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Trade flow · updated every 15 min

CS2 Gloves Liquidity — Which Gloves Actually Sell Fast

Price tells you what a skin is worth. This tells you whether you can get it. Every rating below comes from units actually traded over the last 30 days — not from price, rarity or popularity.

28,128Items rated10+ trading days in 30
67.3%Catalogue coverageof 41,784 tracked items
7,705Applied downgradesqueue over 14 days or spread over 40%
Sep 14, 2026Newest trade data refreshed every 15 min
Where the rated catalogue sitsCounted from the same signals the table uses, then put through the same queue and spread demotions — so these are the bands the rows below actually carry, not an upper bound on them.
Showing 201250 of 470 items, ranked within the top 1,000 by trade flow, plus the 250 most valuable rated items.
#ItemRatingTrades / dayPer dayListingsSpreadPriceSell
201★ Driver Gloves | Plum QuillMinimal WearModerate Demand1.12.3/day counted · CSFloat1710.5%$179
202★ Sport Gloves | Big GameWell-WornActive Demand0.773.7/day counted · CSFloat327.8%$130
203★ Specialist Gloves | Tiger StrikeWell-WornActive Demand0.671.9/day counted · CSFloat288.0%$131
204★ Sport Gloves | BlazeMinimal WearActive Demand0.532.2/day counted · CSFloat298.1%$257
205★ Driver Gloves | Black TieWell-WornModerate Demand1.12.7/day counted · CSFloat3915.0%$112
206★ Sport Gloves | Red RacerWell-WornActive Demand0.801.4/day counted · CSFloat1611.5%$131
207★ Specialist Gloves | SunburstBattle-ScarredModerate Demand1.72.5/day counted · CSFloat2710.8%$127
208★ Sport Gloves | AridBattle-ScarredModerate Demand0.101.9/day counted · CSFloat4613.8%$297
209★ Broken Fang Gloves | Needle PointMinimal WearModerate Demand3.92.7/day counted · CSFloat559.2%$64
210★ Specialist Gloves | Big SwellBattle-ScarredModerate Demand0.802.1/day counted · CSFloat385.3%$131
211★ Specialist Gloves | BlackbookMinimal WearActive Demand0.302.1/day counted · CSFloat519.7%$568
212★ Driver Gloves | Dragon FistsMinimal WearActive Demand0.331.7/day counted · CSFloat217.7%$226
213★ Driver Gloves | Plum QuillBattle-ScarredModerate Demand2.92.0/day counted · CSFloat1313.8%$97
214★ Moto Gloves | SpearmintBattle-ScarredModerate Demand0.101.2/day counted · CSFloat4712.2%$344
215★ Hand Wraps | SlaughterBattle-ScarredModerate Demandmedium confidence0.830.73/day counted · CSFloat1710.7%$191
216★ Hand Wraps | Desert ShamaghBattle-ScarredModerate Demand3.62.2/day counted · CSFloat227.8%$38
217★ Broken Fang Gloves | Yellow-bandedMinimal WearModerate Demand1.22.0/day counted · CSFloat569.8%$77
218★ Driver Gloves | Rezan the RedWell-WornRarely Traded32 days of listings ahead of you1.61.6/day counted · CSFloat278.3%$63
219★ Sport Gloves | Red RacerMinimal WearActive Demand0.331.3/day counted · CSFloat277.2%$307
220★ Specialist Gloves | SunburstWell-WornModerate Demand0.971.9/day counted · CSFloat206.5%$159
221★ Specialist Gloves | Crimson KimonoBattle-ScarredActive Demandmedium confidence0.831.7/day counted · CSFloat8710.5%$1,234
222★ Specialist Gloves | BuckshotBattle-ScarredModerate Demand4.61.9/day counted · CSFloat226.6%$43
223★ Specialist Gloves | Lime PolycamBattle-ScarredModerate Demand1.02.3/day counted · CSFloat265.2%$185
224★ Moto Gloves | TurtleBattle-ScarredRarely Traded49 days of listings ahead of you7.02.0/day counted · CSFloat395.5%$50
225★ Sport Gloves | FrostyMinimal WearActive Demand0.102.1/day counted · CSFloat218.5%$422
226★ Specialist Gloves | Chocolate ChesterfieldMinimal WearActive Demand0.601.5/day counted · CSFloat239.5%$182
227★ Driver Gloves | GardenMinimal WearActive Demand0.302.0/day counted · CSFloat266.1%$469
228★ Hand Wraps | CAUTION!Well-WornActive Demand0.702.1/day counted · CSFloat209.9%$114
229★ Driver Gloves | Brocade FlowersWell-WornRarely Traded17 days of listings ahead of you0.871.9/day counted · CSFloat133.2%$129
230★ Driver Gloves | Hand SweatersBattle-ScarredModerate Demand1.82.5/day counted · CSFloat145.3%$92
231★ Driver Gloves | GardenWell-WornModerate Demand0.472.0/day counted · CSFloat1015.3%$176
232★ Driver Gloves | SeigaihaMinimal WearActive Demand0.632.3/day counted · CSFloat427.0%$160
233★ Sport Gloves | Violet BeadworkBattle-ScarredModerate Demand1.01.9/day counted · CSFloat217.1%$165
234★ Hand Wraps | LeatherField-TestedModerate Demand0.100.17/day counted · CSFloat227.5%$723
235★ Driver Gloves | Brocade CraneWell-WornModerate Demand0.431.5/day counted · CSFloat1011.0%$164
236★ Hydra Gloves | RattlerBattle-ScarredRarely Traded27 days of listings ahead of you7.81.1/day counted · CSFloat2112.2%$29
237★ Sport Gloves | Hedge MazeWell-WornActive Demandmedium confidence0.770.87/day counted · CSFloat219.3%$3,465
238★ Sport Gloves | Red RacerBattle-ScarredModerate Demand1.11.7/day counted · CSFloat227.3%$111
239★ Hand Wraps | LeatherBattle-ScarredModerate Demand<0.11.6/day counted · CSFloat1615.5%$230
240★ Hand Wraps | CAUTION!Minimal WearActive Demand0.572.2/day counted · CSFloat465.9%$197
241★ Moto Gloves | Blood PressureWell-WornModerate Demand1.21.9/day counted · CSFloat2613.1%$110
242★ Driver Gloves | Dragon FistsBattle-ScarredModerate Demand1.51.5/day counted · CSFloat115.7%$80
243★ Moto Gloves | TurtleWell-WornRarely Traded18 days of listings ahead of you2.82.1/day counted · CSFloat138.9%$58
244★ Hydra Gloves | MangroveBattle-ScarredRarely Traded33 days of listings ahead of you7.31.3/day counted · CSFloat2414.2%$30
245★ Moto Gloves | SpearmintWell-WornActive Demandmedium confidence0.730.67/day counted · CSFloat287.8%$1,123
246★ Sport Gloves | Hedge MazeMinimal WearHigh Demandmedium confidence0.730.37/day counted · CSFloat342.8%$7,910
247★ Hand Wraps | ConstrictorMinimal WearModerate Demand0.530.63/day counted · CSFloat376.2%$111
248★ Driver Gloves | OvertakeBattle-ScarredRarely Traded53 days of listings ahead of you5.62.0/day counted · CSFloat399.4%$41
249★ Moto Gloves | POW!Well-WornActive Demand2.22.0/day counted · CSFloat186.1%$67
250★ Bloodhound Gloves | CharredField-TestedRarely Traded34 days of listings ahead of you0.400.80/day counted · CSFloat2519.8%$246

