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Best to buy · updated every 15 min

Best CS2 Gloves to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

150Items ranked
1Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 150 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
1101★ Broken Fang Gloves | Jade (Minimal Wear)★ Broken Fang Gloves | JadeMinimal WearAvoid9no way out▼ -0.5%▼ -13.4%Slow Mover~2 months$106
1102★ Hand Wraps | Slaughter (Minimal Wear)★ Hand Wraps | SlaughterMinimal WearAvoid9▼ -16.8%▼ -27.4%Moderate DemandUnrated$472
1103★ Hand Wraps | Leather (Factory New)★ Hand Wraps | LeatherFactory NewAvoid8medium confidencehard to exit · no way out▲ +7.3%▼ -11.8%Rarely Traded~4 weeks$951
1104★ Bloodhound Gloves | Snakebite (Battle-Scarred)★ Bloodhound Gloves | SnakebiteBattle-ScarredAvoid8hard to exit · no way out▼ -2.4%▲ +2.5%Rarely Traded~4 weeks$75
1105★ Driver Gloves | Dragon Fists (Battle-Scarred)★ Driver Gloves | Dragon FistsBattle-ScarredAvoid8hard to exit · no way out▲ +1.7%▼ -3.9%Rarely Traded~4 weeks$76
1106★ Sport Gloves | Frosty (Factory New)★ Sport Gloves | FrostyFactory NewAvoid8medium confidencehard to exit · no way out▼ -1.9%▲ +1.5%Rarely Traded~4 months$1,260
1107★ Driver Gloves | Rezan the Red (Factory New)★ Driver Gloves | Rezan the RedFactory NewAvoid8medium confidenceno way out▼ -2.6%▼ -11.0%Rarely Traded~2 months$581
1108★ Hand Wraps | Badlands (Battle-Scarred)★ Hand Wraps | BadlandsBattle-ScarredAvoid8no way out▼ -5.1%▼ -7.2%Rarely Traded~1 month$85
1109★ Driver Gloves | Imperial Plaid (Factory New)★ Driver Gloves | Imperial PlaidFactory NewAvoid8medium confidenceno way out▼ -1.6%▼ -12.6%Rarely Traded~2 months$952
1110★ Moto Gloves | Transport (Factory New)★ Moto Gloves | TransportFactory NewAvoid7hard to exit · no way out▼ -4.4%▲ +5.0%Rarely Traded~2 months$267
1111★ Hand Wraps | Giraffe (Battle-Scarred)★ Hand Wraps | GiraffeBattle-ScarredAvoid7hard to exit · no way out▼ -1.7%▲ +0.8%Rarely Traded~1 month$39
1112★ Driver Gloves | Racing Green (Well-Worn)★ Driver Gloves | Racing GreenWell-WornAvoid7hard to exit · no way out▲ +1.1%▼ -3.3%Rarely Traded~3 weeks$31
1113★ Broken Fang Gloves | Yellow-banded (Battle-Scarred)★ Broken Fang Gloves | Yellow-bandedBattle-ScarredAvoid7hard to exit · no way out▼ -1.5%▲ +0.3%Rarely Traded~1 month$43
1114★ Driver Gloves | Wave Chaser (Battle-Scarred)★ Driver Gloves | Wave ChaserBattle-ScarredAvoid7hard to exit · no way out▲ +0.6%▼ -2.9%Rarely Traded~1 month$124
1115★ Hand Wraps | Giraffe (Factory New)★ Hand Wraps | GiraffeFactory NewAvoid7hard to exit · no way out▼ -2.0%▲ +1.0%Rarely Traded~2 months$222
1116★ Specialist Gloves | Mogul (Factory New)★ Specialist Gloves | MogulFactory NewAvoid7medium confidencehard to exit · no way out▼ -0.6%▼ -1.3%Rarely Traded~2 months$566
