SkinsMonkeySkinRave
Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

922Items ranked
922Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 922 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
701Dual Berettas | Cobra Strike (Battle-Scarred)Dual Berettas | Cobra StrikeBattle-ScarredAvoid16no way out▼ -2.2%▼ -6.3%Rarely Traded~4 months$43
702Dual Berettas | Twin Turbo (Minimal Wear)Dual Berettas | Twin TurboMinimal WearAvoid16no way out▼ -2.3%▼ -6.1%Rarely Traded~3 months$5.21
703CZ75-Auto | Xiangliu (Minimal Wear)CZ75-Auto | XiangliuMinimal WearAvoid16no way out▼ -1.2%▼ -7.7%Rarely Traded~3 months$12
704Desert Eagle | Blaze (Minimal Wear)Desert Eagle | BlazeMinimal WearAvoid16no way out▼ -4.0%▼ -3.6%Rarely Traded~3 weeks$785
705StatTrak™ Desert Eagle | Directive (Minimal Wear)Desert Eagle | DirectiveSTMinimal WearAvoid16no way out▼ -3.3%▼ -4.5%Rarely Traded~2 months$7.63
706StatTrak™ Glock-18 | Wasteland Rebel (Factory New)Glock-18 | Wasteland RebelSTFactory NewAvoid16no way out▼ -8.2%▲ +2.9%Rarely Traded~1 month$119
707StatTrak™ Five-SeveN | Hyper Beast (Minimal Wear)Five-SeveN | Hyper BeastSTMinimal WearAvoid16no way out▼ -7.0%▲ +1.1%Rarely Traded~1 month$285
708Glock-18 | Gamma Doppler (Battle-Scarred) EmeraldGlock-18 | Gamma Doppler EmeraldEmeraldBattle-ScarredAvoid16medium confidenceno way out▲ +19.0%▼ -37.9%Rarely Traded~1 month$243
709StatTrak™ Desert Eagle | Kumicho Dragon (Minimal Wear)Desert Eagle | Kumicho DragonSTMinimal WearAvoid16no way out▼ -2.7%▼ -5.3%Rarely Traded~2 months$55
710StatTrak™ Desert Eagle | Hypnotic (Factory New)Desert Eagle | HypnoticSTFactory NewAvoid16no way out▼ -3.5%▼ -4.1%Rarely Traded~2 months$171
711Desert Eagle | Sunset Storm 弐 (Factory New)Desert Eagle | Sunset Storm 弐Factory NewAvoid16no way out▼ -0.3%▼ -8.9%Rarely Traded~2 months$463
712USP-S | Monster Mashup (Battle-Scarred)USP-S | Monster MashupBattle-ScarredAvoid16no way out▼ -2.4%▼ -5.7%Slow MoverUnrated$18
713StatTrak™ P250 | Muertos (Factory New)P250 | MuertosSTFactory NewAvoid16no way out0%▼ -9.2%Rarely Traded~2 months$33
714Dual Berettas | Cobra Strike (Minimal Wear)Dual Berettas | Cobra StrikeMinimal WearAvoid16no way out▼ -0.7%▼ -8.2%Rarely Traded~4 weeks$50
715StatTrak™ CZ75-Auto | Victoria (Factory New)CZ75-Auto | VictoriaSTFactory NewAvoid16no way out▼ -8.2%▲ +3.0%Rarely Traded~2 months$258
716CZ75-Auto | Slalom (Field-Tested)CZ75-Auto | SlalomField-TestedAvoid17▼ -8.1%▼ -15.8%Rarely Traded~7 months$5.24
717Souvenir Five-SeveN | Kami (Factory New)Five-SeveN | KamiSVFactory NewAvoid17medium confidence▼ -1.6%▼ -25.3%Rarely TradedNo flow$62
718Desert Eagle | Heirloom (Factory New)Desert Eagle | HeirloomFactory NewAvoid17▼ -4.2%▼ -21.4%Rarely Traded~3 months$83
719P2000 | Grassland Leaves (Minimal Wear)P2000 | Grassland LeavesMinimal WearAvoid17▲ +1.9%▼ -30.5%Rarely Traded~2 months$25
720Five-SeveN | Neon Kimono (Field-Tested)Five-SeveN | Neon KimonoField-TestedAvoid17medium confidence▼ -8.8%▼ -14.3%Rarely Traded~4 months$503
721Souvenir Five-SeveN | Sky Blue (Field-Tested)Five-SeveN | Sky BlueSVField-TestedAvoid17medium confidence▲ +7.7%▼ -39.0%Rarely TradedNo flow$13
722Souvenir Desert Eagle | Fennec Fox (Well-Worn)Desert Eagle | Fennec FoxSVWell-WornAvoid17▼ -3.6%▼ -22.1%Rarely Traded~2 weeks$143
723StatTrak™ Glock-18 | Gold Toof (Battle-Scarred)Glock-18 | Gold ToofSTBattle-ScarredAvoid17▼ -10.3%▼ -11.8%Rarely Traded~1 month$39
