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Best to buy · updated every 15 min

Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

244Items ranked
1Prime entries
1,200Candidate pool
0Not rateable

Showing 44 of 244 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
1201M4A4 | Full Throttle (Well-Worn)M4A4 | Full ThrottleWell-WornNeutral430%▼ -5.7%Active DemandUnrated$27
1202M4A4 | Howl (Factory New)M4A4 | HowlFactory NewNeutral43medium confidence▼ -1.5%▼ -3.5%High DemandUnrated$6,947
1203FAMAS | Bad Trip (Well-Worn)FAMAS | Bad TripWell-WornNeutral43▲ +1.5%▼ -8.1%Moderate DemandUnrated$39
1204M4A4 | 龍王 (Dragon King) (Battle-Scarred)M4A4 | 龍王 (Dragon King)Battle-ScarredNeutral43▲ +1.2%▼ -7.6%Moderate DemandUnrated$13
1205M4A1-S | Fatal Glitch (Field-Tested)M4A1-S | Fatal GlitchField-TestedNeutral42▼ -1.0%▼ -4.7%Active DemandUnrated$22
1206AK-47 | Cartel (Minimal Wear)AK-47 | CartelMinimal WearNeutral42▼ -2.3%▼ -2.8%Active DemandUnrated$19
1207StatTrak™ M4A1-S | Leaded Glass (Factory New)M4A1-S | Leaded GlassSTFactory NewNeutral42▼ -0.3%▼ -5.8%Moderate DemandUnrated$33
1208AUG | Chameleon (Field-Tested)AUG | ChameleonField-TestedNeutral420%▼ -6.1%Moderate DemandUnrated$74
1209AK-47 | Orbit Mk01 (Minimal Wear)AK-47 | Orbit Mk01Minimal WearNeutral42▲ +1.1%▼ -7.8%Active DemandUnrated$27
1210AK-47 | Head Shot (Well-Worn)AK-47 | Head ShotWell-WornNeutral42▲ +1.1%▼ -7.9%Active DemandUnrated$27
1211StatTrak™ M4A4 | Neo-Noir (Minimal Wear)M4A4 | Neo-NoirSTMinimal WearNeutral42▼ -0.8%▼ -5.2%Active DemandUnrated$60
1212AK-47 | Head Shot (Field-Tested)AK-47 | Head ShotField-TestedNeutral42▲ +1.6%▼ -8.9%Active DemandUnrated$29
1213SG 553 | Integrale (Minimal Wear)SG 553 | IntegraleMinimal WearNeutral42▲ +1.0%▼ -8.0%Active DemandUnrated$16
1214AK-47 | X-Ray (Field-Tested)AK-47 | X-RayField-TestedNeutral42▲ +1.4%▼ -8.7%Active DemandUnrated$592
1215AK-47 | Inheritance (Well-Worn)AK-47 | InheritanceWell-WornNeutral4172% of the week was yesterday · thin market▲ +9.2%▲ +8.4%Slow Mover~1 month$37
1216StatTrak™ AK-47 | Slate (Battle-Scarred)AK-47 | SlateSTBattle-ScarredNeutral41thin market▲ +5.7%▼ -0.4%Slow Mover~2 months$9.95
1217AUG | Lapis Lazuli (Minimal Wear)AUG | Lapis LazuliMinimal WearNeutral41thin market▲ +3.4%▲ +3.1%Slow Mover~2 weeks$6.73
1218StatTrak™ M4A4 | Spider Lily (Battle-Scarred)M4A4 | Spider LilySTBattle-ScarredNeutral41thin market▲ +6.0%▼ -1.0%Slow MoverUnrated$9.77
1219M4A1-S | Knight (Factory New)M4A1-S | KnightFactory NewNeutral41medium confidence▼ -4.2%▼ -0.3%Active DemandUnrated$2,645
1220M4A4 | Spider Lily (Field-Tested)M4A4 | Spider LilyField-TestedNeutral41▲ +1.0%▼ -8.1%Active DemandUnrated$7.17
1221M4A4 | The Emperor (Field-Tested)M4A4 | The EmperorField-TestedNeutral41▲ +0.5%▼ -7.4%Active DemandUnrated$51
