks$1,043
122★ Sport Gloves | Occult (Well-Worn)★ Sport Gloves | OccultWell-WornAvoid7no way out▼ -3.1%▼ -10.5%Slow Mover~1 month$398
123★ Hand Wraps | Cobalt Skulls (Factory New)★ Hand Wraps | Cobalt SkullsFactory NewAvoid7medium confidenceno way out▼ -4.8%▼ -8.2%Rarely Traded~2 months$1,157
124★ Driver Gloves | Hand Sweaters (Factory New)★ Driver Gloves | Hand SweatersFactory NewAvoid6medium confidencehard to exit · no way out▲ +0.7%▼ -3.5%Rarely Traded~2 months$1,205
125★ Specialist Gloves | Big Swell (Factory New)★ Specialist Gloves | Big SwellFactory NewAvoid6medium confidencehard to exit · no way out▲ +2.3%▼ -6.4%Rarely Traded~2 months$1,531
126★ Specialist Gloves | Emerald Web (Battle-Scarred)★ Specialist Gloves | Emerald WebBattle-ScarredAvoid6hard to exit · no way out▼ -0.4%▼ -2.4%Rarely Traded~1 month$319
127★ Driver Gloves | Queen Jaguar (Battle-Scarred)★ Driver Gloves | Queen JaguarBattle-ScarredAvoid6hard to exit · no way out▼ -1.9%▼ -0.3%Rarely Traded~1 month$45
128★ Hand Wraps | Spruce DDPAT (Field-Tested)★ Hand Wraps | Spruce DDPATField-TestedAvoid6no way out▼ -1.8%▼ -13.4%Rarely Traded~1 month$372
129★ Sport Gloves | Ultra Violent (Factory New)★ Sport Gloves | Ultra ViolentFactory NewAvoid6medium confidenceno way out▼ -4.1%▼ -10.1%Rarely Traded~2 months$4,755
130★ Driver Gloves | Brocade Flowers (Well-Worn)★ Driver Gloves | Brocade FlowersWell-WornAvoid5hard to exit · no way out▼ -0.8%▼ -2.3%Rarely Traded~2 weeks$123
131★ Sport Gloves | Violet Beadwork (Factory New)★ Sport Gloves | Violet BeadworkFactory NewAvoid5medium confidencehard to exit · no way out▼ -1.8%▼ -0.7%Rarely Traded~2 weeks$1,843
132★ Driver Gloves | Seigaiha (Well-Worn)★ Driver Gloves | SeigaihaWell-WornAvoid5hard to exit · no way out▼ -0.7%▼ -2.7%Rarely Traded~3 weeks$73
133★ Specialist Gloves | Forest DDPAT (Minimal Wear)★ Specialist Gloves | Forest DDPATMinimal WearAvoid5medium confidenceno way out▼ -1.3%▼ -14.4%Rarely Traded~1 month$298
134★ Driver Gloves | Overtake (Factory New)★ Driver Gloves | OvertakeFactory NewAvoid5no way out▼ -5.9%▼ -7.7%Rarely Traded~3 months$319
135★ Moto Gloves | Cool Mint (Factory New)★ Moto Gloves | Cool MintFactory NewAvoid5medium confidenceno way out▼ -1.7%▼ -14.1%Rarely Traded~1 month$1,923
136★ Broken Fang Gloves | Jade (Factory New)★ Broken Fang Gloves | JadeFactory NewAvoid4medium confidencehard to exit · no way out▼ -1.1%▼ -2.4%Rarely Traded~1 month$629
137★ Hand Wraps | Spruce DDPAT (Minimal Wear)★ Hand Wraps | Spruce DDPATMinimal WearAvoid4hard to exit · no way out▲ +6.1%▼ -13.5%Rarely Traded~2 weeks$394
138★ Hydra Gloves | Case Hardened (Battle-Scarred)★ Hydra Gloves | Case HardenedBattle-ScarredAvoid4no way out▼ -5.8%▼ -8.3%Slow Mover~3 months$51
139★ Bloodhound Gloves | Guerrilla (Battle-Scarred)★ Bloodhound Gloves | GuerrillaBattle-ScarredAvoid4no way out▼ -4.9%▼ -9.9%Rarely Traded~2 months$65
140★ Bloodhound Gloves | Charred (Minimal Wear)★ Bloodhound Gloves | CharredMinimal WearAvoid3no way out▲ +2.3%▼ -21.3%Rarely Traded~2 months$226
141★ Broken Fang Gloves | Unhinged (Battle-Scarred)★ Broken Fang Gloves | UnhingedBattle-ScarredAvoid2hard to exit · no way out▼ -4.4%▲ +0.7%Rarely Traded~3 weeks$45
142★ Driver Gloves | Crimson Weave (Battle-Scarred)★ Driver Gloves | Crimson WeaveBattle-ScarredAvoid2hard to exit · no way out▼ -0.6%▼ -5.2%Rarely Traded~2 months$147
143★ Driver Gloves | Diamondback (Well-Worn)★ Driver Gloves | DiamondbackWell-WornAvoid2no way out▼ -1.9%▼ -15.8%Rarely Traded~3 weeks$129
144★ Broken Fang Gloves | Unhinged (Factory New)★ Broken Fang Gloves | UnhingedFactory NewAvoid2no way out▼ -7.6%▼ -7.3%Rarely Traded~2 weeks$342
145★ Hand Wraps | Badlands (Field-Tested)★ Hand Wraps | BadlandsField-TestedAvoid2no way out▼ -2.4%▼ -15.3%Rarely Traded~2 months$405
146★ Broken Fang Gloves | Jade (Battle-Scarred)★ Broken Fang Gloves | JadeBattle-ScarredAvoid1hard to exit · no way out▼ -1.3%▼ -4.7%Rarely Traded~1 month$65
147★ Moto Gloves | Boom! (Battle-Scarred)★ Moto Gloves | Boom!Battle-ScarredAvoid1hard to exit · no way out▼ -1.3%▼ -4.9%Rarely Traded~1 month$86
148★ Driver Gloves | Lunar Weave (Well-Worn)★ Driver Gloves | Lunar WeaveWell-WornAvoid1hard to exit · no way out▼ -1.0%▼ -5.5%Rarely Traded~2 months$117
149★ Driver Gloves | Diamondback (Field-Tested)★ Driver Gloves | DiamondbackField-TestedAvoid1no way out▲ +0.7%▼ -20.7%Rarely Traded~2 months$390
150★ Sport Gloves | Blaze (Battle-Scarred)★ Sport Gloves | BlazeBattle-ScarredAvoid0hard to exit · no way out▼ -4.8%—Rarely Traded~3 weeks$99

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.