SkinsMonkeySkinRave
Trade flow · updated every 15 min

CS2 Sniper Skin Liquidity — Which AWP & Sniper Skins Sell Fast

Price tells you what a skin is worth. This tells you whether you can get it. Every rating below comes from units actually traded over the last 30 days — not from price, rarity or popularity.

28,135Items rated10+ trading days in 30
67.1%Catalogue coverageof 41,917 tracked items
7,711Applied downgradesqueue over 14 days or spread over 40%
Sep 17, 2026Newest trade data refreshed every 15 min
Where the rated catalogue sitsCounted from the same signals the table uses, then put through the same queue and spread demotions — so these are the bands the rows below actually carry, not an upper bound on them.
Showing 101150 of 264 items, ranked within the top 1,000 by trade flow, plus the 250 most valuable rated items.
#ItemRatingTrades / dayPer dayListingsSpreadPriceSell
101SSG 08 | MemorialField-TestedActive Demand28618/day counted · CSFloat6836.8%$0.13
102AWP | AcheronBattle-ScarredActive Demand1124.0/day counted · CSFloat4435.6%$0.74
103AWP | Fever DreamField-TestedActive Demand437.9/day counted · CSFloat2232.6%$12
104SSG 08 | Fever DreamMinimal WearActive Demand9815/day counted · CSFloat1188.2%$1.89
105AWP | Ice CoaledField-TestedActive Demand7817/day counted · CSFloat2216.5%$6.71
106AWP | DualityWell-WornActive Demand443.3/day counted · CSFloat50$3.30
107G3SG1 | Dream GladeBattle-ScarredActive Demand12811/day counted · CSFloat1151.6%$0.59
108AWP | Ice CoaledMinimal WearActive Demand3414/day counted · CSFloat2294.5%$14
109AWP | Crakow!Factory NewActive Demand2.45.4/day counted · CSFloat1903.5%$85
110AWP | RedlineField-TestedActive Demand1319/day counted · CSFloat8203.8%$33
111AWP | RedlineMinimal WearActive Demand4.612/day counted · CSFloat6505.3%$63
112G3SG1 | Polar CamoField-TestedActive Demand1280.60/day counted · CSFloat49312.5%$0.03
113AWP | LongDogField-TestedActive Demand2.96.2/day counted · CSFloat2279.9%$72
114AWP | PrintstreamFactory NewActive Demand3.25.8/day counted · CSFloat1674.5%$182
115AWP | AcheronFactory NewActive Demand224.5/day counted · CSFloat28411.3%$10
116AWP | Green EnergyFactory NewActive Demand126.8/day counted · CSFloat1685.8%$35
117AWP | LongDogMinimal WearActive Demand1.43.8/day counted · CSFloat1533.9%$147
118SSG 08 | MemorialFactory NewActive Demand409.4/day counted · CSFloat1858.4%$1.03
119AWP | Queen's GambitWell-WornActive Demand168.5/day counted · CSFloat713.7%$49
120AWP | Neo-NoirField-TestedActive Demand2317/day counted · CSFloat2511.6%$42
121G3SG1 | Jungle DashedField-TestedActive Demand1180.23/day counted · CSFloat604$0.03
122AWP | PrintstreamBattle-ScarredActive Demand2811/day counted · CSFloat1057.7%$41
123SSG 08 | Rapid TransitMinimal WearActive Demand2312/day counted · CSFloat1229.6%$3.83
124AWP | Arsenic SpillMinimal WearActive Demand2269.7/day counted · CSFloat848.7%$0.42
125AWP | Chromatic AberrationSTField-TestedActive Demand399.4/day counted · CSFloat556.4%$22
126SSG 08 | AbyssField-TestedActive Demand12713/day counted · CSFloat17810.3%$0.50
127G3SG1 | Red JasperField-TestedActive Demand1690.23/day counted · CSFloat1,1570.0%$0.02
128AWP | Ice CoaledWell-WornActive Demand555.1/day counted · CSFloat625.3%$5.19
129SSG 08 | Grey SmokeMinimal WearActive Demand910.43/day counted · CSFloat5710.0%$0.03
130AWP | Containment BreachField-TestedActive Demand2.98.4/day counted · CSFloat1467.1%$71
131SCAR-20 | Trail BlazerField-TestedActive Demand914.6/day counted · CSFloat553.4%$0.30
132AWP | WildfireFactory NewActive Demand0.933.2/day counted · CSFloat1173.3%$157
133AWP | Chrome CannonSTMinimal WearActive Demand4.23.6/day counted · CSFloat713.6%$62
134AWP | Sun in LeoFactory NewActive Demand3.88.6/day counted · CSFloat3833.8%$83
135SSG 08 | Grey SmokeField-TestedActive Demand1160.47/day counted · CSFloat1,1740.0%$0.02
136AWP | BOOMMinimal WearActive Demand2.77.1/day counted · CSFloat3705.5%$124
137AWP | Sovereign FlameField-TestedActive Demand4.99.2/day counted · CSFloat726.7%$127
138SCAR-20 | Arctic Camo PanelsWell-WornActive Demand470.43/day counted · CSFloat1905.9%$0.04
139AWP | Hyper BeastMinimal WearActive Demand8.712/day counted · CSFloat1759.9%$50
140SCAR-20 | ContractorMinimal WearActive Demand672.1/day counted · CSFloat97$0.05
141AWP | Containment BreachMinimal WearActive Demand0.773.9/day counted · CSFloat853.3%$137
142AWP | Man-o'-warMinimal WearActive Demand5.96.0/day counted · CSFloat2564.7%$123
143AWP | Chrome CannonBattle-ScarredActive Demand415.5/day counted · CSFloat799.5%$24
144AWP | FadeFactory NewActive Demand0.273.7/day counted · CSFloat1975.3%$734
145AWP | Fever DreamMinimal WearActive Demand389.4/day counted · CSFloat2463.4%$14
146AWP | CapillarySTMinimal WearActive Demand503.1/day counted · CSFloat905.3%$2.47
147SSG 08 | DezastreSTMinimal WearActive Demand715.4/day counted · CSFloat6910.6%$0.20
148AWP | LongDogFactory NewActive Demand0.171.2/day counted · CSFloat804.7%$519
149AWP | The EndBattle-ScarredActive Demand526.2/day counted · CSFloat11010.1%$8.53
150AWP | Queen's GambitBattle-ScarredActive Demand196.0/day counted · CSFloat1133.9%$36

