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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

819Items ranked
819Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 819 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
651StatTrak™ FAMAS | Hexane (Well-Worn)FAMAS | HexaneSTWell-WornAvoid17medium confidence▼ -0.9%▼ -24.7%Rarely Traded~4 months$7.52
652Souvenir M4A4 | Hellish (Minimal Wear)M4A4 | HellishSVMinimal WearAvoid17▼ -6.2%▼ -16.7%Rarely Traded~2 months$57
653Souvenir FAMAS | Styx (Well-Worn)FAMAS | StyxSVWell-WornAvoid17medium confidence▲ +1.7%▼ -28.5%Rarely Traded~7 months$53
654AK-47 | B the Monster (Well-Worn)AK-47 | B the MonsterWell-WornAvoid17▼ -7.8%▼ -14.3%Rarely Traded~2 months$69
655AUG | Eye of Zapems (Factory New)AUG | Eye of ZapemsFactory NewAvoid17▼ -0.9%▼ -24.5%Rarely Traded~4 months$6.26
656AUG | Navy Murano (Factory New)AUG | Navy MuranoFactory NewAvoid17▼ -0.7%▼ -24.9%Rarely Traded~8 months$8.92
657Souvenir M4A4 | The Emperor (Factory New)M4A4 | The EmperorSVFactory NewAvoid17medium confidence▼ -8.2%▼ -13.5%Rarely TradedNo flow$502
658AK-47 | Baroque Purple (Minimal Wear)AK-47 | Baroque PurpleMinimal WearAvoid17▼ -2.8%▼ -21.5%Rarely Traded~5 months$6.17
659Souvenir AK-47 | Safari Mesh (Factory New)AK-47 | Safari MeshSVFactory NewAvoid17▼ -5.3%▼ -17.7%Rarely Traded~6 months$28
660AK-47 | Nightwish (Factory New)AK-47 | NightwishFactory NewAvoid17▼ -4.2%▼ -19.4%Active DemandUnrated$100
661FAMAS | Spitfire (Battle-Scarred)FAMAS | SpitfireBattle-ScarredAvoid17▼ -7.8%▼ -14.0%Rarely Traded~5 months$21
662AK-47 | The Oligarch (Factory New)AK-47 | The OligarchFactory NewAvoid17▼ -2.6%▼ -21.7%Active DemandUnrated$217
663AK-47 | X-Ray (Factory New)AK-47 | X-RayFactory NewAvoid17medium confidence▼ -1.9%▼ -22.7%Rarely Traded~1 month$1,711
664AK-47 | Orbit Mk01 (Factory New)AK-47 | Orbit Mk01Factory NewAvoid17▼ -2.0%▼ -22.6%Active DemandUnrated$78
665M4A4 | The Coalition (Battle-Scarred)M4A4 | The CoalitionBattle-ScarredAvoid17▼ -4.7%▼ -18.4%Rarely Traded~4 months$103
666SG 553 | Gator Mesh (Factory New)SG 553 | Gator MeshFactory NewAvoid17▼ -10.7%▼ -9.3%Rarely Traded~4 months$16
667Souvenir M4A4 | Sheet Lightning (Minimal Wear)M4A4 | Sheet LightningSVMinimal WearAvoid17▼ -0.6%▼ -24.5%Rarely Traded~1 month$66
668Souvenir M4A4 | Howl (Field-Tested)M4A4 | HowlSVField-TestedAvoid17medium confidence▼ -8.7%▼ -12.3%Rarely Traded~1 month$4,482
669M4A4 | Griffin (Factory New)M4A4 | GriffinFactory NewAvoid17▼ -3.5%▼ -20.1%Moderate DemandUnrated$72
670M4A1-S | Golden Coil (Factory New)M4A1-S | Golden CoilFactory NewAvoid17▼ -3.2%▼ -20.5%Moderate DemandUnrated$202
671M4A1-S | Chantico's Fire (Factory New)M4A1-S | Chantico's FireFactory NewAvoid17▼ -5.1%▼ -17.7%Active DemandUnrated$231
672StatTrak™ M4A4 | Magnesium (Factory New)M4A4 | MagnesiumSTFactory NewAvoid17▼ -8.5%▼ -12.4%Slow Mover~2 months$11
673StatTrak™ AUG | Fleet Flock (Factory New)AUG | Fleet FlockSTFactory NewAvoid17▼ -11.0%▼ -8.6%Rarely Traded~2 months$29
674FAMAS | Commemoration (Factory New)FAMAS | CommemorationFactory NewAvoid17▼ -2.9%▼ -20.8%Moderate DemandUnrated$49
675M4A4 | Faded Zebra (Minimal Wear)M4A4 | Faded ZebraMinimal WearAvoid17▼ -10.7%▼ -8.9%Rarely Traded~2 months$38
