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Best to buy · updated every 15 min

Best CS2 Knives to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

233Items ranked
6Prime entries
1,200Candidate pool
0Not rateable

Showing 33 of 233 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
201★ Ursus Knife | Stained (Minimal Wear)★ Ursus Knife | StainedMinimal WearNeutral500%▼ -1.6%Moderate DemandUnrated$87
202★ Butterfly Knife | Blue Steel (Field-Tested)★ Butterfly Knife | Blue SteelField-TestedNeutral50▲ +0.7%▼ -2.5%High DemandUnrated$822
203★ Butterfly Knife | Blue Steel (Factory New)★ Butterfly Knife | Blue SteelFactory NewNeutral50medium confidence▲ +0.2%▼ -1.8%Active DemandUnrated$1,270
204★ Talon Knife | Forest DDPAT (Well-Worn)★ Talon Knife | Forest DDPATWell-WornNeutral50▲ +1.0%▼ -3.0%Moderate DemandUnrated$212
205★ StatTrak™ Huntsman Knife | Autotronic (Minimal Wear)★ Huntsman Knife | AutotronicSTMinimal WearNeutral50▲ +2.5%▼ -5.2%Moderate DemandUnrated$151
206★ StatTrak™ M9 Bayonet | Safari Mesh (Minimal Wear)★ M9 Bayonet | Safari MeshSTMinimal WearNeutral49thin trading — hard to exit▲ +2.8%▲ +7.7%Slow MoverNo flow$391
207★ Flip Knife | Freehand (Factory New)★ Flip Knife | FreehandFactory NewNeutral49▼ -0.5%▼ -0.9%Active DemandUnrated$144
208★ Shadow Daggers | Gamma Doppler (Factory New) Phase 4★ Shadow Daggers | Gamma DopplerP4Factory NewNeutral49medium confidence▼ -1.6%▲ +0.8%Moderate DemandUnrated$103
209★ StatTrak™ Butterfly Knife | Freehand (Factory New)★ Butterfly Knife | FreehandSTFactory NewNeutral49▲ +0.3%▼ -2.0%Moderate DemandUnrated$836
210★ Butterfly Knife | Safari Mesh (Well-Worn)★ Butterfly Knife | Safari MeshWell-WornNeutral49▲ +0.9%▼ -3.0%Active DemandUnrated$454
211★ Skeleton Knife | Marble Fade (Minimal Wear)★ Skeleton Knife | Marble FadeMinimal WearNeutral49▲ +2.4%▼ -5.2%Moderate DemandUnrated$460
212★ StatTrak™ Butterfly Knife | Autotronic (Factory New)★ Butterfly Knife | AutotronicSTFactory NewNeutral49medium confidence▲ +4.2%▼ -7.9%Moderate DemandUnrated$1,584
213★ Bayonet | Safari Mesh (Field-Tested)★ Bayonet | Safari MeshField-TestedNeutral49▼ -0.5%▼ -1.0%Moderate DemandUnrated$122
214★ Nomad Knife | Ultraviolet (Battle-Scarred)★ Nomad Knife | UltravioletBattle-ScarredNeutral49▲ +0.7%▼ -2.8%Moderate DemandUnrated$109
215★ Survival Knife | Damascus Steel (Field-Tested)★ Survival Knife | Damascus SteelField-TestedNeutral49▲ +0.9%▼ -3.0%Moderate DemandUnrated$57
216★ Bayonet | Black Laminate (Minimal Wear)★ Bayonet | Black LaminateMinimal WearNeutral49▲ +0.8%▼ -2.9%Moderate DemandUnrated$189
217★ Nomad Knife | Ultraviolet (Well-Worn)★ Nomad Knife | UltravioletWell-WornNeutral49▲ +0.3%▼ -2.1%Moderate DemandUnrated$115
218★ Butterfly Knife | Rust Coat (Well-Worn)★ Butterfly Knife | Rust CoatWell-WornNeutral49▲ +1.5%▼ -4.1%Active DemandUnrated$599
219★ Karambit | Stained (Minimal Wear)★ Karambit | StainedMinimal WearNeutral49medium confidence▲ +0.4%▼ -2.4%Active DemandUnrated$641
220★ Skeleton Knife | Safari Mesh (Battle-Scarred)★ Skeleton Knife | Safari MeshBattle-ScarredNeutral49▼ -0.2%▼ -1.6%Active DemandUnrated$114
221★ M9 Bayonet | Forest DDPAT (Battle-Scarred)★ M9 Bayonet | Forest DDPATBattle-ScarredNeutral49▼ -0.9%▼ -0.5%Moderate DemandUnrated$305
222★ Karambit | Fade (Minimal Wear)★ Karambit | FadeMinimal WearNeutral49medium confidence▼ -2.8%▲ +2.3%Moderate DemandUnrated$2,061
223★ StatTrak™ Butterfly Knife | Blue Steel (Minimal Wear)★ Butterfly Knife | Blue SteelSTMinimal WearNeutral49▲ +1.9%▼ -4.7%Moderate DemandUnrated$1,132
224★ StatTrak™ Butterfly Knife | Tiger Tooth (Factory New)★ Butterfly Knife | Tiger ToothSTFactory NewNeutral49▲ +0.6%▼ -2.9%Active DemandUnrated$1,234
225★ Talon Knife | Urban Masked (Field-Tested)★ Talon Knife | Urban MaskedField-TestedNeutral49▲ +0.5%▼ -2.6%Active DemandUnrated$228
226★ Karambit | Rust Coat (Well-Worn)★ Karambit | Rust CoatWell-WornNeutral49▼ -1.7%▲ +0.7%Moderate DemandUnrated$559
227★ Flip Knife | Urban Masked (Minimal Wear)★ Flip Knife | Urban MaskedMinimal WearNeutral49▼ -2.0%▲ +1.1%Moderate DemandUnrated$137
228★ StatTrak™ Karambit | Urban Masked (Minimal Wear)★ Karambit | Urban MaskedSTMinimal WearNeutral48thin trading — hard to exit▲ +18.6%▲ +12.0%Slow MoverNo flow$639
229★ StatTrak™ Skeleton Knife | Safari Mesh (Battle-Scarred)★ Skeleton Knife | Safari MeshSTBattle-ScarredNeutral48thin trading — hard to exit▲ +6.1%▲ +2.4%Slow MoverNo flow$130
230★ StatTrak™ Talon Knife | Safari Mesh (Battle-Scarred)★ Talon Knife | Safari MeshSTBattle-ScarredNeutral45thin trading — hard to exit▲ +5.3%▲ +2.3%Slow MoverNo flow$296
231★ Bowie Knife | Freehand (Well-Worn)★ Bowie Knife | FreehandWell-WornNeutral44thin trading — hard to exit▲ +2.7%▲ +5.7%Slow Mover~5 days$74
232★ Survival Knife | Damascus Steel (Minimal Wear)★ Survival Knife | Damascus SteelMinimal WearNeutral41thin trading — hard to exit▲ +3.9%▲ +2.2%Slow Mover~2 weeks$64
233★ Bayonet | Safari Mesh (Battle-Scarred)★ Bayonet | Safari MeshBattle-ScarredNeutral41thin trading — hard to exit▲ +3.0%▲ +3.3%Slow Mover~4 days$130

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.