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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,200Items ranked
780Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
1101★ Butterfly Knife | Rust Coat (Well-Worn)★ Butterfly Knife | Rust CoatWell-WornWeak entry36medium confidence▲ +0.2%▼ -9.9%Active DemandUnrated$524
1102★ Bayonet | Doppler (Factory New) Phase 2★ Bayonet | DopplerP2Factory NewWeak entry36medium confidence▼ -0.5%▼ -8.9%Active DemandUnrated$445
1103★ Flip Knife | Black Laminate (Field-Tested)★ Flip Knife | Black LaminateField-TestedWeak entry36▼ -2.8%▼ -5.4%Active DemandUnrated$124
1104★ Huntsman Knife | Freehand (Minimal Wear)★ Huntsman Knife | FreehandMinimal WearWeak entry36▼ -1.6%▼ -7.2%Active DemandUnrated$67
1105★ Flip Knife | Bright Water (Field-Tested)★ Flip Knife | Bright WaterField-TestedWeak entry36▼ -1.9%▼ -6.8%Active DemandUnrated$118
1106★ Butterfly Knife | Slaughter (Minimal Wear)★ Butterfly Knife | SlaughterMinimal WearWeak entry36▼ -0.9%▼ -8.2%High DemandUnrated$1,131
1107★ Skeleton Knife★ Skeleton KnifeVanillaWeak entry36▲ +0.3%▼ -10.0%High DemandUnrated$208
1108★ Flip Knife | Doppler (Minimal Wear) Phase 4★ Flip Knife | DopplerP4Minimal WearWeak entry36medium confidence▼ -4.3%▼ -3.0%Moderate DemandUnrated$403
1109★ StatTrak™ Karambit | Black Laminate (Field-Tested)★ Karambit | Black LaminateSTField-TestedWeak entry36▼ -0.4%▼ -8.9%Active DemandUnrated$650
1110★ Flip Knife | Freehand (Factory New)★ Flip Knife | FreehandFactory NewWeak entry36▼ -2.3%▼ -6.0%Active DemandUnrated$136
1111★ Flip Knife | Bright Water (Minimal Wear)★ Flip Knife | Bright WaterMinimal WearWeak entry36▼ -1.4%▼ -7.5%Active DemandUnrated$125
1112★ Talon Knife | Marble Fade (Factory New)★ Talon Knife | Marble FadeFactory NewWeak entry36▼ -0.8%▼ -8.3%High DemandUnrated$506
1113★ Classic Knife | Night Stripe (Minimal Wear)★ Classic Knife | Night StripeMinimal WearWeak entry36▲ +0.2%▼ -9.8%Moderate DemandUnrated$95
1114★ Bayonet | Doppler (Factory New) Sapphire★ Bayonet | DopplerSapphireFactory NewWeak entry36medium confidence▼ -1.3%▼ -7.5%Active DemandUnrated$1,118
1115★ Classic Knife | Blue Steel (Battle-Scarred)★ Classic Knife | Blue SteelBattle-ScarredWeak entry36▼ -1.2%▼ -7.7%Moderate DemandUnrated$99
1116★ StatTrak™ Karambit | Damascus Steel (Factory New)★ Karambit | Damascus SteelSTFactory NewWeak entry36▼ -1.9%▼ -6.6%Moderate DemandUnrated$780
1117★ Stiletto Knife | Forest DDPAT (Battle-Scarred)★ Stiletto Knife | Forest DDPATBattle-ScarredWeak entry36▼ -0.4%▼ -8.7%Moderate DemandUnrated$121
1118★ Flip Knife | Freehand (Field-Tested)★ Flip Knife | FreehandField-TestedWeak entry36▼ -3.2%▼ -4.6%Active DemandUnrated$121
1119★ Bowie Knife | Doppler (Factory New) Phase 2★ Bowie Knife | DopplerP2Factory NewWeak entry36medium confidence▼ -1.6%▼ -7.0%Active DemandUnrated$281
1120★ Talon Knife | Safari Mesh (Battle-Scarred)★ Talon Knife | Safari MeshBattle-ScarredWeak entry36▼ -3.7%▼ -3.8%Moderate DemandUnrated$189
1121★ Falchion Knife★ Falchion KnifeVanillaWeak entry36▼ -1.3%▼ -7.4%Active DemandUnrated$98
1122★ Shadow Daggers | Gamma Doppler (Factory New) Phase 3★ Shadow Daggers | Gamma DopplerP3Factory NewWeak entry36medium confidence▲ +0.6%▼ -10.2%Active DemandUnrated$91
1123★ Flip Knife | Urban Masked (Battle-Scarred)★ Flip Knife | Urban MaskedBattle-ScarredWeak entry360%▼ -9.2%Moderate DemandUnrated$109
1124★ Karambit | Lore (Field-Tested)★ Karambit | LoreField-TestedWeak entry36▼ -1.3%▼ -7.4%High DemandUnrated$536
1125★ Kukri Knife | Night Stripe (Minimal Wear)★ Kukri Knife | Night StripeMinimal WearWeak entry36▼ -4.1%▼ -3.1%Active DemandUnrated$60