1222StatTrak™ Galil AR | Rocket Pop (Minimal Wear)Galil AR | Rocket PopSTMinimal WearNeutral41▼ -2.7%▼ -2.7%Moderate DemandUnrated$5.08
1223M4A1-S | Decimator (Minimal Wear)M4A1-S | DecimatorMinimal WearNeutral41▲ +0.1%▼ -6.9%Active DemandUnrated$17
1224StatTrak™ M4A1-S | Chantico's Fire (Field-Tested)M4A1-S | Chantico's FireSTField-TestedNeutral41▼ -1.1%▼ -5.1%Active DemandUnrated$109
1225StatTrak™ M4A1-S | Briefing (Field-Tested)M4A1-S | BriefingSTField-TestedNeutral41▼ -4.2%▼ -0.4%Moderate DemandUnrated$9.13
1226M4A4 | Royal Paladin (Minimal Wear)M4A4 | Royal PaladinMinimal WearNeutral41▼ -0.1%▼ -6.5%Active DemandUnrated$80
1227M4A1-S | Party Animal (Battle-Scarred)M4A1-S | Party AnimalBattle-ScarredNeutral41▼ -5.6%▲ +1.6%Active DemandUnrated$6.46
1228AK-47 | Wild Lotus (Factory New)AK-47 | Wild LotusFactory NewNeutral41medium confidence▲ +0.1%▼ -7.0%Moderate DemandUnrated$14,314
1229FAMAS | Bad Trip (Field-Tested)FAMAS | Bad TripField-TestedNeutral41▲ +2.0%▼ -9.8%Active DemandUnrated$41
1230StatTrak™ AK-47 | Crane Flight (Minimal Wear)AK-47 | Crane FlightSTMinimal WearNeutral41▼ -2.8%▼ -2.7%Active DemandUnrated$50
1231AK-47 | Neon Revolution (Field-Tested)AK-47 | Neon RevolutionField-TestedNeutral41▲ +2.1%▼ -10.0%Active DemandUnrated$107
1232AK-47 | Aphrodite (Minimal Wear)AK-47 | AphroditeMinimal WearNeutral41▲ +2.1%▼ -10.0%Active DemandUnrated$23
1233M4A4 | In Living Color (Minimal Wear)M4A4 | In Living ColorMinimal WearNeutral41▲ +0.2%▼ -7.2%Active DemandUnrated$36
1234M4A4 | Howl (Minimal Wear)M4A4 | HowlMinimal WearNeutral41medium confidence▼ -2.7%▼ -2.9%Active DemandUnrated$5,145
1235AK-47 | The Oligarch (Field-Tested)AK-47 | The OligarchField-TestedNeutral41▼ -0.2%▼ -6.7%High DemandUnrated$42
1236M4A4 | The Emperor (Minimal Wear)M4A4 | The EmperorMinimal WearNeutral41▼ -0.1%▼ -6.9%Active DemandUnrated$61
1237Souvenir AK-47 | Gold Arabesque (Field-Tested)AK-47 | Gold ArabesqueSVField-TestedNeutral41▲ +1.9%▼ -9.9%Active DemandUnrated$1,113
1238StatTrak™ M4A4 | The Emperor (Field-Tested)M4A4 | The EmperorSTField-TestedNeutral41▼ -0.3%▼ -6.8%Active DemandUnrated$62
1239AK-47 | Gold Arabesque (Minimal Wear)AK-47 | Gold ArabesqueMinimal WearNeutral40medium confidence▼ -1.1%▼ -5.6%Active DemandUnrated$1,447
1240AK-47 | Nouveau Rouge (Field-Tested)AK-47 | Nouveau RougeField-TestedNeutral40▲ +0.5%▼ -8.0%Active DemandUnrated$7.82
1241M4A1-S | Player Two (Minimal Wear)M4A1-S | Player TwoMinimal WearNeutral40▼ -0.1%▼ -7.1%Active DemandUnrated$56
1242AK-47 | Searing Rage (Minimal Wear)AK-47 | Searing RageMinimal WearNeutral40▲ +0.8%▼ -8.5%Active DemandUnrated$6.33
1243StatTrak™ M4A4 | Temukau (Minimal Wear)M4A4 | TemukauSTMinimal WearNeutral40▼ -0.3%▼ -7.0%Active DemandUnrated$72
1244M4A1-S | Leaded Glass (Battle-Scarred)M4A1-S | Leaded GlassBattle-ScarredNeutral40▼ -1.0%▼ -6.0%Moderate DemandUnrated$9.91

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.