SkinsMonkeySkinRave
Trade flow · updated every 15 min

CS2 SMG Skin Liquidity — Which SMG Skins Sell Fast

Price tells you what a skin is worth. This tells you whether you can get it. Every rating below comes from units actually traded over the last 30 days — not from price, rarity or popularity.

28,122Items rated10+ trading days in 30
67.4%Catalogue coverageof 41,738 tracked items
7,657Applied downgradesqueue over 14 days or spread over 40%
Sep 14, 2026Newest trade data refreshed every 15 min
Where the rated catalogue sitsCounted from the same signals the table uses, then put through the same queue and spread demotions — so these are the bands the rows below actually carry, not an upper bound on them.
Showing 150 of 244 items, ranked within the top 1,000 by trade flow, plus the 250 most valuable rated items.
#ItemRatingTrades / dayPer dayListingsSpreadPriceSell
1PP-Bizon | Cold CellFactory NewModerate Demand63 days of listings ahead of you13847/day counted · CSFloat2,06528.4%$0.14
2P90 | Wash meFactory NewModerate Demand41 days of listings ahead of you13232/day counted · CSFloat83618.1%$0.15
3MAC-10 | DerailmentField-TestedModerate Demand37 days of listings ahead of you7021/day counted · CSFloat4234.0%$1.74
4P90 | Desert DDPATSVFactory NewModerate Demand58 days of listings ahead of you7613/day counted · CSFloat58817.6%$0.28
5PP-Bizon | TraitorWell-WornModerate Demand36 days of listings ahead of you866.5/day counted · CSFloat3140.0%$0.03
6P90 | Vent RushMinimal WearModerate Demand38 days of listings ahead of you699.1/day counted · CSFloat3061.9%$0.60
7MAC-10 | Disco TechWell-WornModerate Demand334.7/day counted · CSFloat867.6%$5.60
8PP-Bizon | TraitorFactory NewModerate Demand1811/day counted · CSFloat72$0.52
9MP7 | Short OchreMinimal WearModerate Demandbid/ask spread 50.0%2850.70/day counted · CSFloat61650.0%$0.02
10MP7 | PowercoreMinimal WearModerate Demand115.1/day counted · CSFloat513.2%$4.84
11MP9 | Bee-TronFactory NewModerate Demandbid/ask spread 43.8%19618/day counted · CSFloat18743.8%$0.13
12UMP-45 | Facility DarkMinimal WearModerate Demandbid/ask spread 50.0%870.37/day counted · CSFloat61150.0%$0.06
13MP7 | AstrolabeBattle-ScarredModerate Demand111.0/day counted · CSFloat1215.7%$0.17
14P90 | Wave BreakerSTField-TestedModerate Demand407.9/day counted · CSFloat4111.6%$0.66
15P90 | Sand SprayField-TestedModerate Demandbid/ask spread 71.4%2060.20/day counted · CSFloat1,10171.4%$0.03
16P90 | ChopperField-TestedModerate Demand385.9/day counted · CSFloat1220.9%$1.36
17UMP-45 | Arctic WolfMinimal WearModerate Demand335.3/day counted · CSFloat2113.0%$0.79
18MP9 | StormSVField-TestedModerate Demand335.4/day counted · CSFloat411$0.38
19P90 | Blue TacField-TestedModerate Demandno standing buy orders1960.20/day counted · CSFloat1,166$0.06
20PP-Bizon | BizoomField-TestedModerate Demandno standing buy orders1710.10/day counted · CSFloat978$0.02
21MP9 | GooMinimal WearModerate Demand386.9/day counted · CSFloat715.3%$1.26
22P90 | NeoqueenSTMinimal WearModerate Demand385.5/day counted · CSFloat856.3%$0.71
23UMP-45 | FragmentWell-WornModerate Demand385.6/day counted · CSFloat14$0.13
24MAC-10 | BronzerField-TestedModerate Demand300.50/day counted · CSFloat1,3600.0%$0.02
25P90 | Desert HalftoneField-TestedModerate Demandno standing buy orders750.10/day counted · CSFloat1,131$0.02
26MAC-10 | OceanicFactory NewModerate Demand344.7/day counted · CSFloat17014.8%$1.11
27MP9 | NexusFactory NewModerate Demand346.8/day counted · CSFloat1365.6%$1.01
28MP9 | DizzyField-TestedModerate Demandno standing buy orders1680.33/day counted · CSFloat1,090$0.02
29PP-Bizon | Urban DashedMinimal WearModerate Demand313.1/day counted · CSFloat2020.0%$0.12
30MP9 | PineField-TestedModerate Demandno standing buy orders1270.60/day counted · CSFloat1,168$0.02
31MP7 | Smoking KillsWell-WornModerate Demand336.2/day counted · CSFloat318.0%$4.51
32MAC-10 | Arabesque MosaicWell-WornModerate Demand409.0/day counted · CSFloat7712.1%$0.24
33MP9 | Multi-TerrainField-TestedModerate Demandno standing buy orders570.77/day counted · CSFloat1,057$0.02
34MP9 | Food ChainMinimal WearModerate Demand3017/day counted · CSFloat1712.5%$6.44
35P90 | Elite BuildMinimal WearModerate Demand253.3/day counted · CSFloat9710.1%$0.59
36MAC-10 | Storm CamoMinimal WearModerate Demandbid/ask spread 42.9%2040.57/day counted · CSFloat82042.9%$0.02
37MP5-SD | KitbashFactory NewModerate Demand254.0/day counted · CSFloat1566.6%$2.05
38MP9 | GooFactory NewModerate Demand264.7/day counted · CSFloat11714.9%$6.13
39UMP-45 | ScorchedSVField-TestedModerate Demand383.7/day counted · CSFloat2006.0%$0.26
40PP-Bizon | Jungle SlipstreamField-TestedModerate Demand343.7/day counted · CSFloat2923.4%$0.36
41UMP-45 | ContinuumMinimal WearModerate Demand303.6/day counted · CSFloat715.9%$1.24
42MP7 | Just SmileFactory NewModerate Demand236.3/day counted · CSFloat2024.6%$3.21
43MP7 | Urban HazardFactory NewModerate Demand345.5/day counted · CSFloat2089.7%$1.48
44MP7 | Short OchreBattle-ScarredModerate Demandno standing buy orders440.33/day counted · CSFloat266$0.02
45MP9 | Buff BlueBattle-ScarredModerate Demandno standing buy orders940.40/day counted · CSFloat247$0.02
46PP-Bizon | Thermal CurrentsMinimal WearModerate Demandbid/ask spread 50.0%2160.33/day counted · CSFloat81250.0%$0.02
47MP5-SD | GaussField-TestedModerate Demand363.8/day counted · CSFloat247.3%$0.64
48MP5-SD | Lime HexField-TestedModerate Demandno standing buy orders710.30/day counted · CSFloat1,163$0.02
49P90 | Elite BuildField-TestedModerate Demand311.7/day counted · CSFloat1081.0%$0.54
50PP-Bizon | Space CatSTFactory NewModerate Demand206.1/day counted · CSFloat11111.1%$1.52

