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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

978Items ranked
978Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 978 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
501Tec-9 | Blast From the Past (Well-Worn)Tec-9 | Blast From the PastWell-WornAvoid11▼ -17.7%▼ -17.7%Rarely Traded~1 month$14
502Desert Eagle | Eastern Enigma (Factory New)Desert Eagle | Eastern EnigmaFactory NewAvoid11▲ +0.4%▼ -44.6%Active DemandUnrated$70
503Souvenir Dual Berettas | Contractor (Factory New)Dual Berettas | ContractorSVFactory NewAvoid11▼ -9.2%▼ -30.1%Rarely Traded~2 months$16
504P250 | Undertow (Field-Tested)P250 | UndertowField-TestedAvoid11falling with no reliable way out▼ -2.2%▼ -9.6%Rarely Traded~2 months$27
505StatTrak™ CZ75-Auto | Victoria (Minimal Wear)CZ75-Auto | VictoriaSTMinimal WearAvoid11falling with no reliable way out▼ -3.4%▼ -7.8%Rarely Traded~1 month$115
506P250 | Nuclear Threat (Minimal Wear)P250 | Nuclear ThreatMinimal WearAvoid11falling with no reliable way out▼ -6.0%▼ -3.8%Rarely Traded~2 months$109
507Souvenir USP-S | Ancient Visions (Factory New)USP-S | Ancient VisionsSVFactory NewAvoid11falling with no reliable way out▼ -3.8%▼ -7.3%Rarely Traded~2 months$31
508Glock-18 | Gold Toof (Battle-Scarred)Glock-18 | Gold ToofBattle-ScarredAvoid11falling with no reliable way out▼ -4.0%▼ -6.9%Rarely Traded~1 month$29
509USP-S | Target Acquired (Field-Tested)USP-S | Target AcquiredField-TestedAvoid11falling with no reliable way out▼ -1.4%▼ -10.8%Rarely Traded~2 months$169
510Tec-9 | Hades (Well-Worn)Tec-9 | HadesWell-WornAvoid11falling with no reliable way out▼ -3.0%▼ -8.3%Rarely Traded~1 month$15
511P250 | Facets (Minimal Wear)P250 | FacetsMinimal WearAvoid11falling with no reliable way out▼ -3.5%▼ -7.5%Rarely Traded~2 months$9.36
512Tec-9 | Blast From the Past (Factory New)Tec-9 | Blast From the PastFactory NewAvoid11falling with no reliable way out▼ -6.3%▼ -3.4%Rarely Traded~2 months$13
513StatTrak™ Tec-9 | Cut Out (Minimal Wear)Tec-9 | Cut OutSTMinimal WearAvoid11falling with no reliable way out▼ -6.3%▼ -3.3%Rarely Traded~4 weeks$9.97
514Souvenir P250 | Digital Architect (Field-Tested)P250 | Digital ArchitectSVField-TestedAvoid11falling with no reliable way out▼ -4.8%▼ -5.5%Rarely Traded~4 weeks$16
515Glock-18 | Pink DDPAT (Factory New)Glock-18 | Pink DDPATFactory NewAvoid11falling with no reliable way out▼ -0.7%▼ -11.6%Rarely Traded~2 months$90
516StatTrak™ P250 | Muertos (Minimal Wear)P250 | MuertosSTMinimal WearAvoid11falling with no reliable way out▼ -4.0%▼ -6.6%Rarely Traded~1 month$21
517StatTrak™ Glock-18 | Snack Attack (Field-Tested)Glock-18 | Snack AttackSTField-TestedAvoid11falling with no reliable way out▼ -1.5%▼ -10.5%Rarely Traded~2 months$18
518Desert Eagle | Crimson Web (Minimal Wear)Desert Eagle | Crimson WebMinimal WearAvoid11falling with no reliable way out▼ -3.5%▼ -7.4%Rarely Traded~3 months$33
519USP-S | Monster Mashup (Well-Worn)USP-S | Monster MashupWell-WornAvoid11falling with no reliable way out▼ -1.5%▼ -10.2%Rarely Traded~1 month$23
520Glock-18 | Gold Toof (Well-Worn)Glock-18 | Gold ToofWell-WornAvoid11falling with no reliable way out▼ -5.0%▼ -5.0%Rarely Traded~1 month$30
521StatTrak™ Desert Eagle | Calligraffiti (Factory New)Desert Eagle | CalligraffitiSTFactory NewAvoid11falling with no reliable way out▼ -3.0%▼ -8.0%Rarely Traded~4 months$6.13
522Desert Eagle | Hand Cannon (Factory New)Desert Eagle | Hand CannonFactory NewAvoid11falling with no reliable way out▼ -2.8%▼ -8.2%Rarely Traded~2 months$440
523Glock-18 | Reactor (Minimal Wear)Glock-18 | ReactorMinimal WearAvoid11falling with no reliable way out▼ -3.1%▼ -7.8%Rarely Traded~4 months$18
