SkinsMonkeySkinRave
Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,193Items ranked
1,193Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 1,193 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
201Sticker | TYLOO (Holo) | Cologne 2026Sticker | TYLOO (Holo) | Cologne 2026Avoid1medium confidence▼ -12.3%▼ -57.8%Rarely Traded~4 weeks$17
202★ StatTrak™ Bowie Knife | Night (Battle-Scarred)★ Bowie Knife | NightSTBattle-ScarredAvoid1medium confidence▼ -27.0%▼ -35.6%Rarely Traded~2 weeks$115
203★ Karambit | Gamma Doppler (Minimal Wear) Emerald★ Karambit | Gamma DopplerEmeraldMinimal WearAvoid1medium confidence▼ -28.8%▼ -32.6%Rarely TradedNo flow$6,919
204★ StatTrak™ Paracord Knife | Ultraviolet (Factory New)★ Paracord Knife | UltravioletSTFactory NewAvoid1medium confidence▼ -23.9%▼ -39.9%Rarely Traded~2 months$429
205Sticker | EliGE (Foil) | Atlanta 2017Sticker | EliGE (Foil) | Atlanta 2017Avoid1medium confidence▼ -51.9%▲ +2.2%Rarely TradedNo flow$132
206Sticker | dexter (Gold) | Katowice 2019Sticker | dexter (Gold) | Katowice 2019Avoid1medium confidence▼ -31.2%▼ -28.7%Rarely TradedNo flow$37
207Souvenir XM1014 | Solitude (Factory New)XM1014 | SolitudeSVFactory NewAvoid1medium confidence▼ -19.4%▼ -46.3%Rarely TradedNo flow$179
208Souvenir Desert Eagle | Heat Treated (Field-Tested)Desert Eagle | Heat TreatedSVField-TestedAvoid1▼ -16.9%▼ -50.0%Rarely Traded~2 weeks$33
209Souvenir M4A1-S | Nitro (Factory New)M4A1-S | NitroSVFactory NewAvoid1▼ -33.9%▼ -24.4%Rarely Traded~1 month$60
210Sticker | dupreeh (Gold) | Boston 2018Sticker | dupreeh (Gold) | Boston 2018Avoid2medium confidence▼ -31.7%▼ -27.8%Rarely Traded~2 weeks$212
211Souvenir Desert Eagle | Pilot (Field-Tested)Desert Eagle | PilotSVField-TestedAvoid2medium confidence▼ -21.9%▼ -42.3%Rarely TradedNo flow$231
212StatTrak™ P250 | Splash (Field-Tested)P250 | SplashSTField-TestedAvoid2▼ -6.4%▼ -65.5%Rarely Traded~4 months$33
213★ StatTrak™ Falchion Knife | Marble Fade (Minimal Wear)★ Falchion Knife | Marble FadeSTMinimal WearAvoid2medium confidence▼ -30.1%▼ -29.9%Rarely Traded~3 months$295
214Tec-9 | Tornado (Well-Worn)Tec-9 | TornadoWell-WornAvoid2▼ -29.5%▼ -30.6%Rarely Traded~1 month$5.13
215Souvenir Galil AR | Acid Dart (Battle-Scarred)Galil AR | Acid DartSVBattle-ScarredAvoid2medium confidence0%▼ -74.7%Rarely TradedNo flow$45
216Negev | Phoenix Stencil (Battle-Scarred)Negev | Phoenix StencilBattle-ScarredAvoid2▼ -8.6%▼ -61.7%Rarely Traded~6 months$17
217Souvenir Glock-18 | Ironwork (Factory New)Glock-18 | IronworkSVFactory NewAvoid2medium confidence▼ -24.8%▼ -37.3%Rarely TradedNo flow$506
218Souvenir M4A1-S | Vaporwave (Factory New)M4A1-S | VaporwaveSVFactory NewAvoid2medium confidence▼ -14.6%▼ -52.6%Rarely TradedNo flow$338
219Souvenir Galil AR | Sage Spray (Minimal Wear)Galil AR | Sage SpraySVMinimal WearAvoid2▼ -57.5%▲ +12.1%Rarely Traded~2 months$5.56
220Souvenir AWP | Arsenic Spill (Factory New)AWP | Arsenic SpillSVFactory NewAvoid2▼ -25.1%▼ -36.4%Rarely Traded~2 months$39
221Souvenir FAMAS | Night Borre (Minimal Wear)FAMAS | Night BorreSVMinimal WearAvoid2medium confidence▼ -12.0%▼ -56.0%Rarely TradedNo flow$22
222★ StatTrak™ Bayonet | Urban Masked (Factory New)★ Bayonet | Urban MaskedSTFactory NewAvoid2medium confidence▼ -3.4%▼ -68.8%Rarely Traded~1 month$563
223Souvenir AWP | Ice Coaled (Battle-Scarred)AWP | Ice CoaledSVBattle-ScarredAvoid2medium confidence▼ -1.6%▼ -71.6%Rarely TradedNo flow$55
224Sticker | Jame (Holo) | Antwerp 2022Sticker | Jame (Holo) | Antwerp 2022Avoid2▼ -18.4%▼ -46.3%Rarely Traded~3 weeks$5.20
225Souvenir Dual Berettas | Colony (Factory New)Dual Berettas | ColonySVFactory NewAvoid2medium confidence▼ -31.0%▼ -27.3%Rarely Traded~1 month$8.23
