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Trade flow · updated every 15 min

CS2 Gloves Liquidity — Which Gloves Actually Sell Fast

Price tells you what a skin is worth. This tells you whether you can get it. Every rating below comes from units actually traded over the last 30 days — not from price, rarity or popularity.

28,133Items rated10+ trading days in 30
67.2%Catalogue coverageof 41,841 tracked items
7,744Applied downgradesqueue over 14 days or spread over 40%
Sep 16, 2026Newest trade data refreshed every 15 min
Where the rated catalogue sitsCounted from the same signals the table uses, then put through the same queue and spread demotions — so these are the bands the rows below actually carry, not an upper bound on them.
Showing 51100 of 160 items, ranked within the top 1,000 by trade flow, plus the 250 most valuable rated items.
#ItemRatingTrades / dayPer dayListingsSpreadPriceSell
51★ Moto Gloves | Smoke OutField-TestedActive Demand6.218/day counted · CSFloat2441.6%$117
52★ Moto Gloves | 3rd Commando CompanyField-TestedActive Demand1712/day counted · CSFloat1818.3%$40
53★ Sport Gloves | ViceBattle-ScarredActive Demand1.29.9/day counted · CSFloat1774.6%$256
54★ Sport Gloves | SlingshotBattle-ScarredActive Demand0.838.4/day counted · CSFloat1297.6%$182
55★ Sport Gloves | ViceWell-WornActive Demand0.376.0/day counted · CSFloat655.3%$374
56★ Sport Gloves | AmphibiousBattle-ScarredActive Demand1.310/day counted · CSFloat1708.3%$205
57★ Driver Gloves | Snow LeopardMinimal WearActive Demand0.609.0/day counted · CSFloat1835.2%$577
58★ Moto Gloves | TransportMinimal WearActive Demand5.54.4/day counted · CSFloat547.2%$57
59★ Hand Wraps | Cobalt SkullsBattle-ScarredActive Demand2.16.4/day counted · CSFloat924.4%$157
60★ Sport Gloves | BlazeField-TestedActive Demand3.112/day counted · CSFloat1086.0%$125
61★ Driver Gloves | King SnakeWell-WornActive Demand1.64.9/day counted · CSFloat345.8%$129
62★ Sport Gloves | OmegaWell-WornActive Demand0.575.3/day counted · CSFloat516.5%$168
63★ Specialist Gloves | Crimson WebMinimal WearActive Demand1.66.7/day counted · CSFloat1525.1%$314
64★ Sport Gloves | Big GameBattle-ScarredActive Demand1.67.5/day counted · CSFloat738.9%$115
65★ Driver Gloves | Imperial PlaidMinimal WearActive Demand1.58.4/day counted · CSFloat1795.3%$303
66★ Moto Gloves | PolygonMinimal WearActive Demand2.35.5/day counted · CSFloat996.0%$180
67★ Moto Gloves | Blood PressureMinimal WearActive Demand0.734.1/day counted · CSFloat786.1%$213
68★ Sport Gloves | SlingshotWell-WornActive Demand0.404.8/day counted · CSFloat525.1%$284
69★ Sport Gloves | Big GameMinimal WearActive Demand0.874.5/day counted · CSFloat837.8%$224
70★ Driver Gloves | OvertakeMinimal WearActive Demand3.16.0/day counted · CSFloat1016.1%$91
71★ Hand Wraps | OverprintBattle-ScarredActive Demand1.93.2/day counted · CSFloat64$65
72★ Moto Gloves | TurtleField-TestedActive Demand1717/day counted · CSFloat2113.7%$61
73★ Hand Wraps | Duct TapeMinimal WearActive Demand3.04.4/day counted · CSFloat457.2%$72
74★ Sport Gloves | AmphibiousWell-WornActive Demand0.505.7/day counted · CSFloat784.8%$262
75★ Sport Gloves | Violet BeadworkMinimal WearActive Demand0.133.2/day counted · CSFloat297.4%$635
76★ Driver Gloves | SeigaihaField-TestedActive Demand5.511/day counted · CSFloat934.8%$84
77★ Hand Wraps | CAUTION!Battle-ScarredActive Demand1.13.6/day counted · CSFloat513.9%$106
78★ Driver Gloves | Brocade FlowersMinimal WearActive Demand0.303.8/day counted · CSFloat619.4%$429
79★ Driver Gloves | Black TieMinimal WearActive Demand0.905.1/day counted · CSFloat1165.3%$304
80★ Moto Gloves | TurtleMinimal WearActive Demand2.64.5/day counted · CSFloat632.7%$125
81★ Specialist Gloves | BuckshotMinimal WearActive Demand2.83.6/day counted · CSFloat345.8%$73
82★ Specialist Gloves | Field AgentBattle-ScarredActive Demand1.14.1/day counted · CSFloat599.5%$89
83★ Driver Gloves | Dragon FistsField-TestedActive Demand3.810/day counted · CSFloat1031.8%$100
84★ Specialist Gloves | BlackbookBattle-ScarredActive Demand1.23.1/day counted · CSFloat238.5%$187
85★ Sport Gloves | OccultWell-WornActive Demand0.402.9/day counted · CSFloat387.4%$465
86★ Sport Gloves | OccultMinimal WearActive Demand0.102.1/day counted · CSFloat766.9%$1,001
87★ Sport Gloves | Pandora's BoxWell-WornActive Demandmedium confidence1.11.5/day counted · CSFloat5715.6%$3,284
88★ Specialist Gloves | Lt. CommanderMinimal WearActive Demand0.332.5/day counted · CSFloat608.6%$188
89★ Driver Gloves | Wave ChaserMinimal WearActive Demand0.134.7/day counted · CSFloat664.7%$511
90★ Specialist Gloves | Cloud ChaserWell-WornActive Demand0.504.5/day counted · CSFloat339.0%$442
91★ Specialist Gloves | Field AgentMinimal WearActive Demand0.402.8/day counted · CSFloat536.0%$299
92★ Hand Wraps | GiraffeMinimal WearActive Demand0.701.5/day counted · CSFloat578.1%$82
93★ Hand Wraps | Cobalt SkullsWell-WornActive Demand0.803.9/day counted · CSFloat453.5%$188
94★ Moto Gloves | POW!Battle-ScarredActive Demand6.33.8/day counted · CSFloat294.4%$48
95★ Specialist Gloves | Big SwellMinimal WearActive Demand0.273.7/day counted · CSFloat614.0%$407
96★ Specialist Gloves | Cloud ChaserMinimal WearActive Demand0.133.5/day counted · CSFloat799.1%$854
97★ Sport Gloves | Bronze MorphMinimal WearActive Demand2.23.4/day counted · CSFloat833.5%$132
98★ Sport Gloves | BlazeMinimal WearActive Demand0.532.3/day counted · CSFloat236.9%$256
99★ Driver Gloves | Brocade CraneMinimal WearActive Demand0.303.5/day counted · CSFloat217.9%$424
100★ Sport Gloves | FrostyWell-WornActive Demand0.303.6/day counted · CSFloat1311.3%$168

