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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,200Items ranked
781Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
1151★ Butterfly Knife | Blue Steel (Battle-Scarred)★ Butterfly Knife | Blue SteelBattle-ScarredWeak entry37▲ +0.3%▼ -9.2%Active DemandUnrated$660
1152★ Talon Knife | Slaughter (Minimal Wear)★ Talon Knife | SlaughterMinimal WearWeak entry37▼ -0.3%▼ -8.4%Active DemandUnrated$498
1153★ Stiletto Knife | Case Hardened (Field-Tested)★ Stiletto Knife | Case HardenedField-TestedWeak entry37▼ -1.7%▼ -6.2%Active DemandUnrated$221
1154★ Karambit★ KarambitVanillaWeak entry370%▼ -8.6%High DemandUnrated$973
1155★ Flip Knife | Doppler (Factory New) Phase 2★ Flip Knife | DopplerP2Factory NewWeak entry37medium confidence▲ +0.9%▼ -10.1%High DemandUnrated$361
1156★ M9 Bayonet | Safari Mesh (Battle-Scarred)★ M9 Bayonet | Safari MeshBattle-ScarredWeak entry37▼ -2.3%▼ -5.3%Active DemandUnrated$275
1157★ StatTrak™ Flip Knife | Rust Coat (Battle-Scarred)★ Flip Knife | Rust CoatSTBattle-ScarredWeak entry370%▼ -8.7%Active DemandUnrated$111
1158★ Flip Knife | Bright Water (Minimal Wear)★ Flip Knife | Bright WaterMinimal WearWeak entry37▼ -1.0%▼ -7.2%Active DemandUnrated$125
1159★ M9 Bayonet | Crimson Web (Battle-Scarred)★ M9 Bayonet | Crimson WebBattle-ScarredWeak entry37▼ -2.2%▼ -5.4%Active DemandUnrated$429
1160★ Falchion Knife | Fade (Factory New)★ Falchion Knife | FadeFactory NewWeak entry37▲ +0.2%▼ -9.0%Active DemandUnrated$189
1161★ M9 Bayonet | Autotronic (Field-Tested)★ M9 Bayonet | AutotronicField-TestedWeak entry37▲ +0.6%▼ -9.5%High DemandUnrated$598
1162★ Flip Knife | Gamma Doppler (Factory New) Phase 1★ Flip Knife | Gamma DopplerP1Factory NewWeak entry37medium confidence▼ -0.7%▼ -7.6%Active DemandUnrated$373
1163★ Talon Knife | Doppler (Factory New) Ruby★ Talon Knife | DopplerRubyFactory NewWeak entry37medium confidence▼ -1.8%▼ -5.9%Active DemandUnrated$2,722
1164★ Nomad Knife | Case Hardened (Minimal Wear)★ Nomad Knife | Case HardenedMinimal WearWeak entry37▼ -0.8%▼ -7.4%Active DemandUnrated$176
1165★ Paracord Knife | Doppler (Factory New) Black Pearl★ Paracord Knife | DopplerBlack PearlFactory NewWeak entry37medium confidence▼ -2.6%▼ -4.7%Moderate DemandUnrated$609
1166★ M9 Bayonet | Forest DDPAT (Minimal Wear)★ M9 Bayonet | Forest DDPATMinimal WearWeak entry37▼ -0.1%▼ -8.4%Active DemandUnrated$292
1167★ M9 Bayonet | Boreal Forest (Field-Tested)★ M9 Bayonet | Boreal ForestField-TestedWeak entry370%▼ -8.7%Active DemandUnrated$268
1168★ Flip Knife | Doppler (Factory New) Phase 3★ Flip Knife | DopplerP3Factory NewWeak entry37medium confidence▼ -0.8%▼ -7.3%Active DemandUnrated$287
1169★ Butterfly Knife | Bright Water (Minimal Wear)★ Butterfly Knife | Bright WaterMinimal WearWeak entry37▼ -0.2%▼ -8.3%High DemandUnrated$518
1170★ Talon Knife | Fade (Factory New)★ Talon Knife | FadeFactory NewWeak entry37▼ -0.6%▼ -7.7%High DemandUnrated$729
1171★ Gut Knife | Fade (Factory New)★ Gut Knife | FadeFactory NewWeak entry37▼ -1.2%▼ -6.7%Moderate DemandUnrated$113
1172★ Butterfly Knife | Scorched (Field-Tested)★ Butterfly Knife | ScorchedField-TestedWeak entry38▼ -1.2%▼ -6.7%Active DemandUnrated$434
1173★ Kukri Knife | Blue Steel (Field-Tested)★ Kukri Knife | Blue SteelField-TestedWeak entry38▼ -1.8%▼ -5.7%Active DemandUnrated$67
1174★ Stiletto Knife | Marble Fade (Minimal Wear)★ Stiletto Knife | Marble FadeMinimal WearWeak entry38▲ +0.5%▼ -9.2%Moderate DemandUnrated$391
1175★ Nomad Knife | Slaughter (Minimal Wear)★ Nomad Knife | SlaughterMinimal WearWeak entry380%▼ -8.3%Active DemandUnrated$207
