SkinsMonkeySkinRave
Trade flow · updated every 15 min

CS2 Gloves Liquidity — Which Gloves Actually Sell Fast

Price tells you what a skin is worth. This tells you whether you can get it. Every rating below comes from units actually traded over the last 30 days — not from price, rarity or popularity.

28,297Items rated10+ trading days in 30
68.8%Catalogue coverageof 41,158 tracked items
7,752Applied downgradesqueue over 14 days or spread over 40%
Oct 29, 2026Newest trade data refreshed every 15 min
Where the rated catalogue sitsCounted from the same signals the table uses, then put through the same queue and spread demotions — so these are the bands the rows below actually carry, not an upper bound on them.
Showing 201–250 of 470 items, ranked within the top 1,000 by trade flow, plus the 250 most valuable rated items.
#ItemRatingTrades / dayPer dayListingsSpreadPriceSell
201★ Sport Gloves | SlingshotWell-WornActive Demand0.473.7/day counted · CSFloat547.3%$239
202★ Specialist Gloves | Emerald WebMinimal WearActive Demand<0.10.90/day counted · CSFloat4811.9%$1,566
203★ Moto Gloves | TurtleBattle-ScarredModerate Demand8.41.7/day counted · CSFloat237.0%$47
204★ Specialist Gloves | SunburstBattle-ScarredRarely Traded20 days of listings ahead of you1.72.1/day counted · CSFloat177.3%$121
205★ Sport Gloves | AridWell-WornModerate Demandmedium confidence0.831.0/day counted · CSFloat2614.6%$456
206★ Hydra Gloves | MangroveMinimal WearModerate Demand6.62.7/day counted · CSFloat335.4%$36
207★ Specialist Gloves | FoundationField-TestedModerate Demandmedium confidence0.830.17/day counted · CSFloat2015.7%$811
208★ Broken Fang Gloves | Needle PointMinimal WearModerate Demand4.42.5/day counted · CSFloat597.4%$57
209★ Sport Gloves | Bronze MorphBattle-ScarredModerate Demand5.22.5/day counted · CSFloat229.6%$64
210★ Moto Gloves | PolygonWell-WornModerate Demand1.92.2/day counted · CSFloat377.4%$87
211★ Sport Gloves | Hedge MazeBattle-ScarredActive Demandmedium confidence0.801.3/day counted · CSFloat8218.3%$1,931
212★ Sport Gloves | SuperconductorBattle-ScarredActive Demandmedium confidence0.801.1/day counted · CSFloat6211.7%$776
213★ Driver Gloves | Hand SweatersBattle-ScarredModerate Demand2.22.4/day counted · CSFloat1010.3%$86
214★ Moto Gloves | TurtleWell-WornModerate Demand2.91.5/day counted · CSFloat117.3%$58
215★ Driver Gloves | GardenWell-WornModerate Demand0.171.1/day counted · CSFloat1311.4%$157
216★ Driver Gloves | Plum QuillMinimal WearModerate Demand0.771.1/day counted · CSFloat157.0%$172
217★ Hand Wraps | ConstrictorBattle-ScarredModerate Demand3.52.8/day counted · CSFloat2213.0%$37
218★ Driver Gloves | Lunar WeaveField-TestedRarely Traded28 days of listings ahead of you0.270.33/day counted · CSFloat2215.5%$630
219★ Moto Gloves | POW!Minimal WearActive Demand1.41.7/day counted · CSFloat525.4%$145
220★ Sport Gloves | SuperconductorField-TestedHigh Demand<0.12.1/day counted · CSFloat925.3%$1,573
221★ Driver Gloves | Brocade CraneBattle-ScarredModerate Demand1.11.8/day counted · CSFloat227.0%$117
222★ Moto Gloves | POW!Well-WornModerate Demand2.61.7/day counted · CSFloat166.8%$55
223★ Sport Gloves | BlazeBattle-ScarredModerate Demand1.72.5/day counted · CSFloat2411.6%$95
224★ Hydra Gloves | RattlerBattle-ScarredModerate Demand8.11.8/day counted · CSFloat219.5%$29
225★ Broken Fang Gloves | JadeBattle-ScarredRarely Traded33 days of listings ahead of you3.21.4/day counted · CSFloat2518.3%$64
226★ Sport Gloves | FrostyMinimal WearActive Demand0.332.0/day counted · CSFloat3411.4%$317
227★ Moto Gloves | Cool MintField-TestedModerate Demand<0.10.13/day counted · CSFloat2014.4%$988
228★ Driver Gloves | Brocade FlowersBattle-ScarredRarely Traded21 days of listings ahead of you1.11.4/day counted · CSFloat1632.6%$113
229★ Driver Gloves | Crimson WeaveField-TestedActive Demand<0.10.27/day counted · CSFloat2414.4%$1,074
230★ Moto Gloves | SpearmintBattle-ScarredActive Demand<0.11.0/day counted · CSFloat486.3%$306
231★ Sport Gloves | AridMinimal WearActive Demand<0.10.73/day counted · CSFloat2711.0%$1,202
232★ Sport Gloves | Pandora's BoxMinimal WearHigh Demandmedium confidence0.730.97/day counted · CSFloat487.8%$4,851
233★ Sport Gloves | Ultra ViolentWell-WornActive Demand0.131.9/day counted · CSFloat475.1%$701
234★ Hydra Gloves | MangroveWell-WornRarely Traded29 days of listings ahead of you5.41.2/day counted · CSFloat2127.8%$32
235★ Moto Gloves | Finish LineMinimal WearActive Demand1.20.97/day counted · CSFloat364.8%$143
236★ Driver Gloves | OvertakeWell-WornRarely Traded33 days of listings ahead of you3.52.2/day counted · CSFloat2413.5%$44
237★ Sport Gloves | Red RacerBattle-ScarredModerate Demand0.871.4/day counted · CSFloat189.8%$99
238★ Hand Wraps | ConstrictorMinimal WearModerate Demand0.530.63/day counted · CSFloat394.5%$77
239★ Hand Wraps | ArborealBattle-ScarredModerate Demand6.32.4/day counted · CSFloat218.6%$36
240★ Moto Gloves | 3rd Commando CompanyBattle-ScarredModerate Demand8.11.2/day counted · CSFloat1819.6%$37
241★ Hand Wraps | CAUTION!Well-WornModerate Demand1.31.7/day counted · CSFloat145.8%$101
242★ Moto Gloves | Cool MintMinimal WearActive Demandmedium confidence0.700.10/day counted · CSFloat1211.6%$1,174
243★ Moto Gloves | Smoke OutBattle-ScarredModerate Demand3.93.3/day counted · CSFloat257.4%$71
244★ Driver Gloves | Wave ChaserWell-WornRarely Traded14 days of listings ahead of you0.571.3/day counted · CSFloat1011.6%$157
245★ Driver Gloves | Rezan the RedWell-WornRarely Traded39 days of listings ahead of you1.81.3/day counted · CSFloat2716.2%$58
246★ Specialist Gloves | Pillow PunchersWell-WornModerate Demand0.271.1/day counted · CSFloat167.9%$314
247★ Driver Gloves | ConvoyField-TestedModerate Demand<0.10.13/day counted · CSFloat1016.4%$498
248★ Hydra Gloves | RattlerMinimal WearModerate Demand6.01.7/day counted · CSFloat454.3%$36
249★ Driver Gloves | Queen JaguarBattle-ScarredRarely Traded34 days of listings ahead of you5.81.6/day counted · CSFloat245.2%$44
250★ Driver Gloves | SeigaihaBattle-ScarredRarely Traded20 days of listings ahead of you2.91.4/day counted · CSFloat1411.5%$65

