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Best CS2 Knives to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

839Items ranked
4Prime entries
1,200Candidate pool
0Not rateable

Showing 39 of 839 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
3251★ StatTrak™ Navaja Knife | Tiger Tooth (Minimal Wear)★ Navaja Knife | Tiger ToothSTMinimal WearWeak entry21rarely trades — hard to exit▼ -0.6%▲ +9.0%Rarely Traded~3 months$147
3252★ StatTrak™ Survival Knife | Crimson Web (Minimal Wear)★ Survival Knife | Crimson WebSTMinimal WearWeak entry21rarely trades — hard to exit▲ +3.5%▲ +2.8%Rarely Traded~3 months$164
3253★ StatTrak™ Bowie Knife | Gamma Doppler (Minimal Wear) Phase 2★ Bowie Knife | Gamma DopplerSTP2Minimal WearWeak entry21medium confidencerarely trades — hard to exit▲ +0.3%▲ +7.6%Rarely Traded~2 months$431
3254★ StatTrak™ Ursus Knife | Stained (Battle-Scarred)★ Ursus Knife | StainedSTBattle-ScarredWeak entry21rarely trades — hard to exit▲ +6.5%▼ -1.8%Rarely Traded~2 months$123
3255★ StatTrak™ Stiletto Knife | Case Hardened (Field-Tested)★ Stiletto Knife | Case HardenedSTField-TestedWeak entry21rarely trades — hard to exit▼ -5.1%▲ +15.6%Rarely Traded~3 weeks$364
3256★ StatTrak™ Flip Knife | Case Hardened (Minimal Wear)★ Flip Knife | Case HardenedSTMinimal WearWeak entry21rarely trades — hard to exit▼ -1.5%▲ +10.3%Rarely Traded~2 months$302
3257★ StatTrak™ Huntsman Knife | Safari Mesh (Battle-Scarred)★ Huntsman Knife | Safari MeshSTBattle-ScarredWeak entry21rarely trades — hard to exit▼ -0.6%▲ +8.9%Rarely TradedNo flow$102
3258★ StatTrak™ Navaja Knife | Boreal Forest (Factory New)★ Navaja Knife | Boreal ForestSTFactory NewWeak entry21medium confidencerarely trades — hard to exit0%▲ +8.0%Rarely TradedNo flow$326
3259★ Karambit | Doppler (Minimal Wear) Ruby★ Karambit | DopplerRubyMinimal WearWeak entry21medium confidencerarely trades — hard to exit▼ -0.2%▲ +8.3%Rarely Traded~1 month$8,336
3260★ Bayonet | Crimson Web (Factory New)★ Bayonet | Crimson WebFactory NewWeak entry21medium confidencerarely trades — hard to exit▲ +3.6%▲ +2.5%Rarely TradedNo flow$2,239
3261★ StatTrak™ Bayonet | Rust Coat (Battle-Scarred)★ Bayonet | Rust CoatSTBattle-ScarredWeak entry21rarely trades — hard to exit▲ +3.7%▲ +2.3%Rarely Traded~3 weeks$157
3262★ StatTrak™ Stiletto Knife | Slaughter (Field-Tested)★ Stiletto Knife | SlaughterSTField-TestedWeak entry21rarely trades — hard to exit▲ +4.4%▲ +1.3%Rarely Traded~1 month$466
3263★ Bowie Knife | Case Hardened (Minimal Wear)★ Bowie Knife | Case HardenedMinimal WearWeak entry21rarely trades — hard to exit▲ +1.0%▲ +6.3%Rarely Traded~2 months$193
3264★ StatTrak™ Ursus Knife | Damascus Steel (Minimal Wear)★ Ursus Knife | Damascus SteelSTMinimal WearWeak entry20rarely trades — hard to exit▲ +14.1%▲ +0.4%Rarely Traded~3 months$115
3265★ StatTrak™ Butterfly Knife | Gamma Doppler (Minimal Wear) Phase 3★ Butterfly Knife | Gamma DopplerSTP3Minimal WearWeak entry20medium confidencerarely trades — hard to exit▼ -0.3%▲ +22.0%Rarely Traded~3 months$2,541
3266★ Bayonet | Urban Masked (Factory New)★ Bayonet | Urban MaskedFactory NewWeak entry20medium confidencerarely trades — hard to exit0%▲ +21.4%Rarely Traded~2 months$486
3267★ StatTrak™ Karambit | Urban Masked (Minimal Wear)★ Karambit | Urban MaskedSTMinimal WearWeak entry20rarely trades — hard to exit▲ +6.1%▲ +12.2%Rarely TradedNo flow$636
3268★ Huntsman Knife | Damascus Steel (Battle-Scarred)★ Huntsman Knife | Damascus SteelBattle-ScarredWeak entry20rarely trades — hard to exit▲ +11.8%▲ +3.6%Rarely Traded~1 month$109
3269★ Huntsman Knife | Doppler (Minimal Wear) Phase 3★ Huntsman Knife | DopplerP3Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +4.4%▲ +14.7%Rarely Traded~3 weeks$466
