SkinsMonkeySkinRave
Sniper$4,750Semi-autoHelmet one-tap

AWP damage & stats

115 damage per shot, 460 to an unarmored head and 448 through a helmet — a one-shot headshot on a helmeted player out to about 208 m. 97.5% of its damage gets through kevlar; it fires at 41 RPM and costs $4,750.

Headshot
460
448 through a helmet
Body shots to kill
1
0 ms · kevlar, 13 m
Armor penetration
97.5%
armor ratio 1.95
Fire rate
41
rounds / min

AWP damage per hitbox

Pick the target's armor and the range; hover or tap a zone for the exact damage and shots to kill.

46011514386
Target armor

Damage per bullet to a 100 HP player. Zones follow CS2's hit groups; arms take chest damage and legs are never armored.

Every hitbox, with and without armor

HitboxMultiplierNo armorKevlar + helmetSTK no armorSTK armor
Head×446044811
Chest & arms×111511211
Stomach×1.2514314011
Legs×0.75868622

Point blank, 100 HP target. Kevlar covers chest, arms and stomach, the helmet covers the head, legs are never armored. STK with armor counts the armor wearing down.

Damage over distance

AWP damage per bullet over distance03060901200 m25 m51 m76 m102 mdistance (4,000 units ≈ 102 m)Chest, no armor: 115 at 0 m, 112 at 25 m, 110 at 51 mChest, kevlar: 112 at 0 m, 109 at 25 m, 107 at 51 mLegs: 86 at 0 m, 84 at 25 m, 82 at 51 m
Chest, no armorChest, kevlarLegs

Damage × 0.99distance / 500 units. Headshots scale the same way (×4).

Shots to kill by range

RangeHead (helmet)Chest (kevlar)Chest (none)LegsTTK chest (kevlar)
Point blank11120 ms
Close (~13 m)11120 ms
Mid (~25 m)11120 ms
Long (~51 m)11120 ms

One headshot kills through a helmet out to ~208 m.

AWP TTK vs other sniper rifles

Time to kill a player with kevlar, every shot in the chest, at 13 m (500 units). Shorter is faster.

  1. AWP0 ms · 1 shot
  2. G3SG1250 ms · 2 shots
  3. SCAR-20250 ms · 2 shots
  4. SSG 081250 ms · 2 shots

All AWP stats

Damage

Base damage
115per bullet
Headshot multiplier
×4
DPS (chest)
7977 vs kevlar
Range falloff
0.992% lost per 1000 u
Penetration power
2.5wallbang strength

Handling

Fire mode
Semi-auto
Inaccuracy (stand)
80.8move 176.48
Recoil magnitude
78recovery 0.3454s
Move speed
200100 scoped
Draw time
1.267s

Ammo & economy

Magazine
5 / 10clip / reserve
Reload
3.67s
Price
$4,750
Kill reward
$100competitive
AWP skins & pricesEvery AWP finish, with prices compared across the markets we track.
Browse AWP skins

Compare the AWP

AWP FAQ

How many shots does the AWP need to kill with armor?

Against a 100 HP player with kevlar and a helmet, the AWP needs 1 shot to the head, 1 shot to the chest and 2 shots to the legs at about 13 m (500 units). Without armor, the chest takes 1 shot.

Is the AWP a one-shot headshot in CS2?

Yes. The AWP kills with one headshot even through a helmet, out to about 208 m (8,200 units).

How much damage does the AWP do?

The AWP deals 115 base damage per bullet. Per shot at point blank that is 460 to the head, 115 to the chest or arms, 143 to the stomach and 86 to the legs, before armor. Damage falls off to ×0.99 every 500 units.

What is the AWP's armor penetration?

97.5% — a kevlar or helmet hit keeps 97.5% of the damage and the armor absorbs the rest. Its armor ratio in the game files is 1.95.

How fast does the AWP kill (TTK)?

Instantly: one body shot kills an armored player at 13 m.

How much does the AWP cost in CS2?

$4,750 in the buy menu, with a $100 kill reward in competitive.

Source: CS2 scripts/weapons.vdata from the game files; hit group multipliers are engine constants.