724P2000 | Scorpion (Factory New)P2000 | ScorpionFactory NewAvoid17▼ -1.3%▼ -25.3%Rarely Traded~5 months$40
725Five-SeveN | Berries And Cherries (Factory New)Five-SeveN | Berries And CherriesFactory NewAvoid17▼ -0.8%▼ -26.0%Rarely Traded~4 months$71
726Souvenir CZ75-Auto | Indigo (Factory New)CZ75-Auto | IndigoSVFactory NewAvoid17medium confidence▼ -10.9%▼ -10.9%Rarely TradedNo flow$46
727Tec-9 | Ossified (Factory New)Tec-9 | OssifiedFactory NewAvoid17▼ -2.7%▼ -22.9%Rarely Traded~3 months$9.24
728Souvenir USP-S | Road Rash (Battle-Scarred)USP-S | Road RashSVBattle-ScarredAvoid17▼ -3.7%▼ -21.4%Rarely Traded~3 months$14
729Five-SeveN | Nightshade (Factory New)Five-SeveN | NightshadeFactory NewAvoid17▲ +3.7%▼ -32.4%Rarely Traded~3 months$11
730Desert Eagle | Heirloom (Battle-Scarred)Desert Eagle | HeirloomBattle-ScarredAvoid17▼ -6.8%▼ -16.7%Rarely TradedUnrated$6.89
731Souvenir Desert Eagle | Sputnik (Field-Tested)Desert Eagle | SputnikSVField-TestedAvoid17▲ +20.2%▼ -57.1%Rarely Traded~1 month$30
732Souvenir P2000 | Granite Marbleized (Battle-Scarred)P2000 | Granite MarbleizedSVBattle-ScarredAvoid17▼ -6.5%▼ -16.9%Rarely Traded~3 months$12
733Desert Eagle | Cobalt Disruption (Field-Tested)Desert Eagle | Cobalt DisruptionField-TestedAvoid17▼ -8.6%▼ -13.8%Rarely Traded~1 month$71
734Glock-18 | Grinder (Factory New)Glock-18 | GrinderFactory NewAvoid17▼ -3.2%▼ -21.8%Rarely Traded~6 months$7.54
735Souvenir CZ75-Auto | Poison Dart (Minimal Wear)CZ75-Auto | Poison DartSVMinimal WearAvoid17medium confidence0%▼ -26.6%Rarely TradedNo flow$256
736P250 | Black & Tan (Well-Worn)P250 | Black & TanWell-WornAvoid17▼ -0.8%▼ -25.3%Rarely Traded~2 months$8.32
737Souvenir Glock-18 | Pink DDPAT (Field-Tested)Glock-18 | Pink DDPATSVField-TestedAvoid17▼ -5.8%▼ -17.6%Slow Mover~2 months$17
738StatTrak™ USP-S | Overgrowth (Factory New)USP-S | OvergrowthSTFactory NewAvoid17medium confidence▼ -7.0%▼ -15.7%Rarely Traded~3 months$282
739Glock-18 | Franklin (Factory New)Glock-18 | FranklinFactory NewAvoid17▼ -1.3%▼ -24.2%Slow Mover~3 months$96
740Souvenir Tec-9 | Brass (Factory New)Tec-9 | BrassSVFactory NewAvoid17medium confidence▼ -8.9%▼ -12.6%Rarely Traded~7 months$214
741Souvenir USP-S | Whiteout (Factory New)USP-S | WhiteoutSVFactory NewAvoid17medium confidence▼ -7.9%▼ -14.1%Rarely TradedNo flow$7,753
742Souvenir USP-S | Night Ops (Factory New)USP-S | Night OpsSVFactory NewAvoid17▼ -4.2%▼ -19.6%Rarely Traded~3 months$29
743Desert Eagle | Crimson Web (Factory New)Desert Eagle | Crimson WebFactory NewAvoid17▼ -6.1%▼ -16.4%Rarely Traded~2 months$126
744StatTrak™ USP-S | Caiman (Factory New)USP-S | CaimanSTFactory NewAvoid17▼ -6.5%▼ -15.8%Rarely Traded~4 months$82
745P250 | Crimson Kimono (Well-Worn)P250 | Crimson KimonoWell-WornAvoid17▼ -9.8%▼ -10.8%Rarely TradedNo flow$14
746Five-SeveN | Fowl Play (Factory New)Five-SeveN | Fowl PlayFactory NewAvoid17▲ +0.6%▼ -26.4%Rarely Traded~2 months$52
747Souvenir Tec-9 | Mummy's Rot (Factory New)Tec-9 | Mummy's RotSVFactory NewAvoid17▼ -14.7%▼ -3.4%Rarely Traded~3 months$15
748StatTrak™ P250 | Wingshot (Factory New)P250 | WingshotSTFactory NewAvoid17▼ -5.2%▼ -17.7%Rarely Traded~3 months$12
749USP-S | Cyrex (Factory New)USP-S | CyrexFactory NewAvoid17▼ -11.9%▼ -7.5%Active DemandUnrated$34
750StatTrak™ Glock-18 | Blue Fissure (Minimal Wear)Glock-18 | Blue FissureSTMinimal WearAvoid17▼ -4.3%▼ -18.9%Rarely Traded~3 months$8.19

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.