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Trade flow · updated every 15 min

CS2 Gloves Liquidity — Which Gloves Actually Sell Fast

Price tells you what a skin is worth. This tells you whether you can get it. Every rating below comes from units actually traded over the last 30 days — not from price, rarity or popularity.

28,133Items rated10+ trading days in 30
67.3%Catalogue coverageof 41,822 tracked items
7,680Applied downgradesqueue over 14 days or spread over 40%
Sep 16, 2026Newest trade data refreshed every 15 min
Where the rated catalogue sitsCounted from the same signals the table uses, then put through the same queue and spread demotions — so these are the bands the rows below actually carry, not an upper bound on them.
Showing 150 of 85 items, ranked within the top 1,000 by trade flow, plus the 250 most valuable rated items.
#ItemRatingTrades / dayPer dayListingsSpreadPriceSell
1★ Specialist Gloves | SunburstBattle-ScarredModerate Demand1.62.5/day counted · CSFloat2510.2%$125
2★ Specialist Gloves | Field AgentWell-WornModerate Demand0.632.6/day counted · CSFloat277.3%$112
3★ Moto Gloves | TransportBattle-ScarredModerate Demand7.21.6/day counted · CSFloat1619.2%$35
4★ Specialist Gloves | Big SwellWell-WornModerate Demand0.672.4/day counted · CSFloat306.2%$174
5★ Sport Gloves | Violet BeadworkWell-WornModerate Demand0.302.1/day counted · CSFloat229.5%$217
6★ Hydra Gloves | MangroveMinimal WearModerate Demand5.92.7/day counted · CSFloat318.0%$37
7★ Moto Gloves | Boom!Field-TestedModerate Demand0.130.83/day counted · CSFloat349.4%$564
8★ Specialist Gloves | Lime PolycamBattle-ScarredModerate Demand0.902.2/day counted · CSFloat227.8%$183
9★ Moto Gloves | TurtleBattle-ScarredModerate Demand6.51.9/day counted · CSFloat357.7%$49
10★ Sport Gloves | BlazeBattle-ScarredModerate Demand1.82.5/day counted · CSFloat354.1%$104
11★ Hydra Gloves | EmeraldMinimal WearModerate Demand3.63.3/day counted · CSFloat574.3%$47
12★ Specialist Gloves | SunburstWell-WornModerate Demand0.871.8/day counted · CSFloat196.4%$159
13★ Driver Gloves | Brocade FlowersWell-WornModerate Demand0.831.9/day counted · CSFloat89.4%$137
14★ Broken Fang Gloves | Needle PointMinimal WearModerate Demand3.62.6/day counted · CSFloat537.5%$63
15★ Broken Fang Gloves | JadeMinimal WearModerate Demand1.53.3/day counted · CSFloat785.1%$127
16★ Hand Wraps | Desert ShamaghBattle-ScarredModerate Demand3.42.1/day counted · CSFloat2410.8%$38
17★ Hand Wraps | SlaughterBattle-ScarredModerate Demandmedium confidence0.870.80/day counted · CSFloat1517.2%$189
18★ Specialist Gloves | Big SwellBattle-ScarredModerate Demand0.732.1/day counted · CSFloat385.2%$130
19★ Sport Gloves | Violet BeadworkBattle-ScarredModerate Demand1.01.8/day counted · CSFloat199.1%$162
20★ Specialist Gloves | BuckshotBattle-ScarredModerate Demand4.31.8/day counted · CSFloat2613.2%$43
21★ Driver Gloves | Hand SweatersBattle-ScarredModerate Demand1.72.7/day counted · CSFloat124.9%$90
22★ Driver Gloves | Black TieWell-WornModerate Demand0.902.8/day counted · CSFloat4013.1%$110
23★ Sport Gloves | Bronze MorphBattle-ScarredModerate Demand2.81.8/day counted · CSFloat303.3%$74
24★ Broken Fang Gloves | Yellow-bandedMinimal WearModerate Demand1.21.8/day counted · CSFloat556.8%$79
25★ Hand Wraps | ConstrictorMinimal WearModerate Demand0.470.63/day counted · CSFloat349.7%$110
26★ Driver Gloves | Plum QuillMinimal WearModerate Demand0.972.2/day counted · CSFloat1611.5%$182
27★ Sport Gloves | Creme PinstripeWell-WornModerate Demand1.01.6/day counted · CSFloat149.1%$84
28★ Moto Gloves | SpearmintBattle-ScarredModerate Demand0.101.2/day counted · CSFloat489.8%$341
29★ Driver Gloves | GardenBattle-ScarredModerate Demand1.31.6/day counted · CSFloat207.1%$153
30★ Hand Wraps | LeatherField-TestedModerate Demand0.100.17/day counted · CSFloat2211.0%$708
31★ Driver Gloves | Dragon FistsBattle-ScarredModerate Demand1.41.4/day counted · CSFloat113.5%$80
32★ Driver Gloves | GardenWell-WornModerate Demand0.431.8/day counted · CSFloat1214.4%$176
33★ Specialist Gloves | Pillow PunchersWell-WornModerate Demand0.101.6/day counted · CSFloat126.6%$346
34★ Specialist Gloves | Chocolate ChesterfieldWell-WornModerate Demand1.41.1/day counted · CSFloat910.4%$83
35★ Driver Gloves | Dragon FistsWell-WornModerate Demand0.901.3/day counted · CSFloat511.2%$97
36★ Specialist Gloves | Lime PolycamWell-WornModerate Demand0.501.9/day counted · CSFloat207.8%$251
37★ Specialist Gloves | MogulBattle-ScarredModerate Demand2.73.1/day counted · CSFloat5113.5%$79
38★ Sport Gloves | Red RacerBattle-ScarredModerate Demand0.871.7/day counted · CSFloat215.8%$109
39★ Sport Gloves | SuperconductorWell-WornModerate Demandmedium confidence0.701.2/day counted · CSFloat288.9%$1,486
40★ Sport Gloves | SuperconductorBattle-ScarredModerate Demand<0.11.7/day counted · CSFloat607.8%$843
41★ Moto Gloves | Blood PressureWell-WornModerate Demand1.22.0/day counted · CSFloat2811.1%$110
42★ Driver Gloves | ConvoyField-TestedModerate Demand0.270.27/day counted · CSFloat923.1%$570
43★ Driver Gloves | Brocade CraneWell-WornModerate Demand0.431.4/day counted · CSFloat114.7%$165
44★ Driver Gloves | Hand SweatersWell-WornModerate Demand0.971.8/day counted · CSFloat107.7%$109
45★ Specialist Gloves | MogulWell-WornModerate Demand1.22.3/day counted · CSFloat348.4%$91
46★ Moto Gloves | Smoke OutWell-WornModerate Demand2.21.9/day counted · CSFloat275.5%$107
47★ Moto Gloves | Cool MintBattle-ScarredModerate Demand0.200.47/day counted · CSFloat279.8%$149
48★ Moto Gloves | PolygonWell-WornModerate Demand1.82.5/day counted · CSFloat268.6%$113
49★ Driver Gloves | Brocade FlowersBattle-ScarredModerate Demand1.01.5/day counted · CSFloat222.4%$105
50★ Hand Wraps | ArborealWell-WornModerate Demand3.21.5/day counted · CSFloat198.3%$41

