SkinsMonkeySkinRave
📐Educational Guide

Does Float Affect CS2 Skin Prices? We Measured 356,000 Sales

What a low float is actually worth, by condition, by float band and by price bracket — plus how the float system works underneath

📐 What is Float Value?

Float value is a decimal number between 0.00 and 1.00 that determines how worn a skin looks in CS2. Every skin has a float value that's set permanently when the skin is created — it never changes through use, trading, or time. Float value is the single most important factor in determining a skin's visual condition and often its price.

Lower float = cleaner, less worn appearance. Higher float = more scratched, more worn.

The float value system is the backbone of CS2's skin economy. Understanding how it works is essential for accurate pricing, smart trading, and informed collecting.

🏷️ Wear Conditions

CS2 translates float values into five named wear conditions:

ConditionFloat RangeAbbreviationGeneral Description
Factory New0.00 – 0.07FNPristine, minimal to no visible wear
Minimal Wear0.07 – 0.15MWVery slight wear, barely noticeable
Field-Tested0.15 – 0.38FTModerate wear, visible scratching
Well-Worn0.38 – 0.45WWHeavy wear, noticeable damage
Battle-Scarred0.45 – 1.00BSExtreme wear, heavy scratching/peeling

Important Nuance: Within-Condition Variation

A 0.01 float FN skin looks significantly better than a 0.069 float FN skin — even though both are "Factory New." This within-condition variation is why exact float matters, not just the condition label.

📊 How Float Ranges Work Per Skin

Not every skin spans the full 0.00 – 1.00 range. Each skin has its own minimum and maximum float values:

Examples of Restricted Float Ranges

SkinMin FloatMax FloatAvailable Conditions
AWP Dragon Lore0.001.00FN – BS (full range)
AK-47 Redline0.100.70FN – BS (but starts at 0.10)
Glock-18 Fade0.000.08FN – MW only
Desert Eagle Blaze0.000.08FN – MW only
AWP Asiimov0.181.00FT – BS only (no FN/MW)
Crimson Web (knives)0.060.80FN – BS (tiny FN window)

This explains why some skins can't exist in certain conditions — if the float range doesn't overlap with a condition's range, that condition is impossible.

💰 Does Float Actually Affect Price?

Yes — but not evenly, and not where most guides say it does. Rather than repeat the usual premium tiers, we measured it: 356,582 CSFloat sales over the 18 months to September 2026, across 1,943 Factory New items and 1,177 Battle-Scarred ones. The method is at the end of this section.

The premium by condition

Each figure compares a copy with the middle of that same skin's sales in that same condition — so it is the premium for being clean, not the gap between conditions.

ConditionCleanest 10%Dirtiest 10%Sales
Factory New+20.3%−0.9%96,054
Minimal Wear+8.7%−1.2%87,326
Field-Tested+7.7%−1.8%77,733
Well-Worn+0.3%−0.5%47,224
Battle-Scarred+0.5%+3.4%48,245

Two rows are worth stopping on. Well-Worn pays nothing for a clean float — 0.3% is noise, so a WW copy at the bottom of its range is not worth hunting. And Battle-Scarred inverts: there the dirtiest tenth sells above a typical copy, because a "max float" BS is its own collectible while a barely-BS copy is just a worse-looking skin.

Inside Factory New, almost all of it sits at the very bottom

Floatvs a typical Factory New of the same skinSales
under 0.001+89.9%1,323
0.001 – 0.005+29.6%3,476
0.005 – 0.01+7.6%6,773
0.01 – 0.02+1.7%9,839
0.02 – 0.040.0%21,962
0.04 – 0.07−1.2%52,681

So the "triple zero" premium traders talk about is real and it is roughly a doubling — but it is a cliff, not a slope. By 0.02 the premium is gone, and a 0.03 FN sells for the same as a 0.065 FN of the same skin. If you are paying extra for a 0.015 float, you are paying for a number rather than for what the market rewards.

The sub-0.001 row is the thinnest here at 1,323 sales, so read 90% as the shape of the cliff rather than a quotable price.

Cheap skins carry the bigger percentage; expensive ones carry the bigger cheque

Price of an ordinary copyPremium on the cleanest 10%
under $20+30.3%
$20 – $100+13.4%
$100 – $500+5.2%
over $500+5.0%

This is the reverse of the advice you will usually read, including in older versions of this guide: that float only matters on expensive skins. In percentage terms it matters most on cheap ones, where a clean copy is scarce relative to how many people are buying. In money, the usual advice still holds — 5% of a $900 knife is $45, while 30% of a $12 rifle is $3.60. Which one matters depends on whether you are buying one skin or pricing an inventory of them.

