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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,194Items ranked
1,194Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 1,194 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
51Sticker | NAF (Gold, Ranked) | Cologne 2026Sticker | NAF (Gold, Ranked) | Cologne 2026Avoid0medium confidence▼ -28.9%▼ -99.7%Rarely TradedNo flow$9.23
52Souvenir AK-47 | Frontside Misty (Minimal Wear)AK-47 | Frontside MistySVMinimal WearAvoid0medium confidence▼ -68.8%▼ -38.4%Rarely TradedNo flow$140
53Souvenir USP-S | Business Class (Factory New)USP-S | Business ClassSVFactory NewAvoid0medium confidence▼ -55.8%▼ -58.0%Rarely TradedNo flow$84
54Sticker | v$m (Gold, Ranked) | Cologne 2026Sticker | v$m (Gold, Ranked) | Cologne 2026Avoid0medium confidence▼ -68.5%▼ -38.7%Rarely Traded~2 months$23
55Souvenir SSG 08 | Calligrafaux (Well-Worn)SSG 08 | CalligrafauxSVWell-WornAvoid0▼ -46.5%▼ -71.4%Rarely TradedNo flow$12
56UMP-45 | Crime Scene (Well-Worn)UMP-45 | Crime SceneWell-WornAvoid0▼ -52.9%▼ -61.8%Rarely Traded~6 months$94
57Souvenir M4A1-S | Liquidation (Field-Tested)M4A1-S | LiquidationSVField-TestedAvoid0medium confidence▼ -62.9%▼ -45.1%Rarely TradedNo flow$31
58Souvenir Galil AR | Sage Spray (Minimal Wear)Galil AR | Sage SpraySVMinimal WearAvoid0▼ -54.4%▼ -56.9%Rarely Traded~4 weeks$5.89
59P250 | Dark Filigree (Battle-Scarred)P250 | Dark FiligreeBattle-ScarredAvoid0▼ -50.3%▼ -62.7%Rarely Traded~2 months$6.86
60P250 | Digital Architect (Battle-Scarred)P250 | Digital ArchitectBattle-ScarredAvoid0medium confidence▼ -55.0%▼ -55.0%Rarely TradedNo flow$58
61Souvenir AK-47 | Vulcan (Field-Tested)AK-47 | VulcanSVField-TestedAvoid0medium confidence▼ -52.0%▼ -58.7%Rarely Traded~3 weeks$401
62Souvenir MAC-10 | Curse (Factory New)MAC-10 | CurseSVFactory NewAvoid0medium confidence▼ -74.1%▼ -25.0%Rarely TradedNo flow$75
63Souvenir XM1014 | Blue Steel (Well-Worn)XM1014 | Blue SteelSVWell-WornAvoid0▼ -47.5%▼ -64.5%Rarely TradedNo flow$26
64Souvenir Desert Eagle | The Bronze (Minimal Wear)Desert Eagle | The BronzeSVMinimal WearAvoid0medium confidence▼ -72.4%▼ -26.9%Rarely TradedNo flow$20
65Sticker | 9z Team (Gold) | Cologne 2026Sticker | 9z Team (Gold) | Cologne 2026Avoid0▼ -52.3%▼ -56.6%Rarely Traded~2 months$192
66Sticker | coldzera (Gold) | Rio 2022Sticker | coldzera (Gold) | Rio 2022Avoid0medium confidence▼ -52.7%▼ -55.6%Rarely TradedNo flow$9.40
67Souvenir USP-S | Sleeping Potion (Minimal Wear)USP-S | Sleeping PotionSVMinimal WearAvoid0medium confidence▼ -52.9%▼ -54.1%Rarely Traded~3 weeks$76
68Souvenir Dual Berettas | Cobalt Quartz (Minimal Wear)Dual Berettas | Cobalt QuartzSVMinimal WearAvoid0▼ -24.7%▼ -93.7%Rarely Traded~3 months$37
69Souvenir Sawed-Off | Forest DDPAT (Field-Tested)Sawed-Off | Forest DDPATSVField-TestedAvoid0medium confidence▼ -34.1%▼ -77.6%Rarely TradedNo flow$7.42
70Sticker | beastik (Gold) | Cologne 2026Sticker | beastik (Gold) | Cologne 2026Avoid0medium confidence▼ -36.3%▼ -73.8%Rarely Traded~2 months$24
71StatTrak™ P2000 | Woodsman (Well-Worn)P2000 | WoodsmanSTWell-WornAvoid0▼ -48.9%▼ -54.6%Rarely TradedNo flow$26
72Souvenir Glock-18 | Ocean Topo (Minimal Wear)Glock-18 | Ocean TopoSVMinimal WearAvoid0▼ -40.3%▼ -67.4%Rarely Traded~2 weeks$17
73Souvenir Sawed-Off | Runoff (Factory New)Sawed-Off | RunoffSVFactory NewAvoid0medium confidence▼ -30.8%▼ -80.0%Rarely Traded~1 month$35
74Sticker | blameF (Gold, Ranked) | Cologne 2026Sticker | blameF (Gold, Ranked) | Cologne 2026Avoid0medium confidence▼ -99.4%▲ +23.1%Rarely Traded~1 month$21
75Souvenir USP-S | Jawbreaker (Factory New)USP-S | JawbreakerSVFactory NewAvoid0medium confidence▼ -46.5%▼ -55.1%Rarely TradedNo flow$150
