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Best to buy · updated every 15 min

Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

341Items ranked
9Prime entries
1,200Candidate pool
0Not rateable

Showing 41 of 341 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
22051StatTrak™ Galil AR | Sugar Rush (Minimal Wear)Galil AR | Sugar RushSTMinimal WearAvoid2rarely trades — hard to exit · falling with no reliable way out▲ +1.3%▼ -7.6%Rarely Traded~3 weeks$129
22052StatTrak™ AUG | Torque (Battle-Scarred)AUG | TorqueSTBattle-ScarredAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -2.7%▼ -1.7%Rarely Traded~5 months$9.48
22053AK-47 | Jaguar (Battle-Scarred)AK-47 | JaguarBattle-ScarredAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -2.0%▼ -2.8%Rarely Traded~2 months$74
22054StatTrak™ AUG | Death by Puppy (Factory New)AUG | Death by PuppySTFactory NewAvoid2rarely trades — hard to exit · falling with no reliable way out▲ +2.7%▼ -9.8%Rarely Traded~2 months$16
22055M4A4 | Buzz Kill (Well-Worn)M4A4 | Buzz KillWell-WornAvoid2rarely trades — hard to exit · falling with no reliable way out▲ +2.0%▼ -8.9%Rarely Traded~2 months$252
22056StatTrak™ FAMAS | Bad Trip (Factory New)FAMAS | Bad TripSTFactory NewAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -1.9%▼ -3.0%Rarely Traded~2 months$85
22057StatTrak™ SG 553 | Cyrex (Field-Tested)SG 553 | CyrexSTField-TestedAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -0.9%▼ -4.5%Rarely Traded~3 months$9.70
22058Galil AR | Orange DDPAT (Minimal Wear)Galil AR | Orange DDPATMinimal WearAvoid2rarely trades — hard to exit · falling with no reliable way out▲ +3.6%▼ -11.4%Rarely Traded~2 months$25
22059Souvenir M4A1-S | Knight (Minimal Wear)M4A1-S | KnightSVMinimal WearAvoid2medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.3%▼ -2.5%Rarely TradedNo flow$2,627
22060StatTrak™ M4A1-S | Atomic Alloy (Battle-Scarred)M4A1-S | Atomic AlloySTBattle-ScarredAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -1.6%▼ -3.5%Rarely Traded~2 months$43
22061SG 553 | Bulldozer (Minimal Wear)SG 553 | BulldozerMinimal WearAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -1.0%▼ -4.5%Rarely Traded~3 months$221
22062StatTrak™ M4A1-S | Decimator (Factory New)M4A1-S | DecimatorSTFactory NewAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -0.7%▼ -5.0%Rarely Traded~5 months$84
22063StatTrak™ AK-47 | Frontside Misty (Factory New)AK-47 | Frontside MistySTFactory NewAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -3.6%▼ -0.6%Rarely Traded~2 months$178
22064AUG | Daedalus (Factory New)AUG | DaedalusFactory NewAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -0.1%▼ -5.9%Rarely Traded~2 months$7.12
22065StatTrak™ AK-47 | The Empress (Battle-Scarred)AK-47 | The EmpressSTBattle-ScarredAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -2.8%▼ -2.0%Rarely Traded~1 month$91
22066StatTrak™ FAMAS | Valence (Factory New)FAMAS | ValenceSTFactory NewAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -0.9%▼ -4.8%Rarely Traded~1 month$27
22067StatTrak™ AK-47 | Elite Build (Factory New)AK-47 | Elite BuildSTFactory NewAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -1.4%▼ -4.2%Rarely Traded~3 months$29
22068StatTrak™ AK-47 | Inheritance (Well-Worn)AK-47 | InheritanceSTWell-WornAvoid2rarely trades — hard to exit · falling with no reliable way out▲ +0.9%▼ -7.6%Rarely Traded~1 month$79
22069Souvenir M4A1-S | Imminent Danger (Field-Tested)M4A1-S | Imminent DangerSVField-TestedAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.8%▼ -3.6%Rarely Traded~1 month$666
