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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

819Items ranked
819Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 819 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
601Souvenir M4A1-S | Moss Quartz (Field-Tested)M4A1-S | Moss QuartzSVField-TestedAvoid16▲ +2.7%▼ -33.2%Rarely Traded~4 months$62
602Souvenir AK-47 | Fire Serpent (Field-Tested)AK-47 | Fire SerpentSVField-TestedAvoid16medium confidence▼ -7.6%▼ -17.6%Rarely Traded~1 month$1,094
603AUG | Torque (Battle-Scarred)AUG | TorqueBattle-ScarredAvoid16▼ -8.3%▼ -16.4%Rarely TradedUnrated$8.10
604AK-47 | Jungle Spray (Minimal Wear)AK-47 | Jungle SprayMinimal WearAvoid16▲ +8.8%▼ -41.8%Rarely Traded~5 months$13
605FAMAS | Spitfire (Minimal Wear)FAMAS | SpitfireMinimal WearAvoid16▼ -9.7%▼ -13.9%Rarely Traded~2 months$62
606StatTrak™ AUG | Chameleon (Factory New)AUG | ChameleonSTFactory NewAvoid16▼ -11.3%▼ -11.5%Rarely Traded~2 months$87
607Souvenir AK-47 | First Class (Field-Tested)AK-47 | First ClassSVField-TestedAvoid16medium confidence▼ -1.8%▼ -25.6%Rarely TradedNo flow$247
608AK-47 | Neon Revolution (Factory New)AK-47 | Neon RevolutionFactory NewAvoid16▼ -7.2%▼ -17.4%Active DemandUnrated$217
609AK-47 | Point Disarray (Factory New)AK-47 | Point DisarrayFactory NewAvoid16▼ -0.7%▼ -27.1%Active DemandUnrated$50
610Souvenir M4A4 | Naval Shred Camo (Minimal Wear)M4A4 | Naval Shred CamoSVMinimal WearAvoid16▼ -12.6%▼ -9.2%Rarely Traded~4 months$24
611FAMAS | Pulse (Field-Tested)FAMAS | PulseField-TestedAvoid16▼ -8.2%▼ -15.8%Rarely Traded~1 month$7.15
612Souvenir M4A1-S | Master Piece (Field-Tested)M4A1-S | Master PieceSVField-TestedAvoid16▼ -7.5%▼ -16.8%Rarely Traded~2 months$103
613M4A4 | Eye of Horus (Battle-Scarred)M4A4 | Eye of HorusBattle-ScarredAvoid16no way out▼ -1.5%▼ -7.6%Rarely Traded~2 months$137
614SG 553 | Tornado (Minimal Wear)SG 553 | TornadoMinimal WearAvoid16no way out▲ +3.5%▼ -15.1%Rarely Traded~2 months$13
615Souvenir AK-47 | VariCamo Grey (Field-Tested)AK-47 | VariCamo GreySVField-TestedAvoid16no way out▼ -4.7%▼ -2.7%Rarely Traded~1 month$9.77
616AK-47 | Consequence of the Jinn (Battle-Scarred)AK-47 | Consequence of the JinnBattle-ScarredAvoid16no way out▼ -3.6%▼ -4.3%Rarely Traded~4 weeks$70
617StatTrak™ M4A1-S | Player Two (Battle-Scarred)M4A1-S | Player TwoSTBattle-ScarredAvoid16no way out▼ -6.1%▼ -0.5%Rarely Traded~4 weeks$58
618FAMAS | Commemoration (Battle-Scarred)FAMAS | CommemorationBattle-ScarredAvoid16no way out▼ -5.2%▼ -1.9%Rarely Traded~3 weeks$34
619FAMAS | Djinn (Field-Tested)FAMAS | DjinnField-TestedAvoid16no way out▼ -1.0%▼ -8.1%Slow Mover~2 months$11
620StatTrak™ FAMAS | Valence (Field-Tested)FAMAS | ValenceSTField-TestedAvoid16no way out▼ -3.7%▼ -4.1%Rarely Traded~3 weeks$5.44
621M4A4 | Tornado (Factory New)M4A4 | TornadoFactory NewAvoid16no way out▼ -0.6%▼ -8.8%Rarely Traded~2 months$109
622Galil AR | Tornado (Factory New)Galil AR | TornadoFactory NewAvoid16no way out▲ +6.4%▼ -19.2%Rarely Traded~3 months$21
623AK-47 | Safari Mesh (Factory New)AK-47 | Safari MeshFactory NewAvoid16no way out▲ +8.2%▼ -22.0%Rarely Traded~4 months$5.26
624AK-47 | Neon Revolution (Well-Worn)AK-47 | Neon RevolutionWell-WornAvoid16no way out0%▼ -9.6%Rarely Traded~3 weeks$105