1126★ Nomad Knife | Slaughter (Minimal Wear)★ Nomad Knife | SlaughterMinimal WearWeak entry36▼ -0.4%▼ -8.7%Active DemandUnrated$206
1127★ Karambit | Ultraviolet (Battle-Scarred)★ Karambit | UltravioletBattle-ScarredWeak entry36▼ -1.8%▼ -6.7%Active DemandUnrated$422
1128★ StatTrak™ M9 Bayonet | Lore (Field-Tested)★ M9 Bayonet | LoreSTField-TestedWeak entry36▼ -0.1%▼ -9.1%Moderate DemandUnrated$483
1129★ Flip Knife | Doppler (Factory New) Black Pearl★ Flip Knife | DopplerBlack PearlFactory NewWeak entry36medium confidence▼ -6.7%▲ +0.8%Moderate DemandUnrated$1,449
1130★ StatTrak™ Bowie Knife | Gamma Doppler (Factory New) Phase 2★ Bowie Knife | Gamma DopplerSTP2Factory NewWeak entry36medium confidence▼ -3.0%▼ -4.7%Moderate DemandUnrated$209
1131★ StatTrak™ M9 Bayonet | Black Laminate (Well-Worn)★ M9 Bayonet | Black LaminateSTWell-WornWeak entry36medium confidence▲ +1.2%▼ -11.0%Active DemandUnrated$445
1132★ Stiletto Knife | Forest DDPAT (Field-Tested)★ Stiletto Knife | Forest DDPATField-TestedWeak entry36▼ -2.8%▼ -4.9%Active DemandUnrated$121
1133★ Skeleton Knife | Doppler (Factory New) Phase 2★ Skeleton Knife | DopplerP2Factory NewWeak entry36medium confidence0%▼ -9.1%Active DemandUnrated$706
1134★ Gut Knife | Gamma Doppler (Factory New) Phase 4★ Gut Knife | Gamma DopplerP4Factory NewWeak entry36medium confidence▲ +1.6%▼ -11.6%Moderate DemandUnrated$141
1135★ Flip Knife | Doppler (Factory New) Sapphire★ Flip Knife | DopplerSapphireFactory NewWeak entry36medium confidence▼ -2.7%▼ -5.2%Active DemandUnrated$877
1136★ Butterfly Knife | Urban Masked (Battle-Scarred)★ Butterfly Knife | Urban MaskedBattle-ScarredWeak entry37▼ -1.7%▼ -6.5%Active DemandUnrated$447
1137★ Skeleton Knife | Tiger Tooth (Factory New)★ Skeleton Knife | Tiger ToothFactory NewWeak entry37▲ +0.2%▼ -9.4%High DemandUnrated$284
1138★ Gut Knife | Fade (Factory New)★ Gut Knife | FadeFactory NewWeak entry37▼ -1.5%▼ -6.9%Moderate DemandUnrated$113
1139★ Butterfly Knife | Scorched (Field-Tested)★ Butterfly Knife | ScorchedField-TestedWeak entry37▼ -1.4%▼ -7.0%Active DemandUnrated$433
1140★ Stiletto Knife | Stained (Field-Tested)★ Stiletto Knife | StainedField-TestedWeak entry37▼ -1.3%▼ -7.2%Active DemandUnrated$162
1141★ Skeleton Knife | Fade (Factory New)★ Skeleton Knife | FadeFactory NewWeak entry37▲ +0.3%▼ -9.6%High DemandUnrated$454
1142★ Karambit | Urban Masked (Well-Worn)★ Karambit | Urban MaskedWell-WornWeak entry37▼ -1.3%▼ -7.2%Moderate DemandUnrated$388
1143★ Flip Knife | Damascus Steel (Field-Tested)★ Flip Knife | Damascus SteelField-TestedWeak entry37▼ -2.2%▼ -5.7%Active DemandUnrated$122
1144★ StatTrak™ Flip Knife | Rust Coat (Battle-Scarred)★ Flip Knife | Rust CoatSTBattle-ScarredWeak entry37▼ -0.1%▼ -8.8%Active DemandUnrated$111
1145★ Flip Knife | Blue Steel (Battle-Scarred)★ Flip Knife | Blue SteelBattle-ScarredWeak entry37▼ -0.3%▼ -8.6%Moderate DemandUnrated$146
1146★ Flip Knife | Damascus Steel (Minimal Wear)★ Flip Knife | Damascus SteelMinimal WearWeak entry37▼ -1.6%▼ -6.5%Active DemandUnrated$125
1147★ Stiletto Knife | Crimson Web (Minimal Wear)★ Stiletto Knife | Crimson WebMinimal WearWeak entry37▼ -1.6%▼ -6.5%Moderate DemandUnrated$323
1148★ Huntsman Knife | Gamma Doppler (Factory New) Phase 4★ Huntsman Knife | Gamma DopplerP4Factory NewWeak entry37medium confidence▼ -0.6%▼ -8.0%Active DemandUnrated$193
1149★ Karambit★ KarambitVanillaWeak entry37▼ -0.1%▼ -8.7%High DemandUnrated$973
1150★ StatTrak™ Butterfly Knife | Autotronic (Well-Worn)★ Butterfly Knife | AutotronicSTWell-WornWeak entry37▲ +0.4%▼ -9.4%Moderate DemandUnrated$747

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.