Counter-Strike 2 Update
Ui, Workshop
Every Counter-Strike 2 update Valve has published, in full. Release notes, map changes, Armory and case drops, Major announcements — each one dated, categorised, and linked back to the original post.
Ui, Workshop
Premier, Ui, Misc
Misc
Maps, Misc
If you haven't heard the news, here's what's new in Season Two. Vertigo is out, Train is in, the M4A4 is more... A4-dable... and we've tweaked the FAMAS.
Premier, Gameplay, Ui, Maps, Misc
Premier
Next week we will say "goodbye" to Premier Season One, and "hello" to Season Two. To celebrate, every player who earned a CS Rating during Season One will receive a commemorative Premier…
Misc
Misc
Shanghai major, Armory, Misc
Maps, Misc
Maps, Misc
Maps, Misc
Shanghai major, Gameplay, Maps, Map guides, Misc
The Perfect World Shanghai Grand Final was one to remember. Team Spirit and FaZe Clan needed all three maps to determine a champion in front of an excited, sold-out crowd at the SPD Bank…
After an exciting Playoff Stage, FaZe Clan and Team Spirit are the last two standing and will meet in the Grand Finals of the Perfect World Shanghai Major.
The Elimination Stage of the 2024 Perfect World Shanghai Major delivered memorable plays, breathtaking clutches, and some of the best 1vX moments in recent memory. And now the final eight…
Shanghai major, Damage prediction, Maps, Misc
The Counter-Strike Major has come to Shanghai.
Valve ships small updates most weeks — usually community map refreshes, gameplay fixes and map-scripting additions — with a larger release every few months that brings a new Premier season, Armory collections or an operation. Every one of them is listed here, newest first.
Straight from Valve. This archive reads Counter-Strike's official Steam announcement feed, so each entry is the release note Valve published, with a link to the original post. Nothing is rewritten or summarised away.
Within about 15 minutes of Valve posting. The feed is re-read on a short interval, so a build that ships in the evening shows up here the same evening.
Frequently. Case and collection changes, Armory rotations, operation launches and Major shop releases all change what is available and what people are buying. When an update touches items, open the skin or case page to see what actually happened to the price around that date.
They are Valve's own headings. "Gameplay" covers mechanics and weapon behaviour, "Maps" lists per-map fixes and Workshop refreshes, "Map scripting" is the scripting API for custom maps, "Armory" and "Misc" cover items and everything else. Each update card lists the sections that build touched.