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Best to buy · updated every 15 min

Best CS2 SMG Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

833Items ranked
7Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 833 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
51MP9 | Starlight Protector (Factory New)MP9 | Starlight ProtectorFactory NewNeutral50▼ -0.8%▲ +0.3%LiquidUnrated$98
52StatTrak™ MP9 | Starlight Protector (Battle-Scarred)MP9 | Starlight ProtectorSTBattle-ScarredNeutral49▲ +0.5%▼ -2.8%Moderately liquidUnrated$59
53PP-Bizon | Judgement of Anubis (Battle-Scarred)PP-Bizon | Judgement of AnubisBattle-ScarredNeutral48thin trading — hard to exit▲ +5.6%▲ +3.5%Thin marketNo flow$123
54MP9 | Mount Fuji (Battle-Scarred)MP9 | Mount FujiBattle-ScarredNeutral48thin trading — hard to exit▲ +1.9%▲ +8.6%Thin market~2 weeks$5.79
55StatTrak™ MAC-10 | Neon Rider (Minimal Wear)MAC-10 | Neon RiderSTMinimal WearNeutral47▲ +1.3%▼ -5.1%Moderately liquidUnrated$111
56StatTrak™ MP9 | Starlight Protector (Field-Tested)MP9 | Starlight ProtectorSTField-TestedNeutral47▼ -0.6%▼ -2.4%LiquidUnrated$59
57StatTrak™ MP7 | Abyssal Apparition (Well-Worn)MP7 | Abyssal ApparitionSTWell-WornNeutral47▼ -1.8%▼ -0.7%Moderately liquid~6 days$5.52
58MAC-10 | Nuclear Garden (Factory New)MAC-10 | Nuclear GardenFactory NewNeutral46104% of the week's move was yesterday · thin trading — hard to exit▲ +11.8%▲ +17.3%Thin market~2 months$55
59MP9 | Airlock (Minimal Wear)MP9 | AirlockMinimal WearNeutral46▲ +0.4%▼ -4.5%Moderately liquidUnrated$13
60PP-Bizon | High Roller (Field-Tested)PP-Bizon | High RollerField-TestedNeutral45thin trading — hard to exit▲ +1.7%▲ +7.7%Thin market~4 weeks$11
61P90 | Shapewood (Field-Tested)P90 | ShapewoodField-TestedNeutral45thin trading — hard to exit▲ +3.0%▲ +5.6%Thin market~1 month$9.23
62StatTrak™ MAC-10 | Neon Rider (Field-Tested)MAC-10 | Neon RiderSTField-TestedNeutral45▼ -0.6%▼ -3.2%Moderately liquidUnrated$106
63UMP-45 | Momentum (Battle-Scarred)UMP-45 | MomentumBattle-ScarredNeutral44thin trading — hard to exit▲ +13.9%▲ +10.1%Thin market~2 weeks$5.66
64MP9 | Airlock (Well-Worn)MP9 | AirlockWell-WornNeutral44thin trading — hard to exit▲ +2.2%▲ +26.8%Thin market~3 weeks$12
65MP9 | Hydra (Battle-Scarred)MP9 | HydraBattle-ScarredNeutral44▼ -3.2%Moderately liquidUnrated$5.39
66MAC-10 | Disco Tech (Field-Tested)MAC-10 | Disco TechField-TestedNeutral440%▼ -5.0%LiquidUnrated$5.57
67MP7 | Abyssal Apparition (Minimal Wear)MP7 | Abyssal ApparitionMinimal WearNeutral44▼ -0.8%▼ -3.9%LiquidUnrated$7.72
68MP7 | Impire (Factory New)MP7 | ImpireFactory NewNeutral43thin trading — hard to exit▼ -0.2%▲ +27.8%Thin market~2 months$17
69MP9 | Airlock (Field-Tested)MP9 | AirlockField-TestedNeutral43thin trading — hard to exit▲ +2.6%▲ +23.3%Thin market~1 month$12
70MP9 | Starlight Protector (Minimal Wear)MP9 | Starlight ProtectorMinimal WearNeutral42▼ -2.3%▼ -3.0%LiquidUnrated$70
71StatTrak™ MP9 | Airlock (Minimal Wear)MP9 | AirlockSTMinimal WearNeutral410%▼ -6.8%Moderately liquidUnrated$15
72MP9 | Starlight Protector (Well-Worn)MP9 | Starlight ProtectorWell-WornNeutral41▼ -0.6%▼ -5.8%Moderately liquidUnrated$63
73MP9 | Mount Fuji (Minimal Wear)MP9 | Mount FujiMinimal WearNeutral41▼ -3.4%▼ -1.8%LiquidUnrated$10
74StatTrak™ MP9 | Starlight Protector (Minimal Wear)MP9 | Starlight ProtectorSTMinimal WearNeutral40▲ +0.6%▼ -8.2%LiquidUnrated$66
75StatTrak™ UMP-45 | Metal Flowers (Well-Worn)UMP-45 | Metal FlowersSTWell-WornWeak entry39medium confidencerarely trades — hard to exit▲ +208.6%▲ +285.0%IlliquidNo flow$18
76Souvenir PP-Bizon | Irradiated Alert (Minimal Wear)PP-Bizon | Irradiated AlertSVMinimal WearWeak entry39rarely trades — hard to exit▲ +59.9%▲ +446.9%Illiquid~3 months$7.93