How the rating is built

Three measurements decide it, and each one alone would mislead. Trade flow — units sold per day — sets the rating. Listing queue and spread can only pull it down, never lift it, because an item is never more liquid than its trade count supports.

The bias is deliberately toward caution. Days we did not observe count as zero trades. The queue is measured against the venue's own trades rather than every market pooled, because a queue only clears through the order book it sits in. And an item we have too little data on is left off this page rather than rated poorly — not knowing whether something sells is not the same as knowing it does not. See our methodology for where the underlying prices and volumes come from.

What each liquidity rating means

Ratings measure demand — units traded per day, against thresholds refitted to the live distribution, so the top band is rare on purpose. How long your listing waits also depends on the queue ahead of it, which the listings column counts. Roughly, in units sold per day:

The last one is not a rung on that ladder. At these prices a thin book is usually scarcity rather than indifference — a retired sticker or a rare pattern trades twice a year because almost none exist, not because nobody wants one — and Rarely Traded would tell its owner to cut the price, which is the one thing that does not apply. The rating still measures turnover; this only changes what a low turnover is taken to mean.

Frequently Asked Questions

What does liquidity mean for a CS2 skin?

How quickly you can sell it without cutting the price. It is a property of trade flow, not of price — an expensive skin is not automatically hard to sell, and a cheap one is not automatically easy. A knife worth thousands can change hands daily while a $3 skin sits for weeks.

How is this measured?

Units actually traded over the last 30 days, across the marketplaces we track plus the Steam Market. Those are separate order books, so their trade counts add. Three numbers decide the rating: daily trade flow, the listing queue ahead of you at the venue, and the gap between the best buy and sell price.

Why does a heavily traded skin sometimes rate lower?

Because flow alone can flatter an item. A skin trading 20 times a day with 600 listings ahead of yours is not a quick sale, and one with a 40% gap between buy and sell price is only liquid if you accept the lower number. A long queue or a wide spread pulls the rating down; nothing pulls it up. An item is never rated more liquid than its trade count supports.

Why is my skin missing from this page?

Either we have not recorded enough trading days for it — the floor is 10 days inside the 30-day window — or its trade data has not updated in over 7 days. Both cases mean we cannot tell how liquid it is, which is different from knowing it is illiquid, so it is left out rather than rated badly.

What does the listings column mean?

How many of the item are for sale at the reference venue right now — the queue your own listing joins the back of. We measure how long that queue would take to clear against that venue's own trades, because a queue only clears through the order book it sits in, and a queue longer than 14 days lowers the rating a band.

Does a high rating guarantee a fast sale?

No. It says the market has been absorbing that volume recently at the prices shown. Demand shifts, and your own listing price still decides whether you are at the front of the queue or the back. Treat it as a read on the market, not a promise about your sale.