M4A1-S vs Galil AR (CS2)
| Stat | M4A1-S | Galil AR |
|---|---|---|
| Price | $2,900 | $1,800 |
| Damage | 38 | 30 |
| Head, no helmet | 132 | 120 |
| Head, helmet | 92 | 93 |
| Armor penetration | 70% | 77.5% |
| Fire rate (RPM) | 600 | 667 |
| DPS (chest) | 380 | 333 |
| Magazine | 20 | 35 |
| Reload (s) | 3.067 | 3.033 |
| Move speed | 225 | 215 |
| Range modifier | 0.94 | 0.98 |
| Kill award | $300 | $300 |
Damage per hitbox (point blank)
| Hitbox | M4A1-S none / armor | Galil AR none / armor |
|---|---|---|
| Head | 132 / 92 | 120 / 93 |
| Chest & arms | 38 / 26 | 30 / 23 |
| Stomach | 47 / 33 | 37 / 29 |
| Legs | 28 / 28 | 22 / 22 |
Shots & time to kill (chest, kevlar)
| Range | M4A1-S | Galil AR |
|---|---|---|
| Point blank | 4 · 300 ms | 5 · 360 ms |
| Close (~13 m) | 4 · 300 ms | 5 · 360 ms |
| Mid (~25 m) | 5 · 400 ms | 5 · 360 ms |
| Long (~51 m) | 5 · 400 ms | 5 · 360 ms |
Chest damage over distance (no armor)
Shotguns: whole shot, every pellet landing. TTK counts from the first shot.