226Souvenir PP-Bizon | Thermal Currents (Factory New)PP-Bizon | Thermal CurrentsSVFactory NewAvoid2medium confidence▼ -8.3%▼ -61.0%Rarely TradedNo flow$12
227★ Specialist Gloves | Lime Polycam (Factory New)★ Specialist Gloves | Lime PolycamFactory NewAvoid2medium confidence▼ -46.4%▼ -3.7%Rarely Traded~4 weeks$1,717
228★ StatTrak™ Shadow Daggers | Forest DDPAT (Well-Worn)★ Shadow Daggers | Forest DDPATSTWell-WornAvoid2medium confidence▼ -34.1%▼ -21.9%Rarely Traded~1 month$74
229Sticker | Grim (Gold, Ranked) | Cologne 2026Sticker | Grim (Gold, Ranked) | Cologne 2026Avoid2▲ +17.9%▼ -99.7%Rarely Traded~1 month$8.58
230Souvenir Sawed-Off | First Class (Factory New)Sawed-Off | First ClassSVFactory NewAvoid2medium confidence▼ -2.2%▼ -69.4%Rarely Traded~2 months$61
231★ StatTrak™ Gut Knife | Doppler (Minimal Wear) Phase 4★ Gut Knife | DopplerSTP4Minimal WearAvoid2medium confidence▼ -25.5%▼ -34.4%Rarely TradedNo flow$171
232SSG 08 | Mayan Dreams (Well-Worn)SSG 08 | Mayan DreamsWell-WornAvoid2▼ -17.3%▼ -46.6%Rarely Traded~5 months$8.01
233ESL One Katowice 2015 Nuke Souvenir PackageESL One Katowice 2015 Nuke PackageAvoid2▼ -25.5%▼ -34.3%Rarely Traded~2 months$150
234Souvenir M4A1-S | Hyper Beast (Factory New)M4A1-S | Hyper BeastSVFactory NewAvoid2medium confidence▼ -17.8%▼ -45.6%Rarely TradedNo flow$1,786
235Souvenir Desert Eagle | Sputnik (Field-Tested)Desert Eagle | SputnikSVField-TestedAvoid2▼ -5.3%▼ -64.3%Rarely Traded~1 month$26
236Souvenir XM1014 | Canvas Cloud (Field-Tested)XM1014 | Canvas CloudSVField-TestedAvoid2▲ +1.3%▼ -74.2%Rarely TradedNo flow$12
237Souvenir Desert Eagle | Meteorite (Factory New)Desert Eagle | MeteoriteSVFactory NewAvoid3▼ -19.0%▼ -43.6%Rarely Traded~2 months$60
238Souvenir Five-SeveN | Sky Blue (Field-Tested)Five-SeveN | Sky BlueSVField-TestedAvoid3medium confidence▼ -18.2%▼ -44.5%Rarely TradedNo flow$13
239MAC-10 | Red Filigree (Well-Worn)MAC-10 | Red FiligreeWell-WornAvoid3medium confidence▼ -1.9%▼ -69.0%Rarely TradedNo flow$147
240Souvenir MAC-10 | Storm Camo (Minimal Wear)MAC-10 | Storm CamoSVMinimal WearAvoid3▼ -16.9%▼ -46.5%Rarely Traded~2 months$15
241UMP-45 | Crime Scene (Well-Worn)UMP-45 | Crime SceneWell-WornAvoid3▼ -26.5%▼ -31.9%Rarely Traded~6 months$169
242Souvenir AK-47 | Elite Build (Battle-Scarred)AK-47 | Elite BuildSVBattle-ScarredAvoid3medium confidence▼ -27.7%▼ -30.0%Rarely Traded~2 months$35
243Souvenir G3SG1 | Green Cell (Minimal Wear)G3SG1 | Green CellSVMinimal WearAvoid3medium confidence▲ +2.6%▼ -75.3%Rarely TradedNo flow$14
244Souvenir PP-Bizon | Thermal Currents (Field-Tested)PP-Bizon | Thermal CurrentsSVField-TestedAvoid3▲ +0.6%▼ -72.3%Rarely Traded~1 month$12
245Souvenir MP9 | Dizzy (Battle-Scarred)MP9 | DizzySVBattle-ScarredAvoid3medium confidence▲ +1.4%▼ -73.5%Rarely Traded~2 months$30
246Sticker | S1ren (Gold, Ranked) | Cologne 2026Sticker | S1ren (Gold, Ranked) | Cologne 2026Avoid3medium confidence▼ -12.8%▼ -51.6%Rarely TradedNo flow$7.93
247Sticker | Pimp (Foil) | Cluj-Napoca 2015Sticker | Pimp (Foil) | Cluj-Napoca 2015Avoid3medium confidence▼ -45.1%▼ -3.0%Rarely Traded~6 months$86
248Souvenir M249 | Gator Mesh (Minimal Wear)M249 | Gator MeshSVMinimal WearAvoid3▲ +2.2%▼ -73.7%Rarely Traded~5 months$7.02
249Souvenir M4A1-S | Blood Tiger (Field-Tested)M4A1-S | Blood TigerSVField-TestedAvoid3medium confidence▼ -29.0%▼ -26.9%Rarely TradedNo flow$118
250Sticker | chrisJ (Gold) | London 2018Sticker | chrisJ (Gold) | London 2018Avoid3medium confidence▼ -14.8%▼ -48.2%Rarely Traded~3 months$134

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.