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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

789Items ranked
789Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 789 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
651StatTrak™ M4A1-S | Blood Tiger (Factory New)M4A1-S | Blood TigerSTFactory NewAvoid17▼ -3.5%▼ -19.8%Rarely Traded~5 months$14
652M4A1-S | Party Animal (Factory New)M4A1-S | Party AnimalFactory NewAvoid17▼ -4.0%▼ -18.9%Active DemandUnrated$21
653AUG | Eye of Zapems (Factory New)AUG | Eye of ZapemsFactory NewAvoid17▼ -2.3%▼ -21.4%Rarely Traded~4 months$6.35
654Souvenir SG 553 | Waves Perforated (Well-Worn)SG 553 | Waves PerforatedSVWell-WornAvoid17▲ +9.9%▼ -39.7%Rarely Traded~2 months$13
655M4A4 | Royal Paladin (Well-Worn)M4A4 | Royal PaladinWell-WornAvoid17▲ +0.8%▼ -26.0%Rarely Traded~4 weeks$79
656SG 553 | Gator Mesh (Minimal Wear)SG 553 | Gator MeshMinimal WearAvoid17no way out▲ +0.9%▼ -10.5%Rarely Traded~3 months$15
657StatTrak™ AK-47 | Slate (Battle-Scarred)AK-47 | SlateSTBattle-ScarredAvoid17no way out▼ -0.7%▼ -8.0%Slow Mover~1 month$9.33
658StatTrak™ FAMAS | Pulse (Field-Tested)FAMAS | PulseSTField-TestedAvoid17no way out▼ -1.1%▼ -7.4%Rarely Traded~3 months$11
659StatTrak™ FAMAS | Bad Trip (Well-Worn)FAMAS | Bad TripSTWell-WornAvoid17no way out▼ -1.5%▼ -6.8%Rarely Traded~1 month$41
660StatTrak™ M4A4 | Hellfire (Factory New)M4A4 | HellfireSTFactory NewAvoid17no way out▼ -0.8%▼ -7.8%Rarely Traded~2 months$215
661StatTrak™ M4A1-S | Player Two (Battle-Scarred)M4A1-S | Player TwoSTBattle-ScarredAvoid17no way out▼ -3.9%▼ -3.2%Rarely Traded~1 month$58
662Souvenir Galil AR | Eco (Field-Tested)Galil AR | EcoSVField-TestedAvoid17medium confidenceno way out▼ -0.4%▼ -8.4%Rarely TradedNo flow$197
663M4A4 | Desert-Strike (Field-Tested)M4A4 | Desert-StrikeField-TestedAvoid17no way out▼ -1.4%▼ -6.9%Rarely Traded~4 months$29
664Souvenir FAMAS | Waters of Nephthys (Factory New)FAMAS | Waters of NephthysSVFactory NewAvoid17no way out▼ -2.9%▼ -4.7%Rarely Traded~5 months$217
665StatTrak™ AK-47 | Blue Laminate (Factory New)AK-47 | Blue LaminateSTFactory NewAvoid17no way out▼ -1.2%▼ -7.1%Rarely Traded~7 months$45
666FAMAS | Cyanospatter (Factory New)FAMAS | CyanospatterFactory NewAvoid17no way out▲ +5.2%▼ -16.7%Rarely Traded~2 months$5.82
667StatTrak™ AUG | Chameleon (Field-Tested)AUG | ChameleonSTField-TestedAvoid17no way out▼ -2.7%▼ -4.8%Rarely Traded~2 months$72
668StatTrak™ M4A4 | Cyber Security (Field-Tested)M4A4 | Cyber SecuritySTField-TestedAvoid17no way out▼ -0.6%▼ -8.0%Rarely Traded~2 months$28
669M4A4 | Daybreak (Factory New)M4A4 | DaybreakFactory NewAvoid17no way out▲ +4.5%▼ -15.6%Rarely Traded~4 months$643
670AK-47 | Predator (Well-Worn)AK-47 | PredatorWell-WornAvoid17no way out▼ -1.7%▼ -6.3%Rarely Traded~6 months$12
671Souvenir M4A1-S | Imminent Danger (Field-Tested)M4A1-S | Imminent DangerSVField-TestedAvoid17medium confidenceno way out▼ -4.3%▼ -2.4%Slow MoverUnrated$586
672Galil AR | CAUTION! (Factory New)Galil AR | CAUTION!Factory NewAvoid17no way out▲ +1.0%▼ -10.2%Rarely Traded~2 months$65
673StatTrak™ AK-47 | The Oligarch (Well-Worn)AK-47 | The OligarchSTWell-WornAvoid17no way out▼ -2.0%▼ -5.7%Rarely Traded~1 month$66
674AUG | Midnight Lily (Field-Tested)AUG | Midnight LilyField-TestedAvoid17no way out▼ -1.8%▼ -5.9%Rarely Traded~5 months$281
