Rush Hour
Put your foot on the gas and floor it. Welcome to Rush, a new fast-paced 3v3 queued mode for CS2. Experience the push and pull as you advance through a gauntlet of randomly-selected battle…
Every Counter-Strike 2 update Valve has published, in full. Release notes, map changes, Armory and case drops, Major announcements — each one dated, categorised, and linked back to the original post.
244 updates tagged announcement. Clear filters
Put your foot on the gas and floor it. Welcome to Rush, a new fast-paced 3v3 queued mode for CS2. Experience the push and pull as you advance through a gauntlet of randomly-selected battle…
Today's update features the return of a classic. Welcome back, Cache!
Network
Today we're shipping a beta build that updates CS2's animation system to Animgraph 2, which reduces the CPU and networking costs associated with animation. Along with the technical work…
From reloading to custom games, today's update will give you plenty to think about.
Today we're introducing the Dead Hand Collection, featuring 17 finishes from community contributors and 22 all-new gloves as rare special items.
Premier Season Four is here, and it brings a host of community content, in-game items, gameplay tweaks, and bug fixes along with it!
Starting January 1, 2026, the newest Service Medal will be available in-game.
Today we're adding a new feature to demo playback called TrueView. With TrueView, demo playback will match the player's original experience much more closely.
The bomb has been planted and you're running out of time. It's the return of retakes!
Let's get right into it. Today's update features new Wingman and Competitive community maps, along with brand new charms (including community designs), stickers, and more.
Hear that? It's the sound of a new update in CS2... and your grenades, which now have unique higher-fidelity sounds for draw, inspect, pin-pull, and throw. For community map makers, there's…
It's time to start working toward your Season Three Medal. As before, the color of your medal will correspond to the highest CS Rating achieved during the season, and the bars will reflect…
Today's update includes several community maps, a rearranging of casual and deathmatch map groups, and the introduction of weekly missions!
New weekly care package drop collections, Spring cleaning on Inferno and Train, and an update to content in the Armory—today's update contains a little something for everyone!
We're happy to announce the return of the momentarily lost classic, Train.
Counter-Strike is constantly evolving. From art, to maps, to inventive plays, and even player input, the CS community shapes the game.
Sharing your favorite CS2 moments just got a whole lot easier. Introducing Game Recording, a new built-in Steam feature that lets you clip your clutch kills and ridiculous spray transfers…
Since the launch of CS2, community map mappers have been hard at work creating new experiences and updating some classics. Today, we're excited to add the first community maps to CS2!
Today's update includes some love for the CT economy, with price cuts to the M4A4 and Incendiary grenade, and a bit less cash going to the T's when the bomb gets defused.
Valve ships small updates most weeks — usually community map refreshes, gameplay fixes and map-scripting additions — with a larger release every few months that brings a new Premier season, Armory collections or an operation. Every one of them is listed here, newest first.
Straight from Valve. This archive reads Counter-Strike's official Steam announcement feed, so each entry is the release note Valve published, with a link to the original post. Nothing is rewritten or summarised away.
Within about 15 minutes of Valve posting. The feed is re-read on a short interval, so a build that ships in the evening shows up here the same evening.
Frequently. Case and collection changes, Armory rotations, operation launches and Major shop releases all change what is available and what people are buying. When an update touches items, open the skin or case page to see what actually happened to the price around that date.
They are Valve's own headings. "Gameplay" covers mechanics and weapon behaviour, "Maps" lists per-map fixes and Workshop refreshes, "Map scripting" is the scripting API for custom maps, "Armory" and "Misc" cover items and everything else. Each update card lists the sections that build touched.