G3SG1 vs SSG 08 (CS2)
| Stat | G3SG1 | SSG 08 |
|---|---|---|
| Price | $5,000 | $1,700 |
| Damage | 80 | 88 |
| Head, no helmet | 320 | 352 |
| Head, helmet | 264 | 299 |
| Armor penetration | 82.5% | 85% |
| Fire rate (RPM) | 240 | 48 |
| DPS (chest) | 320 | 70 |
| Magazine | 20 | 10 |
| Reload (s) | 4.667 | 3.7 |
| Move speed | 215 | 230 |
| Range modifier | 0.98 | 0.98 |
| Kill award | $300 | $300 |
Damage per hitbox (point blank)
| Hitbox | G3SG1 none / armor | SSG 08 none / armor |
|---|---|---|
| Head | 320 / 264 | 352 / 299 |
| Chest & arms | 80 / 66 | 88 / 74 |
| Stomach | 100 / 82 | 110 / 93 |
| Legs | 60 / 60 | 66 / 66 |
Shots & time to kill (chest, kevlar)
| Range | G3SG1 | SSG 08 |
|---|---|---|
| Point blank | 2 · 250 ms | 2 · 1250 ms |
| Close (~13 m) | 2 · 250 ms | 2 · 1250 ms |
| Mid (~25 m) | 2 · 250 ms | 2 · 1250 ms |
| Long (~51 m) | 2 · 250 ms | 2 · 1250 ms |
Chest damage over distance (no armor)
Shotguns: whole shot, every pellet landing. TTK counts from the first shot.