SkinsMonkeySkinRave
Trade flow · updated every 15 min

CS2 Sniper Skin Liquidity — Which AWP & Sniper Skins Sell Fast

Price tells you what a skin is worth. This tells you whether you can get it. Every rating below comes from units actually traded over the last 30 days — not from price, rarity or popularity.

28,137Items rated10+ trading days in 30
67.1%Catalogue coverageof 41,909 tracked items
7,686Applied downgradesqueue over 14 days or spread over 40%
Sep 17, 2026Newest trade data refreshed every 15 min
Where the rated catalogue sitsCounted from the same signals the table uses, then put through the same queue and spread demotions — so these are the bands the rows below actually carry, not an upper bound on them.
Showing 51100 of 123 items, ranked within the top 1,000 by trade flow, plus the 250 most valuable rated items.
#ItemRatingTrades / dayPer dayListingsSpreadPriceSell
51AWP | The EndFactory NewSlow Mover62 days of listings ahead of you4.33.2/day counted · CSFloat727.7%$53
52AWP | Fever DreamSTFactory NewSlow Mover56 days of listings ahead of you3.41.7/day counted · CSFloat654.3%$32
53AWP | Ice CoaledSTField-TestedSlow Mover37 days of listings ahead of you6.52.7/day counted · CSFloat438.1%$16
54AWP | Sovereign FlameBattle-ScarredSlow Mover45 days of listings ahead of you3.02.7/day counted · CSFloat5111.0%$78
55SSG 08 | Mainframe 001STFactory NewSlow Mover75 days of listings ahead of you112.3/day counted · CSFloat858.1%$1.22
56SSG 08 | Rapid TransitSTMinimal WearSlow Mover32 days of listings ahead of you5.23.8/day counted · CSFloat368.3%$9.58
57SSG 08 | DragonfireSTField-TestedSlow Mover30 days of listings ahead of you1.53.2/day counted · CSFloat339.5%$102
58G3SG1 | MurkyMinimal WearSlow Mover4.51.4/day counted · CSFloat148.9%$0.74
59G3SG1 | New RootsSVMinimal WearSlow Mover6.62.3/day counted · CSFloat1213.3%$8.78
60SSG 08 | MemorialSTFactory NewSlow Mover70 days of listings ahead of you123.8/day counted · CSFloat7512.3%$3.25
61SSG 08 | Blood in the WaterFactory NewSlow Mover54 days of listings ahead of you0.302.6/day counted · CSFloat587.5%$151
62SSG 08 | DragonfireSTMinimal WearSlow Mover31 days of listings ahead of you1.12.6/day counted · CSFloat337.4%$126
63AWP | PAWWell-WornSlow Moverbid/ask spread 41.1%190.70/day counted · CSFloat5841.1%$2.30
64SCAR-20 | Trail BlazerFactory NewSlow Mover89 days of listings ahead of you9.61.7/day counted · CSFloat892.8%$0.81
65SSG 08 | Jungle DashedSVBattle-ScarredSlow Moverbid/ask spread 40.6%170.93/day counted · CSFloat2040.6%$0.24
66AWP | ExoskeletonSTMinimal WearSlow Mover47 days of listings ahead of you8.62.7/day counted · CSFloat476.4%$14
67G3SG1 | Ancient RitualSVBattle-ScarredSlow Mover6.90.77/day counted · CSFloat1123.1%$1.88
68SCAR-20 | BloodsportMinimal WearSlow Mover56 days of listings ahead of you113.5/day counted · CSFloat562.9%$13
69SSG 08 | ZenoWell-WornSlow Moverbid/ask spread 42.5%151.2/day counted · CSFloat1642.5%$0.35
70SCAR-20 | Trail BlazerMinimal WearSlow Moverbid/ask spread 50.0%351.8/day counted · CSFloat5150.0%$0.31
71AWP | Elite BuildBattle-ScarredSlow Moverbid/ask spread 93.0%111.2/day counted · CSFloat9493.0%$11
72SCAR-20 | BloodsportSTField-TestedSlow Mover3.51.2/day counted · CSFloat75.0%$10
73G3SG1 | Jungle DashedBattle-ScarredSlow Moverbid/ask spread 75.0%24<0.1/day counted · CSFloat14775.0%$0.07
74G3SG1 | Polar CamoWell-WornSlow Moverbid/ask spread 56.3%160.13/day counted · CSFloat7956.3%$0.07
75SSG 08 | Mainframe 001STBattle-ScarredSlow Moverbid/ask spread 51.9%351.6/day counted · CSFloat4051.9%$0.26
76AWP | Containment BreachSTFactory NewSlow Movermedium confidencebid/ask spread 64.9%0.630.27/day counted · CSFloat1664.9%$760
77G3SG1 | High SeasSTFactory NewSlow Mover1.60.93/day counted · CSFloat526.1%$7.52
78SSG 08 | NecroposSTMinimal WearSlow Mover7.31.6/day counted · CSFloat2728.4%$1.64
79SCAR-20 | PowercoreSTField-TestedSlow Mover6.60.83/day counted · CSFloat116.4%$1.21
80SCAR-20 | BlueprintWell-WornSlow Mover3.10.40/day counted · CSFloat628.6%$0.42
81SCAR-20 | Trail BlazerBattle-ScarredSlow Moverbid/ask spread 55.3%120.63/day counted · CSFloat1355.3%$0.19
82SCAR-20 | Jungle SlipstreamSTMinimal WearSlow Mover7.00.53/day counted · CSFloat931.9%$0.31
83SCAR-20 | FragmentsSTWell-WornSlow Mover6.20.50/day counted · CSFloat316.7%$0.14
84SSG 08 | Ghost CrusaderSTBattle-ScarredSlow Moverbid/ask spread 49.9%9.30.47/day counted · CSFloat2049.9%$2.01
85AWP | DualitySTWell-WornSlow Mover7.20.43/day counted · CSFloat1011.6%$5.66
86SSG 08 | ParallaxWell-WornSlow Moverno standing buy orders7.40.50/day counted · CSFloat5$2.25
87G3SG1 | New RootsField-TestedSlow Mover5.31.3/day counted · CSFloat811.1%$8.87
88G3SG1 | High SeasBattle-ScarredSlow Mover5.20.37/day counted · CSFloat1810.6%$0.72
89SSG 08 | ParallaxBattle-ScarredSlow Mover6.00.47/day counted · CSFloat1937.4%$2.21
90AWP | PAWSTWell-WornSlow Mover4.70.20/day counted · CSFloat1533.3%$5.67
91SCAR-20 | GrottoSTMinimal WearSlow Mover4.40.63/day counted · CSFloat204.4%$1.03
92AWP | Queen's GambitSVMinimal WearSlow Moverbid/ask spread 99.3%<0.10.23/day counted · CSFloat1299.3%$254
93G3SG1 | HunterSTField-TestedSlow Moverbid/ask spread 42.3%8.00.90/day counted · CSFloat342.3%$0.26
94SSG 08 | BloodshotWell-WornSlow Mover1.90.43/day counted · CSFloat234.4%$20
95SCAR-20 | EnforcerSTBattle-ScarredSlow Mover4.20.20/day counted · CSFloat192.6%$0.72
96SCAR-20 | Green MarineSTField-TestedSlow Mover6.10.40/day counted · CSFloat129.1%$0.34
97G3SG1 | Keeping TabsField-TestedSlow Mover4.70.33/day counted · CSFloat1915.5%$0.82
98G3SG1 | HunterSTMinimal WearSlow Mover6.30.67/day counted · CSFloat1222.1%$0.41
99SCAR-20 | ContractorFactory NewSlow Mover5.31.1/day counted · CSFloat3324.4%$0.45
100G3SG1 | ScavengerBattle-ScarredSlow Mover5.80.17/day counted · CSFloat217.9%$0.50

