SkinsMonkeySkinRave
Trade flow · updated every 15 min

CS2 Rifle Skin Liquidity — Which Rifle Skins Sell Fast

Price tells you what a skin is worth. This tells you whether you can get it. Every rating below comes from units actually traded over the last 30 days — not from price, rarity or popularity.

28,127Items rated10+ trading days in 30
67.4%Catalogue coverageof 41,754 tracked items
7,697Applied downgradesqueue over 14 days or spread over 40%
Sep 14, 2026Newest trade data refreshed every 15 min
Where the rated catalogue sitsCounted from the same signals the table uses, then put through the same queue and spread demotions — so these are the bands the rows below actually carry, not an upper bound on them.
Showing 301350 of 559 items, ranked within the top 1,000 by trade flow, plus the 250 most valuable rated items.
#ItemRatingTrades / dayPer dayListingsSpreadPriceSell
301M4A1-S | Leaded GlassFactory NewActive Demand4.63.1/day counted · CSFloat1322.3%$51
302M4A1-S | Icarus FellFactory NewActive Demand0.276.1/day counted · CSFloat2455.2%$519
303FAMAS | ByproductMinimal WearActive Demand1260.20/day counted · CSFloat7840.0%$0.04
304AK-47 | Consequence of the JinnField-TestedActive Demand5.011/day counted · CSFloat633.0%$145
305SG 553 | DarkwingField-TestedActive Demand757.6/day counted · CSFloat652.1%$0.64
306AK-47 | Ice CoaledSTMinimal WearActive Demand226.6/day counted · CSFloat1654.9%$18
307M4A4 | HellishFactory NewActive Demand0.634.4/day counted · CSFloat2008.2%$149
308M4A1-S | Night TerrorSTBattle-ScarredActive Demand405.7/day counted · CSFloat19313.3%$2.35
309AK-47 | Aquamarine RevengeFactory NewActive Demand1.23.4/day counted · CSFloat1388.1%$183
310M4A4 | Desolate SpaceBattle-ScarredActive Demand414.5/day counted · CSFloat722.8%$12
311M4A4 | Buzz KillField-TestedActive Demand2.93.5/day counted · CSFloat1075.7%$269
312Galil AR | AkobenField-TestedActive Demand876.5/day counted · CSFloat42$0.25
313M4A4 | TemukauSTMinimal WearActive Demand4.46.7/day counted · CSFloat833.8%$82
314M4A4 | In Living ColorFactory NewActive Demand1.72.7/day counted · CSFloat768.8%$103
315AK-47 | Crane FlightSTMinimal WearActive Demand7.99.7/day counted · CSFloat766.1%$55
316M4A1-S | Black LotusSTMinimal WearActive Demand2012/day counted · CSFloat1766.4%$19
317Galil AR | Rocket PopMinimal WearActive Demand529.9/day counted · CSFloat1093.2%$2.88
318M4A1-S | BasiliskMinimal WearActive Demand3015/day counted · CSFloat2472.5%$11
319M4A1-S | Mud-SpecField-TestedActive Demand32512/day counted · CSFloat28816.7%$0.37
320M4A1-S | Party AnimalFactory NewActive Demand217.7/day counted · CSFloat14910.0%$28
321M4A1-S | Control PanelMinimal WearActive Demand4.02.8/day counted · CSFloat707.4%$50
322M4A4 | AsiimovField-TestedActive Demand0.975.9/day counted · CSFloat2796.4%$227
323AK-47 | Fire SerpentField-TestedActive Demand0.3310/day counted · CSFloat3352.8%$723
324AK-47 | Phantom DisruptorFactory NewActive Demand8.83.9/day counted · CSFloat1743.0%$26
325SG 553 | Dragon TechFactory NewActive Demand749.2/day counted · CSFloat243$1.54
326M4A4 | Desolate SpaceWell-WornActive Demand4710/day counted · CSFloat1092.5%$13
327AK-47 | Legion of AnubisSTField-TestedActive Demand135.1/day counted · CSFloat657.9%$35
328AK-47 | Nouveau RougeMinimal WearActive Demand4819/day counted · CSFloat1792.9%$22
329AK-47 | Nouveau RougeBattle-ScarredActive Demand1184.6/day counted · CSFloat7018.3%$5.33
330M4A4 | 龍王 (Dragon King)Field-TestedActive Demand4517/day counted · CSFloat2672.4%$14
331M4A4 | Dark OperativeField-TestedActive Demand4712/day counted · CSFloat28$0.34
332M4A1-S | ElectrumSTMinimal WearActive Demand3312/day counted · CSFloat517.3%$7.08
333AK-47 | Case HardenedFactory NewActive Demand0.673.7/day counted · CSFloat27414.1%$511
334M4A1-S | Atomic AlloyMinimal WearActive Demand4.35.8/day counted · CSFloat2621.4%$42
335M4A1-S | Hyper BeastMinimal WearActive Demand4.511/day counted · CSFloat1445.0%$134
336AK-47 | Head ShotBattle-ScarredActive Demand343.9/day counted · CSFloat836.6%$24
337AK-47 | Point DisarrayMinimal WearActive Demand218.9/day counted · CSFloat2635.9%$21
338M4A1-S | Fatal GlitchMinimal WearActive Demand139.1/day counted · CSFloat465.1%$43
339M4A4 | Neo-NoirFactory NewActive Demand1.43.1/day counted · CSFloat1184.1%$111
340FAMAS | Rapid Eye MovementBattle-ScarredActive Demand7713/day counted · CSFloat700.5%$6.02
341AK-47 | Head ShotSTMinimal WearActive Demand107.5/day counted · CSFloat934.0%$43
342AK-47 | Point DisarrayField-TestedActive Demand7317/day counted · CSFloat3880.2%$12
343Galil AR | AkobenMinimal WearActive Demand435.5/day counted · CSFloat1410.5%$0.61
344M4A4 | Full ThrottleMinimal WearActive Demand5.912/day counted · CSFloat1753.8%$89
345M4A1-S | CyrexMinimal WearActive Demand4.96.8/day counted · CSFloat1725.1%$193
346M4A1-S | CyrexField-TestedActive Demand6.15.1/day counted · CSFloat2173.3%$190
347M4A1-S | DecimatorFactory NewActive Demand4.44.9/day counted · CSFloat1974.5%$47
348FAMAS | ZX SpectronField-TestedActive Demand4813/day counted · CSFloat10711.0%$3.15
349M4A1-S | Hot RodFactory NewActive Demandmedium confidence1.94.8/day counted · CSFloat1712.6%$1,489
350Galil AR | GaligatorWell-WornActive Demand847.0/day counted · CSFloat491.8%$0.72

