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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,195Items ranked
1,195Rated avoid
1,200Candidate pool
0Not rateable
#ItemVerdict7d30dLiquiditySell inPrice
1101P2000 | Grassland (Factory New)P2000 | GrasslandFactory NewAvoid15▼ -3.8%▼ -28.4%Rarely Traded~2 weeks$15
1102Souvenir Charm | Austin 2025 Highlight | YEKINDAR King Of BananaCharm | Austin 2025 Highlight | YEKINDAR King Of BananaSVAvoid15medium confidence▲ +5.5%▼ -42.5%Rarely TradedNo flow$7.42
1103XM1014 | Monster Melt (Factory New)XM1014 | Monster MeltFactory NewAvoid15▼ -3.8%▼ -28.4%Slow Mover~1 month$6.80
1104Sticker | Dark Water Surf Ava (Foil)Sticker | Dark Water Surf AvaAvoid15medium confidence▼ -5.2%▼ -26.4%Rarely Traded~4 months$8.43
1105AK-47 | B the Monster (Battle-Scarred)AK-47 | B the MonsterBattle-ScarredAvoid15▼ -6.9%▼ -23.8%Slow Mover~2 months$53
1106StatTrak™ P90 | Death Grip (Battle-Scarred)P90 | Death GripSTBattle-ScarredAvoid15▼ -3.6%▼ -28.8%Rarely Traded~2 months$15
1107Sticker | Movistar Riders (Gold) | Stockholm 2021Sticker | Movistar Riders (Gold) | Stockholm 2021Avoid15medium confidence▼ -11.6%▼ -16.7%Rarely Traded~3 months$18
1108★ Gut Knife | Stained (Factory New)★ Gut Knife | StainedFactory NewAvoid15▼ -12.2%▼ -15.8%Rarely Traded~3 weeks$123
1109Sticker | n0rb3r7 (Gold) | Rio 2022Sticker | n0rb3r7 (Gold) | Rio 2022Avoid15medium confidence▼ -5.5%▼ -25.8%Rarely TradedNo flow$7.15
1110Galil AR | Sandstorm (Minimal Wear)Galil AR | SandstormMinimal WearAvoid15▼ -0.7%▼ -33.0%Rarely Traded~2 months$11
1111Sticker | ZywOo (Gold) | Copenhagen 2024Sticker | ZywOo (Gold) | Copenhagen 2024Avoid15▼ -11.5%▼ -16.8%Rarely Traded~4 months$14
1112P250 | Lotus Imprint (Factory New)P250 | Lotus ImprintFactory NewAvoid15▼ -6.5%▼ -24.3%Slow Mover~3 months$15
1113Sticker | Xyp9x (Foil) | Boston 2018Sticker | Xyp9x | Boston 2018Avoid15▼ -14.3%▼ -12.6%Rarely Traded~4 months$12
1114UMP-45 | Scaffold (Factory New)UMP-45 | ScaffoldFactory NewAvoid15▼ -8.5%▼ -21.2%Rarely Traded~4 months$5.39
1115Sticker | pashaBiceps | Boston 2018Sticker | pashaBiceps | Boston 2018Avoid15medium confidence▼ -12.1%▼ -15.8%Rarely Traded~2 months$6.90
1116Sticker | GeT_RiGhT (Foil) | Katowice 2019Sticker | GeT_RiGhT | Katowice 2019Avoid15medium confidence▼ -5.3%▼ -26.0%Rarely Tradeda year+$6.49
1117Sticker | npl (Gold) | Cologne 2026Sticker | npl (Gold) | Cologne 2026Avoid15▲ +1.0%▼ -35.4%Rarely Traded~3 weeks$6.20
1118Sticker | twist | Atlanta 2017Sticker | twist | Atlanta 2017Avoid15medium confidence▲ +3.7%▼ -39.5%Rarely Traded~11 months$5.55
1119MP7 | Groundwater (Well-Worn)MP7 | GroundwaterWell-WornAvoid15▼ -21.5%▼ -1.5%Rarely Traded~1 month$8.97
1120Souvenir Five-SeveN | Contractor (Factory New)Five-SeveN | ContractorSVFactory NewAvoid15▲ +10.9%▼ -50.1%Rarely Traded~1 month$21
1121★ StatTrak™ Stiletto Knife | Damascus Steel (Well-Worn)★ Stiletto Knife | Damascus SteelSTWell-WornAvoid15▼ -11.2%▼ -16.9%Rarely Traded~1 month$228
1122Sticker | s1mple (Foil) | Cologne 2016Sticker | s1mple | Cologne 2016Avoid15medium confidence▼ -17.0%▼ -8.2%Rarely Traded~1 month$217
1123SSG 08 | Sand Dune (Factory New)SSG 08 | Sand DuneFactory NewAvoid15▼ -17.2%▼ -7.9%Rarely Traded~3 weeks$156
1124P90 | Sunset Lily (Battle-Scarred)P90 | Sunset LilyBattle-ScarredAvoid15medium confidence▼ -20.8%▼ -2.5%Rarely Traded~11 months$17
