SkinsMonkeySkinRave
Trade flow · updated every 15 min

CS2 SMG Skin Liquidity — Which SMG Skins Sell Fast

Price tells you what a skin is worth. This tells you whether you can get it. Every rating below comes from units actually traded over the last 30 days — not from price, rarity or popularity.

28,135Items rated10+ trading days in 30
67.2%Catalogue coverageof 41,855 tracked items
7,802Applied downgradesqueue over 14 days or spread over 40%
Sep 16, 2026Newest trade data refreshed every 15 min
Where the rated catalogue sitsCounted from the same signals the table uses, then put through the same queue and spread demotions — so these are the bands the rows below actually carry, not an upper bound on them.
Showing 51100 of 357 items, ranked within the top 1,000 by trade flow, plus the 250 most valuable rated items.
#ItemRatingTrades / dayPer dayListingsSpreadPriceSell
51MP5-SD | Savannah HalftoneWell-WornActive Demand735.5/day counted · CSFloat1565.6%$0.11
52MP9 | FeatherweightFactory NewActive Demand469.0/day counted · CSFloat210$0.72
53P90 | Desert DDPATSVField-TestedActive Demand13519/day counted · CSFloat80315.9%$0.13
54MAC-10 | Acid HexMinimal WearActive Demand28011/day counted · CSFloat7016.7%$0.06
55MP5-SD | KitbashMinimal WearActive Demand629.0/day counted · CSFloat1866.3%$0.69
56MP9 | Dune AspWell-WornActive Demand661.2/day counted · CSFloat5290.0%$0.03
57PP-Bizon | Facility SketchFactory NewActive Demand21911/day counted · CSFloat29217.6%$0.12
58P90 | NeoqueenMinimal WearActive Demand19217/day counted · CSFloat1259.9%$0.55
59PP-Bizon | RMXMinimal WearActive Demand24118/day counted · CSFloat9111.3%$0.20
60MP5-SD | LiquidationFactory NewActive Demand549.1/day counted · CSFloat2131.4%$0.76
61MP9 | Arctic Tri-ToneField-TestedActive Demand4918/day counted · CSFloat6654.5%$2.47
62MP7 | FadeMinimal WearActive Demand5628/day counted · CSFloat5625.1%$7.55
63MAC-10 | Candy AppleMinimal WearActive Demand27117/day counted · CSFloat2680.0%$0.21
64MAC-10 | Sienna DamaskSVFactory NewActive Demand1108.4/day counted · CSFloat273$0.26
65PP-Bizon | Wood Block CamoFactory NewActive Demand19011/day counted · CSFloat34429.4%$0.04
66MP9 | Sand DashedField-TestedActive Demand1720.43/day counted · CSFloat1,0570.0%$0.06
67UMP-45 | K.O. FactoryField-TestedActive Demand14729/day counted · CSFloat3471.0%$4.70
68MP9 | Old RootsSVField-TestedActive Demand679.3/day counted · CSFloat8432.7%$0.89
69P90 | Verdant GrowthSVField-TestedActive Demand1065.9/day counted · CSFloat9620.6%$0.36
70MP7 | Abyssal ApparitionField-TestedActive Demand11344/day counted · CSFloat354$6.82
71UMP-45 | MotorizedFactory NewActive Demand12815/day counted · CSFloat205$0.37
72MP9 | Bee-TronFactory NewActive Demand18318/day counted · CSFloat24733.3%$0.14
73P90 | Wash meMinimal WearActive Demand4810/day counted · CSFloat10233.3%$0.08
74MP9 | Food ChainField-TestedActive Demand8129/day counted · CSFloat3811.3%$3.97
75MAC-10 | PipsqueakMinimal WearActive Demand8715/day counted · CSFloat3967.0%$0.85
76MAC-10 | Video CamMinimal WearActive Demand14815/day counted · CSFloat635.6%$0.13
77P90 | DeathgazeField-TestedActive Demand5221/day counted · CSFloat1313.3%$5.33
78P90 | Wave BreakerField-TestedActive Demand21222/day counted · CSFloat2332.7%$0.48
79UMP-45 | Late Night TransitField-TestedActive Demand797.3/day counted · CSFloat45715.2%$0.23
80MP7 | PreySVMinimal WearActive Demand868.8/day counted · CSFloat1884.0%$0.17
81MAC-10 | Arabesque MosaicField-TestedActive Demand7322/day counted · CSFloat1692.6%$0.30
82MAC-10 | Poplar ThicketFactory NewActive Demand658.7/day counted · CSFloat2191.0%$0.55
83MP9 | Dune AspBattle-ScarredActive Demand491.6/day counted · CSFloat3619.1%$0.04
84MP9 | Latte RushMinimal WearActive Demand3.56.8/day counted · CSFloat1408.7%$32
85PP-Bizon | Facility SketchField-TestedActive Demand1840.50/day counted · CSFloat90912.5%$0.05
86P90 | Blue TacFactory NewActive Demand27912/day counted · CSFloat367$0.05
87MP5-SD | Dirt DropField-TestedActive Demand2510.53/day counted · CSFloat1,0020.0%$0.06
88MP9 | NexusMinimal WearActive Demand19114/day counted · CSFloat1499.9%$0.17
89MP9 | Urban SovereignMinimal WearActive Demand11622/day counted · CSFloat1351.5%$1.53
90P90 | Reef GriefField-TestedActive Demand16815/day counted · CSFloat6811.1%$0.17
91MP5-SD | PicnicFactory NewActive Demand22815/day counted · CSFloat22314.1%$0.22
92MAC-10 | MonkeyflageMinimal WearActive Demand1037.3/day counted · CSFloat1003.3%$0.17
93P90 | Wave BreakerWell-WornActive Demand878.5/day counted · CSFloat114$0.43
94MP7 | Just SmileSTField-TestedActive Demand615.4/day counted · CSFloat2357.0%$0.80
95UMP-45 | FragmentFactory NewActive Demand3714/day counted · CSFloat147$0.69
96MAC-10 | BronzerFactory NewActive Demand5010/day counted · CSFloat31125.0%$0.10
97MP9 | Mount FujiMinimal WearActive Demand2119/day counted · CSFloat1824.7%$9.55
98P90 | DeathgazeWell-WornActive Demand4812/day counted · CSFloat591.0%$4.90
99MP5-SD | Gold LeafFactory NewActive Demand965.9/day counted · CSFloat13515.9%$0.41
100MP5-SD | Necro Jr.Minimal WearActive Demand34725/day counted · CSFloat162$0.15

