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CS2 Updates & Patch Notes

Every Counter-Strike 2 update Valve has published, in full. Release notes, map changes, Armory and case drops, Major announcements — each one dated, categorised, and linked back to the original post.

820Updates archived
289Release notes
4,239Individual changes
October 8, 2026Latest update

244 updates tagged announcement. Clear filters

Showing 1–20 of 244 announcement updates
Announcement

Rush Hour

Put your foot on the gas and floor it. Welcome to Rush, a new fast-paced 3v3 queued mode for CS2. Experience the push and pull as you advance through a gauntlet of randomly-selected battle…

Announcement

Animgraph 2 Beta

Today we're shipping a beta build that updates CS2's animation system to Animgraph 2, which reduces the CPU and networking costs associated with animation. Along with the technical work…

Announcement

The Dead Hand

Today we're introducing the Dead Hand Collection, featuring 17 finishes from community contributors and 22 all-new gloves as rare special items.

Announcement

The Fourth Season

Premier Season Four is here, and it brings a host of community content, in-game items, gameplay tweaks, and bug fixes along with it!

Announcement3 changes

Introducing TrueView

Today we're adding a new feature to demo playback called TrueView. With TrueView, demo playback will match the player's original experience much more closely.

Announcement

Show Off

Hear that? It's the sound of a new update in CS2... and your grenades, which now have unique higher-fidelity sounds for draw, inspect, pin-pull, and throw. For community map makers, there's…

Announcement

Season Two: Episode One

It's time to start working toward your Season Three Medal. As before, the color of your medal will correspond to the highest CS Rating achieved during the season, and the bars will reflect…

Announcement

Mission Possible

Today's update includes several community maps, a rearranging of casual and deathmatch map groups, and the introduction of weekly missions!

Announcement

Spring Forward

New weekly care package drop collections, Spring cleaning on Inferno and Train, and an update to content in the Armory—today's update contains a little something for everyone!

Announcement

Side-stepping Skill

Counter-Strike is constantly evolving. From art, to maps, to inventive plays, and even player input, the CS community shapes the game.

Announcement

The Real MVP

Since the launch of CS2, community map mappers have been hard at work creating new experiences and updating some classics. Today, we're excited to add the first community maps to CS2!

Announcement

Fire Sale

Today's update includes some love for the CT economy, with price cuts to the M4A4 and Incendiary grenade, and a bit less cash going to the T's when the bomb gets defused.

CS2 update questions

How often does Counter-Strike 2 get an update?

Valve ships small updates most weeks — usually community map refreshes, gameplay fixes and map-scripting additions — with a larger release every few months that brings a new Premier season, Armory collections or an operation. Every one of them is listed here, newest first.

Where do these patch notes come from?

Straight from Valve. This archive reads Counter-Strike's official Steam announcement feed, so each entry is the release note Valve published, with a link to the original post. Nothing is rewritten or summarised away.

How quickly do new updates appear here?

Within about 15 minutes of Valve posting. The feed is re-read on a short interval, so a build that ships in the evening shows up here the same evening.

Do CS2 updates move skin prices?

Frequently. Case and collection changes, Armory rotations, operation launches and Major shop releases all change what is available and what people are buying. When an update touches items, open the skin or case page to see what actually happened to the price around that date.

What do the section names on each update mean?

They are Valve's own headings. "Gameplay" covers mechanics and weapon behaviour, "Maps" lists per-map fixes and Workshop refreshes, "Map scripting" is the scripting API for custom maps, "Armory" and "Misc" cover items and everything else. Each update card lists the sections that build touched.