1117★ Moto Gloves | Blood Pressure (Factory New)★ Moto Gloves | Blood PressureFactory NewAvoid7hard to exit · no way out▼ -3.1%▲ +2.3%Rarely Traded~2 months$720
1118★ Driver Gloves | Seigaiha (Battle-Scarred)★ Driver Gloves | SeigaihaBattle-ScarredAvoid6hard to exit · no way out▼ -1.4%▼ -0.5%Rarely Traded~3 weeks$65
1119★ Hand Wraps | Spruce DDPAT (Factory New)★ Hand Wraps | Spruce DDPATFactory NewAvoid6medium confidencehard to exit · no way out▼ -7.0%▲ +7.8%Rarely Traded~1 month$651
1120★ Specialist Gloves | Forest DDPAT (Factory New)★ Specialist Gloves | Forest DDPATFactory NewAvoid6medium confidencehard to exit · no way out▼ -1.1%▼ -1.3%Rarely Traded~5 months$653
1121★ Sport Gloves | Scarlet Shamagh (Well-Worn)★ Sport Gloves | Scarlet ShamaghWell-WornAvoid6no way out▼ -2.3%▼ -12.4%Slow Mover~2 months$142
1122★ Hand Wraps | Spruce DDPAT (Field-Tested)★ Hand Wraps | Spruce DDPATField-TestedAvoid6no way out▼ -3.2%▼ -11.3%Rarely Traded~2 months$374
1123★ Driver Gloves | Queen Jaguar (Battle-Scarred)★ Driver Gloves | Queen JaguarBattle-ScarredAvoid5hard to exit · no way out▼ -0.3%▼ -2.6%Rarely Traded~1 month$45
1124★ Sport Gloves | Arid (Battle-Scarred)★ Sport Gloves | AridBattle-ScarredAvoid5hard to exit · no way out▼ -1.4%▼ -1.2%Rarely Traded~2 months$278
1125★ Broken Fang Gloves | Unhinged (Battle-Scarred)★ Broken Fang Gloves | UnhingedBattle-ScarredAvoid5hard to exit · no way out▼ -2.9%▲ +0.8%Rarely Traded~4 weeks$45
1126★ Broken Fang Gloves | Unhinged (Well-Worn)★ Broken Fang Gloves | UnhingedWell-WornAvoid5hard to exit · no way out▼ -1.8%▼ -1.0%Rarely Traded~3 weeks$50
1127★ Sport Gloves | Bronze Morph (Factory New)★ Sport Gloves | Bronze MorphFactory NewAvoid5hard to exit · no way out▼ -4.0%▲ +2.1%Rarely Traded~4 months$439
1128★ Specialist Gloves | Lt. Commander (Factory New)★ Specialist Gloves | Lt. CommanderFactory NewAvoid5medium confidenceno way out▼ -1.3%▼ -14.8%Slow MoverUnrated$536
1129★ Moto Gloves | Transport (Well-Worn)★ Moto Gloves | TransportWell-WornAvoid4hard to exit · no way out▼ -1.7%▼ -1.9%Rarely Traded~3 weeks$35
1130★ Sport Gloves | Violet Beadwork (Well-Worn)★ Sport Gloves | Violet BeadworkWell-WornAvoid4hard to exit · no way out▼ -2.0%▼ -1.6%Rarely Traded~2 months$203
1131★ Driver Gloves | Hand Sweaters (Well-Worn)★ Driver Gloves | Hand SweatersWell-WornAvoid4hard to exit · no way out▼ -1.9%▼ -1.8%Rarely Traded~4 weeks$100
1132★ Specialist Gloves | Foundation (Battle-Scarred)★ Specialist Gloves | FoundationBattle-ScarredAvoid4hard to exit · no way out▼ -2.5%▼ -0.9%Rarely Traded~1 month$162
1133★ Sport Gloves | Blaze (Well-Worn)★ Sport Gloves | BlazeWell-WornAvoid3hard to exit · no way out▼ -0.4%▼ -4.3%Rarely Traded~2 months$108