How the rating is built

Three measurements decide it, and each one alone would mislead. Trade flow — units sold per day — sets the rating. Listing queue and spread can only pull it down, never lift it, because an item is never more liquid than its trade count supports.

The bias is deliberately toward caution. Days we did not observe count as zero trades. The queue is measured against the venue's own trades rather than every market pooled, because a queue only clears through the order book it sits in. And an item we have too little data on is left off this page rather than rated poorly — not knowing whether something sells is not the same as knowing it does not. See our methodology for where the underlying prices and volumes come from.

What each liquidity rating means

Ratings measure demand — units traded per day, against thresholds refitted to the live distribution, so the top band is rare on purpose. How long your listing waits also depends on the queue ahead of it, which the listings column counts. Roughly, in units sold per day:

The last one is not a rung on that ladder. At these prices a thin book is usually scarcity rather than indifference — a retired sticker or a rare pattern trades twice a year because almost none exist, not because nobody wants one — and Rarely Traded would tell its owner to cut the price, which is the one thing that does not apply. The rating still measures turnover; this only changes what a low turnover is taken to mean.

Frequently Asked Questions

What does liquidity mean for a CS2 skin?

How quickly you can sell it without cutting the price. It is a property of trade flow, not of price — an expensive skin is not automatically hard to sell, and a cheap one is not automatically easy. A knife worth thousands can change hands daily while a $3 skin sits for weeks.

How is this measured?

Units actually traded over the last 30 days, across the marketplaces we track plus the Steam Market. Those are separate order books, so their trade counts add. Three numbers decide the rating: daily trade flow, the listing queue ahead of you at the venue, and the gap between the best buy and sell price.

Why does a heavily traded skin sometimes rate lower?

Because flow alone can flatter an item. A skin trading 20 times a day with 600 listings ahead of yours is not a quick sale, and one with a 40% gap between buy and sell price is only liquid if you accept the lower number. A long queue or a wide spread pulls the rating down; nothing pulls it up. An item is never rated more liquid than its trade count supports.

Why is my skin missing from this page?

Either we have not recorded enough trading days for it — the floor is 10 days inside the 30-day window — or its trade data has not updated in over 7 days. Both cases mean we cannot tell how liquid it is, which is different from knowing it is illiquid, so it is left out rather than rated badly.

What does the listings column mean?

How many of the item are for sale at the reference venue right now — the queue your own listing joins the back of. We measure how long that queue would take to clear against that venue's own trades, because a queue only clears through the order book it sits in, and a queue longer than 14 days lowers the rating a band.

Does a high rating guarantee a fast sale?

No. It says the market has been absorbing that volume recently at the prices shown. Demand shifts, and your own listing price still decides whether you are at the front of the queue or the back. Treat it as a read on the market, not a promise about your sale.