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Trade flow · updated every 15 min

CS2 Gloves Liquidity — Which Gloves Actually Sell Fast

Price tells you what a skin is worth. This tells you whether you can get it. Every rating below comes from units actually traded over the last 30 days — not from price, rarity or popularity.

28,273Items rated10+ trading days in 30
68.7%Catalogue coverageof 41,158 tracked items
7,758Applied downgradesqueue over 14 days or spread over 40%
Oct 30, 2026Newest trade data refreshed every 15 min
Where the rated catalogue sitsCounted from the same signals the table uses, then put through the same queue and spread demotions — so these are the bands the rows below actually carry, not an upper bound on them.
Showing 1–50 of 156 items, ranked within the top 1,000 by trade flow, plus the 250 most valuable rated items.
#ItemRatingTrades / dayPer dayListingsSpreadPriceSell
1★ Moto Gloves | PolygonField-TestedActive Demand9.622/day counted · CSFloat3533.1%$85
2★ Driver Gloves | Imperial PlaidField-TestedActive Demand8.132/day counted · CSFloat5231.6%$138
3★ Specialist Gloves | MogulField-TestedActive Demand8.115/day counted · CSFloat2635.1%$78
4★ Broken Fang Gloves | UnhingedField-TestedActive Demand1522/day counted · CSFloat1606.9%$50
5★ Specialist Gloves | Crimson WebField-TestedActive Demand7.630/day counted · CSFloat4303.4%$114
6★ Specialist Gloves | Lt. CommanderField-TestedActive Demand5.411/day counted · CSFloat2303.5%$82
7★ Driver Gloves | Wave ChaserField-TestedActive Demand3.214/day counted · CSFloat1194.5%$160
8★ Hydra Gloves | Case HardenedField-TestedActive Demand1816/day counted · CSFloat5445.2%$53
9★ Broken Fang Gloves | Yellow-bandedField-TestedActive Demand1813/day counted · CSFloat1337.9%$42
10★ Specialist Gloves | Marble FadeField-TestedActive Demand4.918/day counted · CSFloat2693.9%$125
11★ Moto Gloves | Smoke OutField-TestedActive Demand7.719/day counted · CSFloat2233.9%$89
12★ Hand Wraps | Duct TapeField-TestedActive Demand2728/day counted · CSFloat1807.9%$40
13★ Driver Gloves | OvertakeField-TestedActive Demand2023/day counted · CSFloat2876.2%$41
14★ Driver Gloves | Rezan the RedField-TestedActive Demand1614/day counted · CSFloat2351.1%$54
15★ Broken Fang Gloves | JadeField-TestedActive Demand1216/day counted · CSFloat1372.9%$66
16★ Specialist Gloves | Cloud ChaserField-TestedActive Demand0.8718/day counted · CSFloat2905.0%$421
17★ Driver Gloves | Black TieField-TestedActive Demand7.520/day counted · CSFloat4133.5%$108
18★ Moto Gloves | 3rd Commando CompanyField-TestedActive Demand2111/day counted · CSFloat1365.3%$38
19★ Moto Gloves | 3rd Commando CompanyMinimal WearActive Demand2.11.9/day counted · CSFloat398.2%$114
20★ Sport Gloves | Bronze MorphField-TestedActive Demand1819/day counted · CSFloat1811.7%$69
21★ Driver Gloves | Queen JaguarField-TestedActive Demand1624/day counted · CSFloat2104.6%$46
22★ Driver Gloves | Racing GreenField-TestedActive Demand3716/day counted · CSFloat2632.9%$29
23★ Sport Gloves | Violet BeadworkField-TestedActive Demand1.014/day counted · CSFloat1425.1%$209
24★ Specialist Gloves | BuckshotField-TestedActive Demand2323/day counted · CSFloat1935.0%$39
25★ Hand Wraps | ConstrictorField-TestedActive Demand1112/day counted · CSFloat877.3%$39
26★ Driver Gloves | Hand SweatersField-TestedActive Demand2.712/day counted · CSFloat1007.2%$108
27★ Moto Gloves | Finish LineField-TestedActive Demand5.97.2/day counted · CSFloat1593.5%$64
28★ Driver Gloves | Brocade FlowersField-TestedActive Demand2.614/day counted · CSFloat1442.5%$123
29★ Moto Gloves | TransportField-TestedActive Demand3216/day counted · CSFloat1803.3%$33
30★ Driver Gloves | Snow LeopardMinimal WearActive Demand0.277.4/day counted · CSFloat1916.0%$485
31★ Moto Gloves | TurtleField-TestedActive Demand1716/day counted · CSFloat1691.7%$54
32★ Specialist Gloves | SunburstField-TestedActive Demand2.28.4/day counted · CSFloat824.8%$154
33★ Specialist Gloves | Big SwellField-TestedActive Demand2.513/day counted · CSFloat2304.7%$164
34★ Sport Gloves | BlazeField-TestedActive Demand3.011/day counted · CSFloat954.3%$111
35★ Specialist Gloves | BlackbookField-TestedActive Demand1.510/day counted · CSFloat1547.3%$238
36★ Hydra Gloves | EmeraldField-TestedActive Demand2614/day counted · CSFloat1203.2%$31
37★ Hand Wraps | ArborealField-TestedActive Demand1918/day counted · CSFloat937.1%$38
38★ Driver Gloves | SeigaihaField-TestedActive Demand4.79.0/day counted · CSFloat684.8%$76
39★ Sport Gloves | AmphibiousBattle-ScarredActive Demand1.59.2/day counted · CSFloat12410.5%$192
40★ Driver Gloves | Imperial PlaidMinimal WearActive Demand1.08.0/day counted · CSFloat1625.6%$276
41★ Broken Fang Gloves | Needle PointField-TestedActive Demand1612/day counted · CSFloat1575.3%$42
42★ Driver Gloves | King SnakeBattle-ScarredActive Demand2.27.2/day counted · CSFloat613.5%$95
43★ Specialist Gloves | Lime PolycamField-TestedActive Demand1.110/day counted · CSFloat1284.1%$237
44★ Moto Gloves | Blood PressureField-TestedActive Demand7.715/day counted · CSFloat2272.1%$100
45★ Hydra Gloves | RattlerField-TestedActive Demand389.3/day counted · CSFloat1172.3%$28
46★ Sport Gloves | NoctsWell-WornActive Demand0.235.7/day counted · CSFloat1187.7%$485
47★ Hand Wraps | GiraffeField-TestedActive Demand1613/day counted · CSFloat1065.2%$37
48★ Hydra Gloves | MangroveField-TestedActive Demand3910/day counted · CSFloat1310.6%$28
49★ Sport Gloves | NoctsBattle-ScarredActive Demand0.539.3/day counted · CSFloat1966.9%$430
50★ Sport Gloves | SlingshotBattle-ScarredActive Demand1.06.6/day counted · CSFloat11210.4%$162

