SkinsMonkeySkinRave
Trade flow · updated every 15 min

CS2 SMG Skin Liquidity — Which SMG Skins Sell Fast

Price tells you what a skin is worth. This tells you whether you can get it. Every rating below comes from units actually traded over the last 30 days — not from price, rarity or popularity.

28,102Items rated10+ trading days in 30
67.6%Catalogue coverageof 41,596 tracked items
7,706Applied downgradesqueue over 14 days or spread over 40%
Sep 12, 2026Newest trade data refreshed every 15 min
Where the rated catalogue sitsCounted from the same signals the table uses, then put through the same queue and spread demotions — so these are the bands the rows below actually carry, not an upper bound on them.
Showing 51100 of 245 items, ranked within the top 1,000 by trade flow, plus the 250 most valuable rated items.
#ItemRatingTrades / dayPer dayListingsSpreadPriceSell
51MP7 | SunbakedWell-WornModerate Demand301.8/day counted · CSFloat5028.6%$0.06
52MP5-SD | GaussField-TestedModerate Demand333.5/day counted · CSFloat254.3%$0.63
53PP-Bizon | Space CatSTFactory NewModerate Demand195.5/day counted · CSFloat1125.8%$1.54
54MP5-SD | KitbashFactory NewModerate Demand253.6/day counted · CSFloat150$2.10
55MP5-SD | Lime HexField-TestedModerate Demandno standing buy orders780.33/day counted · CSFloat1,165$0.02
56MAC-10 | Storm CamoField-TestedModerate Demandno standing buy orders1840.40/day counted · CSFloat1,434$0.02
57MAC-10 | CarnivoreMinimal WearModerate Demand234.8/day counted · CSFloat3710.4%$0.46
58UMP-45 | Late Night TransitBattle-ScarredModerate Demand352.6/day counted · CSFloat8414.9%$0.16
59UMP-45 | Green SwirlField-TestedModerate Demandno standing buy orders2060.20/day counted · CSFloat1,236$0.02
60MP9 | Bee-TronBattle-ScarredModerate Demandno standing buy orders1120.40/day counted · CSFloat387$0.02
61MP7 | SunbakedBattle-ScarredModerate Demand395.0/day counted · CSFloat6137.0%$0.09
62P90 | Off WorldMinimal WearModerate Demand314.5/day counted · CSFloat3910.9%$0.35
63UMP-45 | FragmentBattle-ScarredModerate Demand214.5/day counted · CSFloat38$0.12
64MP9 | Music BoxSVField-TestedModerate Demand282.6/day counted · CSFloat495.7%$2.45
65PP-Bizon | Night OpsFactory NewModerate Demand341.6/day counted · CSFloat1080.0%$0.26
66P90 | Sand SprayBattle-ScarredModerate Demandno standing buy orders480.10/day counted · CSFloat274$0.06
67UMP-45 | Urban DDPATBattle-ScarredModerate Demand170.17/day counted · CSFloat9216.7%$0.07
68MAC-10 | WhitefishMinimal WearModerate Demand307.2/day counted · CSFloat262.9%$0.53
69P90 | Vent RushSTField-TestedModerate Demand363.4/day counted · CSFloat501.2%$0.55
70UMP-45 | ExposureMinimal WearModerate Demand222.6/day counted · CSFloat67$1.19
71UMP-45 | RiotField-TestedModerate Demand341.3/day counted · CSFloat739.9%$0.53
72MP9 | Urban SovereignSTMinimal WearModerate Demand225.5/day counted · CSFloat449.9%$2.65
73UMP-45 | Late Night TransitWell-WornModerate Demand244.2/day counted · CSFloat649.1%$0.18
74MP7 | PreySVWell-WornModerate Demand181.7/day counted · CSFloat458.9%$0.11
75MAC-10 | AllureSTMinimal WearModerate Demand154.0/day counted · CSFloat338.6%$1.24
76MP5-SD | AgentField-TestedModerate Demand293.0/day counted · CSFloat2014.6%$0.68
77MP7 | GunsmokeSVField-TestedModerate Demand171.7/day counted · CSFloat107$1.33
78MP7 | Tall GrassSVField-TestedModerate Demand372.1/day counted · CSFloat196.1%$2.04
79MP7 | Forest DDPATBattle-ScarredModerate Demand200.23/day counted · CSFloat14133.3%$0.03
80PP-Bizon | Thermal CurrentsBattle-ScarredModerate Demandno standing buy orders330.33/day counted · CSFloat210$0.02
81MP9 | DizzyBattle-ScarredModerate Demandno standing buy orders330.10/day counted · CSFloat182$0.06
82MP9 | AirlockField-TestedModerate Demand164.3/day counted · CSFloat703.6%$13
83MAC-10 | Lapis GatorMinimal WearModerate Demand216.9/day counted · CSFloat377.9%$1.22
84P90 | NeoqueenSTFactory NewModerate Demand234.2/day counted · CSFloat972.6%$1.52
85MP7 | Armor CoreField-TestedModerate Demand295.0/day counted · CSFloat3321.7%$0.27
86UMP-45 | MudderWell-WornModerate Demand200.13/day counted · CSFloat16120.0%$0.06
87MAC-10 | Pipe DownMinimal WearModerate Demand175.3/day counted · CSFloat241.1%$1.30
88MP9 | Sand ScaleMinimal WearModerate Demand132.2/day counted · CSFloat16$1.21
89MP7 | Army ReconWell-WornModerate Demand250.13/day counted · CSFloat21633.3%$0.03
90MP7 | Urban HazardMinimal WearModerate Demand382.5/day counted · CSFloat5630.0%$0.42
91MP9 | GooSTField-TestedModerate Demand243.2/day counted · CSFloat224.0%$1.18
92MP5-SD | Neon SqueezerWell-WornModerate Demandbid/ask spread 53.1%741.7/day counted · CSFloat6553.1%$0.13
93MP7 | CirrusSTMinimal WearModerate Demand164.5/day counted · CSFloat2533.0%$2.86
94MAC-10 | AllureSTWell-WornModerate Demand151.8/day counted · CSFloat108.1%$0.53
95PP-Bizon | BizoomBattle-ScarredModerate Demandno standing buy orders250.27/day counted · CSFloat167$0.05
96UMP-45 | ExposureFactory NewModerate Demand163.6/day counted · CSFloat681.7%$2.73
97MP9 | Deadly PoisonMinimal WearModerate Demand244.0/day counted · CSFloat665.8%$0.91
98P90 | Elite BuildWell-WornModerate Demand180.47/day counted · CSFloat5727.3%$0.37
99MP9 | Modest ThreatSTMinimal WearModerate Demand202.4/day counted · CSFloat1316.2%$0.30
100MP7 | Forest DDPATFactory NewModerate Demand211.4/day counted · CSFloat4717.5%$3.02

