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Best to buy · updated every 15 min

Best CS2 Skins to Buy — Ranked by Price Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

1,195Items ranked
10Prime entries
1,200Candidate pool
0Not rateable
#ItemVerdict7d30dLiquiditySell inPrice
1151Souvenir Sawed-Off | Spirit Board (Battle-Scarred)Sawed-Off | Spirit BoardSVBattle-ScarredWeak entry22medium confidencehard to exit0%▲ +27.8%Rarely TradedNo flow$73
1152StatTrak™ UMP-45 | Neo-Noir (Well-Worn)UMP-45 | Neo-NoirSTWell-WornWeak entry22hard to exit▲ +4.1%▲ +21.7%Rarely Traded~2 weeks$9.48
1153StatTrak™ SG 553 | Tiger Moth (Factory New)SG 553 | Tiger MothSTFactory NewWeak entry22hard to exit▲ +12.7%▲ +8.7%Rarely Traded~4 months$8.42
1154Sticker | gla1ve (Gold) | Copenhagen 2024Sticker | gla1ve (Gold) | Copenhagen 2024Weak entry22hard to exit▲ +3.7%▲ +22.2%Rarely Traded~2 months$5.07
1155Sticker | max (Holo) | Antwerp 2022Sticker | max (Holo) | Antwerp 2022Weak entry22medium confidence124% of the week was yesterday · hard to exit▲ +7.4%▲ +16.6%Rarely Traded~3 weeks$11
1156★ Talon Knife | Stained (Factory New)★ Talon Knife | StainedFactory NewWeak entry22hard to exit▲ +10.8%▲ +11.4%Rarely Traded~3 weeks$489
1157Sticker | Stewie2K (Foil) | Katowice 2019Sticker | Stewie2K (Foil) | Katowice 2019Weak entry22medium confidence175% of the week was yesterday · hard to exit▲ +5.3%▲ +19.5%Rarely Traded~3 weeks$8.88
1158★ StatTrak™ Navaja Knife | Case Hardened (Factory New)★ Navaja Knife | Case HardenedSTFactory NewWeak entry22medium confidence83% of the week was yesterday · hard to exit▲ +11.0%▲ +11.0%Rarely TradedNo flow$419
1159★ Ursus Knife | Forest DDPAT (Factory New)★ Ursus Knife | Forest DDPATFactory NewWeak entry22medium confidencehard to exit▲ +2.9%▲ +23.2%Rarely Traded~1 week$186
1160G3SG1 | Contractor (Battle-Scarred)G3SG1 | ContractorBattle-ScarredWeak entry22hard to exit▲ +16.9%▲ +2.1%Rarely Traded~2 months$7.20
1161SG 553 | Colony IV (Well-Worn)SG 553 | Colony IVWell-WornWeak entry22hard to exit▼ -4.9%▲ +34.9%Rarely Traded~3 weeks$7.70
1162P90 | Shapewood (Well-Worn)P90 | ShapewoodWell-WornWeak entry22hard to exit▲ +12.7%▲ +8.3%Rarely Traded~3 weeks$9.66
1163Souvenir SG 553 | Basket Halftone (Field-Tested)SG 553 | Basket HalftoneSVField-TestedWeak entry22hard to exit▲ +19.6%▼ -2.1%Rarely TradedNo flow$21
1164Souvenir Five-SeveN | Dark Polymer (Factory New)Five-SeveN | Dark PolymerSVFactory NewWeak entry22medium confidencehard to exit0%▲ +27.4%Rarely Traded~2 months$59
1165★ StatTrak™ Gut Knife | Forest DDPAT (Battle-Scarred)★ Gut Knife | Forest DDPATSTBattle-ScarredWeak entry22medium confidence142% of the week was yesterday · hard to exit▲ +10.2%▲ +12.1%Rarely Traded~4 months$79
1166MAC-10 | Amber Fade (Minimal Wear)MAC-10 | Amber FadeMinimal WearWeak entry22hard to exit▲ +4.0%▲ +21.3%Rarely Traded~3 weeks$18
1167StatTrak™ Tec-9 | Blue Titanium (Factory New)Tec-9 | Blue TitaniumSTFactory NewWeak entry22hard to exit▲ +4.1%▲ +21.2%Rarely Traded~2 months$11
1168★ Bowie Knife | Scorched (Battle-Scarred)★ Bowie Knife | ScorchedBattle-ScarredWeak entry22hard to exit▲ +12.9%▲ +7.9%Rarely Traded~1 month$67
1169Souvenir Charm | Austin 2025 Highlight | TaggingCharm | Austin 2025 Highlight | TaggingSVWeak entry22medium confidencehard to exit▲ +10.0%▲ +12.3%Rarely Traded~2 months$32
1170Sticker | Team EnVyUs (Foil) | Boston 2018Sticker | Team EnVyUs (Foil) | Boston 2018Weak entry22medium confidence137% of the week was yesterday · hard to exit▲ +5.8%▲ +18.6%Rarely TradedNo flow$77
1171StatTrak™ G3SG1 | Flux (Minimal Wear)G3SG1 | FluxSTMinimal WearWeak entry22hard to exit▲ +1.9%▲ +24.4%Rarely Traded~1 month$36
1172StatTrak™ M249 | Warbird (Factory New)M249 | WarbirdSTFactory NewWeak entry22376% of the week was yesterday · hard to exit▲ +1.5%▲ +24.9%Rarely TradedNo flow$12
