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Patch Notes12 changes

Counter-Strike 2 Update

Valve's original announcement

\[ MAPS ]Cache

  • Added Cache to Competitive, Casual, Deathmatch, and Retakes modes.[/*]

Dust II

  • Uncovered Mid Box (Xbox) to reveal a previously hidden jump spot. On purpose this time.[/*]

Office

  • Enabled collision on tarp on boxes used around CT spawn.[/*]

Stronghold

  • Updated to the latest version from the Community Workshop (Update Notes)[/*]

Poseidon

  • Updated to the latest version from the Community Workshop (Update Notes)[/*]

\[ ANIMGRAPH 2 ]

  • Minor adjustments to viewmodel animations.[/*]
  • Talon and Karambit knives are now held correctly while defusing.[/*]

\[ SOUND ]

  • Minor mix changes and adjustments.[/*]
  • Fixed issue where C4 equip sound was not getting interrupted by other equip sounds.[/*]
  • Removed first-person death sound effect that played in the case of music kit death cue being inaudible.[/*]

\[ MISC ]

  • Shader fix for AO while using alpha test causing overly dark and chunky silhouettes, as seen on railings in Mirage.[/*]
  • Fixed a case where it was possible to hold no weapon by requesting a hand switch after throwing a grenade.[/*]