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Trade flow · updated every 15 min

CS2 Gloves Liquidity — Which Gloves Actually Sell Fast

Price tells you what a skin is worth. This tells you whether you can get it. Every rating below comes from units actually traded over the last 30 days — not from price, rarity or popularity.

28,292Items rated10+ trading days in 30
68.7%Catalogue coverageof 41,158 tracked items
7,810Applied downgradesqueue over 14 days or spread over 40%
Nov 2, 2026Newest trade data refreshed every 15 min
Where the rated catalogue sitsCounted from the same signals the table uses, then put through the same queue and spread demotions — so these are the bands the rows below actually carry, not an upper bound on them.
Showing 201–250 of 469 items, ranked within the top 1,000 by trade flow, plus the 250 most valuable rated items.
#ItemRatingTrades / dayPer dayListingsSpreadPriceSell
201★ Sport Gloves | SuperconductorBattle-ScarredActive Demandmedium confidence0.801.2/day counted · CSFloat6028.3%$769
202★ Moto Gloves | Smoke OutBattle-ScarredModerate Demand3.82.8/day counted · CSFloat217.5%$72
203★ Specialist Gloves | Pillow PunchersWell-WornModerate Demand0.330.97/day counted · CSFloat128.8%$328
204★ Hydra Gloves | Case HardenedWell-WornRarely Traded80 days of listings ahead of you2.51.6/day counted · CSFloat6415.8%$56
205★ Moto Gloves | POW!Minimal WearActive Demand1.31.8/day counted · CSFloat544.5%$148
206★ Sport Gloves | Hedge MazeBattle-ScarredActive Demand<0.11.2/day counted · CSFloat7924.5%$1,939
207★ Sport Gloves | Ultra ViolentWell-WornActive Demand0.131.9/day counted · CSFloat426.6%$725
208★ Hydra Gloves | RattlerBattle-ScarredModerate Demand8.02.1/day counted · CSFloat2127.6%$28
209★ Specialist Gloves | BuckshotBattle-ScarredModerate Demand6.03.2/day counted · CSFloat2112.6%$38
210★ Sport Gloves | OccultBattle-ScarredModerate Demand0.232.6/day counted · CSFloat607.5%$296
211★ Moto Gloves | POW!Well-WornModerate Demand2.51.6/day counted · CSFloat187.8%$54
212★ Hydra Gloves | MangroveWell-WornRarely Traded23 days of listings ahead of you5.51.2/day counted · CSFloat1811.6%$31
213★ Hand Wraps | SlaughterField-TestedModerate Demand<0.10.33/day counted · CSFloat4512.3%$458
214★ Hand Wraps | ConstrictorMinimal WearModerate Demand0.330.70/day counted · CSFloat4213.7%$75
215★ Hand Wraps | Desert ShamaghMinimal WearModerate Demand1.21.1/day counted · CSFloat378.5%$58
216★ Specialist Gloves | SunburstMinimal WearActive Demand0.271.7/day counted · CSFloat218.2%$314
217★ Sport Gloves | Pandora's BoxMinimal WearHigh Demandmedium confidence0.770.87/day counted · CSFloat484.4%$4,850
218★ Sport Gloves | Pandora's BoxWell-WornRarely Traded63 days of listings ahead of you<0.11.0/day counted · CSFloat4822.0%$2,728
219★ Specialist Gloves | FoundationField-TestedModerate Demandmedium confidence0.770.13/day counted · CSFloat259.5%$795
220★ Driver Gloves | ConvoyField-TestedModerate Demand<0.10.20/day counted · CSFloat146.0%$469
221★ Driver Gloves | Lunar WeaveField-TestedRarely Traded31 days of listings ahead of you0.230.33/day counted · CSFloat2318.2%$590
222★ Specialist Gloves | FoundationMinimal WearActive Demandmedium confidence0.730.17/day counted · CSFloat1920.0%$949
223★ Sport Gloves | AridWell-WornModerate Demand<0.11.1/day counted · CSFloat3112.5%$442
224★ Specialist Gloves | MogulWell-WornModerate Demand2.22.1/day counted · CSFloat305.8%$77
225★ Driver Gloves | Hand SweatersBattle-ScarredRarely Traded19 days of listings ahead of you2.12.3/day counted · CSFloat149.6%$91
226★ Driver Gloves | GardenMinimal WearActive Demand<0.11.6/day counted · CSFloat294.9%$366
227★ Specialist Gloves | Lime PolycamBattle-ScarredModerate Demand0.601.6/day counted · CSFloat198.6%$193
228★ Driver Gloves | GardenBattle-ScarredModerate Demand0.630.90/day counted · CSFloat912.3%$144
229★ Sport Gloves | FrostyMinimal WearActive Demand0.332.1/day counted · CSFloat356.3%$318
230★ Sport Gloves | AridField-TestedActive Demand0.130.93/day counted · CSFloat468.7%$837
231★ Driver Gloves | OvertakeBattle-ScarredRarely Traded49 days of listings ahead of you7.02.5/day counted · CSFloat3615.9%$38
232★ Sport Gloves | BlazeWell-WornRarely Traded31 days of listings ahead of you1.01.0/day counted · CSFloat2311.7%$109
233★ Broken Fang Gloves | UnhingedBattle-ScarredRarely Traded31 days of listings ahead of you3.62.1/day counted · CSFloat2310.0%$47
234★ Driver Gloves | Rezan the RedWell-WornRarely Traded34 days of listings ahead of you1.91.2/day counted · CSFloat2521.0%$61
235★ Moto Gloves | PolygonWell-WornRarely Traded44 days of listings ahead of you1.71.9/day counted · CSFloat327.8%$87
236★ Specialist Gloves | Lime PolycamWell-WornModerate Demand0.331.4/day counted · CSFloat156.7%$224
237★ Driver Gloves | Brocade CraneBattle-ScarredModerate Demand0.971.9/day counted · CSFloat187.0%$117
238★ Driver Gloves | Brocade FlowersBattle-ScarredRarely Traded27 days of listings ahead of you1.01.3/day counted · CSFloat1922.6%$111
239★ Driver Gloves | Racing GreenWell-WornRarely Traded16 days of listings ahead of you6.21.3/day counted · CSFloat1115.2%$31
240★ Broken Fang Gloves | Yellow-bandedBattle-ScarredRarely Traded37 days of listings ahead of you5.61.3/day counted · CSFloat2619.1%$42
241★ Sport Gloves | Bronze MorphBattle-ScarredModerate Demand4.92.6/day counted · CSFloat219.5%$64
242★ Specialist Gloves | Forest DDPATField-TestedRarely Traded53 days of listings ahead of you0.100.17/day counted · CSFloat3519.5%$240
243★ Moto Gloves | Cool MintField-TestedActive Demand<0.10.10/day counted · CSFloat238.6%$922
244★ Specialist Gloves | Lt. CommanderBattle-ScarredActive Demand2.72.0/day counted · CSFloat296.0%$68
245★ Driver Gloves | OvertakeWell-WornRarely Traded30 days of listings ahead of you3.51.7/day counted · CSFloat2012.5%$43
246★ Hand Wraps | CAUTION!Well-WornActive Demand1.21.5/day counted · CSFloat167.9%$103
247★ Sport Gloves | AridMinimal WearActive Demand<0.10.90/day counted · CSFloat305.5%$1,139
248★ Moto Gloves | 3rd Commando CompanyBattle-ScarredModerate Demand8.51.1/day counted · CSFloat1827.2%$37
249★ Driver Gloves | Wave ChaserWell-WornRarely Traded18 days of listings ahead of you0.531.3/day counted · CSFloat122.3%$149
250★ Sport Gloves | Red RacerMinimal WearActive Demand0.231.1/day counted · CSFloat246.3%$253