1173Sticker | TYLOO (Holo) | Cologne 2026Sticker | TYLOO (Holo) | Cologne 2026Weak entry22medium confidencehard to exit▼ -14.1%▲ +48.4%Rarely Traded~3 weeks$23
1174Sticker | TaZ (Foil) | Atlanta 2017Sticker | TaZ (Foil) | Atlanta 2017Weak entry22medium confidencehard to exit▲ +14.9%▲ +4.9%Rarely Traded~5 months$32
1175★ StatTrak™ Falchion Knife | Doppler (Factory New) Phase 4★ Falchion Knife | DopplerSTP4Factory NewWeak entry22medium confidencehard to exit▲ +10.4%▲ +11.6%Rarely Traded~3 weeks$464
1176M4A4 | Desert-Strike (Well-Worn)M4A4 | Desert-StrikeWell-WornWeak entry22hard to exit▲ +6.1%▲ +18.0%Rarely Traded~4 months$50
1177★ Gut Knife | Doppler (Factory New) Black Pearl★ Gut Knife | DopplerBlack PearlFactory NewWeak entry22medium confidencehard to exit▲ +12.9%▲ +7.7%Rarely Traded~1 month$644
1178Sticker | Team Liquid (Holo) | Antwerp 2022Sticker | Team Liquid (Holo) | Antwerp 2022Weak entry22hard to exit▲ +4.4%▲ +20.5%Rarely Traded~4 months$6.23
1179Sticker | REZ (Gold) | Stockholm 2021Sticker | REZ (Gold) | Stockholm 2021Weak entry22medium confidencehard to exit▲ +11.4%▲ +9.9%Rarely Traded~3 weeks$7.90
1180Sticker | huNter- (Gold) | Berlin 2019Sticker | huNter- (Gold) | Berlin 2019Weak entry22medium confidencehard to exit▲ +26.6%▼ -12.9%Rarely Traded~9 months$40
1181★ StatTrak™ Bayonet | Doppler (Minimal Wear) Phase 4★ Bayonet | DopplerSTP4Minimal WearWeak entry22medium confidencehard to exit▲ +1.5%▲ +24.7%Rarely Traded~2 weeks$813
1182StatTrak™ Tec-9 | Avalanche (Field-Tested)Tec-9 | AvalancheSTField-TestedWeak entry22hard to exit▲ +3.5%▲ +21.8%Rarely Traded~1 month$5.70
1183Sticker | NRG (Gold, Ranked) | Cologne 2026Sticker | NRG (Gold, Ranked) | Cologne 2026Weak entry21medium confidencehard to exit▲ +3.3%—Rarely Traded~2 weeks$3,638
1184★ Falchion Knife | Forest DDPAT (Factory New)★ Falchion Knife | Forest DDPATFactory NewAvoid19medium confidenceno way out▼ -3.0%—Rarely TradedNo flow$1,661
1185Sticker | vexite (Gold, Ranked) | Cologne 2026Sticker | vexite (Gold, Ranked) | Cologne 2026Avoid16medium confidence▼ -11.4%—Rarely TradedNo flow$4,676
1186Souvenir PP-Bizon | Night Ops (Well-Worn)PP-Bizon | Night OpsSVWell-WornAvoid12medium confidence▼ -16.7%—Rarely TradedNo flow$21
1187Sticker | felps (Gold, Ranked) | Cologne 2026Sticker | felps (Gold, Ranked) | Cologne 2026Avoid11medium confidence▼ -18.0%—Rarely Traded~2 weeks$2,884
1188Souvenir Negev | Raw Ceramic (Factory New)Negev | Raw CeramicSVFactory NewAvoid11medium confidence▼ -18.7%—Rarely Traded~1 month$88
1189Sticker | nitr0 (Gold, Ranked) | Cologne 2026Sticker | nitr0 (Gold, Ranked) | Cologne 2026Avoid9medium confidencehard to exit · no way out0%—Rarely TradedNo flow$3,549
1190Sticker | BIG (Gold, Ranked) | Cologne 2026Sticker | BIG (Gold, Ranked) | Cologne 2026Avoid9medium confidencehard to exit · no way out▼ -0.2%—Rarely TradedNo flow$3,531
1191Sticker | tabseN (Holo, Ranked) | Cologne 2026Sticker | tabseN (Holo, Ranked) | Cologne 2026Avoid7medium confidence▼ -22.9%—Rarely Traded~3 weeks$238
1192Sticker | br0 (Gold, Ranked) | Cologne 2026Sticker | br0 (Gold, Ranked) | Cologne 2026Avoid3medium confidence▼ -28.4%—Rarely TradedNo flow$3,143
1193Sticker | koala (Gold, Ranked) | Cologne 2026Sticker | koala (Gold, Ranked) | Cologne 2026Avoid0medium confidence▼ -90.7%—Rarely TradedNo flow$340
1194Souvenir Charm | Budapest 2025 Highlight | jcobbb vs MOUZ on NukeCharm | Budapest 2025 Highlight | jcobbb vs MOUZ on NukeSVAvoid0medium confidence▼ -92.7%—Rarely Traded~1 month$60
1195Sticker | SINNERS (Gold, Ranked) | Cologne 2026Sticker | SINNERS (Gold, Ranked) | Cologne 2026Avoid0medium confidence▼ -95.0%—Rarely Traded~1 month$177

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.