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Best to buy · updated every 15 min

Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

1,200Items ranked
4Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
51M4A4 | The Battlestar (Factory New)M4A4 | The BattlestarFactory NewNeutral62▲ +8.3%▼ -6.2%Active DemandUnrated$103
52AUG | Syd Mead (Field-Tested)AUG | Syd MeadField-TestedNeutral62▲ +0.2%▲ +6.0%Slow Mover~2 months$12
53Souvenir Galil AR | Amber Fade (Factory New)Galil AR | Amber FadeSVFactory NewNeutral61thin trading — hard to exit▲ +15.6%▲ +49.5%Slow Mover~4 weeks$10
54SG 553 | Wave Spray (Battle-Scarred)SG 553 | Wave SprayBattle-ScarredNeutral61thin trading — hard to exit▲ +26.1%▲ +32.6%Slow MoverUnrated$8.74
55StatTrak™ AK-47 | Vulcan (Factory New)AK-47 | VulcanSTFactory NewNeutral61medium confidence▲ +4.2%▼ -0.3%Active DemandUnrated$1,543
56AUG | Chameleon (Factory New)AUG | ChameleonFactory NewNeutral61▲ +2.3%▲ +2.4%Active DemandUnrated$90
57M4A1-S | Guardian (Battle-Scarred)M4A1-S | GuardianBattle-ScarredNeutral61▲ +1.2%▲ +4.0%Moderate DemandUnrated$28
58AUG | Syd Mead (Minimal Wear)AUG | Syd MeadMinimal WearNeutral610%▲ +5.8%Slow Mover~1 month$13
59FAMAS | Roll Cage (Battle-Scarred)FAMAS | Roll CageBattle-ScarredNeutral61▲ +0.3%▲ +5.2%Slow Mover~4 weeks$113
60AK-47 | The Empress (Well-Worn)AK-47 | The EmpressWell-WornNeutral61▲ +0.1%▲ +5.5%Active DemandUnrated$102
61StatTrak™ AK-47 | Nightwish (Battle-Scarred)AK-47 | NightwishSTBattle-ScarredNeutral61▲ +1.3%▲ +3.4%Slow Mover~4 weeks$59
62FAMAS | Rapid Eye Movement (Field-Tested)FAMAS | Rapid Eye MovementField-TestedNeutral60▲ +2.0%▲ +2.1%Active DemandUnrated$6.69
63StatTrak™ M4A1-S | Electrum (Factory New)M4A1-S | ElectrumSTFactory NewNeutral60▲ +9.6%▼ -9.6%Slow Mover~2 months$19
64AUG | Momentum (Field-Tested)AUG | MomentumField-TestedNeutral60▲ +0.3%▲ +4.3%Active DemandUnrated$6.13
65AK-47 | Jet Set (Field-Tested)AK-47 | Jet SetField-TestedNeutral60▲ +2.2%▲ +1.4%Moderate DemandUnrated$370
66StatTrak™ M4A4 | Asiimov (Field-Tested)M4A4 | AsiimovSTField-TestedNeutral59▲ +1.2%▲ +2.9%Active DemandUnrated$526
67AK-47 | Fuel Injector (Factory New)AK-47 | Fuel InjectorFactory NewNeutral59▲ +7.0%▼ -5.9%Active DemandUnrated$406
68AK-47 | Frontside Misty (Factory New)AK-47 | Frontside MistyFactory NewNeutral59▲ +13.1%▼ -15.4%Active DemandUnrated$138
69M4A1-S | Imminent Danger (Field-Tested)M4A1-S | Imminent DangerField-TestedNeutral59▲ +0.4%▲ +3.6%Slow MoverUnrated$711
70StatTrak™ AK-47 | Case Hardened (Minimal Wear)AK-47 | Case HardenedSTMinimal WearNeutral59▲ +3.4%▼ -1.0%Moderate DemandUnrated$660
71AK-47 | Phantom Disruptor (Field-Tested)AK-47 | Phantom DisruptorField-TestedNeutral58▲ +1.2%▲ +2.1%Active DemandUnrated$5.71
72M4A1-S | Leaded Glass (Minimal Wear)M4A1-S | Leaded GlassMinimal WearNeutral58▲ +0.8%▲ +2.7%Active DemandUnrated$11
73M4A1-S | Mecha Industries (Field-Tested)M4A1-S | Mecha IndustriesField-TestedNeutral58▲ +0.7%▲ +2.9%Active DemandUnrated$117
74StatTrak™ M4A4 | Royal Paladin (Field-Tested)M4A4 | Royal PaladinSTField-TestedNeutral58▲ +1.0%▲ +2.3%Moderate DemandUnrated$76
75StatTrak™ AK-47 | Slate (Well-Worn)AK-47 | SlateSTWell-WornNeutral58▲ +4.3%▼ -2.9%Slow Mover~2 months$11