How the rating is built

Three measurements decide it, and each one alone would mislead. Trade flow — units sold per day — sets the rating. Listing queue and spread can only pull it down, never lift it, because an item is never more liquid than its trade count supports.

The bias is deliberately toward caution. Days we did not observe count as zero trades. The queue is measured against the venue's own trades rather than every market pooled, because a queue only clears through the order book it sits in. And an item we have too little data on is left off this page rather than rated poorly — not knowing whether something sells is not the same as knowing it does not. See our methodology for where the underlying prices and volumes come from.

What each liquidity rating means

Ratings measure demand — units traded per day, against thresholds refitted to the live distribution, so the top band is rare on purpose. How long your listing waits also depends on the queue ahead of it, which the listings column counts. Roughly, in units sold per day:

The last one is not a rung on that ladder. At these prices a thin book is usually scarcity rather than indifference — a retired sticker or a rare pattern trades twice a year because almost none exist, not because nobody wants one — and Rarely Traded would tell its owner to cut the price, which is the one thing that does not apply. The rating still measures turnover; this only changes what a low turnover is taken to mean.

Frequently Asked Questions

What does liquidity mean for a CS2 skin?

How quickly you can sell it without cutting the price. It is a property of trade flow, not of price — an expensive skin is not automatically hard to sell, and a cheap one is not automatically easy. A knife worth thousands can change hands daily while a $3 skin sits for weeks.

How is this measured?

Units actually traded over the last 30 days, across the marketplaces we track plus the Steam Market. Those are separate order books, so their trade counts add. Three numbers decide the rating: daily trade flow, the listing queue ahead of you at the venue, and the gap between the best buy and sell price.

Why does a heavily traded skin sometimes rate lower?

Because flow alone can flatter an item. A skin trading 20 times a day with 600 listings ahead of yours is not a quick sale, and one with a 40% gap between buy and sell price is only liquid if you accept the lower number. A long queue or a wide spread pulls the rating down; nothing pulls it up. An item is never rated more liquid than its trade count supports.

Why is my skin missing from this page?

Either we have not recorded enough trading days for it — the floor is 10 days inside the 30-day window — or its trade data has not updated in over 7 days. Both cases mean we cannot tell how liquid it is, which is different from knowing it is illiquid, so it is left out rather than rated badly.

What does the listings column mean?

How many of the item are for sale at the reference venue right now — the queue your own listing joins the back of. We measure how long that queue would take to clear against that venue's own trades, because a queue only clears through the order book it sits in, and a queue longer than 14 days lowers the rating a band.

Does a high rating guarantee a fast sale?

No. It says the market has been absorbing that volume recently at the prices shown. Demand shifts, and your own listing price still decides whether you are at the front of the queue or the back. Treat it as a read on the market, not a promise about your sale.