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Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

269Items ranked
5Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 269 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
101FAMAS | Rapid Eye Movement (Well-Worn)FAMAS | Rapid Eye MovementWell-WornNeutral52▼ -0.3%▲ +0.6%Active DemandUnrated$6.37
102M4A4 | The Coalition (Minimal Wear)M4A4 | The CoalitionMinimal WearNeutral52▲ +7.9%▼ -11.8%Active DemandUnrated$571
103M4A4 | Bullet Rain (Factory New)M4A4 | Bullet RainFactory NewNeutral52▲ +5.1%▼ -7.6%Active DemandUnrated$241
104M4A1-S | Printstream (Factory New)M4A1-S | PrintstreamFactory NewNeutral52▲ +2.8%▼ -4.2%High DemandUnrated$455
105StatTrak™ AK-47 | Fire Serpent (Minimal Wear)AK-47 | Fire SerpentSTMinimal WearNeutral52medium confidence▲ +0.4%▼ -0.7%Active DemandUnrated$2,964
106AK-47 | Wild Lotus (Field-Tested)AK-47 | Wild LotusField-TestedNeutral52medium confidence▼ -0.1%Active DemandUnrated$7,809
107AK-47 | Nightwish (Battle-Scarred)AK-47 | NightwishBattle-ScarredNeutral52▼ -1.8%▲ +2.5%Active DemandUnrated$62
108AK-47 | Gold Arabesque (Field-Tested)AK-47 | Gold ArabesqueField-TestedNeutral52▲ +1.7%▼ -2.9%Active DemandUnrated$1,457
109M4A4 | In Living Color (Factory New)M4A4 | In Living ColorFactory NewNeutral51▲ +5.6%▼ -8.7%Active DemandUnrated$102
110AK-47 | Neon Revolution (Minimal Wear)AK-47 | Neon RevolutionMinimal WearNeutral51▼ -0.6%▲ +0.6%Active DemandUnrated$118
111StatTrak™ M4A4 | Royal Paladin (Minimal Wear)M4A4 | Royal PaladinSTMinimal WearNeutral51▲ +1.1%▼ -2.0%Moderate DemandUnrated$112
112M4A1-S | Cyrex (Factory New)M4A1-S | CyrexFactory NewNeutral51▲ +0.2%▼ -0.6%Active DemandUnrated$203
113StatTrak™ AK-47 | Case Hardened (Field-Tested)AK-47 | Case HardenedSTField-TestedNeutral51▼ -1.0%▲ +1.1%Active DemandUnrated$489
114StatTrak™ M4A1-S | Cyrex (Field-Tested)M4A1-S | CyrexSTField-TestedNeutral51▼ -0.1%▼ -0.4%Active DemandUnrated$165
115M4A1-S | Fatal Glitch (Battle-Scarred)M4A1-S | Fatal GlitchBattle-ScarredNeutral51▲ +2.9%▼ -5.0%Moderate DemandUnrated$17
116AK-47 | Case Hardened (Field-Tested)AK-47 | Case HardenedField-TestedNeutral51▼ -1.3%▲ +1.2%High DemandUnrated$226
117StatTrak™ M4A1-S | Mecha Industries (Field-Tested)M4A1-S | Mecha IndustriesSTField-TestedNeutral51▼ -0.4%▼ -0.1%Active DemandUnrated$97
118StatTrak™ M4A1-S | Leaded Glass (Field-Tested)M4A1-S | Leaded GlassSTField-TestedNeutral51▲ +1.2%▼ -2.6%Moderate DemandUnrated$12
119AK-47 | Ice Coaled (Minimal Wear)AK-47 | Ice CoaledMinimal WearNeutral51▲ +0.4%▼ -1.4%Active DemandUnrated$7.65
120StatTrak™ M4A4 | Bullet Rain (Minimal Wear)M4A4 | Bullet RainSTMinimal WearNeutral51▼ -1.2%▲ +0.9%Moderate DemandUnrated$115
121Souvenir M4A1-S | Fade (Factory New)M4A1-S | FadeSVFactory NewNeutral50medium confidenceno 30-day history to confirm the move · thin trading — hard to exit▲ +18.2%Slow MoverUnrated$429
122AUG | Fleet Flock (Field-Tested)AUG | Fleet FlockField-TestedNeutral50thin trading — hard to exit▲ +1.0%▲ +11.3%Slow Mover~1 month$13
123Souvenir M4A1-S | Blue Phosphor (Factory New)M4A1-S | Blue PhosphorSVFactory NewNeutral50medium confidencethin trading — hard to exit▲ +5.1%Slow MoverUnrated$886
