SkinsMonkeySkinRave
Trade flow · updated every 15 min

CS2 Rifle Skin Liquidity — Which Rifle Skins Sell Fast

Price tells you what a skin is worth. This tells you whether you can get it. Every rating below comes from units actually traded over the last 30 days — not from price, rarity or popularity.

28,118Items rated10+ trading days in 30
67.3%Catalogue coverageof 41,797 tracked items
7,623Applied downgradesqueue over 14 days or spread over 40%
Sep 14, 2026Newest trade data refreshed every 15 min
Where the rated catalogue sitsCounted from the same signals the table uses, then put through the same queue and spread demotions — so these are the bands the rows below actually carry, not an upper bound on them.
Showing 501550 of 1,230 items, ranked within the top 1,000 by trade flow, plus the 250 most valuable rated items.
#ItemRatingTrades / dayPer dayListingsSpreadPriceSell
501M4A4 | Etch LordSTFactory NewRarely Traded70 days of listings ahead of you6.63.1/day counted · CSFloat1378.0%$6.55
502SG 553 | Dragon TechFactory NewActive Demand719.0/day counted · CSFloat2761.1%$1.53
503M4A1-S | DecimatorBattle-ScarredModerate Demand302.1/day counted · CSFloat9416.6%$11
504FAMAS | CaliCamoSVField-TestedActive Demand1285.5/day counted · CSFloat11610.0%$0.42
505SG 553 | DarkwingField-TestedActive Demand727.1/day counted · CSFloat621.8%$0.63
506AK-47 | Case HardenedFactory NewActive Demand0.603.6/day counted · CSFloat27417.1%$502
507M4A4 | TemukauSTField-TestedActive Demand1611/day counted · CSFloat1014.9%$34
508FAMAS | DjinnMinimal WearRarely Traded34 days of listings ahead of you6.13.9/day counted · CSFloat657.3%$15
509M4A1-S | Hyper BeastMinimal WearActive Demand4.511/day counted · CSFloat1495.0%$131
510M4A1-S | Atomic AlloyMinimal WearActive Demand4.05.6/day counted · CSFloat2622.3%$42
511FAMAS | Survivor ZFactory NewSlow Mover75 days of listings ahead of you213.7/day counted · CSFloat1458.9%$5.63
512AK-47 | Frontside MistySTField-TestedSlow Mover62 days of listings ahead of you6.13.8/day counted · CSFloat12014.3%$34
513AUG | MomentumMinimal WearSlow Mover50 days of listings ahead of you6.34.0/day counted · CSFloat976.5%$15
514AK-47 | Nouveau RougeBattle-ScarredActive Demand1134.5/day counted · CSFloat6911.2%$4.98
515Galil AR | AkobenMinimal WearActive Demand425.4/day counted · CSFloat149.1%$0.62
516M4A1-S | Fatal GlitchMinimal WearActive Demand128.8/day counted · CSFloat499.3%$44
517AK-47 | Phantom DisruptorSTField-TestedSlow Mover67 days of listings ahead of you214.0/day counted · CSFloat1270.9%$9.75
518AK-47 | Baroque PurpleMinimal WearRarely Traded108 days of listings ahead of you6.52.4/day counted · CSFloat2066.2%$7.99
519M4A1-S | Mud-SpecField-TestedActive Demand34112/day counted · CSFloat28512.7%$0.35
520Galil AR | Rocket PopMinimal WearActive Demand509.4/day counted · CSFloat1123.3%$2.86
521AK-47 | Aquamarine RevengeFactory NewActive Demand1.13.3/day counted · CSFloat1348.9%$182
522AK-47 | Case HardenedField-TestedActive Demand2.112/day counted · CSFloat7915.1%$230
523AK-47 | Point DisarrayField-TestedActive Demand7016/day counted · CSFloat3892.6%$12
524FAMAS | ValenceMinimal WearSlow Mover35 days of listings ahead of you148.3/day counted · CSFloat6711.9%$6.49
525Galil AR | Chromatic AberrationFactory NewSlow Mover60 days of listings ahead of you2.92.3/day counted · CSFloat11410.4%$24
526M4A1-S | Atomic AlloyField-TestedRarely Traded114 days of listings ahead of you7.04.3/day counted · CSFloat2174.7%$22
527FAMAS | Rapid Eye MovementBattle-ScarredActive Demand7413/day counted · CSFloat691.0%$6.07
528Galil AR | GaligatorSTMinimal WearSlow Mover45 days of listings ahead of you195.7/day counted · CSFloat8410.9%$2.92
529M4A1-S | StratosphereBattle-ScarredActive Demand723.1/day counted · CSFloat362.9%$3.54
530AUG | StymphalianMinimal WearSlow Mover57 days of listings ahead of you153.8/day counted · CSFloat1066.2%$4.31
531M4A1-S | LiquidationFactory NewActive Demand168.7/day counted · CSFloat2147.7%$10
532AK-47 | Head ShotBattle-ScarredActive Demand333.7/day counted · CSFloat835.9%$24
533Galil AR | GaligatorWell-WornActive Demand816.9/day counted · CSFloat502.4%$0.72
534M4A4 | Neo-NoirFactory NewActive Demand1.33.1/day counted · CSFloat1196.9%$111
535M4A4 | ZubastickBattle-ScarredActive Demand2175.2/day counted · CSFloat565.4%$0.08
536M4A1-S | Hot RodFactory NewActive Demandmedium confidence1.94.6/day counted · CSFloat1696.8%$1,494
537M4A4 | PolysoupMinimal WearSlow Mover70 days of listings ahead of you6.25.2/day counted · CSFloat1318.2%$15
538SG 553 | Dragon TechSTField-TestedActive Demand474.3/day counted · CSFloat691.2%$0.53
539AUG | CondemnedMinimal WearActive Demand522.4/day counted · CSFloat566.8%$0.20
540Galil AR | Cold FusionBattle-ScarredActive Demand481.5/day counted · CSFloat375.9%$0.11
541AK-47 | Leet MuseoField-TestedActive Demand1.61.8/day counted · CSFloat598.4%$222
542AK-47 | Safari MeshFactory NewRarely Traded101 days of listings ahead of you5.92.3/day counted · CSFloat1868.8%$7.61
543M4A4 | Cyber SecurityMinimal WearSlow Mover44 days of listings ahead of you3.33.7/day counted · CSFloat815.3%$33
544AK-47 | Baroque PurpleField-TestedRarely Traded107 days of listings ahead of you161.7/day counted · CSFloat1977.6%$5.49
545AK-47 | UnchartedSTFactory NewSlow Mover61 days of listings ahead of you111.3/day counted · CSFloat111$4.86
546FAMAS | CommemorationFactory NewSlow Mover62 days of listings ahead of you2.62.8/day counted · CSFloat1133.1%$69
547M4A1-S | DecimatorFactory NewActive Demand4.24.7/day counted · CSFloat1973.6%$47
548SG 553 | AtlasField-TestedActive Demand532.7/day counted · CSFloat4611.5%$0.35
549Galil AR | AkobenFactory NewRarely Traded103 days of listings ahead of you123.5/day counted · CSFloat18526.3%$2.57
550AK-47 | Red LaminateField-TestedActive Demand3.86.7/day counted · CSFloat4655.7%$48