1134★ Hand Wraps | Duct Tape (Battle-Scarred)★ Hand Wraps | Duct TapeBattle-ScarredAvoid3hard to exit · no way out▼ -0.5%▼ -4.3%Rarely Traded~1 month$42
1135★ Driver Gloves | Lunar Weave (Battle-Scarred)★ Driver Gloves | Lunar WeaveBattle-ScarredAvoid3hard to exit · no way out▼ -0.6%▼ -4.5%Rarely Traded~4 weeks$94
1136★ Bloodhound Gloves | Charred (Well-Worn)★ Bloodhound Gloves | CharredWell-WornAvoid3hard to exit · no way out▼ -1.2%▼ -3.6%Rarely Traded~2 months$139
1137★ Sport Gloves | Occult (Factory New)★ Sport Gloves | OccultFactory NewAvoid3no way out▼ -6.8%▼ -7.6%Rarely Traded~2 months$1,813
1138★ Driver Gloves | Convoy (Well-Worn)★ Driver Gloves | ConvoyWell-WornAvoid3no way out▼ -5.6%▼ -10.0%Rarely Traded~2 months$86
1139★ Sport Gloves | Violet Beadwork (Factory New)★ Sport Gloves | Violet BeadworkFactory NewAvoid2medium confidencehard to exit · no way out▼ -6.7%▲ +4.4%Rarely Traded~2 weeks$1,838
1140★ Hydra Gloves | Case Hardened (Well-Worn)★ Hydra Gloves | Case HardenedWell-WornAvoid2hard to exit · no way out▲ +0.9%▼ -7.1%Rarely Traded~3 months$56
1141★ Sport Gloves | Big Game (Factory New)★ Sport Gloves | Big GameFactory NewAvoid2hard to exit · no way out▼ -1.7%▼ -3.2%Rarely Traded~3 weeks$706
1142★ Driver Gloves | Queen Jaguar (Factory New)★ Driver Gloves | Queen JaguarFactory NewAvoid2medium confidencehard to exit · no way out▲ +0.6%▼ -7.1%Rarely Traded~2 months$424
1143★ Driver Gloves | Lunar Weave (Factory New)★ Driver Gloves | Lunar WeaveFactory NewAvoid2medium confidenceno way out▼ -4.1%▼ -12.3%Rarely Traded~2 months$1,126
1144★ Hydra Gloves | Mangrove (Well-Worn)★ Hydra Gloves | MangroveWell-WornAvoid1hard to exit · no way out▼ -3.3%▼ -1.4%Rarely Traded~4 weeks$29
1145★ Driver Gloves | Crimson Weave (Factory New)★ Driver Gloves | Crimson WeaveFactory NewAvoid1medium confidencehard to exit · no way out▲ +2.8%▼ -10.7%Rarely Traded~1 month$2,071
1146★ Hydra Gloves | Case Hardened (Minimal Wear)★ Hydra Gloves | Case HardenedMinimal WearAvoid1hard to exit · no way out▲ +0.6%▼ -7.4%Rarely Traded~6 months$82
1147★ Broken Fang Gloves | Yellow-banded (Well-Worn)★ Broken Fang Gloves | Yellow-bandedWell-WornAvoid1hard to exit · no way out▼ -3.9%▼ -1.1%Rarely Traded~4 weeks$47
1148★ Driver Gloves | Hand Sweaters (Battle-Scarred)★ Driver Gloves | Hand SweatersBattle-ScarredAvoid1hard to exit · no way out▼ -3.5%▼ -1.8%Rarely Traded~2 weeks$87
1149★ Bloodhound Gloves | Guerrilla (Well-Worn)★ Bloodhound Gloves | GuerrillaWell-WornAvoid1hard to exit · no way out▼ -1.2%▼ -5.3%Rarely Traded~3 weeks$80
1150★ Moto Gloves | 3rd Commando Company (Factory New)★ Moto Gloves | 3rd Commando CompanyFactory NewAvoid0hard to exit · no way out▼ -6.8%▲ +2.8%Rarely Traded~3 weeks$244

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.