SkinsMonkeySkinRave
Trade flow · updated every 15 min

CS2 SMG Skin Liquidity — Which SMG Skins Sell Fast

Price tells you what a skin is worth. This tells you whether you can get it. Every rating below comes from units actually traded over the last 30 days — not from price, rarity or popularity.

28,143Items rated10+ trading days in 30
67.3%Catalogue coverageof 41,807 tracked items
7,721Applied downgradesqueue over 14 days or spread over 40%
Sep 15, 2026Newest trade data refreshed every 15 min
Where the rated catalogue sitsCounted from the same signals the table uses, then put through the same queue and spread demotions — so these are the bands the rows below actually carry, not an upper bound on them.
Showing 9511000 of 1,215 items, ranked within the top 1,000 by trade flow, plus the 250 most valuable rated items.
#ItemRatingTrades / dayPer dayListingsSpreadPriceSell
951MP9 | BioleakSTMinimal WearModerate Demand141.1/day counted · CSFloat3112.4%$0.59
952MAC-10 | Case HardenedSVBattle-ScarredRarely Traded103 days of listings ahead of you1.90.67/day counted · CSFloat8224.3%$21
953UMP-45 | MotorizedSTMinimal WearActive Demand974.1/day counted · CSFloat402.9%$0.17
954MP7 | Armor CoreMinimal WearModerate Demand214.1/day counted · CSFloat3124.1%$0.52
955P90 | Elite BuildFactory NewRarely Traded146 days of listings ahead of you4.21.7/day counted · CSFloat11712.7%$1.82
956PP-Bizon | Bamboo PrintField-TestedRarely Tradedbid/ask spread 54.9% · 41 days of listings ahead of you3.91.6/day counted · CSFloat3354.9%$7.81
957MAC-10 | Light BoxSTWell-WornActive Demand684.1/day counted · CSFloat4118.4%$0.13
958MP9 | Dark AgeSVFactory NewRarely Traded44 days of listings ahead of you0.130.77/day counted · CSFloat3518.9%$61
959UMP-45 | Neo-NoirFactory NewRarely Traded89 days of listings ahead of you1.61.3/day counted · CSFloat7110.7%$25
960MAC-10 | MonkeyflageSTFactory NewRarely Traded83 days of listings ahead of you5.50.97/day counted · CSFloat668.4%$0.90
961MP9 | BioleakSTFactory NewModerate Demand9.11.6/day counted · CSFloat629.3%$1.08
962P90 | Blind SpotFactory NewRarely Traded158 days of listings ahead of you1.80.73/day counted · CSFloat12622.8%$12
963MP9 | Black SandMinimal WearModerate Demand362.1/day counted · CSFloat14$0.19
964MP7 | CirrusSTField-TestedModerate Demand303.7/day counted · CSFloat366.3%$1.19
965P90 | FreightSTFactory NewRarely Traded124 days of listings ahead of you5.30.80/day counted · CSFloat9910.2%$0.85
966P90 | GrimSTFactory NewRarely Traded63 days of listings ahead of you3.91.5/day counted · CSFloat5021.6%$2.28
967MP9 | AirlockFactory NewModerate Demand0.871.2/day counted · CSFloat779.8%$27
968MP9 | Deadly PoisonFactory NewRarely Tradedbid/ask spread 49.1% · 149 days of listings ahead of you2.20.53/day counted · CSFloat11449.1%$6.51
969MAC-10 | Case HardenedMinimal WearModerate Demand1.92.5/day counted · CSFloat1227.8%$27
970MP9 | HydraSTField-TestedRarely Traded51 days of listings ahead of you2.82.4/day counted · CSFloat3911.1%$13
971P90 | Verdant GrowthMinimal WearModerate Demand212.2/day counted · CSFloat218.0%$0.96
972MP5-SD | Neon SqueezerSVBattle-ScarredSlow Moverbid/ask spread 56.0%211.8/day counted · CSFloat5056.0%$0.10
973P90 | Desert HalftoneBattle-ScarredModerate Demandno standing buy orders220.33/day counted · CSFloat173$0.02
974MP9 | Dark AgeFactory NewRarely Traded42 days of listings ahead of you0.530.43/day counted · CSFloat3231.9%$85
975P90 | Wash meWell-WornModerate Demand130.30/day counted · CSFloat6125.0%$0.08
976MP7 | AkobenBattle-ScarredSlow Mover7.10.80/day counted · CSFloat629.3%$0.45
977MP5-SD | KitbashSTBattle-ScarredModerate Demand9.60.67/day counted · CSFloat64.2%$0.53
978MAC-10 | Disco TechBattle-ScarredModerate Demand261.9/day counted · CSFloat35$5.34
979UMP-45 | IndigoSVMinimal WearRarely Traded138 days of listings ahead of you0.530.67/day counted · CSFloat1069.3%$3.51
980MAC-10 | Last DiveSTMinimal WearRarely Traded30 days of listings ahead of you1.80.57/day counted · CSFloat238.2%$2.80
981UMP-45 | LabyrinthSTField-TestedModerate Demand100.77/day counted · CSFloat4625.6%$0.29
982MP5-SD | Bamboo GardenMinimal WearRarely Traded35 days of listings ahead of you1.60.43/day counted · CSFloat2723.3%$4.39
983P90 | Sunset LilyFactory NewRarely Traded70 days of listings ahead of you0.330.63/day counted · CSFloat548.6%$18
984MAC-10 | PipsqueakSVField-TestedModerate Demand8.91.1/day counted · CSFloat2615.0%$0.69
985MP7 | SunbakedSVField-TestedSlow Moverbid/ask spread 68.6%291.2/day counted · CSFloat2668.6%$0.08
986MP9 | HydraSTMinimal WearRarely Traded43 days of listings ahead of you1.02.0/day counted · CSFloat3322.9%$28
987UMP-45 | K.O. FactorySTWell-WornModerate Demand111.7/day counted · CSFloat1717.8%$5.41
988P90 | TractionBattle-ScarredModerate Demand271.3/day counted · CSFloat2818.8%$0.33
989MP5-SD | Oxide OasisMinimal WearRarely Traded0.200.53/day counted · CSFloat916.4%$191
990PP-Bizon | Space CatSTBattle-ScarredModerate Demand181.3/day counted · CSFloat384.2%$0.56
991MP9 | Deadly PoisonSTFactory NewRarely Tradedbid/ask spread 43.6% · 51 days of listings ahead of you1.20.57/day counted · CSFloat3943.6%$5.59
992PP-Bizon | Candy AppleSVMinimal WearRarely Traded40 days of listings ahead of you4.60.87/day counted · CSFloat3128.8%$0.49
993MP7 | Abyssal ApparitionSTBattle-ScarredRarely Traded34 days of listings ahead of you7.52.6/day counted · CSFloat262.3%$5.42
994MP5-SD | GaussBattle-ScarredModerate Demand121.3/day counted · CSFloat76.3%$0.59
995MP9 | Music BoxMinimal WearRarely Traded18 days of listings ahead of you2.10.77/day counted · CSFloat148.1%$3.38
996MP7 | SkullsMinimal WearRarely Traded46 days of listings ahead of you2.31.1/day counted · CSFloat3529.8%$21
997MP9 | StormSVBattle-ScarredModerate Demand140.77/day counted · CSFloat8522.5%$0.29
998MP9 | BulldozerField-TestedRarely Traded48 days of listings ahead of you0.271.1/day counted · CSFloat3724.7%$105
999MP9 | Deadly PoisonSTField-TestedModerate Demand111.9/day counted · CSFloat2525.8%$0.73
1000PP-Bizon | Fuel RodMinimal WearRarely Traded33 days of listings ahead of you5.31.4/day counted · CSFloat25$2.28

