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Sniper$5,000Full autoHelmet one-tap

SCAR-20 damage & stats

80 damage per shot, 320 to an unarmored head and 264 through a helmet — a one-shot headshot on a helmeted player out to about 208 m. 82.5% of its damage gets through kevlar; it fires at 240 RPM and costs $5,000.

Headshot
320
264 through a helmet
Body shots to kill
2
250 ms · kevlar, 13 m
Armor penetration
82.5%
armor ratio 1.65
Fire rate
240
rounds / min

SCAR-20 damage per hitbox

Pick the target's armor and the range; hover or tap a zone for the exact damage and shots to kill.

3208010060
Target armor

Damage per bullet to a 100 HP player. Zones follow CS2's hit groups; arms take chest damage and legs are never armored.

Every hitbox, with and without armor

HitboxMultiplierNo armorKevlar + helmetSTK no armorSTK armor
Head×432026411
Chest & arms×1806622
Stomach×1.251008212
Legs×0.75606022

Point blank, 100 HP target. Kevlar covers chest, arms and stomach, the helmet covers the head, legs are never armored. STK with armor counts the armor wearing down.

Damage over distance

SCAR-20 damage per bullet over distance0204060800 m25 m51 m76 m102 mdistance (4,000 units ≈ 102 m)Chest, no armor: 80 at 0 m, 76 at 25 m, 73 at 51 mChest, kevlar: 66 at 0 m, 63 at 25 m, 60 at 51 mLegs: 60 at 0 m, 57 at 25 m, 55 at 51 m
Chest, no armorChest, kevlarLegs

Damage × 0.98distance / 500 units. Headshots scale the same way (×4).

Shots to kill by range

RangeHead (helmet)Chest (kevlar)Chest (none)LegsTTK chest (kevlar)
Point blank1222250 ms
Close (~13 m)1222250 ms
Mid (~25 m)1222250 ms
Long (~51 m)1222250 ms

One headshot kills through a helmet out to ~208 m.

SCAR-20 TTK vs other sniper rifles

Time to kill a player with kevlar, every shot in the chest, at 13 m (500 units). Shorter is faster.

  1. AWP0 ms · 1 shot
  2. G3SG1250 ms · 2 shots
  3. SCAR-20250 ms · 2 shots
  4. SSG 081250 ms · 2 shots

All SCAR-20 stats

Damage

Base damage
80per bullet
Headshot multiplier
×4
DPS (chest)
320264 vs kevlar
Range falloff
0.984% lost per 1000 u
Penetration power
2.5wallbang strength

Handling

Fire mode
Full auto
Inaccuracy (stand)
25.8move 150.48
Recoil magnitude
31recovery 0.5443s
Move speed
215120 scoped
Draw time
1s

Ammo & economy

Magazine
20 / 40clip / reserve
Reload
3.07s
Price
$5,000
Kill reward
$300competitive
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SCAR-20 FAQ

How many shots does the SCAR-20 need to kill with armor?

Against a 100 HP player with kevlar and a helmet, the SCAR-20 needs 1 shot to the head, 2 shots to the chest and 2 shots to the legs at about 13 m (500 units). Without armor, the chest takes 2 shots.

Is the SCAR-20 a one-shot headshot in CS2?

Yes. The SCAR-20 kills with one headshot even through a helmet, out to about 208 m (8,200 units).

How much damage does the SCAR-20 do?

The SCAR-20 deals 80 base damage per bullet. Per shot at point blank that is 320 to the head, 80 to the chest or arms, 100 to the stomach and 60 to the legs, before armor. Damage falls off to ×0.98 every 500 units.

What is the SCAR-20's armor penetration?

82.5% — a kevlar or helmet hit keeps 82.5% of the damage and the armor absorbs the rest. Its armor ratio in the game files is 1.65.

How fast does the SCAR-20 kill (TTK)?

250 ms against a kevlar-wearing player hit in the chest at 13 m: 2 shots at 240 rounds per minute.

How much does the SCAR-20 cost in CS2?

$5,000 in the buy menu, with a $300 kill reward in competitive.

Source: CS2 scripts/weapons.vdata from the game files; hit group multipliers are engine constants.