1125★ StatTrak™ Shadow Daggers | Crimson Web (Minimal Wear)★ Shadow Daggers | Crimson WebSTMinimal WearAvoid15▼ -10.3%▼ -18.2%Rarely Traded~2 months$143
1126Galil AR | Urban Rubble (Minimal Wear)Galil AR | Urban RubbleMinimal WearAvoid15▼ -9.8%▼ -19.0%Rarely Traded~1 month$8.14
1127★ StatTrak™ Huntsman Knife | Forest DDPAT (Well-Worn)★ Huntsman Knife | Forest DDPATSTWell-WornAvoid15medium confidence▼ -10.1%▼ -18.4%Rarely TradedNo flow$102
1128M4A1-S | Hot Rod (Minimal Wear)M4A1-S | Hot RodMinimal WearAvoid15medium confidence▼ -16.9%▼ -8.3%Rarely Traded~2 weeks$1,705
1129Sticker | s1mple | Krakow 2017Sticker | s1mple | Krakow 2017Avoid15▼ -18.7%▼ -5.6%Rarely Traded~2 months$15
1130Sticker | kRYSTAL (Gold) | Krakow 2017Sticker | kRYSTAL (Gold) | Krakow 2017Avoid15medium confidence▼ -17.3%▼ -7.6%Rarely Traded~8 months$428
1131StatTrak™ P2000 | Woodsman (Field-Tested)P2000 | WoodsmanSTField-TestedAvoid15▼ -10.0%▼ -18.5%Rarely Traded~1 month$14
1132Souvenir Glock-18 | Nuclear Garden (Battle-Scarred)Glock-18 | Nuclear GardenSVBattle-ScarredAvoid15▼ -9.2%▼ -19.8%Rarely Traded~3 months$19
1133Sticker | Burnout (Lenticular)Sticker | Burnout (Lenticular)Avoid15▼ -10.6%▼ -17.5%Rarely Traded~1 month$5.22
1134Souvenir Dual Berettas | Twin Turbo (Battle-Scarred)Dual Berettas | Twin TurboSVBattle-ScarredAvoid15▼ -2.6%▼ -29.4%Rarely TradedUnrated$31
1135Sticker | Bubble Gum Skill Surf (Holo)Sticker | Bubble Gum Skill SurfAvoid15▼ -11.9%▼ -15.5%Rarely Traded~2 months$6.43
1136Sticker | AdreN | Krakow 2017Sticker | AdreN | Krakow 2017Avoid15▼ -8.6%▼ -20.5%Rarely Traded~3 weeks$5.03
1137★ Bayonet | Stained (Factory New)★ Bayonet | StainedFactory NewAvoid15▼ -11.5%▼ -16.1%Rarely Traded~3 weeks$317
1138Tec-9 | Isaac (Factory New)Tec-9 | IsaacFactory NewAvoid15▼ -3.0%▼ -28.8%Moderate DemandUnrated$28
1139Souvenir MAC-10 | Case Hardened (Factory New)MAC-10 | Case HardenedSVFactory NewAvoid15▼ -8.9%▼ -20.0%Rarely Traded~3 months$48
1140MAC-10 | Aloha (Factory New)MAC-10 | AlohaFactory NewAvoid15▼ -8.4%▼ -20.7%Rarely Traded~4 months$12
1141Sticker | dgt (Gold) | Rio 2022Sticker | dgt (Gold) | Rio 2022Avoid15▼ -9.8%▼ -18.6%Rarely TradedNo flow$7.62
1142CZ75-Auto | Crimson Web (Factory New)CZ75-Auto | Crimson WebFactory NewAvoid15▼ -6.1%▼ -24.2%Rarely Traded~2 months$23
1143Sticker | dupreeh (Foil) | Cologne 2016Sticker | dupreeh | Cologne 2016Avoid15medium confidence▼ -2.5%▼ -29.5%Rarely Traded~1 month$43
1144★ StatTrak™ Nomad Knife | Stained (Well-Worn)★ Nomad Knife | StainedSTWell-WornAvoid15medium confidence▼ -13.2%▼ -13.5%Rarely TradedNo flow$133
1145MAG-7 | Sand Dune (Minimal Wear)MAG-7 | Sand DuneMinimal WearAvoid15▼ -8.3%▼ -20.9%Rarely Traded~1 month$6.22
1146Sticker | karrigan | Cologne 2016Sticker | karrigan | Cologne 2016Avoid15▲ +4.0%▼ -39.2%Rarely Traded~2 months$23
1147Sticker | Zeus (Foil) | MLG Columbus 2016Sticker | Zeus | MLG Columbus 2016Avoid15medium confidence▼ -11.3%▼ -16.2%Rarely Traded~4 months$20
1148Desert Eagle | Hand Cannon (Field-Tested)Desert Eagle | Hand CannonField-TestedAvoid15▼ -6.4%▼ -23.6%Rarely Traded~3 months$345
1149P90 | Virus (Factory New)P90 | VirusFactory NewAvoid15▼ -10.6%▼ -17.2%Rarely Traded~1 month$23
1150Sticker | fnx (Foil) | MLG Columbus 2016Sticker | fnx | MLG Columbus 2016Avoid15medium confidence▼ -12.3%▼ -14.6%Rarely Traded~2 months$30

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.