How the rating is built

Three measurements decide it, and each one alone would mislead. Trade flow — units sold per day — sets the rating. Listing queue and spread can only pull it down, never lift it, because an item is never more liquid than its trade count supports.

The bias is deliberately toward caution. Days we did not observe count as zero trades. The queue is measured against the venue's own trades rather than every market pooled, because a queue only clears through the order book it sits in. And an item we have too little data on is left off this page rather than rated poorly — not knowing whether something sells is not the same as knowing it does not. See our methodology for where the underlying prices and volumes come from.

What each liquidity rating means

Ratings measure demand — units traded per day, against thresholds refitted to the live distribution, so the top band is rare on purpose. How long your listing waits also depends on the queue ahead of it, which the listings column counts. Roughly, in units sold per day:

The last one is not a rung on that ladder. At these prices a thin book is usually scarcity rather than indifference — a retired sticker or a rare pattern trades twice a year because almost none exist, not because nobody wants one — and Rarely Traded would tell its owner to cut the price, which is the one thing that does not apply. The rating still measures turnover; this only changes what a low turnover is taken to mean.

Frequently Asked Questions

What does liquidity mean for a CS2 skin?

How quickly you can sell it without cutting the price. It is a property of trade flow, not of price — an expensive skin is not automatically hard to sell, and a cheap one is not automatically easy. A knife worth thousands can change hands daily while a $3 skin sits for weeks.

How is this measured?

Units actually traded over the last 30 days, across the marketplaces we track plus the Steam Market. Those are separate order books, so their trade counts add. Three numbers decide the rating: daily trade flow, the listing queue ahead of you at the venue, and the gap between the best buy and sell price.

Why does a heavily traded skin sometimes rate lower?

Because flow alone can flatter an item. A skin trading 20 times a day with 600 listings ahead of yours is not a quick sale, and one with a 40% gap between buy and sell price is only liquid if you accept the lower number. A long queue or a wide spread pulls the rating down; nothing pulls it up. An item is never rated more liquid than its trade count supports.

Why is my skin missing from this page?

Either we have not recorded enough trading days for it — the floor is 10 days inside the 30-day window — or its trade data has not updated in over 7 days. Both cases mean we cannot tell how liquid it is, which is different from knowing it is illiquid, so it is left out rather than rated badly.

What does the listings column mean?

How many of the item are for sale at the reference venue right now — the queue your own listing joins the back of. We measure how long that queue would take to clear against that venue's own trades, because a queue only clears through the order book it sits in, and a queue longer than 14 days lowers the rating a band.

Does a high rating guarantee a fast sale?

No. It says the market has been absorbing that volume recently at the prices shown. Demand shifts, and your own listing price still decides whether you are at the front of the queue or the back. Treat it as a read on the market, not a promise about your sale.