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Patch Notes23 changes

Release Notes for 3/30/2023

Valve's original announcement

NETWORKING

  • Multiple network traffic optimizations.
  • Shooting random seeds are now correctly desynchronized between server and client code.

VISUALS

  • Fixed positions of overhead labels and ping elements at different resolutions.
  • Fixed halo around enemies to not give away their locations.
  • Bomb code will now correctly clear when aborting the bomb plant.
  • Fixed rare inspect animations to be rare and not every anim.
  • Inspect then reload ("f", "r", "f", "r") more closely matches CS:GO behavior.
  • Disabled all development console commands (including "cl_physics_highlight_active 5").

GAMEPLAY

  • HE grenades no longer affect smokes through walls.
  • Disabled collisions between ragdolls.
  • Players will no longer drop weapons when getting a bonus weapon in Deathmatch.
  • Trajectory preview for decoy grenades is now correct.
  • Improved behavior of picking up weapons with the use key.

INPUT SYSTEM

  • Buy menu and scoreboard now allow movement while they have focus.
  • Team intro allows voice chat.
  • Keys will no longer get stuck when opening the steam overlay.
  • Fixed many cases where user input would get confused.
  • Multiple actions cannot be bound to one key.

SOUND

  • Adjustments to smoke grenade sound timing at a distance.
  • Fixed a bug where flashbang or grenade sound effect would remain if player died while having that sound effect active.
  • Added dedicated player-only sound when a grenade is correctly jump-thrown.
  • Fixed chat wheel lines to be restricted to legitimate chat wheel lines that can be configured in game options.

DUST II

  • Fixed a hole in the wall.