77MAC-10 | Case Hardened (Battle-Scarred)MAC-10 | Case HardenedBattle-ScarredWeak entry39rarely trades — hard to exit▲ +13.2%▲ +470.9%Illiquid~4 weeks$39
78MAC-10 | Strats (Factory New)MAC-10 | StratsFactory NewWeak entry39rarely trades — hard to exit▼ -6.9%▲ +495.6%Illiquid~1 month$5.36
79P90 | Schematic (Well-Worn)P90 | SchematicWell-WornWeak entry39rarely trades — hard to exit▲ +28.0%▲ +426.2%Illiquid~2 months$27
80Souvenir PP-Bizon | Urban Dashed (Factory New)PP-Bizon | Urban DashedSVFactory NewWeak entry397286% of the week's move was yesterday · rarely trades — hard to exit▲ +2.3%▲ +459.2%Illiquid~2 months$53
81P90 | Run and Hide (Field-Tested)P90 | Run and HideField-TestedWeak entry39rarely trades — hard to exit▼ -15.5%▲ +470.7%Illiquid~3 weeks$138
82PP-Bizon | Irradiated Alert (Battle-Scarred)PP-Bizon | Irradiated AlertBattle-ScarredWeak entry39rarely trades — hard to exit▼ -3.5%▲ +450.6%Illiquid~3 months$5.01
83Souvenir UMP-45 | Fallout Warning (Well-Worn)UMP-45 | Fallout WarningSVWell-WornWeak entry3999% of the week's move was yesterday · rarely trades — hard to exit▲ +29.5%▲ +398.1%Illiquid~3 months$23
84MAC-10 | Case Hardened (Well-Worn)MAC-10 | Case HardenedWell-WornWeak entry39rarely trades — hard to exit▼ -13.4%▲ +452.9%Illiquid~2 months$36
85MAC-10 | Case Hardened (Field-Tested)MAC-10 | Case HardenedField-TestedWeak entry39rarely trades — hard to exit▲ +21.8%▲ +390.9%Illiquid~4 months$36
86MP7 | Orange Peel (Battle-Scarred)MP7 | Orange PeelBattle-ScarredWeak entry39rarely trades — hard to exit▼ -2.0%▲ +422.6%Illiquid~6 months$14
87Souvenir PP-Bizon | Irradiated Alert (Well-Worn)PP-Bizon | Irradiated AlertSVWell-WornWeak entry39rarely trades — hard to exit▲ +8.9%▲ +405.5%Illiquid~3 months$5.51
88MP7 | Olive Plaid (Well-Worn)MP7 | Olive PlaidWell-WornWeak entry39rarely trades — hard to exit▼ -8.3%▲ +423.2%Illiquid~1 month$25
89UMP-45 | Fade (Minimal Wear)UMP-45 | FadeMinimal WearWeak entry39rarely trades — hard to exit▲ +21.7%▲ +372.5%Illiquid~3 months$268
90Souvenir P90 | Run and Hide (Well-Worn)P90 | Run and HideSVWell-WornWeak entry39307% of the week's move was yesterday · rarely trades — hard to exit▲ +3.4%▲ +392.4%Illiquid~1 month$111
91StatTrak™ PP-Bizon | Water Sigil (Battle-Scarred)PP-Bizon | Water SigilSTBattle-ScarredWeak entry39medium confidencerarely trades — hard to exit▲ +69.2%▲ +272.7%Illiquid~4 months$39
92Souvenir P90 | Schematic (Well-Worn)P90 | SchematicSVWell-WornWeak entry39medium confidencerarely trades — hard to exit▲ +125.3%▲ +184.3%IlliquidNo flow$15
93Souvenir P90 | Run and Hide (Field-Tested)P90 | Run and HideSVField-TestedWeak entry39rarely trades — hard to exit▼ -4.0%▲ +363.9%Illiquid~3 weeks$112
94MAC-10 | Fade (Minimal Wear)MAC-10 | FadeMinimal WearWeak entry39rarely trades — hard to exit▼ -3.7%▲ +357.8%Illiquid~3 months$78
95Souvenir UMP-45 | Gunsmoke (Field-Tested)UMP-45 | GunsmokeSVField-TestedWeak entry39rarely trades — hard to exit▲ +259.0%▼ -74.3%IlliquidNo flow$17
96Souvenir P90 | Facility Negative (Battle-Scarred)P90 | Facility NegativeSVBattle-ScarredWeak entry39114% of the week's move was yesterday · rarely trades — hard to exit▲ +43.9%▲ +248.2%Illiquid~2 months$6.79
97Souvenir P90 | Run and Hide (Battle-Scarred)P90 | Run and HideSVBattle-ScarredWeak entry39rarely trades — hard to exit▲ +3.5%▲ +296.9%Illiquid~3 weeks$89
98MAC-10 | Classic Crate (Factory New)MAC-10 | Classic CrateFactory NewWeak entry39rarely trades — hard to exit▼ -6.7%▲ +310.1%Illiquid~1 month$8.94
99Souvenir MP7 | Orange Peel (Well-Worn)MP7 | Orange PeelSVWell-WornWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +115.9%Illiquid~2 months$30
100PP-Bizon | Modern Hunter (Well-Worn)PP-Bizon | Modern HunterWell-WornWeak entry39medium confidencerarely trades — hard to exit▼ -43.1%▲ +345.3%IlliquidNo flow$207

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.