How the rating is built

Three measurements decide it, and each one alone would mislead. Trade flow — units sold per day — sets the rating. Listing queue and spread can only pull it down, never lift it, because an item is never more liquid than its trade count supports.

The bias is deliberately toward caution. Days we did not observe count as zero trades. The queue is measured against the venue's own trades rather than every market pooled, because a queue only clears through the order book it sits in. And an item we have too little data on is left off this page rather than rated poorly — not knowing whether something sells is not the same as knowing it does not. See our methodology for where the underlying prices and volumes come from.

What each liquidity rating means

Ratings measure demand — units traded per day, against thresholds refitted to the live distribution, so the top band is rare on purpose. How long your listing waits also depends on the queue ahead of it, which the listings column counts. Roughly, in units sold per day:

The last one is not a rung on that ladder. At these prices a thin book is usually scarcity rather than indifference — a retired sticker or a rare pattern trades twice a year because almost none exist, not because nobody wants one — and Rarely Traded would tell its owner to cut the price, which is the one thing that does not apply. The rating still measures turnover; this only changes what a low turnover is taken to mean.

Frequently Asked Questions

What does liquidity mean for a CS2 skin?

How quickly you can sell it without cutting the price. It is a property of trade flow, not of price — an expensive skin is not automatically hard to sell, and a cheap one is not automatically easy. A knife worth thousands can change hands daily while a $3 skin sits for weeks.

How is this measured?

Units actually traded over the last 30 days, across the marketplaces we track plus the Steam Market. Those are separate order books, so their trade counts add. Three numbers decide the rating: daily trade flow, the listing queue ahead of you at the venue, and the gap between the best buy and sell price.

Why does a heavily traded skin sometimes rate lower?

Because flow alone can flatter an item. A skin trading 20 times a day with 600 listings ahead of yours is not a quick sale, and one with a 40% gap between buy and sell price is only liquid if you accept the lower number. A long queue or a wide spread pulls the rating down; nothing pulls it up. An item is never rated more liquid than its trade count supports.

Why is my skin missing from this page?

Either we have not recorded enough trading days for it — the floor is 10 days inside the 30-day window — or its trade data has not updated in over 7 days. Both cases mean we cannot tell how liquid it is, which is different from knowing it is illiquid, so it is left out rather than rated badly.

What does the listings column mean?

How many of the item are for sale at the reference venue right now — the queue your own listing joins the back of. We measure how long that queue would take to clear against that venue's own trades, because a queue only clears through the order book it sits in, and a queue longer than 14 days lowers the rating a band.

Does a high rating guarantee a fast sale?

No. It says the market has been absorbing that volume recently at the prices shown. Demand shifts, and your own listing price still decides whether you are at the front of the queue or the back. Treat it as a read on the market, not a promise about your sale.