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Best to buy · updated every 15 min

Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

349Items ranked
7Prime entries
1,200Candidate pool
0Not rateable

Showing 49 of 349 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
18251M4A1-S | Moss Quartz (Well-Worn)M4A1-S | Moss QuartzWell-WornAvoid2rarely trades — hard to exit · falling with no reliable way out▲ +0.3%▼ -6.5%Rarely Traded~1 month$27
18252AK-47 | Panthera onca (Field-Tested)AK-47 | Panthera oncaField-TestedAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -0.8%▼ -4.8%Rarely Traded~3 weeks$167
18253Souvenir AK-47 | Fire Serpent (Minimal Wear)AK-47 | Fire SerpentSVMinimal WearAvoid2medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.4%Rarely Traded~1 month$1,494
18254StatTrak™ AK-47 | Jaguar (Minimal Wear)AK-47 | JaguarSTMinimal WearAvoid2rarely trades — hard to exit · falling with no reliable way out0%▼ -6.2%Rarely Traded~2 months$307
18255Souvenir M4A1-S | Electrum (Battle-Scarred)M4A1-S | ElectrumSVBattle-ScarredAvoid2medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.5%Rarely Traded~1 month$475
18256FAMAS | Afterimage (Minimal Wear)FAMAS | AfterimageMinimal WearAvoid2rarely trades — hard to exit · falling with no reliable way out▲ +1.2%▼ -8.0%Rarely Traded~1 month$23
18257Souvenir SG 553 | Army Sheen (Minimal Wear)SG 553 | Army SheenSVMinimal WearAvoid2medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.5%Rarely TradedNo flow$20
18258Souvenir M4A1-S | Blood Tiger (Minimal Wear)M4A1-S | Blood TigerSVMinimal WearAvoid2medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.5%Rarely TradedNo flow$418
18259StatTrak™ M4A1-S | Atomic Alloy (Battle-Scarred)M4A1-S | Atomic AlloySTBattle-ScarredAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -1.2%▼ -4.4%Rarely Traded~3 months$42
18260Souvenir FAMAS | Styx (Field-Tested)FAMAS | StyxSVField-TestedAvoid2rarely trades — hard to exit · falling with no reliable way out▲ +2.4%▼ -9.8%Rarely Traded~6 months$19
18261Souvenir M4A1-S | Welcome to the Jungle (Minimal Wear)M4A1-S | Welcome to the JungleSVMinimal WearAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -1.3%▼ -4.4%Rarely Traded~2 months$1,298
18262M4A1-S | Cyrex (Well-Worn)M4A1-S | CyrexWell-WornAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -1.2%▼ -4.4%Rarely Traded~3 months$177
18263M4A4 | Modern Hunter (Field-Tested)M4A4 | Modern HunterField-TestedAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -3.5%▼ -1.0%Rarely Traded~2 months$43
18264Souvenir AK-47 | Panthera onca (Battle-Scarred)AK-47 | Panthera oncaSVBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +1.2%▼ -8.1%Rarely Traded~2 months$109
18265Souvenir Galil AR | Grey Smoke (Factory New)Galil AR | Grey SmokeSVFactory NewAvoid1medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.6%Rarely Traded~2 months$8.73
18266StatTrak™ M4A1-S | Printstream (Well-Worn)M4A1-S | PrintstreamSTWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -2.4%▼ -2.9%Rarely Traded~3 months$369
18267FAMAS | Meltdown (Minimal Wear)FAMAS | MeltdownMinimal WearAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +2.5%▼ -10.2%Rarely Traded~3 months$33
18268Souvenir AK-47 | Wintergreen (Factory New)AK-47 | WintergreenSVFactory NewAvoid1medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.6%Rarely Traded~9 months$45
18269StatTrak™ AUG | Syd Mead (Factory New)AUG | Syd MeadSTFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.9%▼ -3.7%Rarely Traded~3 months$25
18270M4A4 | Radiation Hazard (Battle-Scarred)M4A4 | Radiation HazardBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +0.9%▼ -7.8%Rarely Traded~2 months$27
18271AK-47 | Wasteland Rebel (Battle-Scarred)AK-47 | Wasteland RebelBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.8%▼ -3.9%Rarely Traded~1 month$78
18272Souvenir M4A4 | Red DDPAT (Well-Worn)M4A4 | Red DDPATSVWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -9.3%▲ +7.4%Rarely Traded~3 weeks$23
18273StatTrak™ M4A4 | Temukau (Well-Worn)M4A4 | TemukauSTWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -0.8%▼ -5.5%Rarely Traded~4 weeks$32
18274Galil AR | Orange DDPAT (Factory New)Galil AR | Orange DDPATFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +3.0%▼ -11.1%Rarely Traded~1 month$116
