SkinsMonkeySkinRave
Trade flow · updated every 15 min

CS2 SMG Skin Liquidity — Which SMG Skins Sell Fast

Price tells you what a skin is worth. This tells you whether you can get it. Every rating below comes from units actually traded over the last 30 days — not from price, rarity or popularity.

28,138Items rated10+ trading days in 30
67.1%Catalogue coverageof 41,914 tracked items
7,695Applied downgradesqueue over 14 days or spread over 40%
Sep 17, 2026Newest trade data refreshed every 15 min
Where the rated catalogue sitsCounted from the same signals the table uses, then put through the same queue and spread demotions — so these are the bands the rows below actually carry, not an upper bound on them.
Showing 301350 of 364 items, ranked within the top 1,000 by trade flow, plus the 250 most valuable rated items.
#ItemRatingTrades / dayPer dayListingsSpreadPriceSell
301PP-Bizon | RMXWell-WornActive Demand1217.6/day counted · CSFloat140.0%$0.07
302MAC-10 | OceanicMinimal WearActive Demand644.6/day counted · CSFloat6813.5%$0.31
303P90 | FreightField-TestedActive Demand2087.7/day counted · CSFloat360.0%$0.14
304P90 | Aeolian LightField-TestedActive Demand3379.9/day counted · CSFloat680.0%$0.15
305MP9 | Modest ThreatField-TestedActive Demand1394.3/day counted · CSFloat6616.1%$0.26
306MAC-10 | SakkakuSTWell-WornActive Demand533.8/day counted · CSFloat6712.8%$0.61
307P90 | AsiimovFactory NewActive Demand0.831.6/day counted · CSFloat365.8%$254
308P90 | Straight DimesBattle-ScarredActive Demand511.6/day counted · CSFloat13427.3%$0.07
309UMP-45 | ContinuumField-TestedActive Demand613.3/day counted · CSFloat452.6%$0.64
310MAC-10 | EnsnaredWell-WornActive Demand15712/day counted · CSFloat17$0.15
311MP7 | MischiefBattle-ScarredActive Demand684.3/day counted · CSFloat4213.0%$0.19
312UMP-45 | ContinuumBattle-ScarredActive Demand502.4/day counted · CSFloat737.6%$0.39
313MAC-10 | WhitefishField-TestedActive Demand624.4/day counted · CSFloat341.6%$0.34
314MP9 | Deadly PoisonField-TestedActive Demand412.6/day counted · CSFloat439.1%$0.57
315MAC-10 | Button MasherField-TestedActive Demand513.9/day counted · CSFloat906.9%$0.42
316MP9 | SlideBattle-ScarredActive Demand640.17/day counted · CSFloat20833.3%$0.06
317MP5-SD | Desert StrikeField-TestedActive Demand592.8/day counted · CSFloat2413.8%$0.28
318P90 | Sand SprayMinimal WearActive Demand663.1/day counted · CSFloat12314.3%$0.04
319MAC-10 | Calf SkinWell-WornActive Demand845.2/day counted · CSFloat245.0%$0.12
320UMP-45 | MotorizedSTField-TestedActive Demand1299.2/day counted · CSFloat4716.7%$0.13
321MAC-10 | Light BoxSTField-TestedActive Demand1287.8/day counted · CSFloat6120.0%$0.15
322MAC-10 | EnsnaredSTField-TestedActive Demand13712/day counted · CSFloat21$0.15
323P90 | Verdant GrowthSVMinimal WearActive Demand574.5/day counted · CSFloat7414.0%$0.85
324MP9 | Broken RecordField-TestedActive Demand1352.6/day counted · CSFloat380.0%$0.13
325MP9 | Spy PrototypeWell-WornActive Demand474.0/day counted · CSFloat213.7%$0.27
326MAC-10 | OceanicField-TestedActive Demand1163.4/day counted · CSFloat655.0%$0.31
327PP-Bizon | RunicSTField-TestedActive Demand422.7/day counted · CSFloat1911.5%$0.14
328UMP-45 | Warm BloodedBattle-ScarredActive Demand731.9/day counted · CSFloat1517.5%$0.17
329UMP-45 | OscillatorMinimal WearActive Demand673.2/day counted · CSFloat256.5%$0.24
330MP5-SD | KitbashSTField-TestedActive Demand454.1/day counted · CSFloat5012.1%$0.55
331MP7 | Coral PaisleyWell-WornActive Demand460.60/day counted · CSFloat59.1%$0.10
332MP5-SD | Co-ProcessorField-TestedActive Demand713.2/day counted · CSFloat3817.4%$0.16
333UMP-45 | MotorizedSTMinimal WearActive Demand974.0/day counted · CSFloat395.7%$0.16
334MP5-SD | LiquidationSTField-TestedActive Demand975.9/day counted · CSFloat1520.0%$0.14
335MP9 | FeatherweightSTField-TestedActive Demand805.4/day counted · CSFloat2311.1%$0.14
336MP5-SD | Dirt DropBattle-ScarredActive Demand410.27/day counted · CSFloat2800.0%$0.05
337MP5-SD | LiquidationSTBattle-ScarredActive Demand403.0/day counted · CSFloat282.9%$0.09
338UMP-45 | RoadblockField-TestedActive Demand2268.9/day counted · CSFloat272.5%$0.12
339MP9 | Modest ThreatSTField-TestedActive Demand422.8/day counted · CSFloat3311.1%$0.31
340MP5-SD | Necro Jr.STField-TestedActive Demand1008.7/day counted · CSFloat167.1%$0.12
341MAC-10 | Calf SkinBattle-ScarredActive Demand552.5/day counted · CSFloat3326.2%$0.08
342MP5-SD | Necro Jr.Well-WornActive Demand28021/day counted · CSFloat31$0.12
343P90 | FreightSTMinimal WearActive Demand442.5/day counted · CSFloat188.3%$0.22
344UMP-45 | MoonriseMinimal WearActive Demand586.4/day counted · CSFloat9517.4%$0.72
345P90 | Vent RushFactory NewActive Demand686.6/day counted · CSFloat212$1.41
346MAC-10 | AllureBattle-ScarredActive Demand492.4/day counted · CSFloat746.3%$0.37
347MP5-SD | LiquidationBattle-ScarredActive Demand2277.6/day counted · CSFloat670.0%$0.10
348MP9 | NexusSTField-TestedActive Demand846.8/day counted · CSFloat459.2%$0.15
349P90 | GrimSTField-TestedActive Demand432.7/day counted · CSFloat5013.7%$0.26
350MAC-10 | Light BoxSTWell-WornActive Demand704.3/day counted · CSFloat4236.5%$0.12