124M4A1-S | Fatal Glitch (Well-Worn)M4A1-S | Fatal GlitchWell-WornNeutral50▼ -0.2%▼ -0.6%Moderate DemandUnrated$18
125AK-47 | Crane Flight (Well-Worn)AK-47 | Crane FlightWell-WornNeutral50▲ +5.0%▼ -8.5%Active DemandUnrated$9.80
126M4A4 | Howl (Factory New)M4A4 | HowlFactory NewNeutral50medium confidence▼ -0.6%Active DemandUnrated$7,121
127StatTrak™ AK-47 | Point Disarray (Factory New)AK-47 | Point DisarraySTFactory NewNeutral50▲ +2.4%▼ -5.1%Moderate DemandUnrated$89
128StatTrak™ AK-47 | Blue Laminate (Field-Tested)AK-47 | Blue LaminateSTField-TestedNeutral50▲ +2.0%▼ -4.5%Active DemandUnrated$32
129AK-47 | Wild Lotus (Factory New)AK-47 | Wild LotusFactory NewNeutral49medium confidence▼ -0.5%▼ -0.8%High DemandUnrated$15,801
130M4A1-S | Hyper Beast (Field-Tested)M4A1-S | Hyper BeastField-TestedNeutral49▼ -2.5%▲ +2.1%Active DemandUnrated$120
131M4A1-S | Chantico's Fire (Battle-Scarred)M4A1-S | Chanticos FireBattle-ScarredNeutral49▼ -0.9%▼ -0.4%Moderate DemandUnrated$120
132StatTrak™ FAMAS | Rapid Eye Movement (Well-Worn)FAMAS | Rapid Eye MovementSTWell-WornNeutral49▼ -0.7%▼ -0.7%Moderate DemandUnrated$5.49
133FAMAS | Styx (Factory New)FAMAS | StyxFactory NewNeutral49▲ +2.0%▼ -4.9%Moderate DemandUnrated$108
134AK-47 | The Empress (Factory New)AK-47 | The EmpressFactory NewNeutral49▲ +3.9%▼ -7.7%Active DemandUnrated$215
135AK-47 | Baroque Purple (Well-Worn)AK-47 | Baroque PurpleWell-WornNeutral49▼ -1.6%▲ +0.5%Moderate DemandUnrated$6.16
136StatTrak™ AK-47 | Neon Revolution (Minimal Wear)AK-47 | Neon RevolutionSTMinimal WearNeutral49▲ +0.9%▼ -3.4%Moderate DemandUnrated$116
137FAMAS | Mecha Industries (Minimal Wear)FAMAS | Mecha IndustriesMinimal WearNeutral49▲ +1.5%▼ -4.2%Active DemandUnrated$35
138Souvenir AUG | Sand Storm (Factory New)AUG | Sand StormSVFactory NewNeutral49▼ -1.4%Active DemandUnrated$43
139StatTrak™ AK-47 | Jaguar (Minimal Wear)AK-47 | JaguarSTMinimal WearNeutral48▲ +1.4%▼ -4.3%Moderate DemandUnrated$312
140AK-47 | Aquamarine Revenge (Factory New)AK-47 | Aquamarine RevengeFactory NewNeutral48▲ +5.3%▼ -10.3%Active DemandUnrated$166
141SG 553 | Integrale (Factory New)SG 553 | IntegraleFactory NewNeutral48▲ +2.4%▼ -5.9%Active DemandUnrated$66
142StatTrak™ M4A1-S | Mecha Industries (Factory New)M4A1-S | Mecha IndustriesSTFactory NewNeutral48▲ +1.0%▼ -3.9%Moderate DemandUnrated$225
143FAMAS | Roll Cage (Field-Tested)FAMAS | Roll CageField-TestedNeutral48▼ -1.6%Active DemandUnrated$116
144M4A4 | Asiimov (Field-Tested)M4A4 | AsiimovField-TestedNeutral48▲ +2.7%▼ -6.6%Active DemandUnrated$221
145StatTrak™ AK-47 | Asiimov (Minimal Wear)AK-47 | AsiimovSTMinimal WearNeutral48▲ +0.7%▼ -3.6%Active DemandUnrated$116
146AK-47 | Frontside Misty (Field-Tested)AK-47 | Frontside MistyField-TestedNeutral480%▼ -2.7%Active DemandUnrated$17
147Galil AR | CAUTION! (Factory New)Galil AR | CAUTION!Factory NewNeutral480%▼ -2.6%Moderate DemandUnrated$83
148Souvenir M4A1-S | Knight (Factory New)M4A1-S | KnightSVFactory NewNeutral48medium confidence▼ -0.7%▼ -1.6%Active DemandUnrated$2,585
149AK-47 | Aphrodite (Well-Worn)AK-47 | AphroditeWell-WornNeutral48▲ +0.3%▼ -3.1%Active DemandUnrated$11
150StatTrak™ AK-47 | Redline (Field-Tested)AK-47 | RedlineSTField-TestedNeutral48▼ -0.4%▼ -2.2%High DemandUnrated$66

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.