3270★ StatTrak™ Ursus Knife | Stained (Factory New)★ Ursus Knife | StainedSTFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +9.3%▲ +7.1%Rarely Traded~1 month$239
3271★ Shadow Daggers | Urban Masked (Battle-Scarred)★ Shadow Daggers | Urban MaskedBattle-ScarredWeak entry20rarely trades — hard to exit▲ +15.7%▼ -2.5%Rarely Traded~1 month$55
3272★ Flip Knife | Doppler (Minimal Wear) Phase 1★ Flip Knife | DopplerP1Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +8.1%▲ +8.9%Rarely Traded~3 months$445
3273★ StatTrak™ Gut Knife | Safari Mesh (Minimal Wear)★ Gut Knife | Safari MeshSTMinimal WearWeak entry2063% of the week's move was yesterday · rarely trades — hard to exit▲ +1.8%▲ +17.9%Rarely Traded~3 months$100
3274★ Gut Knife | Black Laminate (Factory New)★ Gut Knife | Black LaminateFactory NewWeak entry20rarely trades — hard to exit▲ +2.8%▲ +16.3%Rarely Traded~3 weeks$133
3275★ StatTrak™ Kukri Knife | Urban Masked (Minimal Wear)★ Kukri Knife | Urban MaskedSTMinimal WearWeak entry20rarely trades — hard to exit▲ +20.7%▼ -10.6%Rarely Traded~4 weeks$88
3276★ Shadow Daggers | Doppler (Minimal Wear) Phase 2★ Shadow Daggers | DopplerP2Minimal WearWeak entry20medium confidence259% of the week's move was yesterday · rarely trades — hard to exit▲ +4.7%▲ +13.5%Rarely Traded~3 weeks$284
3277★ Bayonet | Gamma Doppler (Minimal Wear) Emerald★ Bayonet | Gamma DopplerEmeraldMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +11.5%▲ +3.0%Rarely Traded~1 month$2,579
3278★ StatTrak™ Bowie Knife | Lore (Minimal Wear)★ Bowie Knife | LoreSTMinimal WearWeak entry20rarely trades — hard to exit▲ +9.3%▲ +6.1%Rarely Traded~3 weeks$150
3279★ StatTrak™ Bowie Knife | Black Laminate (Battle-Scarred)★ Bowie Knife | Black LaminateSTBattle-ScarredWeak entry20rarely trades — hard to exit▲ +10.8%▼ -8.4%Rarely Traded~3 weeks$72
3280★ StatTrak™ M9 Bayonet | Crimson Web (Field-Tested)★ M9 Bayonet | Crimson WebSTField-TestedWeak entry20rarely trades — hard to exit▲ +2.5%▲ +4.0%Rarely Traded~1 month$528
3281★ StatTrak™ Talon Knife | Case Hardened (Field-Tested)★ Talon Knife | Case HardenedSTField-TestedWeak entry20rarely trades — hard to exit▲ +1.7%▲ +5.3%Rarely Traded~2 months$563
3282★ Gut Knife | Stained (Field-Tested)★ Gut Knife | StainedField-TestedWeak entry20rarely trades — hard to exit▲ +8.0%▼ -4.2%Rarely Traded~1 month$59
3283★ StatTrak™ M9 Bayonet | Slaughter (Minimal Wear)★ M9 Bayonet | SlaughterSTMinimal WearWeak entry20rarely trades — hard to exit▲ +2.7%▲ +3.7%Rarely Traded~4 months$812
3284★ StatTrak™ Stiletto Knife | Forest DDPAT (Minimal Wear)★ Stiletto Knife | Forest DDPATSTMinimal WearWeak entry20rarely trades — hard to exit▼ -2.6%▲ +11.7%Rarely Traded~1 month$182
3285★ StatTrak™ Bowie Knife | Night (Field-Tested)★ Bowie Knife | NightSTField-TestedWeak entry20rarely trades — hard to exit▲ +4.3%▲ +1.1%Rarely Traded~1 month$119
3286★ StatTrak™ Ursus Knife | Case Hardened (Field-Tested)★ Ursus Knife | Case HardenedSTField-TestedWeak entry20rarely trades — hard to exit▲ +5.6%▼ -0.7%Rarely Traded~3 months$172
3287★ StatTrak™ M9 Bayonet | Urban Masked (Minimal Wear)★ M9 Bayonet | Urban MaskedSTMinimal WearWeak entry20rarely trades — hard to exit▲ +6.3%▼ -1.8%Rarely Traded~2 weeks$404
3288★ StatTrak™ Flip Knife | Stained (Factory New)★ Flip Knife | StainedSTFactory NewWeak entry20medium confidencerarely trades — hard to exit▼ -1.3%▲ +9.5%Rarely Traded~2 months$427
3289★ StatTrak™ Talon Knife | Slaughter (Field-Tested)★ Talon Knife | SlaughterSTField-TestedWeak entry20rarely trades — hard to exit▲ +4.8%▲ +0.4%Rarely Traded~1 month$607

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.