How the rating is built

Three measurements decide it, and each one alone would mislead. Trade flow — units sold per day — sets the rating. Listing queue and spread can only pull it down, never lift it, because an item is never more liquid than its trade count supports.

The bias is deliberately toward caution. Days we did not observe count as zero trades. The queue is measured against the venue's own trades rather than every market pooled, because a queue only clears through the order book it sits in. And an item we have too little data on is left off this page rather than rated poorly — not knowing whether something sells is not the same as knowing it does not. See our methodology for where the underlying prices and volumes come from.

What each liquidity rating means

Ratings measure demand — units traded per day, against thresholds refitted to the live distribution, so the top band is rare on purpose. How long your listing waits also depends on the queue ahead of it, which the listings column counts. Roughly, in units sold per day:

The last one is not a rung on that ladder. At these prices a thin book is usually scarcity rather than indifference — a retired sticker or a rare pattern trades twice a year because almost none exist, not because nobody wants one — and Rarely Traded would tell its owner to cut the price, which is the one thing that does not apply. The rating still measures turnover; this only changes what a low turnover is taken to mean.

Frequently Asked Questions

What does liquidity mean for a CS2 skin?

How quickly you can sell it without cutting the price. It is a property of trade flow, not of price — an expensive skin is not automatically hard to sell, and a cheap one is not automatically easy. A knife worth thousands can change hands daily while a $3 skin sits for weeks.

How is this measured?

Units actually traded over the last 30 days, across the marketplaces we track plus the Steam Market. Those are separate order books, so their trade counts add. Three numbers decide the rating: daily trade flow, the listing queue ahead of you at the venue, and the gap between the best buy and sell price.

Why does a heavily traded skin sometimes rate lower?

Because flow alone can flatter an item. A skin trading 20 times a day with 600 listings ahead of yours is not a quick sale, and one with a 40% gap between buy and sell price is only liquid if you accept the lower number. A long queue or a wide spread pulls the rating down; nothing pulls it up. An item is never rated more liquid than its trade count supports.

Why is my skin missing from this page?

Either we have not recorded enough trading days for it — the floor is 10 days inside the 30-day window — or its trade data has not updated in over 7 days. Both cases mean we cannot tell how liquid it is, which is different from knowing it is illiquid, so it is left out rather than rated badly.

What does the listings column mean?

How many of the item are for sale at the reference venue right now — the queue your own listing joins the back of. We measure how long that queue would take to clear against that venue's own trades, because a queue only clears through the order book it sits in, and a queue longer than 14 days lowers the rating a band.

Does a high rating guarantee a fast sale?

No. It says the market has been absorbing that volume recently at the prices shown. Demand shifts, and your own listing price still decides whether you are at the front of the queue or the back. Treat it as a read on the market, not a promise about your sale.