How the rating is built

Three measurements decide it, and each one alone would mislead. Trade flow — units sold per day — sets the rating. Listing queue and spread can only pull it down, never lift it, because an item is never more liquid than its trade count supports.

The bias is deliberately toward caution. Days we did not observe count as zero trades. The queue is measured against the venue's own trades rather than every market pooled, because a queue only clears through the order book it sits in. And an item we have too little data on is left off this page rather than rated poorly — not knowing whether something sells is not the same as knowing it does not. See our methodology for where the underlying prices and volumes come from.

What each liquidity rating means

Ratings measure demand — units traded per day, against thresholds refitted to the live distribution, so the top band is rare on purpose. How long your listing waits also depends on the queue ahead of it, which the listings column counts. Roughly, in units sold per day:

The last one is not a rung on that ladder. At these prices a thin book is usually scarcity rather than indifference — a retired sticker or a rare pattern trades twice a year because almost none exist, not because nobody wants one — and Rarely Traded would tell its owner to cut the price, which is the one thing that does not apply. The rating still measures turnover; this only changes what a low turnover is taken to mean.

Frequently Asked Questions

What does liquidity mean for a CS2 skin?

How quickly you can sell it without cutting the price. It is a property of trade flow, not of price — an expensive skin is not automatically hard to sell, and a cheap one is not automatically easy. A knife worth thousands can change hands daily while a $3 skin sits for weeks.

How is this measured?

Units actually traded over the last 30 days, across the marketplaces we track plus the Steam Market. Those are separate order books, so their trade counts add. Three numbers decide the rating: daily trade flow, the listing queue ahead of you at the venue, and the gap between the best buy and sell price.

Why does a heavily traded skin sometimes rate lower?

Because flow alone can flatter an item. A skin trading 20 times a day with 600 listings ahead of yours is not a quick sale, and one with a 40% gap between buy and sell price is only liquid if you accept the lower number. A long queue or a wide spread pulls the rating down; nothing pulls it up. An item is never rated more liquid than its trade count supports.

Why is my skin missing from this page?

Either we have not recorded enough trading days for it — the floor is 10 days inside the 30-day window — or its trade data has not updated in over 7 days. Both cases mean we cannot tell how liquid it is, which is different from knowing it is illiquid, so it is left out rather than rated badly.

What does the listings column mean?

How many of the item are for sale at the reference venue right now — the queue your own listing joins the back of. We measure how long that queue would take to clear against that venue's own trades, because a queue only clears through the order book it sits in, and a queue longer than 14 days lowers the rating a band.

Does a high rating guarantee a fast sale?

No. It says the market has been absorbing that volume recently at the prices shown. Demand shifts, and your own listing price still decides whether you are at the front of the queue or the back. Treat it as a read on the market, not a promise about your sale.