How the rating is built

Three measurements decide it, and each one alone would mislead. Trade flow — units sold per day — sets the rating. Listing queue and spread can only pull it down, never lift it, because an item is never more liquid than its trade count supports.

The bias is deliberately toward caution. Days we did not observe count as zero trades. The queue is measured against the venue's own trades rather than every market pooled, because a queue only clears through the order book it sits in. And an item we have too little data on is left off this page rather than rated poorly — not knowing whether something sells is not the same as knowing it does not. See our methodology for where the underlying prices and volumes come from.

What each liquidity rating means

Ratings measure demand — units traded per day, against thresholds refitted to the live distribution, so the top band is rare on purpose. How long your listing waits also depends on the queue ahead of it, which the listings column counts. Roughly, in units sold per day:

The last one is not a rung on that ladder. At these prices a thin book is usually scarcity rather than indifference — a retired sticker or a rare pattern trades twice a year because almost none exist, not because nobody wants one — and Rarely Traded would tell its owner to cut the price, which is the one thing that does not apply. The rating still measures turnover; this only changes what a low turnover is taken to mean.

Frequently Asked Questions

What does liquidity mean for a CS2 skin?

How quickly you can sell it without cutting the price. It is a property of trade flow, not of price — an expensive skin is not automatically hard to sell, and a cheap one is not automatically easy. A knife worth thousands can change hands daily while a $3 skin sits for weeks.

How is this measured?

Units actually traded over the last 30 days, across the marketplaces we track plus the Steam Market. Those are separate order books, so their trade counts add. Three numbers decide the rating: daily trade flow, the listing queue ahead of you at the venue, and the gap between the best buy and sell price.

Why does a heavily traded skin sometimes rate lower?

Because flow alone can flatter an item. A skin trading 20 times a day with 600 listings ahead of yours is not a quick sale, and one with a 40% gap between buy and sell price is only liquid if you accept the lower number. A long queue or a wide spread pulls the rating down; nothing pulls it up. An item is never rated more liquid than its trade count supports.

Why is my skin missing from this page?

Either we have not recorded enough trading days for it — the floor is 10 days inside the 30-day window — or its trade data has not updated in over 7 days. Both cases mean we cannot tell how liquid it is, which is different from knowing it is illiquid, so it is left out rather than rated badly.

What does the listings column mean?

How many of the item are for sale at the reference venue right now — the queue your own listing joins the back of. We measure how long that queue would take to clear against that venue's own trades, because a queue only clears through the order book it sits in, and a queue longer than 14 days lowers the rating a band.

Does a high rating guarantee a fast sale?

No. It says the market has been absorbing that volume recently at the prices shown. Demand shifts, and your own listing price still decides whether you are at the front of the queue or the back. Treat it as a read on the market, not a promise about your sale.