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Best to buy · updated every 15 min

Best CS2 Knives to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

773Items ranked
2Prime entries
1,200Candidate pool
0Not rateable

Showing 23 of 773 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
5401★ StatTrak™ Stiletto Knife | Stained (Factory New)★ Stiletto Knife | StainedSTFactory NewWeak entry20medium confidencerarely trades — hard to exit▼ -8.2%▲ +33.1%Rarely Traded~1 week$439
5402★ StatTrak™ Survival Knife | Safari Mesh (Well-Worn)★ Survival Knife | Safari MeshSTWell-WornWeak entry20rarely trades — hard to exit▲ +8.2%▲ +8.4%Rarely Traded~3 months$91
5403★ StatTrak™ Classic Knife | Forest DDPAT (Minimal Wear)★ Classic Knife | Forest DDPATSTMinimal WearWeak entry20rarely trades — hard to exit▲ +13.3%▲ +0.6%Rarely Traded~2 months$120
5404★ StatTrak™ Stiletto Knife | Boreal Forest (Well-Worn)★ Stiletto Knife | Boreal ForestSTWell-WornWeak entry2074% of the week's move was yesterday · rarely trades — hard to exit▲ +5.2%▲ +12.6%Rarely TradedNo flow$165
5405★ StatTrak™ Bayonet | Slaughter (Minimal Wear)★ Bayonet | SlaughterSTMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +6.0%▲ +11.4%Rarely Traded~1 month$487
5406★ StatTrak™ M9 Bayonet | Marble Fade (Minimal Wear)★ M9 Bayonet | Marble FadeSTMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +2.3%▲ +17.0%Rarely Traded~2 months$1,082
5407★ Talon Knife | Doppler (Minimal Wear) Sapphire★ Talon Knife | DopplerSapphireMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +4.4%▲ +13.6%Rarely Traded~1 week$2,509
5408★ Shadow Daggers | Rust Coat (Well-Worn)★ Shadow Daggers | Rust CoatWell-WornWeak entry20rarely trades — hard to exit▲ +7.4%▲ +9.2%Rarely Traded~1 week$54
5409★ Karambit | Gamma Doppler (Minimal Wear) Phase 4★ Karambit | Gamma DopplerP4Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +5.8%▲ +11.5%Rarely Traded~1 month$2,067
5410★ StatTrak™ Navaja Knife | Stained (Field-Tested)★ Navaja Knife | StainedSTField-TestedWeak entry20medium confidencerarely trades — hard to exit▲ +4.7%▲ +13.0%Rarely TradedNo flow$89
5411★ StatTrak™ Gut Knife | Crimson Web (Minimal Wear)★ Gut Knife | Crimson WebSTMinimal WearWeak entry20rarely trades — hard to exit▲ +7.6%▲ +8.6%Rarely Traded~2 months$231
5412★ StatTrak™ Bowie Knife | Ultraviolet (Minimal Wear)★ Bowie Knife | UltravioletSTMinimal WearWeak entry20rarely trades — hard to exit▲ +3.4%▲ +2.7%Rarely Traded~3 weeks$136
5413★ StatTrak™ Navaja Knife | Case Hardened (Field-Tested)★ Navaja Knife | Case HardenedSTField-TestedWeak entry20rarely trades — hard to exit▲ +4.6%▲ +0.9%Rarely Traded~3 weeks$140
5414★ StatTrak™ Stiletto Knife | Safari Mesh (Battle-Scarred)★ Stiletto Knife | Safari MeshSTBattle-ScarredWeak entry20rarely trades — hard to exit▲ +8.4%▼ -4.9%Rarely Traded~1 month$164
5415★ StatTrak™ Talon Knife | Crimson Web (Well-Worn)★ Talon Knife | Crimson WebSTWell-WornWeak entry20rarely trades — hard to exit▼ -0.5%▲ +8.5%Rarely Traded~2 weeks$458
5416★ StatTrak™ Shadow Daggers | Blue Steel (Well-Worn)★ Shadow Daggers | Blue SteelSTWell-WornWeak entry20rarely trades — hard to exit▼ -4.6%▲ +14.6%Rarely Traded~3 weeks$110
5417★ StatTrak™ Falchion Knife | Night (Field-Tested)★ Falchion Knife | NightSTField-TestedWeak entry20rarely trades — hard to exit▲ +3.7%▲ +2.0%Rarely Traded~3 months$133
5418★ Falchion Knife | Scorched (Well-Worn)★ Falchion Knife | ScorchedWell-WornWeak entry20rarely trades — hard to exit▲ +6.3%▼ -1.9%Rarely Traded~2 months$71
5419★ StatTrak™ Gut Knife | Urban Masked (Well-Worn)★ Gut Knife | Urban MaskedSTWell-WornWeak entry20medium confidencerarely trades — hard to exit▲ +9.1%▼ -6.0%Rarely Traded~3 months$115
5420★ StatTrak™ Ursus Knife | Crimson Web (Minimal Wear)★ Ursus Knife | Crimson WebSTMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +3.6%▲ +2.2%Rarely Traded~2 weeks$262
5421★ StatTrak™ Karambit | Tiger Tooth (Minimal Wear)★ Karambit | Tiger ToothSTMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +0.3%▲ +7.1%Rarely Traded~3 weeks$1,004
5422★ Falchion Knife | Damascus Steel (Battle-Scarred)★ Falchion Knife | Damascus SteelBattle-ScarredWeak entry20rarely trades — hard to exit▲ +4.7%▲ +0.5%Rarely Traded~2 weeks$144
5423★ StatTrak™ Flip Knife | Night (Minimal Wear)★ Flip Knife | NightSTMinimal WearWeak entry20rarely trades — hard to exit▲ +5.4%▼ -0.5%Rarely Traded~3 weeks$198

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.