SSG 08 vs SCAR-20 (CS2)
| Stat | SSG 08 | SCAR-20 |
|---|---|---|
| Price | $1,700 | $5,000 |
| Damage | 88 | 80 |
| Head, no helmet | 352 | 320 |
| Head, helmet | 299 | 264 |
| Armor penetration | 85% | 82.5% |
| Fire rate (RPM) | 48 | 240 |
| DPS (chest) | 70 | 320 |
| Magazine | 10 | 20 |
| Reload (s) | 3.7 | 3.067 |
| Move speed | 230 | 215 |
| Range modifier | 0.98 | 0.98 |
| Kill award | $300 | $300 |
Damage per hitbox (point blank)
| Hitbox | SSG 08 none / armor | SCAR-20 none / armor |
|---|---|---|
| Head | 352 / 299 | 320 / 264 |
| Chest & arms | 88 / 74 | 80 / 66 |
| Stomach | 110 / 93 | 100 / 82 |
| Legs | 66 / 66 | 60 / 60 |
Shots & time to kill (chest, kevlar)
| Range | SSG 08 | SCAR-20 |
|---|---|---|
| Point blank | 2 · 1250 ms | 2 · 250 ms |
| Close (~13 m) | 2 · 1250 ms | 2 · 250 ms |
| Mid (~25 m) | 2 · 1250 ms | 2 · 250 ms |
| Long (~51 m) | 2 · 1250 ms | 2 · 250 ms |
Chest damage over distance (no armor)
Shotguns: whole shot, every pellet landing. TTK counts from the first shot.