How the rating is built

Three measurements decide it, and each one alone would mislead. Trade flow — units sold per day — sets the rating. Listing queue and spread can only pull it down, never lift it, because an item is never more liquid than its trade count supports.

The bias is deliberately toward caution. Days we did not observe count as zero trades. The queue is measured against the venue's own trades rather than every market pooled, because a queue only clears through the order book it sits in. And an item we have too little data on is left off this page rather than rated poorly — not knowing whether something sells is not the same as knowing it does not. See our methodology for where the underlying prices and volumes come from.

What each liquidity rating means

Ratings measure demand — units traded per day, against thresholds refitted to the live distribution, so the top band is rare on purpose. How long your listing waits also depends on the queue ahead of it, which the listings column counts. Roughly, in units sold per day:

The last one is not a rung on that ladder. At these prices a thin book is usually scarcity rather than indifference — a retired sticker or a rare pattern trades twice a year because almost none exist, not because nobody wants one — and Rarely Traded would tell its owner to cut the price, which is the one thing that does not apply. The rating still measures turnover; this only changes what a low turnover is taken to mean.

Frequently Asked Questions

What does liquidity mean for a CS2 skin?

How quickly you can sell it without cutting the price. It is a property of trade flow, not of price — an expensive skin is not automatically hard to sell, and a cheap one is not automatically easy. A knife worth thousands can change hands daily while a $3 skin sits for weeks.

How is this measured?

Units actually traded over the last 30 days, across the marketplaces we track plus the Steam Market. Those are separate order books, so their trade counts add. Three numbers decide the rating: daily trade flow, the listing queue ahead of you at the venue, and the gap between the best buy and sell price.

Why does a heavily traded skin sometimes rate lower?

Because flow alone can flatter an item. A skin trading 20 times a day with 600 listings ahead of yours is not a quick sale, and one with a 40% gap between buy and sell price is only liquid if you accept the lower number. A long queue or a wide spread pulls the rating down; nothing pulls it up. An item is never rated more liquid than its trade count supports.

Why is my skin missing from this page?

Either we have not recorded enough trading days for it — the floor is 10 days inside the 30-day window — or its trade data has not updated in over 7 days. Both cases mean we cannot tell how liquid it is, which is different from knowing it is illiquid, so it is left out rather than rated badly.

What does the listings column mean?

How many of the item are for sale at the reference venue right now — the queue your own listing joins the back of. We measure how long that queue would take to clear against that venue's own trades, because a queue only clears through the order book it sits in, and a queue longer than 14 days lowers the rating a band.

Does a high rating guarantee a fast sale?

No. It says the market has been absorbing that volume recently at the prices shown. Demand shifts, and your own listing price still decides whether you are at the front of the queue or the back. Treat it as a read on the market, not a promise about your sale.