How the rating is built

Three measurements decide it, and each one alone would mislead. Trade flow — units sold per day — sets the rating. Listing queue and spread can only pull it down, never lift it, because an item is never more liquid than its trade count supports.

The bias is deliberately toward caution. Days we did not observe count as zero trades. The queue is measured against the venue's own trades rather than every market pooled, because a queue only clears through the order book it sits in. And an item we have too little data on is left off this page rather than rated poorly — not knowing whether something sells is not the same as knowing it does not. See our methodology for where the underlying prices and volumes come from.

What each liquidity rating means

Ratings measure demand — units traded per day, against thresholds refitted to the live distribution, so the top band is rare on purpose. How long your listing waits also depends on the queue ahead of it, which the listings column counts. Roughly, in units sold per day:

The last one is not a rung on that ladder. At these prices a thin book is usually scarcity rather than indifference — a retired sticker or a rare pattern trades twice a year because almost none exist, not because nobody wants one — and Rarely Traded would tell its owner to cut the price, which is the one thing that does not apply. The rating still measures turnover; this only changes what a low turnover is taken to mean.

Frequently Asked Questions

What does liquidity mean for a CS2 skin?

How quickly you can sell it without cutting the price. It is a property of trade flow, not of price — an expensive skin is not automatically hard to sell, and a cheap one is not automatically easy. A knife worth thousands can change hands daily while a $3 skin sits for weeks.

How is this measured?

Units actually traded over the last 30 days, across the marketplaces we track plus the Steam Market. Those are separate order books, so their trade counts add. Three numbers decide the rating: daily trade flow, the listing queue ahead of you at the venue, and the gap between the best buy and sell price.

Why does a heavily traded skin sometimes rate lower?

Because flow alone can flatter an item. A skin trading 20 times a day with 600 listings ahead of yours is not a quick sale, and one with a 40% gap between buy and sell price is only liquid if you accept the lower number. A long queue or a wide spread pulls the rating down; nothing pulls it up. An item is never rated more liquid than its trade count supports.

Why is my skin missing from this page?

Either we have not recorded enough trading days for it — the floor is 10 days inside the 30-day window — or its trade data has not updated in over 7 days. Both cases mean we cannot tell how liquid it is, which is different from knowing it is illiquid, so it is left out rather than rated badly.

What does the listings column mean?

How many of the item are for sale at the reference venue right now — the queue your own listing joins the back of. We measure how long that queue would take to clear against that venue's own trades, because a queue only clears through the order book it sits in, and a queue longer than 14 days lowers the rating a band.

Does a high rating guarantee a fast sale?

No. It says the market has been absorbing that volume recently at the prices shown. Demand shifts, and your own listing price still decides whether you are at the front of the queue or the back. Treat it as a read on the market, not a promise about your sale.