How the rating is built

Three measurements decide it, and each one alone would mislead. Trade flow — units sold per day — sets the rating. Listing queue and spread can only pull it down, never lift it, because an item is never more liquid than its trade count supports.

The bias is deliberately toward caution. Days we did not observe count as zero trades. The queue is measured against the venue's own trades rather than every market pooled, because a queue only clears through the order book it sits in. And an item we have too little data on is left off this page rather than rated poorly — not knowing whether something sells is not the same as knowing it does not. See our methodology for where the underlying prices and volumes come from.

What each liquidity rating means

Ratings measure demand — units traded per day, against thresholds refitted to the live distribution, so the top band is rare on purpose. How long your listing waits also depends on the queue ahead of it, which the listings column counts. Roughly, in units sold per day:

The last one is not a rung on that ladder. At these prices a thin book is usually scarcity rather than indifference — a retired sticker or a rare pattern trades twice a year because almost none exist, not because nobody wants one — and Rarely Traded would tell its owner to cut the price, which is the one thing that does not apply. The rating still measures turnover; this only changes what a low turnover is taken to mean.

Frequently Asked Questions

What does liquidity mean for a CS2 skin?

How quickly you can sell it without cutting the price. It is a property of trade flow, not of price — an expensive skin is not automatically hard to sell, and a cheap one is not automatically easy. A knife worth thousands can change hands daily while a $3 skin sits for weeks.

How is this measured?

Units actually traded over the last 30 days, across the marketplaces we track plus the Steam Market. Those are separate order books, so their trade counts add. Three numbers decide the rating: daily trade flow, the listing queue ahead of you at the venue, and the gap between the best buy and sell price.

Why does a heavily traded skin sometimes rate lower?

Because flow alone can flatter an item. A skin trading 20 times a day with 600 listings ahead of yours is not a quick sale, and one with a 40% gap between buy and sell price is only liquid if you accept the lower number. A long queue or a wide spread pulls the rating down; nothing pulls it up. An item is never rated more liquid than its trade count supports.

Why is my skin missing from this page?

Either we have not recorded enough trading days for it — the floor is 10 days inside the 30-day window — or its trade data has not updated in over 7 days. Both cases mean we cannot tell how liquid it is, which is different from knowing it is illiquid, so it is left out rather than rated badly.

What does the listings column mean?

How many of the item are for sale at the reference venue right now — the queue your own listing joins the back of. We measure how long that queue would take to clear against that venue's own trades, because a queue only clears through the order book it sits in, and a queue longer than 14 days lowers the rating a band.

Does a high rating guarantee a fast sale?

No. It says the market has been absorbing that volume recently at the prices shown. Demand shifts, and your own listing price still decides whether you are at the front of the queue or the back. Treat it as a read on the market, not a promise about your sale.