676Souvenir M4A4 | Full Throttle (Minimal Wear)M4A4 | Full ThrottleSVMinimal WearAvoid17medium confidence▲ +3.0%▼ -29.5%Rarely Traded~1 month$283
677StatTrak™ AUG | Momentum (Minimal Wear)AUG | MomentumSTMinimal WearAvoid17▼ -5.2%▼ -17.2%Rarely Traded~2 months$19
678M4A4 | The Coalition (Minimal Wear)M4A4 | The CoalitionMinimal WearAvoid17▼ -5.0%▼ -17.4%Active DemandUnrated$382
679Souvenir M4A4 | Eye of Horus (Minimal Wear)M4A4 | Eye of HorusSVMinimal WearAvoid17medium confidence▼ -6.2%▼ -15.6%Rarely Traded~1 month$488
680FAMAS | Dark Water (Minimal Wear)FAMAS | Dark WaterMinimal WearAvoid17no way out▲ +11.2%▼ -25.9%Rarely Traded~2 months$11
681StatTrak™ AK-47 | Case Hardened (Well-Worn)AK-47 | Case HardenedSTWell-WornAvoid17no way out▼ -2.2%▼ -5.8%Rarely Traded~4 months$428
682StatTrak™ AK-47 | Inheritance (Well-Worn)AK-47 | InheritanceSTWell-WornAvoid17no way out▼ -2.7%▼ -5.0%Rarely Traded~3 weeks$75
683Souvenir AK-47 | The Oligarch (Field-Tested)AK-47 | The OligarchSVField-TestedAvoid17medium confidenceno way out▲ +2.2%▼ -12.3%Rarely Traded~1 week$213
684StatTrak™ M4A1-S | Vaporwave (Field-Tested)M4A1-S | VaporwaveSTField-TestedAvoid17no way out▼ -1.2%▼ -7.1%Slow Mover~2 months$90
685M4A4 | Tornado (Well-Worn)M4A4 | TornadoWell-WornAvoid17no way out▼ -4.7%▼ -1.9%Rarely Traded~1 month$7.76
686Souvenir M4A4 | Tornado (Battle-Scarred)M4A4 | TornadoSVBattle-ScarredAvoid17no way out▼ -3.4%▼ -3.8%Rarely Traded~9 months$6.84
687M4A1-S | Fatal Glitch (Minimal Wear)M4A1-S | Fatal GlitchMinimal WearAvoid17no way out▲ +1.6%▼ -11.3%Slow Mover~3 weeks$43
688StatTrak™ M4A4 | 龍王 (Dragon King) (Battle-Scarred)M4A4 | 龍王 (Dragon King)STBattle-ScarredAvoid17no way out▼ -4.8%▼ -1.6%Rarely Traded~3 weeks$24
689M4A4 | Asiimov (Battle-Scarred)M4A4 | AsiimovBattle-ScarredAvoid17no way out▼ -2.5%▼ -5.0%Rarely Traded~3 months$78
690SG 553 | Integrale (Factory New)SG 553 | IntegraleFactory NewAvoid17no way out▲ +3.9%▼ -14.5%Slow Mover~2 months$51
691Souvenir M4A1-S | Nitro (Battle-Scarred)M4A1-S | NitroSVBattle-ScarredAvoid17no way out▲ +1.2%▼ -10.4%Rarely TradedNo flow$67
692Souvenir M4A1-S | Imminent Danger (Factory New)M4A1-S | Imminent DangerSVFactory NewAvoid17medium confidenceno way out▼ -0.4%▼ -8.1%Rarely Traded~3 months$2,843
693StatTrak™ AUG | Momentum (Field-Tested)AUG | MomentumSTField-TestedAvoid17no way out▼ -0.8%▼ -7.5%Rarely Traded~2 months$6.55
694M4A1-S | Player Two (Well-Worn)M4A1-S | Player TwoWell-WornAvoid17no way out▼ -2.2%▼ -5.3%Rarely Traded~3 weeks$53
695AK-47 | Black Laminate (Minimal Wear)AK-47 | Black LaminateMinimal WearAvoid17no way out▼ -0.1%▼ -8.4%Rarely Traded~6 months$42
696M4A4 | X-Ray (Field-Tested)M4A4 | X-RayField-TestedAvoid17no way out▼ -1.6%▼ -6.1%Rarely Traded~2 months$77
697StatTrak™ M4A4 | Spider Lily (Field-Tested)M4A4 | Spider LilySTField-TestedAvoid17no way out▼ -2.6%▼ -4.7%Slow Mover~2 months$14
698StatTrak™ SG 553 | Ultraviolet (Well-Worn)SG 553 | UltravioletSTWell-WornAvoid18▼ -7.0%▼ -14.3%Rarely Traded~6 months$23
699StatTrak™ M4A1-S | Flashback (Factory New)M4A1-S | FlashbackSTFactory NewAvoid18▼ -9.2%▼ -10.8%Rarely Traded~8 months$20
700Galil AR | Sugar Rush (Well-Worn)Galil AR | Sugar RushWell-WornAvoid18▼ -9.9%▼ -9.6%Rarely Traded~2 months$61

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.