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Patch Notes17 changes

Counter-Strike 2 Update

Valve's original announcement

\[ MAP SCRIPTING ]

  • Added Instance.SetSaveData[/*]
  • Added Instance.GetSaveData
    • Workshop maps can write up to 1MB of save data.[/*]
    • Workshop saves leverage Steam Cloud and persist across installs.[/*]
    • Save data size limit can be configured with sv_workshop_map_save_data_max_filesize_mb.[/*]

[/*]

  • Added Instance.OnModifyPlayerDamage
    • Called after all damage properties have been calculated, just before armor and health are modified[/*]
    • Replaces Instance.OnBeforePlayerDamage[/*]
    • Includes hitgroup in event data[/*]

[/*]

  • Added hitgroup to OnPlayerDamage event data[/*]
  • Added CSDamageFlags.IGNORE_ARMOR[/*]
  • Added CSPlayerPawn.IsInputPressed[/*]
  • Added CSPlayerPawn.WasInputJustPressed[/*]
  • Added CSPlayerPawn.WasInputJustReleased[/*]
  • Added enum CSInputs[/*]
  • Fixed bug where CSDamageTypes was exported under the name CSDamageType[/*]

\[ MISC ]

  • Map guides for de_ancient can now be used on de_ancient_night and vice versa.[/*]