76AUG | Fleet Flock (Minimal Wear)AUG | Fleet FlockMinimal WearNeutral58▼ -1.1%▲ +5.3%Moderate DemandUnrated$13
77M4A4 | In Living Color (Minimal Wear)M4A4 | In Living ColorMinimal WearNeutral58▲ +3.5%▼ -1.6%Active DemandUnrated$44
78StatTrak™ M4A1-S | Hyper Beast (Field-Tested)M4A1-S | Hyper BeastSTField-TestedNeutral580%▲ +3.6%Slow Mover~2 weeks$119
79AK-47 | Nightwish (Field-Tested)AK-47 | NightwishField-TestedNeutral58▲ +1.1%▲ +1.9%Active DemandUnrated$70
80StatTrak™ FAMAS | Rapid Eye Movement (Battle-Scarred)FAMAS | Rapid Eye MovementSTBattle-ScarredNeutral58▲ +2.6%▼ -0.4%Moderate DemandUnrated$5.57
81AK-47 | Phantom Disruptor (Well-Worn)AK-47 | Phantom DisruptorWell-WornNeutral58▲ +3.4%▼ -1.5%Moderate DemandUnrated$6.48
82Souvenir AK-47 | The Oligarch (Field-Tested)AK-47 | The OligarchSVField-TestedNeutral57medium confidenceno 30-day history to confirm the move · thin trading — hard to exit▲ +24.7%Slow Mover~1 week$185
83M4A1-S | Golden Coil (Factory New)M4A1-S | Golden CoilFactory NewNeutral57▲ +8.4%▼ -9.2%Active DemandUnrated$272
84AK-47 | Fire Serpent (Factory New)AK-47 | Fire SerpentFactory NewNeutral57medium confidence▲ +0.9%▲ +2.0%Active DemandUnrated$2,541
85Souvenir AUG | Sand Storm (Field-Tested)AUG | Sand StormSVField-TestedNeutral57▼ -1.2%▲ +4.9%Slow Mover~3 weeks$18
86M4A1-S | Leaded Glass (Field-Tested)M4A1-S | Leaded GlassField-TestedNeutral570%▲ +2.9%Active DemandUnrated$11
87Galil AR | Sugar Rush (Factory New)Galil AR | Sugar RushFactory NewNeutral57▲ +8.3%▼ -9.3%Slow Mover~4 weeks$183
88M4A1-S | Chantico's Fire (Field-Tested)M4A1-S | Chanticos FireField-TestedNeutral57▲ +0.1%▲ +2.9%Active DemandUnrated$122
89M4A4 | X-Ray (Minimal Wear)M4A4 | X-RayMinimal WearNeutral57▲ +0.6%▲ +2.2%Active DemandUnrated$79
90AUG | Chameleon (Minimal Wear)AUG | ChameleonMinimal WearNeutral57▼ -0.3%▲ +3.4%Active DemandUnrated$81
91M4A1-S | Hyper Beast (Factory New)M4A1-S | Hyper BeastFactory NewNeutral57▲ +7.8%▼ -8.7%Active DemandUnrated$290
92AK-47 | Neon Revolution (Battle-Scarred)AK-47 | Neon RevolutionBattle-ScarredNeutral57▼ -0.9%▲ +4.3%Moderate DemandUnrated$113
93M4A1-S | Chantico's Fire (Minimal Wear)M4A1-S | Chanticos FireMinimal WearNeutral57▲ +0.4%▲ +2.3%Active DemandUnrated$127
94AK-47 | Fire Serpent (Minimal Wear)AK-47 | Fire SerpentMinimal WearNeutral57▲ +1.3%▲ +1.0%High DemandUnrated$1,142
95StatTrak™ M4A4 | Spider Lily (Well-Worn)M4A4 | Spider LilySTWell-WornNeutral57▲ +4.5%▼ -3.9%Slow MoverUnrated$11
96StatTrak™ M4A1-S | Chantico's Fire (Field-Tested)M4A1-S | Chanticos FireSTField-TestedNeutral56▼ -0.1%▲ +3.0%Slow Mover~3 weeks$113
97StatTrak™ FAMAS | Roll Cage (Field-Tested)FAMAS | Roll CageSTField-TestedNeutral56▲ +0.4%▲ +2.1%Moderate DemandUnrated$97
98M4A4 | Desolate Space (Battle-Scarred)M4A4 | Desolate SpaceBattle-ScarredNeutral56▲ +1.5%▲ +0.4%Active DemandUnrated$12
99M4A1-S | Imminent Danger (Minimal Wear)M4A1-S | Imminent DangerMinimal WearNeutral56medium confidence▲ +5.9%▼ -6.2%Moderate DemandUnrated$965
100M4A1-S | Hyper Beast (Well-Worn)M4A1-S | Hyper BeastWell-WornNeutral56▼ -0.3%▲ +3.1%Moderate DemandUnrated$120

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.