How the rating is built

Three measurements decide it, and each one alone would mislead. Trade flow — units sold per day — sets the rating. Listing queue and spread can only pull it down, never lift it, because an item is never more liquid than its trade count supports.

The bias is deliberately toward caution. Days we did not observe count as zero trades. The queue is measured against the venue's own trades rather than every market pooled, because a queue only clears through the order book it sits in. And an item we have too little data on is left off this page rather than rated poorly — not knowing whether something sells is not the same as knowing it does not. See our methodology for where the underlying prices and volumes come from.

What each liquidity rating means

Ratings measure demand — units traded per day, against thresholds refitted to the live distribution, so the top band is rare on purpose. How long your listing waits also depends on the queue ahead of it, which the listings column counts. Roughly, in units sold per day:

The last one is not a rung on that ladder. At these prices a thin book is usually scarcity rather than indifference — a retired sticker or a rare pattern trades twice a year because almost none exist, not because nobody wants one — and Rarely Traded would tell its owner to cut the price, which is the one thing that does not apply. The rating still measures turnover; this only changes what a low turnover is taken to mean.

Frequently Asked Questions

What does liquidity mean for a CS2 skin?

How quickly you can sell it without cutting the price. It is a property of trade flow, not of price — an expensive skin is not automatically hard to sell, and a cheap one is not automatically easy. A knife worth thousands can change hands daily while a $3 skin sits for weeks.

How is this measured?

Units actually traded over the last 30 days, across the marketplaces we track plus the Steam Market. Those are separate order books, so their trade counts add. Three numbers decide the rating: daily trade flow, the listing queue ahead of you at the venue, and the gap between the best buy and sell price.

Why does a heavily traded skin sometimes rate lower?

Because flow alone can flatter an item. A skin trading 20 times a day with 600 listings ahead of yours is not a quick sale, and one with a 40% gap between buy and sell price is only liquid if you accept the lower number. A long queue or a wide spread pulls the rating down; nothing pulls it up. An item is never rated more liquid than its trade count supports.

Why is my skin missing from this page?

Either we have not recorded enough trading days for it — the floor is 10 days inside the 30-day window — or its trade data has not updated in over 7 days. Both cases mean we cannot tell how liquid it is, which is different from knowing it is illiquid, so it is left out rather than rated badly.

What does the listings column mean?

How many of the item are for sale at the reference venue right now — the queue your own listing joins the back of. We measure how long that queue would take to clear against that venue's own trades, because a queue only clears through the order book it sits in, and a queue longer than 14 days lowers the rating a band.

Does a high rating guarantee a fast sale?

No. It says the market has been absorbing that volume recently at the prices shown. Demand shifts, and your own listing price still decides whether you are at the front of the queue or the back. Treat it as a read on the market, not a promise about your sale.