
How to Trade Up to Tec-9 | Re-Entry
Tec-9 | Re-Entry drops from Chroma 3 Case, so any contract that can produce it needs 10 Mil-Spec skins from that same case. Here is what the contract costs, what else it can land on, and the input float you need for each exterior.
- Odds per contract
- 20% 1 in 5
- Contract cost from
- $2.30 10 × cheapest input
- Expected value
- $1.23 mean of the outcome pool
- Margin
- -46.5% $-1.07 per contract
Buying is cheaper than rolling. A Field-Tested Tec-9 | Re-Entry costs $1.22 outright, against $2.30 for a contract with a 20% chance of producing one. Trade up for the process, not the value.
The contract
10 inputs, all Mil-Spec, all from Chroma 3 Case. Concentrating every input in one case is what keeps your odds at 20% — mixing cases splits the probability across both pools and lowers your chance at Tec-9 | Re-Entry specifically.
Sawed-Off | Fubar
SG 553 | Atlas
G3SG1 | Orange Crash
MP9 | Bioleak
G3SG1 | Orange Crash
Dual Berettas | Ventilators
Dual Berettas | Ventilators
SG 553 | Atlas
MP9 | Bioleak
G3SG1 | Orange Crash
P2000 | Oceanic
M249 | Spectre12 further eligible inputs are available — open the reverse trade-up finder to price a full contract against your own inventory.
What else this contract can land on
A contract from Chroma 3 Case draws uniformly from every Restricted Pistol skin in the pool, so Tec-9 | Re-Entry is one of 5 equally likely results. These are the other 4.
| Outcome | Odds | Cheapest price |
|---|---|---|
| XM1014 | Black Tie | 20% | $1.26 |
| SSG 08 | Ghost Crusader | 20% | $1.25 |
| CZ75-Auto | Red Astor | 20% | $1.24 |
| Tec-9 | Re-Entryyour target | 20% | $1.22 |
| Galil AR | Firefight | 20% | $1.20 |
Input float for each exterior
CS2 normalises float across a trade-up: each input’s float becomes a 0–1 position inside its own range, those are averaged, and the average is applied to Tec-9 | Re-Entry’s range of 0.00–0.43. To land a given exterior, your ten inputs must average the normalised float below.
| Target exterior | Output float | Required avg. input float |
|---|---|---|
| Factory New | 0.0350 | 0.0814 |
| Minimal Wear | 0.1100 | 0.2558 |
| Field-Tested | 0.2650 | 0.6163 |
| Well-Worn | 0.4050 | 0.9419 |
| Battle-Scarred | — | not reachable |
“Not reachable” means Tec-9 | Re-Entry’s own float range never enters that exterior band — no combination of inputs can produce it.
What Tec-9 | Re-Entry is worth right now
Worth comparing against the contract cost above before you commit: buying the skin outright is frequently cheaper than rolling for it.
| Exterior | Price | vs. contract cost |
|---|---|---|
| Field-Tested | $1.22 | −$1.08 |
| Well-Worn | $1.34 | −$0.96 |
| Minimal Wear | $1.35 | −$0.95 |
| Factory New | $6.34 | +$4.04 |
Build this contract
Price a full ten-slot contract against live inputs, set your own float values, and see the outcome odds update as you go.