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Best to buy · updated every 15 min

Best CS2 Knives to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

836Items ranked
6Prime entries
1,200Candidate pool
0Not rateable

Showing 36 of 836 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
901★ Huntsman Knife | Urban Masked (Battle-Scarred)★ Huntsman Knife | Urban MaskedBattle-ScarredWeak entry21rarely trades — hard to exit▲ +4.6%▲ +1.1%Rarely Traded~2 months$71
902★ Bowie Knife | Boreal Forest (Battle-Scarred)★ Bowie Knife | Boreal ForestBattle-ScarredWeak entry21rarely trades — hard to exit▲ +4.5%▲ +1.2%Rarely Traded~1 month$68
903★ StatTrak™ Navaja Knife | Boreal Forest (Factory New)★ Navaja Knife | Boreal ForestSTFactory NewWeak entry21medium confidencerarely trades — hard to exit0%▲ +8.0%Rarely TradedNo flow$326
904★ StatTrak™ Flip Knife | Ultraviolet (Well-Worn)★ Flip Knife | UltravioletSTWell-WornWeak entry21rarely trades — hard to exit▲ +9.6%▼ -6.4%Rarely Traded~1 month$177
905★ StatTrak™ Stiletto Knife | Scorched (Well-Worn)★ Stiletto Knife | ScorchedSTWell-WornWeak entry21rarely trades — hard to exit▼ -0.3%▲ +8.4%Rarely Traded~1 month$212
906★ Kukri Knife | Forest DDPAT (Factory New)★ Kukri Knife | Forest DDPATFactory NewWeak entry21rarely trades — hard to exit▲ +1.4%▲ +5.9%Rarely Traded~1 month$138
907★ StatTrak™ Classic Knife | Night Stripe (Well-Worn)★ Classic Knife | Night StripeSTWell-WornWeak entry21rarely trades — hard to exit▼ -7.1%▲ +18.6%Rarely TradedNo flow$158
908★ Gut Knife | Gamma Doppler (Factory New) Phase 3★ Gut Knife | Gamma DopplerP3Factory NewWeak entry21medium confidencerarely trades — hard to exit▲ +1.9%▲ +5.1%Rarely Traded~2 weeks$171
909★ Bayonet | Urban Masked (Factory New)★ Bayonet | Urban MaskedFactory NewWeak entry20medium confidencerarely trades — hard to exit0%▲ +21.4%Rarely Traded~2 months$486
910★ StatTrak™ Survival Knife | Night Stripe (Battle-Scarred)★ Survival Knife | Night StripeSTBattle-ScarredWeak entry20rarely trades — hard to exit▲ +17.6%▼ -5.0%Rarely Traded~1 month$89
911★ StatTrak™ Falchion Knife | Blue Steel (Factory New)★ Falchion Knife | Blue SteelSTFactory NewWeak entry20medium confidencerarely trades — hard to exit▼ -27.7%▲ +62.6%Rarely Traded~1 month$550
912★ Flip Knife | Doppler (Minimal Wear) Ruby★ Flip Knife | DopplerRubyMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +6.3%▲ +11.4%Rarely Traded~3 weeks$1,771
913★ StatTrak™ Karambit | Slaughter (Field-Tested)★ Karambit | SlaughterSTField-TestedWeak entry20rarely trades — hard to exit▼ -0.9%▲ +22.1%Rarely Traded~2 weeks$1,178
914★ StatTrak™ Survival Knife | Forest DDPAT (Battle-Scarred)★ Survival Knife | Forest DDPATSTBattle-ScarredWeak entry20rarely trades — hard to exit▲ +7.8%▲ +9.1%Rarely Traded~3 weeks$68
915★ StatTrak™ Huntsman Knife | Crimson Web (Well-Worn)★ Huntsman Knife | Crimson WebSTWell-WornWeak entry20medium confidencerarely trades — hard to exit▲ +11.3%▲ +3.7%Rarely TradedNo flow$285
916★ Navaja Knife | Scorched (Factory New)★ Navaja Knife | ScorchedFactory NewWeak entry20rarely trades — hard to exit▲ +3.4%▲ +15.4%Rarely TradedNo flow$132
917★ StatTrak™ Nomad Knife | Case Hardened (Battle-Scarred)★ Nomad Knife | Case HardenedSTBattle-ScarredWeak entry20rarely trades — hard to exit▲ +4.2%▲ +14.2%Rarely Traded~2 months$211