76Sawed-Off | Orange DDPAT (Well-Worn)Sawed-Off | Orange DDPATWell-WornAvoid0▼ -53.8%▼ -44.0%Rarely Traded~2 months$19
77Souvenir P90 | Attack Vector (Factory New)P90 | Attack VectorSVFactory NewAvoid0medium confidence▼ -19.5%▼ -95.3%Rarely Traded~1 month$64
78Sticker | kye (Gold) | Budapest 2025Sticker | kye (Gold) | Budapest 2025Avoid0medium confidence▼ -48.4%▼ -51.3%Rarely Traded~10 months$5.25
79Sticker | SINNERS (Gold, Ranked) | Cologne 2026Sticker | SINNERS (Gold, Ranked) | Cologne 2026Avoid0medium confidence▼ -18.3%▼ -96.3%Rarely Traded~2 weeks$131
80Sticker | coldzera (Foil) | London 2018Sticker | coldzera (Foil) | London 2018Avoid0medium confidence▼ -49.6%▼ -48.9%Rarely Traded~4 months$9.86
81Souvenir M4A1-S | Vaporwave (Factory New)M4A1-S | VaporwaveSVFactory NewAvoid0medium confidence▼ -35.8%▼ -68.8%Rarely TradedNo flow$249
82Sticker | AZUWU (Gold, Ranked) | Cologne 2026Sticker | AZUWU (Gold, Ranked) | Cologne 2026Avoid0medium confidence▼ -34.9%▼ -69.1%Rarely Traded~2 weeks$16
83Sticker | piriajr (Gold, Ranked) | Cologne 2026Sticker | piriajr (Gold, Ranked) | Cologne 2026Avoid0medium confidence▼ -14.4%▼ -99.8%Rarely Traded~1 week$8.53
84Souvenir M4A1-S | Fade (Minimal Wear)M4A1-S | FadeSVMinimal WearAvoid0▼ -47.9%▼ -48.5%Rarely Traded~5 months$388
85Sticker | paiN Gaming (Gold) | Cologne 2026Sticker | paiN Gaming (Gold) | Cologne 2026Avoid0medium confidence▼ -56.0%▼ -35.8%Rarely Traded~2 months$127
86StatTrak™ PP-Bizon | Water Sigil (Well-Worn)PP-Bizon | Water SigilSTWell-WornAvoid0▼ -45.7%▼ -50.9%Rarely Traded~1 month$8.71
87P250 | Modern Hunter (Factory New)P250 | Modern HunterFactory NewAvoid0medium confidence▼ -62.5%▼ -25.6%Rarely Traded~3 months$261
88Sticker | 9z Team (Gold, Ranked) | Cologne 2026Sticker | 9z Team (Gold, Ranked) | Cologne 2026Avoid0medium confidence▼ -71.4%▼ -11.3%Rarely Traded~1 month$40
89Sticker | asap (Gold, Ranked) | Cologne 2026Sticker | asap (Gold, Ranked) | Cologne 2026Avoid0medium confidence▼ -13.2%▼ -98.5%Rarely Traded~6 months$9.12
90Sticker | cobra (Gold, Ranked) | Cologne 2026Sticker | cobra (Gold, Ranked) | Cologne 2026Avoid0medium confidence▼ -12.1%▼ -99.5%Rarely TradedNo flow$16
91StatTrak™ CZ75-Auto | Poison Dart (Well-Worn)CZ75-Auto | Poison DartSTWell-WornAvoid0▼ -34.7%▼ -65.4%Rarely TradedNo flow$21
92Sticker | NertZ (Gold, Ranked) | Cologne 2026Sticker | NertZ (Gold, Ranked) | Cologne 2026Avoid0medium confidence▼ -11.1%▼ -99.8%Rarely Traded~3 weeks$5.23
93StatTrak™ P90 | Desert Warfare (Battle-Scarred)P90 | Desert WarfareSTBattle-ScarredAvoid0▼ -41.9%▼ -53.0%Rarely TradedNo flow$15
94Souvenir XM1014 | CaliCamo (Battle-Scarred)XM1014 | CaliCamoSVBattle-ScarredAvoid0medium confidence▼ -46.9%▼ -45.0%Rarely Traded~1 month$14
95Souvenir M4A1-S | Electrum (Battle-Scarred)M4A1-S | ElectrumSVBattle-ScarredAvoid0medium confidence▼ -17.6%▼ -88.0%Rarely Traded~1 month$40
96Souvenir MP7 | Anodized Navy (Factory New)MP7 | Anodized NavySVFactory NewAvoid0▼ -43.5%▼ -49.0%Rarely Traded~4 months$12
97Sticker | Monte (Gold, Ranked) | Cologne 2026Sticker | Monte (Gold, Ranked) | Cologne 2026Avoid0medium confidence▼ -45.2%▼ -45.0%Rarely Traded~2 weeks$2,901
98Sticker | Sharks Esports (Gold, Ranked) | Cologne 2026Sticker | Sharks Esports (Gold, Ranked) | Cologne 2026Avoid0medium confidence▼ -11.5%▼ -94.9%Rarely Traded~1 month$180
99Sticker | fer | Cluj-Napoca 2015Sticker | fer | Cluj-Napoca 2015Avoid0medium confidence▼ -38.3%▼ -54.5%Rarely Traded~3 months$11
100Souvenir AWP | Asiimov (Battle-Scarred)AWP | AsiimovSVBattle-ScarredAvoid0medium confidence▼ -23.4%▼ -75.9%Rarely Traded~2 months$354

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.