524Souvenir Five-SeveN | Fall Hazard (Battle-Scarred)Five-SeveN | Fall HazardSVBattle-ScarredAvoid12medium confidence▲ +4.9%▼ -51.0%Rarely Traded~2 weeks$98
525Souvenir Dual Berettas | BorDeux (Factory New)Dual Berettas | BorDeuxSVFactory NewAvoid12medium confidence▼ -17.4%Rarely TradedNo flow$12
526Desert Eagle | Urban DDPAT (Minimal Wear)Desert Eagle | Urban DDPATMinimal WearAvoid12▼ -8.0%▼ -31.4%Rarely Traded~4 months$5.41
527Souvenir Desert Eagle | Pilot (Minimal Wear)Desert Eagle | PilotSVMinimal WearAvoid12medium confidence▼ -17.2%Rarely TradedNo flow$181
528Desert Eagle | Eastern Enigma (Minimal Wear)Desert Eagle | Eastern EnigmaMinimal WearAvoid12▼ -7.0%▼ -32.5%Active DemandUnrated$32
529Dual Berettas | Retribution (Well-Worn)Dual Berettas | RetributionWell-WornAvoid12▼ -13.3%▼ -22.9%Rarely TradedNo flow$40
530Souvenir Tec-9 | Toxic (Battle-Scarred)Tec-9 | ToxicSVBattle-ScarredAvoid12▲ +0.4%▼ -43.5%Rarely Traded~7 months$15
531P2000 | Corticera (Field-Tested)P2000 | CorticeraField-TestedAvoid12▼ -10.9%▼ -26.4%Rarely Traded~2 months$19
532Desert Eagle | Trigger Discipline (Factory New)Desert Eagle | Trigger DisciplineFactory NewAvoid12▼ -5.5%▼ -34.4%Rarely Traded~5 months$8.19
533P250 | Nuclear Threat (Factory New)P250 | Nuclear ThreatFactory NewAvoid12medium confidence▼ -10.4%▼ -26.9%Rarely Traded~3 months$1,650
534Souvenir CZ75-Auto | Pink Pearl (Minimal Wear)CZ75-Auto | Pink PearlSVMinimal WearAvoid12medium confidence▼ -17.0%Rarely Traded~1 month$17
535Souvenir Desert Eagle | Urban Rubble (Factory New)Desert Eagle | Urban RubbleSVFactory NewAvoid12▼ -15.4%▼ -19.1%Rarely Traded~4 months$9.97
536Desert Eagle | The Bronze (Factory New)Desert Eagle | The BronzeFactory NewAvoid12▲ +5.3%▼ -49.8%Active DemandUnrated$31
537Souvenir Tec-9 | VariCamo (Well-Worn)Tec-9 | VariCamoSVWell-WornAvoid12▼ -6.7%▼ -31.6%Rarely Traded~4 months$7.63
538Dual Berettas | Panther (Factory New)Dual Berettas | PantherFactory NewAvoid12▼ -5.4%▼ -33.4%Rarely Traded~6 months$7.89
539P250 | Crimson Kimono (Factory New)P250 | Crimson KimonoFactory NewAvoid12▼ -6.4%▼ -31.9%Rarely Traded~5 months$35
540Tec-9 | Brother (Factory New)Tec-9 | BrotherFactory NewAvoid12▼ -10.8%▼ -25.2%Slow Mover~3 months$6.02
541Souvenir P250 | Boreal Forest (Field-Tested)P250 | Boreal ForestSVField-TestedAvoid12▼ -2.1%▼ -38.0%Rarely Traded~7 months$6.93
542Souvenir P2000 | Amber Fade (Factory New)P2000 | Amber FadeSVFactory NewAvoid12▼ -21.0%▼ -9.3%Rarely Traded~5 months$30
543StatTrak™ Desert Eagle | Naga (Minimal Wear)Desert Eagle | NagaSTMinimal WearAvoid12falling with no reliable way out▼ -2.2%▼ -9.2%Rarely Traded~2 months$7.23
544Desert Eagle | Fennec Fox (Battle-Scarred)Desert Eagle | Fennec FoxBattle-ScarredAvoid12falling with no reliable way out▲ +1.8%▼ -15.1%Rarely Traded~2 months$186
545Tec-9 | Tornado (Minimal Wear)Tec-9 | TornadoMinimal WearAvoid12falling with no reliable way out▼ -4.2%▼ -6.1%Rarely Traded~1 month$12
546StatTrak™ Tec-9 | Avalanche (Minimal Wear)Tec-9 | AvalancheSTMinimal WearAvoid12falling with no reliable way out▼ -1.8%▼ -9.7%Rarely Traded~1 month$9.36
547StatTrak™ P2000 | Fire Elemental (Minimal Wear)P2000 | Fire ElementalSTMinimal WearAvoid12falling with no reliable way out▼ -3.9%▼ -6.5%Rarely Traded~2 months$114
548StatTrak™ USP-S | Guardian (Factory New)USP-S | GuardianSTFactory NewAvoid12falling with no reliable way out▼ -5.5%▼ -4.1%Rarely Traded~4 months$11
549StatTrak™ Dual Berettas | Urban Shock (Factory New)Dual Berettas | Urban ShockSTFactory NewAvoid12falling with no reliable way out▼ -0.1%▼ -12.1%Rarely Traded~4 months$7.91
550StatTrak™ P250 | Epicenter (Factory New)P250 | EpicenterSTFactory NewAvoid12falling with no reliable way out▼ -1.3%▼ -10.4%Rarely Traded~1 month$36

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.