22070AK-47 | First Class (Minimal Wear)AK-47 | First ClassMinimal WearAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.7%▼ -3.8%Rarely Traded~2 months$138
22071SG 553 | Barricade (Battle-Scarred)SG 553 | BarricadeBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.3%▼ -4.5%Rarely Traded~1 month$6.17
22072M4A4 | Desert-Strike (Battle-Scarred)M4A4 | Desert-StrikeBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.4%▼ -4.4%Rarely Traded~3 months$30
22073AUG | Midnight Lily (Field-Tested)AUG | Midnight LilyField-TestedAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -2.3%▼ -3.1%Rarely Traded~6 months$319
22074M4A1-S | Master Piece (Well-Worn)M4A1-S | Master PieceWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.2%▼ -4.7%Rarely Traded~2 months$94
22075StatTrak™ AK-47 | Legion of Anubis (Well-Worn)AK-47 | Legion of AnubisSTWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.9%▼ -3.9%Rarely Traded~1 month$37
22076StatTrak™ FAMAS | Commemoration (Minimal Wear)FAMAS | CommemorationSTMinimal WearAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -0.8%▼ -5.5%Rarely Traded~1 month$47
22077AK-47 | Elite Build (Factory New)AK-47 | Elite BuildFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +4.5%▼ -13.6%Rarely Traded~5 months$11
22078AK-47 | Legion of Anubis (Well-Worn)AK-47 | Legion of AnubisWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -2.7%▼ -2.8%Rarely Traded~3 weeks$33
22079StatTrak™ M4A1-S | Basilisk (Factory New)M4A1-S | BasiliskSTFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -0.6%▼ -6.0%Rarely Traded~4 weeks$48
22080StatTrak™ AK-47 | Cartel (Battle-Scarred)AK-47 | CartelSTBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.7%▼ -4.4%Rarely Traded~2 months$44
22081AK-47 | First Class (Well-Worn)AK-47 | First ClassWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -3.2%▼ -2.1%Rarely Traded~3 months$84
22082FAMAS | Meltdown (Well-Worn)FAMAS | MeltdownWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +5.0%▼ -14.5%Rarely Traded~2 months$37
22083M4A4 | In Living Color (Well-Worn)M4A4 | In Living ColorWell-WornAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -3.0%▼ -2.6%Rarely Traded~3 weeks$31
22084Souvenir SG 553 | Hazard Pay (Factory New)SG 553 | Hazard PaySVFactory NewAvoid0medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.7%▼ -3.1%Rarely Traded~1 month$189
22085Souvenir AK-47 | B the Monster (Battle-Scarred)AK-47 | B the MonsterSVBattle-ScarredAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -0.4%▼ -6.6%Rarely Traded~1 month$125
22086Souvenir AK-47 | Vulcan (Minimal Wear)AK-47 | VulcanSVMinimal WearAvoid0medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.9%Rarely Traded~2 months$725
22087StatTrak™ AK-47 | Asiimov (Factory New)AK-47 | AsiimovSTFactory NewAvoid0medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -4.6%▼ -0.4%Rarely Traded~2 months$522
22088Souvenir AUG | Eye of Zapems (Minimal Wear)AUG | Eye of ZapemsSVMinimal WearAvoid0rarely trades — hard to exit · falling with no reliable way out▲ +3.6%▼ -12.9%Rarely Traded~2 months$6.84
22089Souvenir AK-47 | Case Hardened (Minimal Wear)AK-47 | Case HardenedSVMinimal WearAvoid0medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -3.0%Rarely Traded~1 month$535
22090Souvenir M4A4 | Hellish (Well-Worn)M4A4 | HellishSVWell-WornAvoid0rarely trades — hard to exit · falling with no reliable way out▲ +1.7%▼ -10.0%Rarely Traded~3 weeks$33
22091Souvenir AK-47 | Black Laminate (Minimal Wear)AK-47 | Black LaminateSVMinimal WearAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -0.9%▼ -6.2%Rarely Traded~3 months$54

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.