918★ StatTrak™ Nomad Knife | Safari Mesh (Minimal Wear)★ Nomad Knife | Safari MeshSTMinimal WearWeak entry20rarely trades — hard to exit▲ +7.8%▲ +8.7%Rarely Traded~1 month$100
919★ StatTrak™ Gut Knife | Urban Masked (Minimal Wear)★ Gut Knife | Urban MaskedSTMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +0.1%▲ +20.1%Rarely TradedNo flow$123
920★ Talon Knife | Boreal Forest (Factory New)★ Talon Knife | Boreal ForestFactory NewWeak entry20medium confidence180% of the week's move was yesterday · rarely trades — hard to exit▲ +10.2%▲ +5.0%Rarely TradedNo flow$487
921★ StatTrak™ Talon Knife | Doppler (Minimal Wear) Phase 1★ Talon Knife | DopplerSTP1Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +9.9%▲ +5.4%Rarely Traded~3 months$1,211
922★ Survival Knife | Damascus Steel (Battle-Scarred)★ Survival Knife | Damascus SteelBattle-ScarredWeak entry20rarely trades — hard to exit▲ +5.9%▲ +11.2%Rarely Traded~3 weeks$72
923★ StatTrak™ Shadow Daggers★ Shadow DaggersSTVanillaWeak entry20202% of the week's move was yesterday · rarely trades — hard to exit▲ +2.1%▲ +16.9%Rarely Traded~2 weeks$134
924★ Shadow Daggers | Forest DDPAT (Well-Worn)★ Shadow Daggers | Forest DDPATWell-WornWeak entry20rarely trades — hard to exit▲ +3.5%▲ +2.5%Rarely Traded~2.7 days$70
925★ Survival Knife | Urban Masked (Minimal Wear)★ Survival Knife | Urban MaskedMinimal WearWeak entry20rarely trades — hard to exit▲ +8.6%▼ -5.2%Rarely Traded~4 weeks$67
926★ StatTrak™ Flip Knife | Gamma Doppler (Minimal Wear) Phase 1★ Flip Knife | Gamma DopplerSTP1Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +1.1%▲ +6.1%Rarely TradedNo flow$675
927★ Huntsman Knife | Night (Factory New)★ Huntsman Knife | NightFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +2.6%▲ +3.7%Rarely TradedNo flow$997
928★ StatTrak™ Butterfly Knife | Stained (Factory New)★ Butterfly Knife | StainedSTFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +2.5%▲ +3.9%Rarely TradedNo flow$1,609
929★ Gut Knife | Night (Factory New)★ Gut Knife | NightFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +1.7%▲ +5.0%Rarely TradedNo flow$739
930★ StatTrak™ Talon Knife | Crimson Web (Well-Worn)★ Talon Knife | Crimson WebSTWell-WornWeak entry20rarely trades — hard to exit▼ -0.8%▲ +8.8%Rarely Traded~2 months$457
931★ StatTrak™ Flip Knife | Case Hardened (Minimal Wear)★ Flip Knife | Case HardenedSTMinimal WearWeak entry20rarely trades — hard to exit0%▲ +7.6%Rarely Traded~2 months$305
932★ Bowie Knife | Marble Fade (Minimal Wear)★ Bowie Knife | Marble FadeMinimal WearWeak entry20rarely trades — hard to exit▲ +4.0%▲ +1.5%Rarely Traded~3 weeks$209
933★ Classic Knife | Crimson Web (Factory New)★ Classic Knife | Crimson WebFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +3.3%▲ +2.7%Rarely Traded~3 months$1,114
934★ StatTrak™ Gut Knife | Blue Steel (Minimal Wear)★ Gut Knife | Blue SteelSTMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +1.0%▲ +6.1%Rarely Traded~2 months$116
935★ StatTrak™ Ursus Knife | Urban Masked (Battle-Scarred)★ Ursus Knife | Urban MaskedSTBattle-ScarredWeak entry20rarely trades — hard to exit▲ +3.7%▲ +1.9%Rarely TradedNo flow$93
936★ StatTrak™ Gut Knife | Doppler (Factory New) Phase 4★ Gut Knife | DopplerSTP4Factory NewWeak entry20medium confidencerarely trades — hard to exit▲ +5.5%▼ -0.8%Rarely Traded~2 months$159

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.