What still varies by skin

Skin typeFloat sensitivityWhy
Pattern skins (Fade, Doppler, Case Hardened)LowerThe pattern or phase moves the price more than the float does
Paint-heavy skinsHigherLarge painted areas show wear plainly at the same float
Anodized and metallic finishesLowerWear is harder to see, so buyers pay less attention to it
Skins with a narrow float rangeHigherEvery copy is bunched together, so small differences sort the market

How this was measured

  • Source: CSFloat sales captured by SteamAnalyst, 18 months to 19 September 2026.
  • Each sale as a ratio, its price over CSFloat's reference price for an ordinary copy that day — so an item drifting in price over the window cannot masquerade as a float premium.
  • Compared within its own skin and condition, against the 40th–60th percentile of those sales. A premium here is always "versus a typical copy of this exact skin in this exact condition".
  • Items need 20+ sales in that condition to count at all.
  • Sticker overpay excluded, so a Katowice craft cannot read as a float premium.
  • Vanilla knives excluded. They have no finish, so every one reports float 0.000000. Left in, they sit in the cleanest decile of Factory New and drag the figure from 20.3% down to 11.6% — which is how this guide had it until we checked.

🔄 Trade-Up Float Math

How Trade-Up Float Calculation Works

When you perform a trade-up contract with 10 input skins, the resulting skin's float is calculated using this formula:

Output Float = (Average Input Float) × (Max Float – Min Float) + Min Float

Where Min Float and Max Float refer to the output skin's float range.

Example Calculation

Input: 10 skins with average float of 0.05

Output skin: AWP Dragon Lore (float range: 0.00 – 1.00)

Output Float = 0.05 × (1.00 – 0.00) + 0.00 = 0.05

Example with Restricted Range

Input: 10 skins with average float of 0.05

Output skin: AK-47 Redline (float range: 0.10 – 0.70)

Output Float = 0.05 × (0.70 – 0.10) + 0.10 = 0.05 × 0.60 + 0.10 = 0.13

Result: 0.13 = Minimal Wear Redline

Trade-Up Float Tips

  • Lower average input float = lower output float
  • Skins with narrow float ranges (like Fade, Blaze) always produce low-float outputs regardless of input
  • Getting a 0.000x output requires extremely low input floats and favorable range math
  • Trade-up float calculators are essential — never estimate by hand

🔬 Extreme Floats

Ultra-Low Floats (0.000x and below)

The sales above put the sub-0.001 premium at about 90% over a typical Factory New. Past that, the market stops behaving like a market and starts behaving like an auction — the figures below are widely-cited sales, not our measurements:

Float LevelCollector InterestPremium Example
0.0000x (5 zeros)World-record territoryAWP Dragon Lore 0.00008 — $50,000+
0.000x (4 zeros)Elite collectorAK-47 Fire Serpent 0.0002 — $15,000+
0.00x (3 zeros)Premium collectorVarious skins — significant premiums

Ultra-High Floats (0.999x)

Some collectors seek the most battle-scarred copies possible:

Float LevelCollector InterestPremium
0.999x"Max BS" collector nicheModerate premium over standard BS
Max float for skinTop-1 BS rankingCan command significant premium

📈 Float Rankings

Websites like CSFloat track global float rankings. Owning the #1 lowest float or #1 highest float of a popular skin is a unique bragging right that can add substantial value.

🔧 Float Tools & Resources

ToolPurpose
SteamAnalyst Float CheckerRead the float, wear tier, paint seed and paint index off any inspect link
Your inventory, pricedEvery copy you own checked against the sales above — the Premium filter shows the ones worth more than their listed price
SteamAnalyst Trade-Up CalculatorCalculate expected output float from trade-up inputs
CSFloatGlobal float rankings and marketplace
Steam Inventory HelperBrowser extension showing floats in inventory

🔍 Compare Prices Across 40+ Marketplaces
Don't overpay — check real-time prices for every skin in this guide on SteamAnalyst. We aggregate pricing from Buff163, Skinport, CSFloat, DMarket, Steam Market, and more so you always get the best deal.


❓ FAQ

Does float value change over time?

No. A skin's float value is permanently set when it's created (unboxed, dropped, or trade-up generated). It never changes through use, trading, or aging.

Is 0.00 float possible?

Technically the minimum is 0.00000000 but in practice, most skins have minimum floats well above absolute zero. A float of 0.0000x (five decimal places of zeros) is extremely rare and collector-grade.

Does float affect gameplay?

No. Float is purely cosmetic — a 0.00 float skin has identical gameplay performance to a 0.99 float skin. Only visual appearance differs.

Why do some FT skins look better than some MW skins?

Because float ranges overlap differently per skin. A 0.15 FT skin (just barely FT) can look cleaner than a 0.149 MW skin (just barely MW) of a different skin where the paint wears differently. Also, different skins have different wear patterns — some show wear more visibly than others at the same float.

Is it worth paying extra for low float?

It depends on the condition and on how low. In Factory New the cleanest tenth carries 20.3%, and under 0.001 it is close to a doubling. In Minimal Wear and Field-Tested it is 8.7% and 7.7%. In Well-Worn a clean float is worth nothing measurable, so paying for one is paying for a number nobody buys. In Battle-Scarred the money is at the other end.

The percentage is biggest on cheap skins and the cheque is biggest on expensive ones — see the price bands above.

➡️ Related Guides

About the Author
SteamAnalyst Editorial Team
Trading and tracking CS skins since 2013. Our team monitors 40,000+ items across 40+ marketplaces with millions of daily price updates.
Last fact-checked: February 2026