18275AK-47 | Black Laminate (Battle-Scarred)AK-47 | Black LaminateBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -2.9%▼ -2.4%Rarely Traded~3 months$37
18276Souvenir M4A1-S | Electrum (Factory New)M4A1-S | ElectrumSVFactory NewAvoid1medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.7%Rarely Traded~1 month$57
18277AUG | Sand Storm (Factory New)AUG | Sand StormFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.5%▼ -4.7%Rarely Traded~1 month$40
18278StatTrak™ AK-47 | Cartel (Battle-Scarred)AK-47 | CartelSTBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.1%▼ -5.2%Rarely Traded~2 months$44
18279StatTrak™ FAMAS | ZX Spectron (Battle-Scarred)FAMAS | ZX SpectronSTBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -4.3%▼ -0.4%Rarely Traded~3 weeks$5.06
18280Souvenir M4A4 | Hellish (Battle-Scarred)M4A4 | HellishSVBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +0.7%▼ -8.0%Rarely Traded~2 months$34
18281StatTrak™ M4A4 | The Emperor (Well-Worn)M4A4 | The EmperorSTWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.6%▼ -4.7%Rarely Traded~1 month$68
18282AUG | Midnight Lily (Minimal Wear)AUG | Midnight LilyMinimal WearAvoid1medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -1.4%▼ -5.1%Rarely Traded~2 months$340
18283StatTrak™ M4A4 | Hellfire (Field-Tested)M4A4 | HellfireSTField-TestedAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -3.9%▼ -1.3%Rarely Traded~1 month$116
18284StatTrak™ M4A1-S | Dark Water (Minimal Wear)M4A1-S | Dark WaterSTMinimal WearAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -2.2%▼ -3.8%Rarely Traded~2 months$136
18285StatTrak™ M4A1-S | Hyper Beast (Well-Worn)M4A1-S | Hyper BeastSTWell-WornAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -5.5%▲ +1.2%Rarely Traded~3 weeks$109
18286StatTrak™ Galil AR | Firefight (Factory New)Galil AR | FirefightSTFactory NewAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -2.6%▼ -3.3%Rarely Traded~1 month$14
18287StatTrak™ FAMAS | Afterimage (Minimal Wear)FAMAS | AfterimageSTMinimal WearAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -1.1%▼ -5.5%Rarely Traded~2 months$33
18288Souvenir AK-47 | Nouveau Rouge (Minimal Wear)AK-47 | Nouveau RougeSVMinimal WearAvoid0medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.9%Rarely Traded~2 weeks$132
18289Souvenir FAMAS | Waters of Nephthys (Field-Tested)FAMAS | Waters of NephthysSVField-TestedAvoid0rarely trades — hard to exit · falling with no reliable way out0%▼ -7.2%Rarely Traded~4 weeks$44
18290SG 553 | Hazard Pay (Well-Worn)SG 553 | Hazard PayWell-WornAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -16.1%▲ +16.9%Rarely TradedNo flow$491
18291Souvenir AUG | Eye of Zapems (Minimal Wear)AUG | Eye of ZapemsSVMinimal WearAvoid0rarely trades — hard to exit · falling with no reliable way out▲ +0.9%▼ -8.6%Rarely Traded~1 month$6.70
18292Galil AR | Winter Forest (Battle-Scarred)Galil AR | Winter ForestBattle-ScarredAvoid0rarely trades — hard to exit · falling with no reliable way out▲ +1.0%▼ -8.8%Rarely Traded~2 months$27
18293StatTrak™ AK-47 | Cartel (Factory New)AK-47 | CartelSTFactory NewAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -1.0%▼ -5.9%Rarely Traded~2 months$93
18294M4A4 | Eye of Horus (Well-Worn)M4A4 | Eye of HorusWell-WornAvoid0rarely trades — hard to exit · falling with no reliable way out▲ +2.0%▼ -10.4%Rarely Traded~1 month$229
18295StatTrak™ M4A4 | Royal Paladin (Factory New)M4A4 | Royal PaladinSTFactory NewAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -2.6%▼ -3.5%Rarely Traded~2 months$342
18296StatTrak™ FAMAS | Mecha Industries (Battle-Scarred)FAMAS | Mecha IndustriesSTBattle-ScarredAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -1.0%▼ -5.9%Rarely Traded~1 month$18
18297StatTrak™ SG 553 | Darkwing (Factory New)SG 553 | DarkwingSTFactory NewAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -0.8%▼ -6.3%Rarely Traded~4 weeks$8.82
18298M4A4 | Jungle Tiger (Factory New)M4A4 | Jungle TigerFactory NewAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -5.7%▲ +1.0%Rarely Traded~11 months$108
18299Galil AR | Hunting Blind (Factory New)Galil AR | Hunting BlindFactory NewAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -1.0%▼ -6.0%Rarely Traded~9 months$7.15

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.