1176★ Shadow Daggers | Doppler (Factory New) Phase 2★ Shadow Daggers | DopplerP2Factory NewWeak entry38medium confidence▼ -1.8%▼ -5.8%Moderate DemandUnrated$184
1177★ Karambit | Marble Fade (Factory New)★ Karambit | Marble FadeFactory NewWeak entry38▼ -0.7%▼ -7.4%High DemandUnrated$959
1178★ Flip Knife | Black Laminate (Well-Worn)★ Flip Knife | Black LaminateWell-WornWeak entry38▼ -0.6%▼ -7.4%Active DemandUnrated$116
1179★ Butterfly Knife | Urban Masked (Field-Tested)★ Butterfly Knife | Urban MaskedField-TestedWeak entry38▼ -0.2%▼ -8.0%Active DemandUnrated$427
1180★ Gut Knife | Freehand (Minimal Wear)★ Gut Knife | FreehandMinimal WearWeak entry38▼ -2.4%▼ -4.7%Moderate DemandUnrated$57
1181★ Butterfly Knife | Slaughter (Field-Tested)★ Butterfly Knife | SlaughterField-TestedWeak entry38▼ -1.6%▼ -6.0%Active DemandUnrated$1,101
1182★ Butterfly Knife | Rust Coat (Battle-Scarred)★ Butterfly Knife | Rust CoatBattle-ScarredWeak entry38▲ +0.4%▼ -8.9%High DemandUnrated$495
1183★ Kukri Knife | Night Stripe (Minimal Wear)★ Kukri Knife | Night StripeMinimal WearWeak entry38▼ -3.7%▼ -2.7%Active DemandUnrated$60
1184★ StatTrak™ Huntsman Knife | Gamma Doppler (Factory New) Phase 1★ Huntsman Knife | Gamma DopplerSTP1Factory NewWeak entry38medium confidence▼ -0.1%▼ -8.1%Moderate DemandUnrated$241
1185★ StatTrak™ Karambit | Black Laminate (Field-Tested)★ Karambit | Black LaminateSTField-TestedWeak entry38▲ +0.1%▼ -8.4%Active DemandUnrated$653
1186★ Skeleton Knife | Forest DDPAT (Well-Worn)★ Skeleton Knife | Forest DDPATWell-WornWeak entry38▼ -2.0%▼ -5.2%Moderate DemandUnrated$112
1187★ Flip Knife | Damascus Steel (Field-Tested)★ Flip Knife | Damascus SteelField-TestedWeak entry38▼ -1.9%▼ -5.4%Active DemandUnrated$122
1188★ Flip Knife | Stained (Minimal Wear)★ Flip Knife | StainedMinimal WearWeak entry38▼ -1.0%▼ -6.7%Moderate DemandUnrated$126
1189★ Bayonet | Safari Mesh (Field-Tested)★ Bayonet | Safari MeshField-TestedWeak entry38▼ -2.0%▼ -5.1%Moderate DemandUnrated$114
1190★ Butterfly Knife | Black Laminate (Battle-Scarred)★ Butterfly Knife | Black LaminateBattle-ScarredWeak entry38▲ +0.9%▼ -9.6%High DemandUnrated$528
1191★ Stiletto Knife | Doppler (Factory New) Phase 1★ Stiletto Knife | DopplerP1Factory NewWeak entry38medium confidence▼ -0.7%▼ -7.1%Active DemandUnrated$442
1192★ Huntsman Knife | Damascus Steel (Minimal Wear)★ Huntsman Knife | Damascus SteelMinimal WearWeak entry38▼ -3.9%▼ -2.4%Moderate DemandUnrated$89
1193★ Butterfly Knife | Scorched (Minimal Wear)★ Butterfly Knife | ScorchedMinimal WearWeak entry38▼ -0.1%▼ -8.0%Active DemandUnrated$485
1194★ Bayonet | Tiger Tooth (Factory New)★ Bayonet | Tiger ToothFactory NewWeak entry38▼ -1.1%▼ -6.5%Active DemandUnrated$263
1195★ StatTrak™ Flip Knife | Doppler (Factory New) Phase 1★ Flip Knife | DopplerSTP1Factory NewWeak entry38medium confidence▲ +0.3%▼ -8.6%Moderate DemandUnrated$312
1196★ Karambit | Crimson Web (Field-Tested)★ Karambit | Crimson WebField-TestedWeak entry38▲ +0.3%▼ -8.5%Active DemandUnrated$609
1197★ Ursus Knife | Damascus Steel (Field-Tested)★ Ursus Knife | Damascus SteelField-TestedWeak entry38▲ +0.5%▼ -8.9%Active DemandUnrated$68
1198★ Paracord Knife | Crimson Web (Minimal Wear)★ Paracord Knife | Crimson WebMinimal WearWeak entry38▼ -2.1%▼ -4.9%Moderate DemandUnrated$110
1199★ M9 Bayonet | Boreal Forest (Battle-Scarred)★ M9 Bayonet | Boreal ForestBattle-ScarredWeak entry38▼ -0.8%▼ -6.9%Active DemandUnrated$271
1200★ StatTrak™ Butterfly Knife | Black Laminate (Minimal Wear)★ Butterfly Knife | Black LaminateSTMinimal WearWeak entry38▼ -1.3%▼ -6.1%Active DemandUnrated$641

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.