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Rifle$1,800Full auto

Galil AR damage & stats

30 damage per shot, 120 to an unarmored head and 93 through a helmet. 77.5% of its damage gets through kevlar; it fires at 667 RPM and costs $1,800.

Headshot
120
93 through a helmet
Body shots to kill
5
360 ms · kevlar, 13 m
Armor penetration
77.5%
armor ratio 1.55
Fire rate
667
rounds / min

Galil AR damage per hitbox

Pick the target's armor and the range; hover or tap a zone for the exact damage and shots to kill.

120303722
Target armor

Damage per bullet to a 100 HP player. Zones follow CS2's hit groups; arms take chest damage and legs are never armored.

Every hitbox, with and without armor

HitboxMultiplierNo armorKevlar + helmetSTK no armorSTK armor
Head×41209312
Chest & arms×1302345
Stomach×1.25372934
Legs×0.75222255

Point blank, 100 HP target. Kevlar covers chest, arms and stomach, the helmet covers the head, legs are never armored. STK with armor counts the armor wearing down.

Damage over distance

Galil AR damage per bullet over distance0102030400 m25 m51 m76 m102 mdistance (4,000 units ≈ 102 m)Chest, no armor: 30 at 0 m, 28 at 25 m, 27 at 51 mChest, kevlar: 23 at 0 m, 22 at 25 m, 21 at 51 mLegs: 22 at 0 m, 21 at 25 m, 20 at 51 m
Chest, no armorChest, kevlarLegs

Damage × 0.98distance / 500 units. Headshots scale the same way (×4).

Shots to kill by range

RangeHead (helmet)Chest (kevlar)Chest (none)LegsTTK chest (kevlar)
Point blank2545360 ms
Close (~13 m)2545360 ms
Mid (~25 m)2545360 ms
Long (~51 m)2545360 ms

2 headshots kill a helmeted player at point blank.

Galil AR TTK vs other rifles

Time to kill a player with kevlar, every shot in the chest, at 13 m (500 units). Shorter is faster.

  1. AK-47300 ms · 4 shots
  2. M4A1-S300 ms · 4 shots
  3. SG 553330 ms · 4 shots
  4. FAMAS360 ms · 5 shots
  5. Galil AR360 ms · 5 shots
  6. M4A4360 ms · 5 shots
  7. AUG400 ms · 5 shots

All Galil AR stats

Damage

Base damage
30per bullet
Headshot multiplier
×4
DPS (chest)
333258 vs kevlar
Range falloff
0.984% lost per 1000 u
Penetration power
2wallbang strength

Handling

Fire mode
Full auto
Inaccuracy (stand)
8.77move 123.56
Recoil magnitude
21recovery 0.3s
Move speed
215units / s
Draw time
1.1s

Ammo & economy

Magazine
35 / 140clip / reserve
Reload
3.03s
Price
$1,800
Kill reward
$300competitive
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Galil AR FAQ

How many shots does the Galil AR need to kill with armor?

Against a 100 HP player with kevlar and a helmet, the Galil AR needs 2 shots to the head, 5 shots to the chest and 5 shots to the legs at about 13 m (500 units). Without armor, the chest takes 4 shots.

Is the Galil AR a one-shot headshot in CS2?

Only without a helmet. A headshot does 120 to a bare head but 93 through a helmet, so a helmeted player needs 2 shots.

How much damage does the Galil AR do?

The Galil AR deals 30 base damage per bullet. Per shot at point blank that is 120 to the head, 30 to the chest or arms, 37 to the stomach and 22 to the legs, before armor. Damage falls off to ×0.98 every 500 units.

What is the Galil AR's armor penetration?

77.5% — a kevlar or helmet hit keeps 77.5% of the damage and the armor absorbs the rest. Its armor ratio in the game files is 1.55.

How fast does the Galil AR kill (TTK)?

360 ms against a kevlar-wearing player hit in the chest at 13 m: 5 shots at 667 rounds per minute.

How much does the Galil AR cost in CS2?

$1,800 in the buy menu, with a $300 kill reward in competitive.

Source: CS2 scripts/weapons.vdata from the game files; hit group multipliers are engine constants.