How the rating is built

Three measurements decide it, and each one alone would mislead. Trade flow — units sold per day — sets the rating. Listing queue and spread can only pull it down, never lift it, because an item is never more liquid than its trade count supports.

The bias is deliberately toward caution. Days we did not observe count as zero trades. The queue is measured against the venue's own trades rather than every market pooled, because a queue only clears through the order book it sits in. And an item we have too little data on is left off this page rather than rated poorly — not knowing whether something sells is not the same as knowing it does not. See our methodology for where the underlying prices and volumes come from.

What each liquidity rating means

Ratings measure demand — units traded per day, against thresholds refitted to the live distribution, so the top band is rare on purpose. How long your listing waits also depends on the queue ahead of it, which the listings column counts. Roughly, in units sold per day:

The last one is not a rung on that ladder. At these prices a thin book is usually scarcity rather than indifference — a retired sticker or a rare pattern trades twice a year because almost none exist, not because nobody wants one — and Rarely Traded would tell its owner to cut the price, which is the one thing that does not apply. The rating still measures turnover; this only changes what a low turnover is taken to mean.

Frequently Asked Questions

What does liquidity mean for a CS2 skin?

How quickly you can sell it without cutting the price. It is a property of trade flow, not of price — an expensive skin is not automatically hard to sell, and a cheap one is not automatically easy. A knife worth thousands can change hands daily while a $3 skin sits for weeks.

How is this measured?

Units actually traded over the last 30 days, across the marketplaces we track plus the Steam Market. Those are separate order books, so their trade counts add. Three numbers decide the rating: daily trade flow, the listing queue ahead of you at the venue, and the gap between the best buy and sell price.

Why does a heavily traded skin sometimes rate lower?

Because flow alone can flatter an item. A skin trading 20 times a day with 600 listings ahead of yours is not a quick sale, and one with a 40% gap between buy and sell price is only liquid if you accept the lower number. A long queue or a wide spread pulls the rating down; nothing pulls it up. An item is never rated more liquid than its trade count supports.

Why is my skin missing from this page?

Either we have not recorded enough trading days for it — the floor is 10 days inside the 30-day window — or its trade data has not updated in over 7 days. Both cases mean we cannot tell how liquid it is, which is different from knowing it is illiquid, so it is left out rather than rated badly.

What does the listings column mean?

How many of the item are for sale at the reference venue right now — the queue your own listing joins the back of. We measure how long that queue would take to clear against that venue's own trades, because a queue only clears through the order book it sits in, and a queue longer than 14 days lowers the rating a band.

Does a high rating guarantee a fast sale?

No. It says the market has been absorbing that volume recently at the prices shown. Demand shifts, and your own listing price still decides whether you are at the front of the queue or the back. Treat it as a read on the market, not a promise about your sale.