How the rating is built

Three measurements decide it, and each one alone would mislead. Trade flow — units sold per day — sets the rating. Listing queue and spread can only pull it down, never lift it, because an item is never more liquid than its trade count supports.

The bias is deliberately toward caution. Days we did not observe count as zero trades. The queue is measured against the venue's own trades rather than every market pooled, because a queue only clears through the order book it sits in. And an item we have too little data on is left off this page rather than rated poorly — not knowing whether something sells is not the same as knowing it does not. See our methodology for where the underlying prices and volumes come from.

What each liquidity rating means

Ratings measure demand — units traded per day, against thresholds refitted to the live distribution, so the top band is rare on purpose. How long your listing waits also depends on the queue ahead of it, which the listings column counts. Roughly, in units sold per day:

The last one is not a rung on that ladder. At these prices a thin book is usually scarcity rather than indifference — a retired sticker or a rare pattern trades twice a year because almost none exist, not because nobody wants one — and Rarely Traded would tell its owner to cut the price, which is the one thing that does not apply. The rating still measures turnover; this only changes what a low turnover is taken to mean.

Frequently Asked Questions

What does liquidity mean for a CS2 skin?

How quickly you can sell it without cutting the price. It is a property of trade flow, not of price — an expensive skin is not automatically hard to sell, and a cheap one is not automatically easy. A knife worth thousands can change hands daily while a $3 skin sits for weeks.

How is this measured?

Units actually traded over the last 30 days, across the marketplaces we track plus the Steam Market. Those are separate order books, so their trade counts add. Three numbers decide the rating: daily trade flow, the listing queue ahead of you at the venue, and the gap between the best buy and sell price.

Why does a heavily traded skin sometimes rate lower?

Because flow alone can flatter an item. A skin trading 20 times a day with 600 listings ahead of yours is not a quick sale, and one with a 40% gap between buy and sell price is only liquid if you accept the lower number. A long queue or a wide spread pulls the rating down; nothing pulls it up. An item is never rated more liquid than its trade count supports.

Why is my skin missing from this page?

Either we have not recorded enough trading days for it — the floor is 10 days inside the 30-day window — or its trade data has not updated in over 7 days. Both cases mean we cannot tell how liquid it is, which is different from knowing it is illiquid, so it is left out rather than rated badly.

What does the listings column mean?

How many of the item are for sale at the reference venue right now — the queue your own listing joins the back of. We measure how long that queue would take to clear against that venue's own trades, because a queue only clears through the order book it sits in, and a queue longer than 14 days lowers the rating a band.

Does a high rating guarantee a fast sale?

No. It says the market has been absorbing that volume recently at the prices shown. Demand shifts, and your own listing price still decides whether you are at the front of the queue or the back. Treat it as a read on the market, not a promise about your sale.