How the rating is built

Three measurements decide it, and each one alone would mislead. Trade flow — units sold per day — sets the rating. Listing queue and spread can only pull it down, never lift it, because an item is never more liquid than its trade count supports.

The bias is deliberately toward caution. Days we did not observe count as zero trades. The queue is measured against the venue's own trades rather than every market pooled, because a queue only clears through the order book it sits in. And an item we have too little data on is left off this page rather than rated poorly — not knowing whether something sells is not the same as knowing it does not. See our methodology for where the underlying prices and volumes come from.

What each liquidity rating means

Ratings measure demand — units traded per day, against thresholds refitted to the live distribution, so the top band is rare on purpose. How long your listing waits also depends on the queue ahead of it, which the listings column counts. Roughly, in units sold per day:

The last one is not a rung on that ladder. At these prices a thin book is usually scarcity rather than indifference — a retired sticker or a rare pattern trades twice a year because almost none exist, not because nobody wants one — and Rarely Traded would tell its owner to cut the price, which is the one thing that does not apply. The rating still measures turnover; this only changes what a low turnover is taken to mean.

Frequently Asked Questions

What does liquidity mean for a CS2 skin?

How quickly you can sell it without cutting the price. It is a property of trade flow, not of price — an expensive skin is not automatically hard to sell, and a cheap one is not automatically easy. A knife worth thousands can change hands daily while a $3 skin sits for weeks.

How is this measured?

Units actually traded over the last 30 days, across the marketplaces we track plus the Steam Market. Those are separate order books, so their trade counts add. Three numbers decide the rating: daily trade flow, the listing queue ahead of you at the venue, and the gap between the best buy and sell price.

Why does a heavily traded skin sometimes rate lower?

Because flow alone can flatter an item. A skin trading 20 times a day with 600 listings ahead of yours is not a quick sale, and one with a 40% gap between buy and sell price is only liquid if you accept the lower number. A long queue or a wide spread pulls the rating down; nothing pulls it up. An item is never rated more liquid than its trade count supports.

Why is my skin missing from this page?

Either we have not recorded enough trading days for it — the floor is 10 days inside the 30-day window — or its trade data has not updated in over 7 days. Both cases mean we cannot tell how liquid it is, which is different from knowing it is illiquid, so it is left out rather than rated badly.

What does the listings column mean?

How many of the item are for sale at the reference venue right now — the queue your own listing joins the back of. We measure how long that queue would take to clear against that venue's own trades, because a queue only clears through the order book it sits in, and a queue longer than 14 days lowers the rating a band.

Does a high rating guarantee a fast sale?

No. It says the market has been absorbing that volume recently at the prices shown. Demand shifts, and your own listing price still decides whether you are at the front of the queue or the back. Treat it as a read on the market, not a promise about your sale.