625AUG | Lil' Pig (Factory New)AUG | Lil' PigFactory NewAvoid16no way out▲ +3.7%▼ -15.1%Slow Mover~2 months$69
626Galil AR | Urban Rubble (Field-Tested)Galil AR | Urban RubbleField-TestedAvoid16no way out▼ -1.2%▼ -7.7%Rarely Traded~2 months$6.60
627StatTrak™ FAMAS | Commemoration (Factory New)FAMAS | CommemorationSTFactory NewAvoid16no way out▼ -0.6%▼ -8.6%Rarely Traded~1 month$66
628AK-47 | Neon Rider (Well-Worn)AK-47 | Neon RiderWell-WornAvoid16no way out▼ -2.7%▼ -5.4%Rarely Traded~4 weeks$47
629Souvenir AUG | Sand Storm (Battle-Scarred)AUG | Sand StormSVBattle-ScarredAvoid16no way out0%▼ -9.4%Rarely Traded~2 months$19
630StatTrak™ AK-47 | Bloodsport (Well-Worn)AK-47 | BloodsportSTWell-WornAvoid16no way out▼ -3.0%▼ -4.7%Rarely Traded~1 month$250
631StatTrak™ M4A1-S | Golden Coil (Factory New)M4A1-S | Golden CoilSTFactory NewAvoid16no way out▼ -3.0%▼ -4.8%Rarely Traded~2 months$362
632Galil AR | Cerberus (Field-Tested)Galil AR | CerberusField-TestedAvoid16no way out▼ -1.8%▼ -6.5%Slow Mover~2 months$25
633SG 553 | Wave Spray (Minimal Wear)SG 553 | Wave SprayMinimal WearAvoid17▼ -5.7%▼ -19.3%Rarely Traded~2 months$5.63
634Souvenir SG 553 | Fallout Warning (Factory New)SG 553 | Fallout WarningSVFactory NewAvoid17▼ -10.7%▼ -11.8%Rarely Traded~7 months$9.74
635Galil AR | Shattered (Minimal Wear)Galil AR | ShatteredMinimal WearAvoid17▼ -7.5%▼ -16.3%Rarely Traded~2 months$8.21
636StatTrak™ AK-47 | Asiimov (Well-Worn)AK-47 | AsiimovSTWell-WornAvoid17▼ -24.4%▲ +9.1%Rarely Traded~2 weeks$80
637Souvenir SG 553 | Army Sheen (Minimal Wear)SG 553 | Army SheenSVMinimal WearAvoid17▼ -6.9%▼ -17.2%Rarely TradedNo flow$15
638Souvenir FAMAS | Colony (Well-Worn)FAMAS | ColonySVWell-WornAvoid17▼ -2.4%▼ -23.6%Rarely Traded~2 months$6.14
639M4A4 | The Emperor (Factory New)M4A4 | The EmperorFactory NewAvoid17▼ -3.2%▼ -22.4%Active DemandUnrated$202
640StatTrak™ M4A1-S | Vaporwave (Well-Worn)M4A1-S | VaporwaveSTWell-WornAvoid17▼ -15.9%▼ -3.2%Rarely Traded~1 month$98
641Souvenir AK-47 | Case Hardened (Field-Tested)AK-47 | Case HardenedSVField-TestedAvoid17medium confidence▼ -6.2%▼ -17.7%Rarely Traded~4 weeks$411
642Galil AR | Hunting Blind (Factory New)Galil AR | Hunting BlindFactory NewAvoid17▼ -2.4%▼ -23.2%Rarely Tradeda year+$5.68
643M4A4 | Poseidon (Factory New)M4A4 | PoseidonFactory NewAvoid17▼ -5.0%▼ -19.3%Active DemandUnrated$1,304
644M4A4 | Dark Blossom (Minimal Wear)M4A4 | Dark BlossomMinimal WearAvoid17▼ -0.5%▼ -26.0%Rarely Traded~4 weeks$11
645AK-47 | The Outsiders (Factory New)AK-47 | The OutsidersFactory NewAvoid17▲ +1.7%▼ -29.2%Active DemandUnrated$45
646Souvenir SG 553 | Waves Perforated (Factory New)SG 553 | Waves PerforatedSVFactory NewAvoid17▼ -7.2%▼ -15.8%Rarely TradedNo flow$6.36
647StatTrak™ M4A4 | Royal Paladin (Well-Worn)M4A4 | Royal PaladinSTWell-WornAvoid17▼ -0.9%▼ -25.1%Rarely TradedNo flow$82
648Souvenir M4A1-S | Control Panel (Minimal Wear)M4A1-S | Control PanelSVMinimal WearAvoid17▼ -4.9%▼ -19.1%Rarely Traded~5 months$71
649Souvenir M4A1-S | Welcome to the Jungle (Factory New)M4A1-S | Welcome to the JungleSVFactory NewAvoid17medium confidence▼ -10.8%▼ -10.1%Rarely Traded~3 months$2,622
650Souvenir M4A1-S | Imminent Danger (Minimal Wear)M4A1-S | Imminent DangerSVMinimal WearAvoid17medium confidence▼ -10.5%▼ -10.5%Rarely Traded~3 months$739

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.