675StatTrak™ M4A4 | Evil Daimyo (Battle-Scarred)M4A4 | Evil DaimyoSTBattle-ScarredAvoid17no way out▼ -1.8%▼ -5.9%Rarely Traded~1 month$9.12
676Souvenir Galil AR | Grey Smoke (Factory New)Galil AR | Grey SmokeSVFactory NewAvoid17no way out▲ +3.6%▼ -14.0%Rarely Traded~2 months$8.02
677Galil AR | Rainbow Spoon (Minimal Wear)Galil AR | Rainbow SpoonMinimal WearAvoid18▼ -5.9%▼ -15.9%Active DemandUnrated$19
678Souvenir M4A1-S | Icarus Fell (Factory New)M4A1-S | Icarus FellSVFactory NewAvoid18medium confidence▼ -3.4%▼ -19.5%Rarely Traded~3 months$803
679Souvenir AK-47 | Elite Build (Factory New)AK-47 | Elite BuildSVFactory NewAvoid18▼ -5.9%▼ -15.8%Rarely Traded~2 months$56
680StatTrak™ FAMAS | Djinn (Minimal Wear)FAMAS | DjinnSTMinimal WearAvoid18▼ -11.4%▼ -7.5%Rarely Traded~2 weeks$16
681AUG | Carved Jade (Field-Tested)AUG | Carved JadeField-TestedAvoid18▼ -7.6%▼ -13.0%Rarely Traded~2 weeks$11
682AK-47 | Red Laminate (Minimal Wear)AK-47 | Red LaminateMinimal WearAvoid18▼ -3.5%▼ -19.1%Moderate DemandUnrated$84
683Galil AR | Shattered (Minimal Wear)Galil AR | ShatteredMinimal WearAvoid18▼ -7.8%▼ -12.6%Rarely Traded~2 months$8.71
684FAMAS | Prime Conspiracy (Minimal Wear)FAMAS | Prime ConspiracyMinimal WearAvoid18▼ -4.7%▼ -17.4%Rarely Traded~3 months$67
685Souvenir AK-47 | Predator (Minimal Wear)AK-47 | PredatorSVMinimal WearAvoid18medium confidence▼ -6.0%▼ -15.2%Rarely Traded~4 months$97
686Souvenir M4A4 | Tornado (Minimal Wear)M4A4 | TornadoSVMinimal WearAvoid18▼ -7.0%▼ -13.7%Rarely Traded~5 months$30
687Souvenir AK-47 | B the Monster (Minimal Wear)AK-47 | B the MonsterSVMinimal WearAvoid18medium confidence▼ -15.5%▼ -0.9%Rarely Traded~2 months$237
688M4A4 | Zirka (Factory New)M4A4 | ZirkaFactory NewAvoid18▼ -5.3%▼ -16.1%Rarely Traded~2 months$80
689AK-47 | Point Disarray (Factory New)AK-47 | Point DisarrayFactory NewAvoid18▲ +0.8%▼ -25.1%Active DemandUnrated$52
690SG 553 | Gator Mesh (Factory New)SG 553 | Gator MeshFactory NewAvoid18▼ -8.8%▼ -10.7%Rarely Traded~5 months$16
691AK-47 | Searing Rage (Factory New)AK-47 | Searing RageFactory NewAvoid18▼ -3.8%▼ -18.1%Active DemandUnrated$16
692StatTrak™ FAMAS | Valence (Minimal Wear)FAMAS | ValenceSTMinimal WearAvoid18▼ -5.0%▼ -16.4%Rarely Traded~1 month$11
693Souvenir AK-47 | Bloodsport (Factory New)AK-47 | BloodsportSVFactory NewAvoid18▼ -11.8%▼ -6.0%Rarely Traded~4 months$477
694Galil AR | Rainbow Spoon (Field-Tested)Galil AR | Rainbow SpoonField-TestedAvoid18▼ -6.6%▼ -13.7%Slow Mover~2 months$18
695M4A4 | Polysoup (Minimal Wear)M4A4 | PolysoupMinimal WearAvoid18▼ -2.9%▼ -19.2%Rarely Traded~3 months$12
696Souvenir M4A1-S | Moss Quartz (Field-Tested)M4A1-S | Moss QuartzSVField-TestedAvoid180%▼ -23.4%Rarely Traded~3 months$62
697StatTrak™ M4A1-S | Hyper Beast (Factory New)M4A1-S | Hyper BeastSTFactory NewAvoid18▼ -5.1%▼ -15.7%Moderate DemandUnrated$426
698AUG | Daedalus (Factory New)AUG | DaedalusFactory NewAvoid18▼ -6.4%▼ -13.8%Rarely Traded~3 months$5.71
699Souvenir AK-47 | Inheritance (Minimal Wear)AK-47 | InheritanceSVMinimal WearAvoid18▼ -7.5%▼ -12.1%Rarely Traded~2 weeks$172
700Souvenir AK-47 | Gold Arabesque (Battle-Scarred)AK-47 | Gold ArabesqueSVBattle-ScarredAvoid18medium confidence▼ -5.8%▼ -14.5%Moderate DemandUnrated$912

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.