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Heavy$5,200Full autoHelmet one-tap

M249 damage & stats

32 damage per shot, 128 to an unarmored head and 102 through a helmet — a one-shot headshot on a helmeted player out to about 9 m. 80% of its damage gets through kevlar; it fires at 750 RPM and costs $5,200.

Headshot
128
102 through a helmet
Body shots to kill
5
320 ms · kevlar, 13 m
Armor penetration
80%
armor ratio 1.6
Fire rate
750
rounds / min

M249 damage per hitbox

Pick the target's armor and the range; hover or tap a zone for the exact damage and shots to kill.

128324024
Target armor

Damage per bullet to a 100 HP player. Zones follow CS2's hit groups; arms take chest damage and legs are never armored.

Every hitbox, with and without armor

HitboxMultiplierNo armorKevlar + helmetSTK no armorSTK armor
Head×412810211
Chest & arms×1322544
Stomach×1.25403234
Legs×0.75242455

Point blank, 100 HP target. Kevlar covers chest, arms and stomach, the helmet covers the head, legs are never armored. STK with armor counts the armor wearing down.

Damage over distance

M249 damage per bullet over distance0102030400 m25 m51 m76 m102 mdistance (4,000 units ≈ 102 m)Chest, no armor: 32 at 0 m, 30 at 25 m, 28 at 51 mChest, kevlar: 25 at 0 m, 24 at 25 m, 22 at 51 mLegs: 24 at 0 m, 22 at 25 m, 21 at 51 m
Chest, no armorChest, kevlarLegs

Damage × 0.97distance / 500 units. Headshots scale the same way (×4).

Shots to kill by range

RangeHead (helmet)Chest (kevlar)Chest (none)LegsTTK chest (kevlar)
Point blank1445240 ms
Close (~13 m)2545320 ms
Mid (~25 m)2545320 ms
Long (~51 m)2545320 ms

One headshot kills through a helmet out to ~9 m.

M249 TTK vs other heavy guns

Time to kill a player with kevlar, every shot in the chest, at 13 m (500 units). Shorter is faster.

  1. Negev300 ms · 5 shots
  2. M249320 ms · 5 shots
  3. XM1014350 ms · 2 shots
  4. MAG-7850 ms · 2 shots
  5. Sawed-Off850 ms · 2 shots
  6. Nova880 ms · 2 shots

All M249 stats

Damage

Base damage
32per bullet
Headshot multiplier
×4
DPS (chest)
400320 vs kevlar
Range falloff
0.976% lost per 1000 u
Penetration power
2wallbang strength

Handling

Fire mode
Full auto
Inaccuracy (stand)
7.7move 156.25
Recoil magnitude
25recovery 0.8289s
Move speed
195units / s
Draw time
1.1s

Ammo & economy

Magazine
100 / 200clip / reserve
Reload
5.70s
Price
$5,200
Kill reward
$300competitive
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M249 FAQ

How many shots does the M249 need to kill with armor?

Against a 100 HP player with kevlar and a helmet, the M249 needs 1 shot to the head, 5 shots to the chest and 5 shots to the legs at about 13 m (500 units). Without armor, the chest takes 4 shots.

Is the M249 a one-shot headshot in CS2?

Yes. The M249 kills with one headshot even through a helmet, out to about 9 m (350 units).

How much damage does the M249 do?

The M249 deals 32 base damage per bullet. Per shot at point blank that is 128 to the head, 32 to the chest or arms, 40 to the stomach and 24 to the legs, before armor. Damage falls off to ×0.97 every 500 units.

What is the M249's armor penetration?

80% — a kevlar or helmet hit keeps 80% of the damage and the armor absorbs the rest. Its armor ratio in the game files is 1.6.

How fast does the M249 kill (TTK)?

320 ms against a kevlar-wearing player hit in the chest at 13 m: 5 shots at 750 rounds per minute.

How much does the M249 cost in CS2?

$5,200 in the buy menu, with a $300 kill reward in competitive.

Source: CS2 scripts/weapons.vdata from the game files; hit group multipliers are engine constants.